SillyBoy 0 Postado Janeiro 4, 2017 Share Postado Janeiro 4, 2017 Estou usando a base DXP, enfim, quando vou iniciar uma batalha contra o Brock, ele da o Summon do geodude até ai tudo bem, o geodude ataca, mas quando o Geodude é derrotado o corpse permanece no chão, e o Brock não faz mais nada e o seguinte erro no console aparece ! Spoiler [03/01/2017 23:28:40] [Error - Npc interface] [03/01/2017 23:28:40] In a timer event called from: [03/01/2017 23:28:40] data/npc/scripts/brock.lua:onCreatureSay [03/01/2017 23:28:40] Description: [03/01/2017 23:28:40] data/npc/scripts/brock.lua:122: attempt to index field 'normal' (a nil value) [03/01/2017 23:28:40] stack traceback: [03/01/2017 23:28:40] data/npc/scripts/brock.lua:122: in function <data/npc/scripts/brock.lua:120> vou postar aqui embaixo o script do Brock !! Spoiler local focus = 0 local max_distance = 4 local talk_start = 0 local conv = 0 local fighting = false local challenger = 0 local pokeNpc = nil local pokeChalenger = nil local afk_limit_time = 15 -- seconds local afk_time = 0 -- don't change local battle_turn = 0 -- don't change local challenger_turn = 0 -- don't change local pokemons = { {name = "Geodude", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "poke"}, {name = "Rhydon", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "poke"}, --alterado v1.3 {name = "Machamp", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "poke"}, {name = "Onix", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "poke"}, {name = "Golem", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "poke"}, } local function doSummonGymPokemon(npc) battle_turn = battle_turn + 1 local this = npc if #getCreatureSummons(this) >= 1 or focus == 0 then return true end local it = pokemons[battle_turn] pokeNpc = doSummonCreature(it.name, getThingPos(this)) local summon = getCreatureSummons(this)[1] local balleffect = pokeballs["poke"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(pokeNpc), balleffect) setPlayerStorageValue(pokeNpc, 990, this) setPlayerStorageValue(pokeNpc, 991, "battle") setPlayerStorageValue(pokeNpc, 8595, 1) registerCreatureEvent(pokeNpc, "Gym1") registerCreatureEvent(pokeNpc, "Gym2") registerCreatureEvent(pokeNpc, "Gym3") registerCreatureEvent(pokeNpc, "Gym4") setPlayerStorageValue(this, 990, 1) setPlayerStorageValue(this, 995, 1) mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", it.name) doCreatureSay(this, mgo, 1) fighting = true end local function doWinDuel(cid, npc) if not isCreature(cid) then return true end local this = npc local a = gymbadges[getCreatureName(this)].off local c = gymbadges[getCreatureName(this)].on doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById©.." as a prize.", 1) local b = getPlayerItemById(cid, true, a) if b.uid > 0 then doTransformItem(b.uid, c) end setPlayerStorageValue(cid, 992, 1) end function onCreatureSay(cid, type, msg) local msg = string.lower(msg) if focus == cid then talk_start = os.clock() end if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then focus = cid talk_start = os.clock() conv = 1 selfSay("Hello "..getCreatureName(cid)..", my name is Misty and I'm Cerulean's Gym Leader. How may I help you?") return true end if isDuelMsg(msg) and conv == 1 and focus == cid then --if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then -- selfSay("You have already won my Cascade Badge, maybe some other day we can fight.") -- focus = 0 --return true --end -- if not hasPokemon(cid) then -- selfSay("To battle agains't a gym leader you need pokemons.") -- return true -- end if getPlayerStorageValue(cid, 992) == 1 then focus = 0 selfSay("already battled with you , find another leader of gym!") return true end selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?") conv = 2 return true end if isConfirmMsg(msg) and conv == 2 and focus == cid then challenger = focus setPlayerStorageValue(cid, 990, 1) if #getCreatureSummons(cid) >= 1 then local pk = getCreatureSummons(cid)[1] setPlayerStorageValue(pk, 990, 1) end selfSay("Yea, let's fight!") talk_start = os.clock() setPlayerStorageValue(getThis(), 990, 1) addEvent(doSummonGymPokemon, 5, getThis()) conv = 3 return true end if isNegMsg(msg) and conv == 2 and focus == cid then focus = 0 selfSay("It is better for you to refuse a battle against me!") return true end local function doRemove(npc) local it = pokemons[battle_turn] local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(pokeNpc), balleffect) doRemoveCreature(pokeNpc) end if msgcontains(msg, 'bye') and focus == cid then selfSay('Bye and do