Tem sim. Você prefere configurar as cores possíveis, bem como combinações, ou sortir valores aleatórios que correspondem as colorações possíveis do Tibia?
Spell Que Faz Monstro Trocar Cor Da Outfit Aleatoriamente.
Por Developer Berg, 22 de dez. de 2015 em Scripts
info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg

Tem sim. Você prefere configurar as cores possíveis, bem como combinações, ou sortir valores aleatórios que correspondem as colorações possíveis do Tibia?
sortir a coloração.
info
Grupo: Visconde
Registrado: 08/12/15
Posts: 309
Reputação: +133
Gênero: Masculino

Tem sim. Você prefere configurar as cores possíveis, bem como combinações, ou sortir valores aleatórios que correspondem as colorações possíveis do Tibia?
Também tava precisando disso, mesmo que só troque a cor, vou ficar de olho aqui :smile_positivo:
Zipter, vou criar um post, posso editar aqui colocando o link do post depois pra vc dar uma olhada ?
sortir a coloração.
De qualquer maneira a coloração será sortida. Pergunto se você quer configurar as cores que podem ser sorteadas ou se prefere que as opções sejam todas as cores possíveis do Tibia.
A primeira opção seria mais esteticamente viável, porque, ao invés de cores totalmente aleatórias, você poderia escolher as combinações de cor que o Kecleon pode assumir.
info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg

De qualquer maneira a coloração será sortida. Pergunto se você quer configurar as cores que podem ser sorteadas ou se prefere que as opções sejam todas as cores possíveis do Tibia.
A primeira opção seria mais esteticamente viável, porque, ao invés de cores totalmente aleatórias, você poderia escolher as combinações de cor que o Kecleon pode assumir.
Sim, a primeira opção, pq seria legal eu escolher as possíveis cores que vão aparecer no kecleon.
info
Grupo: Herói
Registrado: 14/02/14
Posts: 341
Reputação: +285
Gênero: Masculino
Char no Tibia: Night Wolf

Sim, tem que registrar em login.lua. E, por precaução, também registre no arquivo .xml do Kecleon (data/monsters).
só fazendo um adendo aqui: quando vc quer que um monstro ative um callback, vc só registra o evento no monstro. Caso contrário se tiver algum player com o nome do pokemon, ele vai mudar a outfit também.
Eu sei. Eu basicamente peguei o bloco de código que havia escrito inicialmente e taquei no novo código. Não estava preocupado com a funcionalidade do código, onde uma simples função resolveria o problema, mas sim em ele ser ou não executado. E, como você pôde ver, não estava. :^)
Vou fazer a spell dentro de dois minutos e posto.
Não sei como as spells da sua base funcionam, então fiz um código à maneira tradicional:
local Kecleon_config = {
{lookBody = 113, lookHead = 110, lookLegs = 115, lookFeet = 113},
{lookBody = 107, lookHead = 106, lookLegs = 107, lookFeet = 105},
{lookBody = xxx, lookHead = xxx, lookLegs = xxx, lookFeet = xxx},
--etc
}
function onCastSpell(cid)
local caster = cid
if isPlayer(cid) then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You don't have summons.")
return false
end
caster = getCreatureSummons(cid)[1]
end
if getCreatureName(caster) ~= "Kecleon" then
return false
end
local color = Kecleon_config[math.random(#Kecleon_config)]
color.lookType = getCreatureOutfit(caster).lookType
doSetCreatureOutfit(caster, color, -1)
return true
end
Editado Dezembro 28 por zipter98
info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg

Eu sei. Eu basicamente peguei o bloco de código que havia escrito inicialmente e taquei no novo código. Não estava preocupado com a funcionalidade do código, onde uma simples função resolveria o problema, mas sim em ele ser ou não executado. E, como você pôde ver, não estava. :^)
Vou fazer a spell dentro de dois minutos e posto.
Não sei como as spells da sua base funcionam, então fiz um código à maneira tradicional:
local Kecleon_config = { {lookBody = 113, lookHead = 110, lookLegs = 115, lookFeet = 113}, {lookBody = 107, lookHead = 106, lookLegs = 107, lookFeet = 105}, {lookBody = xxx, lookHead = xxx, lookLegs = xxx, lookFeet = xxx}, --etc } function onCastSpell(cid) local caster = cid if isPlayer(cid) then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You don't have summons.") return false end caster = getCreatureSummons(cid)[1] end if getCreatureName(caster) ~= "Kecleon" then return false end local color = Kecleon_config[math.random(#Kecleon_config)] color.lookType = getCreatureOutfit(caster).lookType doSetCreatureOutfit(caster, color, -1) return true end
zipter, esqueci de mandar, todas as spells do kpdo estão na script do move1.lua, como eu poderia embutir essa spell aqui na script ? olha.
