local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 36)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 7, 14)
local area = createCombatArea(AREA_BEAM7, AREADIAGONAL_BEAM7)
setCombatArea(combat, area)
function onCastSpell(cid, var)
doSendMagicEffect(getPlayerPosition(cid),5)
doSendAnimatedText(getPlayerPosition(cid), '500', 3)
addEvent(doCombat,6000,cid, combat, var)
return true
end
@Leoxtibia
n fique postando coisas sem testar,se n possui conhecimentos em lua.
isso que se fez no script ta completamante errado