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Shop com outfit para TFS 0.4 3777 8.60 AJUDA


Rodrigo94

Pergunta

Tudo bem galera? preciso de ajuda, coloquei em meu shop no site para vender as outfits mas não estou conseguindo fazer o script 

para quando o player comprar no site ir pra ele em game..

Sou noob em lua, alguem poderia me ajudar?? (o script tentei copiar de outro servidor e encaixar no meu, mas o código completo do servidor não reconheceu no meu distro ai tentei fazer uma gambiarra usando o meu mesmo e adicionando somente o código do outfit

Código que estou tentando fazer:

 

Erros no distro:

[Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/shop.lua)
[20:34:38.306] data/globalevents/scripts/shop.lua:92: 'end' expected (to close 'function' at line 11) near '<eof>'

 

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
--- ### Outfits List ###
local femaleOutfits = {["citizen"] = 136, ["hunter"] = 137, ["knight"] = 139, ["noblewoman"]=140, ["summoner"]=141, ["warrior"]=142, ["barbarian"]=147, ["druid"]=148, ["wizard"]=149, ["oriental"]=150, ["pirate"]=155, ["assassin"]=156, ["beggar"]=157, ["shaman"]=158, ["norsewoman"]=252, ["nightmare"]=269, ["jester"]=270, ["brotherhood"]=279, ["demonhunter"]=288, ["yalaharian"]=324, ["warmaster"]=336}
local maleOutfits = {["citizen"]=128, ["hunter"]=129, ["mage"]=130, ["knight"]=131, ["nobleman"]=132,["summoner"]=133, ["warrior"]=134, ["barbarian"]=143, ["druid"]=144, ["oriental"]=146, ["pirate"]=151, ["assassin"]=152, ["beggar"]=153, ["shaman"]=154, ["norsewoman"]=251, ["nightmare"]=268, ["jester"]=273, ["brotherhood"]=278, ["demonhunter"]=289, ["yalaharian"]=325, ["warmaster"]=335, ["wayfarer"]=366}

function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
			
                if add_item_type == 'container' then
                    container_weight = getItemWeightById(container_id, 1)
                    if isItemRune(itemtogive_id) == TRUE then
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    if isItemRune(itemtogive_id) == TRUE then
                        full_weight = getItemWeightById(itemtogive_id, 1)
                    else
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while iter ~= container_count do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
                    if received_item == RETURNVALUE_NOERROR then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from ProTibia shop.')
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from ProTibia shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from ProTibia shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
				
if(action == 'give_outfit') then
					if outfit_name ~= "" and maleOutfits[outfit_name] and femaleOutfits[outfit_name] then
						local add_outfit = getPlayerSex(cid) == 0 and femaleOutfits[outfit_name][1] or maleOutfits[outfit_name][1]
						if not canPlayerWearOutfit(cid, add_outfit, 3) then
							db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
							doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
                			doPlayerAddOutfit(cid, add_outfit, 3)
							doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, "You received the outfit " .. add_item_name .. " of our Shop Online.")
						else
							doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, "You already have this outfit. Your coins were returned, thank you.")
							db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
							db.query("UPDATE `accounts` SET `premium_points` = `premium_points` + " .. coins .. " WHERE `id` = " .. getAccountNumberByPlayerName(cid) .. ";")
            end
			end
			end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end  

 

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