local cdtec = {
["cold"] = {
["m1"] = { cd= 31000},
["m2"]= { cd= 31001},
["m3"]= { cd= 31002},
["m4"]= { cd= 31003},
["m5"]={ cd= 31004},
["m6"]={ cd= 31005},
["m7"]={ cd= 31006},
["m8"]={ cd= 31007},
["m9"]= { cd= 31008},
["m10"]={ cd= 31009},
["m11"]={ cd= 31010},
["m12"]={ cd= 31011},
}
}
local cdtec2 = {
["cold"] = {
["m1"] = { cd= 30015},
["m2"]= { cd= 30016},
["m3"]= { cd= 30017},
["m4"]= { cd= 30018},
["m5"]={ cd= 30019},
["m6"]={ cd= 30020},
["m7"]={ cd= 30021},
["m8"]={ cd= 30022},
["m9"]= { cd= 30023},
["m10"]={ cd= 30024},
["m11"]={ cd= 30025},
["m12"]={ cd= 30026},
}
}
function isPlayerInParty(uid1, uid2)
if getTileInfo(getThingPos(uid1)).pvp and getTileInfo(getThingPos(uid2)).pvp then
return true
end
--if getPlayerParty(uid1) then
-- if getPlayerParty(uid1) == getPlayerParty(uid2) then
-- return true
-- end
--end
return false
end
local config = {
jumps = 10,
walktime = 500
}
combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, PSYCHICDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 134)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -10, -1, -15, 5, 5, 1.8, 3, -20, -40)
function movesx(cid, pos, n,dmg,dmg2)
local n = n or 0
if (n < config.jumps) then
if (isCreature(cid)) then
local dmg = getPlayerStorageValue(cid, 985)
local dmg2 = getPlayerStorageValue(cid, 986)
local pos = pos or getCreaturePosition(cid)
local target = getCreatureTarget(cid)
local dir = (target ~= 0) and getDirectionTo(pos, getCreaturePosition(target)) or getCreatureLookDirection(cid)
local tpos = (target ~= 0) and getCreaturePosition(target)
local newPos
if ((target ~= 0) and ((pos.x == tpos.x) and (pos.y == tpos.y))) then
newPos = tpos
else
newPos = getPosByDir(pos, dir)
end
--if ((getTopCreature(newPos).uid == 0) and doTileQueryAdd(cid, newPos) ~= 1) then return false end
doAreaCombatHealth(cid, PSYCHICDAMAGE, newPos, 0, -dmg, -dmg2, 182)
--doCombat(cid, combat, {
-- pos = newPos,
-- type = 2
-- })
addEvent(movesx, config.walktime, cid, newPos, n + 1)
end
end
end
local config = {
jumps = 10,
walktime = 500
}
combatx = createCombatObject()
setCombatParam(combatx, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combatx, COMBAT_PARAM_TYPE, GHOSTDAMAGE)
setCombatParam(combatx, COMBAT_PARAM_EFFECT, 38)
setCombatFormula(combatx, COMBAT_FORMULA_LEVELMAGIC, -1, -10, -1, -15, 5, 5, 1.8, 3, -20, -40)
function ghostmew(cid, pos, n,dmg,dmg2)
local n = n or 0
if (n < config.jumps) then
if (isCreature(cid)) then
local dmg = getPlayerStorageValue(cid, 985)
local dmg2 = getPlayerStorageValue(cid, 986)
local pos = pos or getCreaturePosition(cid)
local target = getCreatureTarget(cid)
local dir = (target ~= 0) and getDirectionTo(pos, getCreaturePosition(target)) or getCreatureLookDirection(cid)
local tpos = (target ~= 0) and getCreaturePosition(target)
local newPos
if ((target ~= 0) and ((pos.x == tpos.x) and (pos.y == tpos.y))) then
newPos = tpos
else
newPos = getPosByDir(pos, dir)
end
--if ((getTopCreature(newPos).uid == 0) and doTileQueryAdd(cid, newPos) ~= 1) then return false end
doSendMagicEffect(newPos, 187)
doAreaCombatHealth(cid, GHOSTDAMAGE, newPos, 0, -dmg, -dmg2, 186)
addEvent(ghostmew, config.walktime, cid, newPos, n + 1)
end
end
end
function Poison(inpoison, ef, rounds)
if rounds == 0 then return false end
if not inpoison then return false end
if isMonster(inpoison) then
local p = getCreaturePosition(inpoison)
doAreaCombatHealth(pet, POISONDAMAGE, p, 0, -10, -10, ef)
return addEvent(Poison, 800, inpoison, ef, rounds-1)
end
end
local naotemcd = {''}