your best trainer!') setPlayerStorageValue(focus, 990, -1) if #getCreatureSummons(cid) >= 1 then local pk = getCreatureSummons(cid)[1] setPlayerStorageValue(pk, 990, -1) end if getPlayerStorageValue(getThis(), 995) >= 1 then setPlayerStorageValue(getThis(), 995, -1) addEvent(doRemove, 50, this) end focus = 0 return true end end local afk_warning = false function checkPoke(player, poke) end function onThink() local function doRemove(npc) local it = pokemons[battle_turn] local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(pokeNpc), balleffect) doRemoveCreature(pokeNpc) end if focus == 0 then selfTurn(2) fighting = false challenger = 0 challenger_turn = 0 battle_turn = 0 afk_time = 0 afk_warning = false setPlayerStorageValue(getThis(), 990, -1) return true else if not isCreature(focus) then focus = 0 return true end if fighting then talk_start = os.clock() if #getCreatureSummons(challenger) >= 1 then if pokeChalenger == nil then pokeChalenger = getCreatureName(getCreatureSummons(challenger)[1]) afk_time = 0 challenger_turn = challenger_turn + 1 elseif pokeChalenger == getCreatureName(getCreatureSummons(challenger)[1]) then afk_time = 0 else afk_time = 0 challenger_turn = challenger_turn + 1 pokeChalenger = getCreatureName(getCreatureSummons(challenger)[1]) end else afk_time = afk_time + 0.5 end if afk_time > afk_limit_time then if getPlayerStorageValue(getThis(), 995) >= 1 then addEvent(doRemove, 50, this) end setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("I have waited too long, come back when you are ready!") return true end if not afk_warning and afk_time > afk_limit_time / 2 then selfSay("Where's your pokemon? Let's fight!") afk_warning = true end if getPlayerStorageValue(getThis(), 990) == 0 then if battle_turn >= #pokemons then addEvent(doWinDuel, 1000, focus, getThis()) setPlayerStorageValue(focus, 990, -1) focus = 0 return true end setPlayerStorageValue(getThis(), 990, 1) addEvent(doSummonGymPokemon, 1000, getThis()) end if challenger_turn >= 7 or challenger_turn > #pokemons then selfSay("You lost our duel! Maybe some other time you'll defeat me.") setPlayerStorageValue(focus, 990, -1) if #getCreatureSummons(getThis()) >= 1 then addEvent(doRemove, 50, this) end focus = 0 return true end end local npcpos = getThingPos(getThis()) local focpos = getThingPos(focus) if npcpos.z ~= focpos.z then setPlayerStorageValue(focus, 990, -1) if #getCreatureSummons(getThis()) >= 1 then addEvent(doRemove, 50, this) end focus = 0 selfSay("Bye then.") return true end if (os.clock() - talk_start) > 15 then selfSay("Good bye and keep training!") setPlayerStorageValue(focus, 990, -1) if #getCreatureSummons(getThis()) >= 1 then setPlayerStorageValue(getThis(), 995, -1) addEvent(doRemove, 50, this) end focus = 0 end if getDistanceToCreature(focus) > max_distance then setPlayerStorageValue(focus, 990, -1) selfSay("tchau gostoso!") if #getCreatureSummons(focus) >= 1 then local pk = getCreatureSummons(focus)[1] setPlayerStorageValue(pk, 990, -1) end if getPlayerStorageValue(getThis(), 995) >= 1 then setPlayerStorageValue(getThis(), 995, -1) addEvent(doRemove, 50, this) end focus = 0 return true end local dir = doRedirectDirection(getDirectionTo(npcpos, focpos)) selfTurn(dir) end return true end Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Março 18, 2017 Share Postado Março 18, 2017 @SillyBoy, tente utilizar esse script: local focus = 0 local max_distance = 10 local talk_start = 0 local conv = 0 local fighting = false local challenger = 0 local afk_limit_time = 300 -- seconds local afk_time = 0 -- don't change local battle_turn = 1 -- don't change local challenger_turn = 0 -- don't change local pokemons = { {name = "Geodude", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Rhydon", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "normal"}, --alterado v1.3 {name = "Machamp", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Onix", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Golem", optionalLevel = 300, sex = SEX_MALE, nick = "", ball = "normal"}, } local function doSummonGymPokemon(npc) local this = npc if not isCreature(this) then return true end if #getCreatureSummons(this) >= 1 or focus == 0 then return true end local it = pokemons[battle_turn] doSummonMonster(this, it.name) local summon = getCreatureSummons(this)[1] local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(summon), balleffect) setPlayerStorageValue(summon, 10000, balleffect) setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name)) setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name) doSetMonsterGym(summon, focus) addEvent(adjustWildPoke, 