BrunoMaciel 3 Postado Janeiro 25, 2020 Share Postado Janeiro 25, 2020 (editado) Estou com um leve problema!! Queria saber onde tiro o simbolo de male/female dos pokemons. Eu ja tirei do OTClient na pasta porem na sprite do cliente em si nao consigo tirar queria saber como tiro o simbolo de male/female?? OBS: lembrando que na pasta do OTClient eu ja tirei ^^ Editado Janeiro 25, 2020 por BrunoMaciel Link para o comentário Compartilhar em outros sites More sharing options...
0 BrunoMaciel 3 Postado Janeiro 26, 2020 Autor Share Postado Janeiro 26, 2020 1 minuto atrás, Kal El disse: vai em creaturescript e manda o pokeexp local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end local Exps = { {minL = 1, maxL = 51, multipler = 1.6}, {minL = 51, maxL = 150, multipler = 1.4}, {minL = 150, maxL = 199, multipler = 1.2}, {minL = 200, maxL = 249, multipler = 1.0}, {minL = 250, maxL = 299, multipler = 0.9}, } local function calculaExp(cid, expTotal) if not isPlayer(cid) then return 0 end local expFinal = expTotal local flag = false for _, TABLE in pairs(Exps) do if getPlayerLevel(cid) >= TABLE.minL and getPlayerLevel(cid) <= TABLE.maxL then flag = true expFinal = expFinal * TABLE.multipler break end end if not flag then expFinal = expFinal * 0.1 end --lvl 300+ return math.floor(expFinal) end function onDeath(cid, corpse, deathList) if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(playerExperienceRate * givenexp * getDamageMapPercent(pk, cid)) expTotal = calculaExp(pk, expTotal) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) for i = 1, #party do if isInArray(list, party[i]) then playerAddExp(party[i], expTotal) end end else playerAddExp(pk, expTotal) end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end Link para o comentário Compartilhar em outros sites More sharing options...
0 Deadpool 862 Postado Janeiro 26, 2020 Share Postado Janeiro 26, 2020 apaga esse ai e coloca este: Spoiler local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end local Exps = { {minL = 1, maxL = 51, multipler = 1.6}, {minL = 51, maxL = 150, multipler = 1.4}, {minL = 150, maxL = 199, multipler = 1.2}, {minL = 200, maxL = 249, multipler = 1.0}, {minL = 250, maxL = 299, multipler = 0.9}, } local function calculaExp(cid, expTotal) if not isPlayer(cid) then return 0 end local expFinal = expTotal local flag = false for _, TABLE in pairs(Exps) do if getPlayerLevel(cid) >= TABLE.minL and getPlayerLevel(cid) <= TABLE.maxL then flag = true expFinal = expFinal * TABLE.multipler break end end if not flag then expFinal = expFinal * 0.1 end --lvl 300+ return math.floor(expFinal) end function onDeath(cid, corpse, deathList) if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(playerExperienceRate * givenexp * getDamageMapPercent(pk, cid)) expTotal = calculaExp(pk, expTotal) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) for i = 1, #party do if isInArray(list, party) then playerAddExp(party, expTotal) end end else playerAddExp(pk, expTotal) end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) end return true end Link para o comentário Compartilhar em outros sites More sharing options...
0 BrunoMaciel 3 Postado Janeiro 26, 2020 Autor Share Postado Janeiro 26, 2020 12 minutos atrás, Kal El disse: apaga esse ai e coloca este: Ocultar conteúdo local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end local Exps = { {minL = 1, maxL = 51, multipler = 1.6}, {minL = 51, maxL = 150, multipler = 1.4}, {minL = 150, maxL = 199, multipler = 1.2}, {minL = 200, maxL = 249, multipler = 1.0}, {minL = 250, maxL = 299, multipler = 0.9}, } local function calculaExp(cid, expTotal) if not isPlayer(cid) then return 0 end local expFinal = expTotal local flag = false for _, TABLE in pairs(Exps) do if getPlayerLevel(cid) >= TABLE.minL and getPlayerLevel(cid) <= TABLE.maxL then flag = true expFinal = expFinal * TABLE.multipler break end end if not flag then expFinal = expFinal * 0.1 end --lvl 300+ return math.floor(expFinal) end function onDeath(cid, corpse, deathList) if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(playerExperienceRate * givenexp * getDamageMapPercent(pk, cid)) expTotal = calculaExp(pk, expTotal) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) for i = 1, #party do if isInArray(list, party) then playerAddExp(party, expTotal) end end else playerAddExp(pk, expTotal) end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) end return true end Bom agora deu certo porem os pokemons selvagens ainda tem o simbolo. Link para o comentário Compartilhar em outros sites More sharing options...
0 Deadpool 862 Postado Janeiro 26, 2020 Share Postado Janeiro 26, 2020 posta seu spawm.lua.. Link para o comentário Compartilhar em outros sites More sharing options...