local pokeis = {'Bulbasaur','Ivysaur','Venusaur','Charmander','Charmeleon','Charizard','Squirtle','Wartortle','Blastoise','Caterpie',
'Metapod','Butterfree','Weedle','Kakuna','Beedrill','Pidgey','Pidgeotto','Pidgeot','Rattata','Raticate','Spearow','Fearow','Ekans','Arbok',
'Pikachu','Raichu','Sandshrew','Sandslash','Nidoran Female','Nidorina','Nidoqueen','Nidoran Male','Nidorino','Nidoking','Clefairy',
'Clefable','Vulpix','Ninetales','Jigglypuff','Wigglytuff','Zubat','Golbat','Oddish','Gloom','Vileplume','Paras','Parasect','Venonat',
'Venomoth','Diglett','Dugtrio','Meowth','Persian','Psyduck','Golduck','Mankey','Primeape','Growlithe','Arcanine','Poliwag','Poliwhirl',
'Poliwrath','Abra','Kadabra','Alakazam','Machop','Machoke','Machamp','Bellsprout','Weepinbell','Victreebel','Tentacool','Tentacruel',
'Geodude','Graveler','Golem','Ponyta','Rapidash','Slowpoke','Slowbro','Magnemite','Magneton','Farfetchd','Doduo','Dodrio','Seel',
'Dewgong','Grimer','Muk','Shellder','Cloyster','Gastly','Haunter','Gengar','Onix','Drowzee','Hypno','Krabby','Kingler','Voltorb',
'Electrode','Exeggcute','Exeggutor','Cubone','Marowak','Hitmonlee','Hitmonchan','Lickitung','Koffing','Weezing','Rhyhorn','Rhydon',
'Chansey','Tangela','Kangaskhan','Horsea','Seadra','Goldeen','Seaking','Staryu','Starmie','Mr. Mime','Scyther','Jynx','Electabuzz',
'Magmar','Pinsir','Tauros','Magikarp','Gyarados','Lapras','Ditto','Eevee','Vaporeon','Jolteon','Flareon','Porygon','Omanyte','Omastar',
'Kabuto','Kabutops','Aerodactyl','Snorlax','Articuno','Zapdos','Moltres','Dratini','Dragonair','Dragonite','Mewtwo','Mew','Elder Charizard','Crystal Onix'}
function onSay(cid, words, param)
local sumomdonego = getCreatureSummons(cid)[1]
if not sumomdonego then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemos to moves.")
return 0
end
local pokemon = cp[getCreatureName(sumomdonego)][words]
if isInArray({"Ditto","Smeargle"}, getCreatureName(sumomdonego)) then
if isInArray({"28"}, getCreatureOutfit(sumomdonego).lookType) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a transform to use moves.")
return 0
end
if exhaustion.get(cid, 548798) then
dittocold = math.floor(((exhaustion.get(cid, 548798)) ))
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "ths pokemon needs "..dittocold.." seconds to learn the moves")
return 0
end
local ditto = getPlayerSlotItem(cid, 8)
local ropax = getItemAttribute(ditto.uid, "nomepoke")
if words == "!cd" then
pokemon = cp[ropax][words]
if not pokemon then
if getPlayerStorageValue(sumomdonego, 1236) <= 0 then
return true
end
end
pokemon.pokenome = "Ditto"
if ropax == "Smeargle" then
pokemon.pokenome = "Smeargle"
end
else
pokemon = cp[ropax][words]
if not pokemon then
if getPlayerStorageValue(sumomdonego, 1236) <= 0 then
return true
end
end
end
else
if not pokemon then
if getPlayerStorageValue(sumomdonego, 1236) <= 0 then
return true
end
end
end
local tmitem = getPlayerSlotItem(cid, 8)
local leveldopoke = 0
if pokemon then
leveldopoke = pokemon.minLv
end
if words ~= "!cd" then
if isTM(tmitem.uid) and getPlayerStorageValue(cid, 888) <= 0 then
local idtm = words:gsub("m", "T")
local tmspell = ""
if getTM(tmitem.uid,idtm) then
tmspell = TM[getTM(tmitem.uid,idtm)]
pokemon = tmspell
leveldopoke = getPlayerStorageValue(sumomdonego, 1236)
elseif not pokemon then
return true
end
end
end
if words == "!cd" then
if getPlayerStorageValue(cid, 888) >= 1 then
return true
end
local numerodamsg = 25
if pokemon.nmoves == 1 then
local tmspell = ""
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."")