15, summon, it.optionalLevel) local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name --alterado v1.3 doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1) fighting = true battle_turn = battle_turn + 1 end local function doWinDuel(cid, npc) if not isCreature(cid) then return true end local this = npc local a = gymbadges[getCreatureName(this)] + 8 doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById(a - 8).." as a prize.", 1) local b = getPlayerItemById(cid, true, a) if b.uid > 0 then doTransformItem(b.uid, b.itemid - 8) end doPlayerSendCancel(cid, "#getBadges# "..getCreatureName(this).." "..getPlayerItemCount(cid, gymbadges[getCreatureName(this)])) end function onCreatureSay(cid, type, msg) local msg = string.lower(msg) if focus == cid then talk_start = os.clock() end if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then focus = cid talk_start = os.clock() conv = 1 selfSay("Hello "..getCreatureName(cid)..", my name is Brock and I'm Pewter's Gym Leader. How may I help you?") return true end if isDuelMsg(msg) and conv == 1 and focus == cid then --if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then -- selfSay("You have already won my Boulder Badge, maybe some other day we can fight.") -- focus = 0 --return true --end if not hasPokemon(cid) then selfSay("To battle agains't a gym leader you need pokemons.") return true end selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?") conv = 2 return true end if isConfirmMsg(msg) and conv == 2 and focus == cid then challenger = focus setPlayerStorageValue(cid, 990, 1) selfSay("Yea, let's fight!") talk_start = os.clock() addEvent(doSummonGymPokemon, 850, getThis()) conv = 3 return true end if isNegMsg(msg) and conv == 2 and focus == cid then focus = 0 selfSay("It is better for you to refuse a battle against me!") return true end if msgcontains(msg, 'bye') and focus == cid then selfSay('Bye and do your best trainer!') setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local afk_warning = false local change = false function onThink() if focus == 0 then selfTurn(2) fighting = false challenger = 0 challenger_turn = 0 battle_turn = 1 afk_time = 0 afk_warning = false if #getCreatureSummons(getThis()) >= 1 then setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0) doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1])) end return true else if not isCreature(focus) then focus = 0 return true end if fighting then talk_start = os.clock() if not isCreature(getCreatureTarget(getThis())) then if #getCreatureSummons(challenger) >= 1 then if getCreatureOutfit(getCreatureSummons(challenger)[1]).lookType ~= 2 then --alterado v1.6 selfAttackCreature(getCreatureSummons(challenger)[1]) challenger_turn = challenger_turn + 1 afk_time = 0 end else afk_time = afk_time + 0.5 if change then change = false challenger_turn = challenger_turn + 1 end end end if afk_time > afk_limit_time then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("I have waited too long, come back when you are ready!") return true end if not afk_warning and afk_time > afk_limit_time / 2 then selfSay("Where's your pokemon? Let's fight!") afk_warning = true end if #getCreatureSummons(getThis()) == 0 then if battle_turn > #pokemons then addEvent(doWinDuel, 1000, focus, getThis()) setPlayerStorageValue(focus, 990, -1) focus = 0 return true end addEvent(doSummonGymPokemon, 1000, getThis()) end if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then selfSay("You lost our duel! Maybe some other time you'll defeat me.") setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local npcpos = getThingPos(getThis()) local focpos = getThingPos(focus) if npcpos.z ~= focpos.z then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("Bye then.") return true end if (os.clock() - talk_start) > 30 then selfSay("Good bye and keep training!") setPlayerStorageValue(focus, 990, -1) focus = 0 end if getDistanceToCreature(focus) > max_distance then setPlayerStorageValue(focus, 990, -1) focus = 0 return true end local dir = doRedirectDirection(getDirectionTo(npcpos, focpos)) selfTurn(dir) end return true end Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Novembro 29, 2017 Share Postado Novembro 29, 2017 A questão neste tópico de suporte foi encerrada por falta de resposta. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. Link para o comentário Compartilhar em outros sites More sharing options...
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