0 BrunoMaciel 3 Postado Janeiro 26, 2020 Autor Share Postado Janeiro 26, 2020 Agora, Kal El disse: posta seu spawm.lua.. local shinys = { "Venusaur", "Charizard", "Blastoise", "Butterfree", "Beedrill", "Pidgeot", "Rattata", "Raticate", "Raichu", "Zubat", "Golbat", "Paras", "Parasect", "Venonat", "Venomoth", "Growlithe", "Arcanine", "Abra", "Alakazam", "Tentacool", "Tentacruel", "Farfetch'd", "Grimer", "Muk", "Gengar", "Onix", "Krabby", "Kingler", "Voltorb", "Electrode", "Cubone", "Marowak", "Tangela", "Horsea", "Seadra", "Scyther", "Jynx", "Electabuzz", "Pinsir", "Magikarp", "Gyarados", "Snorlax", "Dragonair", "Machamp", "Dratini", "Feraligatr", "Typhlosion", "Meganium", "Ampharos", "Tauros", "Xatu", "Rhydon", "Crobat", "Magmar", "Pupitar", "Stantler", "Umbreon", "Mr. Mime", "Magneton", "Ariados", "Dodrio", "Ninetales", "Espeon", "Magby", "Dragonite"} local raros = {"Ditto"} local function ShinyName(cid) if isCreature(cid) then if string.find(tostring(getCreatureName(cid)), "Shiny") then local newName = tostring(getCreatureName(cid)):match("Shiny (.*)") doCreatureSetNick(cid, newName) if isMonster(cid) then doSetCreatureDropLoot(cid, false) end end end end local function doSetRandomGender(cid) if not isCreature(cid) then return true end if isSummon(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if getPlayerStorageValue(cid, 22546) >= 1 then return true end if isNpcSummon(cid) then return true end if getPlayerStorageValue(cid, 637500) >= 1 then return true end --alterado v1.9 if isInArray(shinys, getCreatureName(cid)) then --alterado v1.9 \/ chance = 0.6 --1% chance elseif isInArray(raros, getCreatureName(cid)) then --n coloquem valores menores que 0.1 !! chance = 0.3 --1% chance else return true end if math.random(1, 1000) <= chance*10 then doSendMagicEffect(getThingPos(cid), 18) local name, pos = "Shiny ".. getCreatureName(cid), getThingPos(cid) doRemoveCreature(cid) local shi = doCreateMonster(name, pos, false) setPlayerStorageValue(shi, 74469, 1) else setPlayerStorageValue(cid, 74469, 1) end --/\ else return true end end function onSpawn(cid) registerCreatureEvent(cid, "Experience") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end addEvent(doSetRandomGender, 5, cid) addEvent(doShiny, 10, cid) addEvent(ShinyName, 15, cid) addEvent(adjustWildPoke, 5, cid) return true end Link para o comentário Compartilhar em outros sites More sharing options...
0 Deadpool 862 Postado Janeiro 26, 2020 Share Postado Janeiro 26, 2020 prontinho.. apaga o seu e coloca este Spoiler local shinys = { "Venusaur", "Charizard", "Blastoise", "Butterfree", "Beedrill", "Pidgeot", "Rattata", "Raticate", "Raichu", "Zubat", "Golbat", "Paras", "Parasect", "Venonat", "Venomoth", "Growlithe", "Arcanine", "Abra", "Alakazam", "Tentacool", "Tentacruel", "Farfetch'd", "Grimer", "Muk", "Gengar", "Onix", "Krabby", "Kingler", "Voltorb", "Electrode", "Cubone", "Marowak", "Tangela", "Horsea", "Seadra", "Scyther", "Jynx", "Electabuzz", "Pinsir", "Magikarp", "Gyarados", "Snorlax", "Dragonair", "Machamp", "Dratini", "Feraligatr", "Typhlosion", "Meganium", "Ampharos", "Tauros", "Xatu", "Rhydon", "Crobat", "Magmar", "Pupitar", "Stantler", "Umbreon", "Mr. Mime", "Magneton", "Ariados", "Dodrio", "Ninetales", "Espeon", "Magby", "Dragonite"} local raros = {"Ditto"} local function ShinyName(cid) if isCreature(cid) then if string.find(tostring(getCreatureName(cid)), "Shiny") then local newName = tostring(getCreatureName(cid)):match("Shiny (.*)") doCreatureSetNick(cid, newName) if isMonster(cid) then doSetCreatureDropLoot(cid, false) end end end end local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if getPlayerStorageValue(cid, 22546) >= 1 then return true end if isNpcSummon(cid) then return true end if getPlayerStorageValue(cid, 637500) >= 1 then return true end --alterado v1.9 if isInArray(shinys, getCreatureName(cid)) then --alterado v1.9 \/ chance = 0.6 --1% chance elseif isInArray(raros, getCreatureName(cid)) then --n coloquem valores menores que 0.1 !! chance = 0.3 --1% chance else return true end if math.random(1, 1000) <= chance*10 then doSendMagicEffect(getThingPos(cid), 18) local name, pos = "Shiny ".. getCreatureName(cid), getThingPos(cid) doRemoveCreature(cid) local shi = doCreateMonster(name, pos, false) setPlayerStorageValue(shi, 74469, 1) else setPlayerStorageValue(cid, 74469, 1) end --/\ else return true end end function onSpawn(cid) registerCreatureEvent(cid, "Experience") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end addEvent(doShiny, 10, cid) addEvent(ShinyName, 15, cid) addEvent(adjustWildPoke, 5, cid) return true end BrunoMaciel reagiu a isso 1 Link para o comentário Compartilhar em outros sites More sharing options...
0 BrunoMaciel 3 Postado Janeiro 26, 2020 Autor Share Postado Janeiro 26, 2020 Valeuu amigo agora foi ^^ Valeuu por ajuda ? Rep+++ Link para o comentário Compartilhar em outros sites More sharing options...
0 Deadpool 862 Postado Janeiro 26, 2020 Share Postado Janeiro 26, 2020 nada, precisando ai so marcar Link para o comentário Compartilhar em outros sites More sharing options...
Pergunta
BrunoMaciel 3
Estou com um leve problema!!
Queria saber onde tiro o simbolo de male/female dos pokemons.
Eu ja tirei do OTClient na pasta porem na sprite do cliente em si nao consigo tirar queria saber como tiro o simbolo de male/female??
OBS: lembrando que na pasta do OTClient eu ja tirei ^^
Editado por BrunoMacielLink para o comentário
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