end
if pokemon.nmoves == 2 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."")
end
if pokemon.nmoves == 3 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."")
end
if pokemon.nmoves == 4 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."")
end
if pokemon.nmoves == 5 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."")
end
if pokemon.nmoves == 6 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."")
end
if pokemon.nmoves == 7 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."")
end
if pokemon.nmoves == 8 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
if getTM(tmitem.uid,"T8") then
tmspell = TM[getTM(tmitem.uid,"T8")]
pokemon.spellm8 = tmspell.spell
end
end
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
if exhaustion.get(cid, 31007) then
seconds8 = math.floor(((exhaustion.get(cid, 31007)) + 1))
frasecd8 = ""..pokemon.spellm8.." - m8: wait "..seconds8.." seconds."
else
frasecd8 = ""..pokemon.spellm8.." - m8: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."\n"..frasecd8.."")
end
if pokemon.nmoves == 9 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
if getTM(tmitem.uid,"T8") then
tmspell = TM[getTM(tmitem.uid,"T8")]
pokemon.spellm8 = tmspell.spell
end
if getTM(tmitem.uid,"T9") then
tmspell = TM[getTM(tmitem.uid,"T9")]
pokemon.spellm9 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
if exhaustion.get(cid, 31007) then
seconds8 = math.floor(((exhaustion.get(cid, 31007)) + 1))
frasecd8 = ""..pokemon.spellm8.." - m8: wait "..seconds8.." seconds."
else
frasecd8 = ""..pokemon.spellm8.." - m8: ready."
end
if exhaustion.get(cid, 31008) then
seconds9 = math.floor(((exhaustion.get(cid, 31008)) + 1))
frasecd9 = ""..pokemon.spellm9.." - m9: wait "..seconds9.." seconds."
else
frasecd9 = ""..pokemon.spellm9.." - m9: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."\n"..frasecd8.."\n"..frasecd9.."")
end
if pokemon.nmoves == 10 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
if getTM(tmitem.uid,"T8") then
tmspell = TM[getTM(tmitem.uid,"T8")]
pokemon.spellm8 = tmspell.spell
end
if getTM(tmitem.uid,"T9") then
tmspell = TM[getTM(tmitem.uid,"T9")]
pokemon.spellm9 = tmspell.spell
end
if getTM(tmitem.uid,"T10") then
tmspell = TM[getTM(tmitem.uid,"T10")]
pokemon.spellm10 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
if exhaustion.get(cid, 31007) then
seconds8 = math.floor(((exhaustion.get(cid, 31007)) + 1))
frasecd8 = ""..pokemon.spellm8.." - m8: wait "..seconds8.." seconds."
else
frasecd8 = ""..pokemon.spellm8.." - m8: ready."
end
if exhaustion.get(cid, 31008) then
seconds9 = math.floor(((exhaustion.get(cid, 31008)) + 1))
frasecd9 = ""..pokemon.spellm9.." - m9: wait "..seconds9.." seconds."
else
frasecd9 = ""..pokemon.spellm9.." - m9: ready."
end
if exhaustion.get(cid, 31009) then
seconds10 = math.floor(((exhaustion.get(cid, 31009)) + 1))
frasecd10 = ""..pokemon.spellm10.." - m10: wait "..seconds10.." seconds."
else
frasecd10 = ""..pokemon.spellm10.." - m10: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."\n"..frasecd8.."\n"..frasecd9.."\n"..frasecd10.."")
end
if pokemon.nmoves == 11 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
if getTM(tmitem.uid,"T8") then
tmspell = TM[getTM(tmitem.uid,"T8")]
pokemon.spellm8 = tmspell.spell
end
if getTM(tmitem.uid,"T9") then
tmspell = TM[getTM(tmitem.uid,"T9")]
pokemon.spellm9 = tmspell.spell
end
if getTM(tmitem.uid,"T10") then
tmspell = TM[getTM(tmitem.uid,"T10")]
pokemon.spellm10 = tmspell.spell
end
if getTM(tmitem.uid,"T11") then
tmspell = TM[getTM(tmitem.uid,"T11")]
pokemon.spellm11 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
if exhaustion.get(cid, 31007) then
seconds8 = math.floor(((exhaustion.get(cid, 31007)) + 1))
frasecd8 = ""..pokemon.spellm8.." - m8: wait "..seconds8.." seconds."
else
frasecd8 = ""..pokemon.spellm8.." - m8: ready."
end
if exhaustion.get(cid, 31008) then
seconds9 = math.floor(((exhaustion.get(cid, 31008)) + 1))
frasecd9 = ""..pokemon.spellm9.." - m9: wait "..seconds9.." seconds."
else
frasecd9 = ""..pokemon.spellm9.." - m9: ready."
end
if exhaustion.get(cid, 31009) then
seconds10 = math.floor(((exhaustion.get(cid, 31009)) + 1))
frasecd10 = ""..pokemon.spellm10.." - m10: wait "..seconds10.." seconds."
else
frasecd10 = ""..pokemon.spellm10.." - m10: ready."
end
if exhaustion.get(cid, 31010) then
seconds11 = math.floor(((exhaustion.get(cid, 31010)) + 1))
frasecd11 = ""..pokemon.spellm11.." - m11: wait "..seconds11.." seconds."
else
frasecd11 = ""..pokemon.spellm11.." - m11: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."\n"..frasecd8.."\n"..frasecd9.."\n"..frasecd10.."\n"..frasecd11.."")
end
if pokemon.nmoves == 12 then
if isTM(tmitem.uid) then
if getTM(tmitem.uid,"T1") then
tmspell = TM[getTM(tmitem.uid,"T1")]
pokemon.spellm1 = tmspell.spell
end
if getTM(tmitem.uid,"T2") then
tmspell = TM[getTM(tmitem.uid,"T2")]
pokemon.spellm2 = tmspell.spell
end
if getTM(tmitem.uid,"T3") then
tmspell = TM[getTM(tmitem.uid,"T3")]
pokemon.spellm3 = tmspell.spell
end
if getTM(tmitem.uid,"T4") then
tmspell = TM[getTM(tmitem.uid,"T4")]
pokemon.spellm4 = tmspell.spell
end
if getTM(tmitem.uid,"T5") then
tmspell = TM[getTM(tmitem.uid,"T5")]
pokemon.spellm5 = tmspell.spell
end
if getTM(tmitem.uid,"T6") then
tmspell = TM[getTM(tmitem.uid,"T6")]
pokemon.spellm6 = tmspell.spell
end
if getTM(tmitem.uid,"T7") then
tmspell = TM[getTM(tmitem.uid,"T7")]
pokemon.spellm7 = tmspell.spell
end
if getTM(tmitem.uid,"T8") then
tmspell = TM[getTM(tmitem.uid,"T8")]
pokemon.spellm8 = tmspell.spell
end
if getTM(tmitem.uid,"T9") then
tmspell = TM[getTM(tmitem.uid,"T9")]
pokemon.spellm9 = tmspell.spell
end
if getTM(tmitem.uid,"T10") then
tmspell = TM[getTM(tmitem.uid,"T10")]
pokemon.spellm10 = tmspell.spell
end
if getTM(tmitem.uid,"T11") then
tmspell = TM[getTM(tmitem.uid,"T11")]
pokemon.spellm11 = tmspell.spell
end
if getTM(tmitem.uid,"T12") then
tmspell = TM[getTM(tmitem.uid,"T12")]
pokemon.spellm12 = tmspell.spell
end
end
if exhaustion.get(cid, 31000) then
seconds1 = math.floor(((exhaustion.get(cid, 31000)) + 1))
frasename = "Pokemon: "..pokemon.pokenome..""
frasecd = ""..pokemon.spellm1.." - m1: wait "..seconds1.." seconds."
else
frasename = "Pokemon: "..pokemon.pokenome.." "
frasecd = ""..pokemon.spellm1.." - m1: ready."
end
if exhaustion.get(cid, 31001) then
seconds2 = math.floor(((exhaustion.get(cid, 31001)) + 1))
frasecd2 = ""..pokemon.spellm2.." - m2: wait "..seconds2.." seconds."
else
frasecd2 = ""..pokemon.spellm2.." - m2: ready."
end
if exhaustion.get(cid, 31002) then
seconds3 = math.floor(((exhaustion.get(cid, 31002)) + 1))
frasecd3 = ""..pokemon.spellm3.." - m3: wait "..seconds3.." seconds."
else
frasecd3 = ""..pokemon.spellm3.." - m3: ready."
end
if exhaustion.get(cid, 31003) then
seconds4 = math.floor(((exhaustion.get(cid, 31003)) + 1))
frasecd4 = ""..pokemon.spellm4.." - m4: wait "..seconds4.." seconds."
else
frasecd4 = ""..pokemon.spellm4.." - m4: ready."
end
if exhaustion.get(cid, 31004) then
seconds5 = math.floor(((exhaustion.get(cid, 31004)) + 1))
frasecd5 = ""..pokemon.spellm5.." - m5: wait "..seconds5.." seconds."
else
frasecd5 = ""..pokemon.spellm5.." - m5: ready."
end
if exhaustion.get(cid, 31005) then
seconds6 = math.floor(((exhaustion.get(cid, 31005)) + 1))
frasecd6 = ""..pokemon.spellm6.." - m6: wait "..seconds6.." seconds."
else
frasecd6 = ""..pokemon.spellm6.." - m6: ready."
end
if exhaustion.get(cid, 31006) then
seconds7 = math.floor(((exhaustion.get(cid, 31006)) + 1))
frasecd7 = ""..pokemon.spellm7.." - m7: wait "..seconds7.." seconds."
else
frasecd7 = ""..pokemon.spellm7.." - m7: ready."
end
if exhaustion.get(cid, 31007) then
seconds8 = math.floor(((exhaustion.get(cid, 31007)) + 1))
frasecd8 = ""..pokemon.spellm8.." - m8: wait "..seconds8.." seconds."
else
frasecd8 = ""..pokemon.spellm8.." - m8: ready."
end
if exhaustion.get(cid, 31008) then
seconds9 = math.floor(((exhaustion.get(cid, 31008)) + 1))
frasecd9 = ""..pokemon.spellm9.." - m9: wait "..seconds9.." seconds."
else
frasecd9 = ""..pokemon.spellm9.." - m9: ready."
end
if exhaustion.get(cid, 31009) then
seconds10 = math.floor(((exhaustion.get(cid, 31009)) + 1))
frasecd10 = ""..pokemon.spellm10.." - m10: wait "..seconds10.." seconds."
else
frasecd10 = ""..pokemon.spellm10.." - m10: ready."
end
if exhaustion.get(cid, 31010) then
seconds11 = math.floor(((exhaustion.get(cid, 31010)) + 1))
frasecd11 = ""..pokemon.spellm11.." - m11: wait "..seconds11.." seconds."
else
frasecd11 = ""..pokemon.spellm11.." - m11: ready."
end
if exhaustion.get(cid, 31011) then
seconds12 = math.floor(((exhaustion.get(cid, 31011)) + 1))
frasecd12 = ""..pokemon.spellm12.." - m12: wait "..seconds12.." seconds."
else
frasecd12 = ""..pokemon.spellm12.." - m12: ready."
end
doPlayerSendTextMessage(cid, numerodamsg, ""..frasename.."\n"..frasecd.."\n"..frasecd2.."\n"..frasecd3.."\n"..frasecd4.."\n"..frasecd5.."\n"..frasecd6.."\n"..frasecd7.."\n"..frasecd8.."\n"..frasecd9.."\n"..frasecd10.."\n"..frasecd11.."\n"..frasecd12.."")
end
return 0
end
if getTileInfo(getCreaturePosition(sumomdonego)).protection or getTileInfo(getCreaturePosition(cid)).protection then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You cant use moves in protection zone")
return true
end
if getPlayerLevel(cid) < leveldopoke then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have enough level ,need "..leveldopoke.." to this move.")
return 0
end
if getPlayerStorageValue(sumomdonego, 8) >= 1 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry You pokemon sleeping.")
return true
end
if getPlayerStorageValue(sumomdonego, 10) >= 1 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry your pokemon scared to battle")
return true
end
if getPlayerStorageValue(sumomdonego, 9) >= 1 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry your pokemon dont have target ,evasive pokemon")
setPlayerStorageValue(sumomdonego, 9,0)
return true
end
if exhaustion.get(cid, 5545789) then
--doPlayerSendCancel(cid, "You Pokemon are Exausted!")
return true
end
exhaustion.set(cid, 5545789, 0.3)
local exaustcd = cdtec["cold"][words]
if getPlayerStorageValue(cid, 888) >= 1 then
exaustcd = cdtec2["cold"][words]
end
if exhaustion.get(cid, exaustcd.cd) then
seconds = math.floor(((exhaustion.get(cid, exaustcd.cd))))+1
spell = pokemon.spell
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..seconds.." seconds to "..spell..".")
return 0
end
if pokemon.target ~= "no" then
if not isMonster(getCreatureTarget(cid)) and not isPlayer(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getDistanceBetween(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid))) > pokemon.dista then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to this move.")
return 0
end
if not isSightClear(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
local leveldoplayer = getPlayerLevel(cid)
local multvoc = 1
if getPlayerStorageValue(cid, 9340) == 1 then
multvoc = 2
end
if pokemon.type == "flying" then
if getPlayerVocation(cid) == 15 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = FLYDAMAGE
elseif pokemon.type == "ground" then
if getPlayerVocation(cid) == 8 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = GROUNDDAMAGE
elseif pokemon.type == "electric" then
if getPlayerVocation(cid) == 16 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9359) == 1 then
--leveldoplayer = leveldoplayer+25
--end
elementa = ELECTRICDAMAGE
elseif pokemon.type == "ghost" then
if getPlayerVocation(cid) == 4 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = GHOSTDAMAGE
elseif pokemon.type == "normal" then
if getPlayerVocation(cid) == 7 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9360) == 1 then
--leveldoplayer = leveldoplayer+30
--end
elementa = NORMALDAMAGE
elseif pokemon.type == "fighting" then
if getPlayerVocation(cid) == 14 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = FIGHTDAMAGE
elseif pokemon.type == "poison" then
if getPlayerVocation(cid) == 13 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9356) == 1 then
--leveldoplayer = leveldoplayer+25
--end
elementa = POISONDAMAGE
elseif pokemon.type == "rock" then
if getPlayerVocation(cid) == 10 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9353) == 1 then
--leveldoplayer = leveldoplayer+20
--end
elementa = ROCKDAMAGE
elseif pokemon.type == "bug" then
if getPlayerVocation(cid) == 17 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = BUGDAMAGE
elseif pokemon.type == "fire" then
if getPlayerVocation(cid) == 6 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9354) == 1 then
--leveldoplayer = leveldoplayer+20
--end
elementa = FIREDAMAGE
elseif pokemon.type == "water" then
if getPlayerVocation(cid) == 11 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9355) == 1 then
--leveldoplayer = leveldoplayer+20
--end
elementa = WATERDAMAGE
elseif pokemon.type == "grass" then
if getPlayerVocation(cid) == 5 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9358) == 1 then
--leveldoplayer = leveldoplayer+25
--end
elementa = GRASSDAMAGE
elseif pokemon.type == "psychic" then
if getPlayerVocation(cid) == 9 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
--if getPlayerStorageValue(cid, 9357) == 1 then
--leveldoplayer = leveldoplayer+20
--end
elementa = PSYCHICDAMAGE
elseif pokemon.type == "ice" then
if getPlayerVocation(cid) == 12 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = ICEDAMAGE
elseif pokemon.type == "dragon" then
if getPlayerVocation(cid) == 3 then
leveldoplayer = getPlayerLevel(cid)+30*multvoc
end
elementa = DRAGONDAMAGE
elseif pokemon.type == "dark" then
elementa = DARKDAMAGE
elseif pokemon.type == "steel" then
elementa = STEELDAMAGE
end
local element = elementa
local num1 = (leveldopoke*1.5)
local num2 = (leveldopoke*2)
local item2 = getPlayerSlotItem(cid, 8)
local boost = getItemAttribute(item2.uid, "boost")/3
local candy = getItemAttribute(item2.uid, "candy")
local num3 = (pokemon.bonus)
if isShiny(getItemAttribute(item2.uid, "nome")) then
num3 = (pokemon.bonus)*1.5
end
local lvpokemon = boost+leveldoplayer
if candy then
lvpokemon = boost+leveldoplayer+candy
end
leveldoplayer = 0
local modeFight = getModeFight(cid)
if modeFight == 1 then
num3 = num3 * 1.2
elseif modeFight == 3 then
num3 = num3 * 0.8
end
local apelidoounome = getItemAttribute(item2.uid, "apelido")
if pokemon.spell == "Selfdestruct" then
if exhaustion.get(cid, 31015) then
seconds = math.floor(((exhaustion.get(cid, 31015))))+1
spell = pokemon.spell
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..seconds.." seconds to "..spell..".")
return 0
end
exhaustion.set(cid, 31015, 200)
end
if apelidoounome then
doPlayerSay(cid, apelidoounome.." , "..pokemon.spell..".", 1)
else
doPlayerSay(cid, getCreatureName(sumomdonego).." , "..pokemon.spell..".", 1)
end
--doCreatureSay(sumomdonego, pokemon.spell.."!!!",TALKTYPE_MONSTER)
--if isPremium(cid) then
--exhaustion.set(cid, exaustcd.cd, pokemon.cd*0.7)
--else
exhaustion.set(cid, exaustcd.cd, pokemon.cd)
--end
setPlayerStorageValue(cid,31020,1)
if (hasCondition(sumomdonego, CONDITION_HASTE)) then
if math.random(1,100) <= 33 then
local soundenabled2 = soundskpdo[string.lower(pokemon.spell)]
if soundenabled2 then
local d2 = getCreaturesInRange(getThingPos(sumomdonego), 5, 5, 0, 1)
for _,pid in pairs(d2) do
if isSound(pid) then
doPlayerSendCancel(pid,"sounds/236.wav")
end
end
end
doSendAnimatedText(getThingPos(sumomdonego), "MISS", 215)
return true
end
end
if (hasCondition(sumomdonego, CONDITION_DRUNK)) then
if math.random(1,100) <= 33 then
local soundenabled2 = soundskpdo[string.lower(pokemon.spell)]
if soundenabled2 then
local d2 = getCreaturesInRange(getThingPos(sumomdonego), 5, 5, 0, 1)
for _,pid in pairs(d2) do
if isSound(pid) then
doPlayerSendCancel(pid,"sounds/236.wav")
end
end
end
doSendAnimatedText(getThingPos(sumomdonego), "SELF HIT", 180)
local levels = getPlayerLevel(cid)
doTargetCombatHealth(cid, sumomdonego, COMBAT_PHYSICALDAMAGE, -(math.random((levels*3),(levels*5))), -((math.random((levels*3),(levels*5))+10)), 3)
return true
end
end
local soundenabled = soundskpdo[string.lower(pokemon.spell)]
if soundenabled then
local d = getCreaturesInRange(getThingPos(sumomdonego), 5, 5, 0, 1)
for _,pid in pairs(d) do
if isSound(pid) then
doPlayerSendCancel(pid,"sounds/"..soundenabled.file)
end
end
end
if getPlayerStorageValue(sumomdonego, 254) >= 1 then
num3 = num3 * 1.8
setPlayerStorageValue(sumomdonego, 254, 0)
end
if getPlayerStorageValue(sumomdonego, 255) >= 1 then
if math.random(1,100) <= 50 then
doSendMagicEffect(getThingPos(sumomdonego), 239)
num3 = num3 * 1.8
end
end
if getItemAttribute(item2.uid, "sexy") == 5 then
num3 = num3 * 1.1
end
local aura = getItemAttribute(item2.uid, "aura")
if aura and aura >= 1 then
if math.random(1,100) <= 20 then
num3 = num3 * 2
local nada = 0
if pokemon.spell == "Rest" then
nada = 1
else
doSendAnimatedText(getThingPos(sumomdonego), "Critical", 215)
end
end
end
if pokemon.spell == "Dynamic Punch" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(params.target) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(params.target),26)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(params.target) then
doAreaCombatHealth(params.cid, element, getThingPos(params.target), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
local sumonado = sumomdonego
local target = getCreatureTarget(cid)
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 150, {cid = sumonado,target = target})
addEvent(throw, 250, {cid = sumonado,target = target})
addEvent(throw, 350, {cid = sumonado,target = target})
addEvent(throw, 550, {cid = sumonado,target = target})
addEvent(damage, 0, {cid = sumonado,target = target})
addEvent(damage, 150, {cid = sumonado,target = target})
addEvent(damage, 250, {cid = sumonado,target = target})
addEvent(damage, 350, {cid = sumonado,target = target})
addEvent(damage, 550, {cid = sumonado,target = target})
return 0
elseif pokemon.spell == "Iron Head" then
local target = getCreatureTarget(cid)
local monsterpos = getCreatureLookDir(target)
local monstertp = getCreaturePosition(target)
local evasiontp = getCreaturePosition(sumomdonego)
if monsterpos == 0 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y+1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 2 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y-1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 1 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x-1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 3 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x+1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 160)
return 0
elseif pokemon.spell == "Metal Claw" then
--doSetCreatureOutfit(sumomdonego, {lookType = 660}, 1000)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 160)
return 0
elseif pokemon.spell == "Fury Splinter" then
local function spark(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), params.cidpos, 13)
doAreaCombatHealth(sumomdonego, element, params.cidpos, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
end
end
end
for a = -5, 5 do
for b = -5, 5 do
cidpos = getThingPos(sumomdonego)
cidpos.x = cidpos.x+a
cidpos.y = cidpos.y+b
addEvent(spark, math.abs(a)*350 + math.abs(b)*650, {cid = cid, cidpos = cidpos})
end
end
return 0
elseif pokemon.spell == "Quick Attack" then
local target = getCreatureTarget(cid)
local monsterpos = getCreatureLookDir(target)
local monstertp = getCreaturePosition(target)
local evasiontp = getCreaturePosition(sumomdonego)
if monsterpos == 0 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y+1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 2 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y-1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 1 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x-1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 3 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x+1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
return 0
elseif pokemon.spell == "Pluck" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
return 0
elseif pokemon.spell == "Slam" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Body Slam" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Rapid Hit" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], NORMALDAMAGE, getThingPos(getCreatureTarget(params.cid)), 0, -0, -0, 3)
end
end
end
end
addEvent(hit, 80, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 280, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 480, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 680, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Drill Peck" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 110)
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)),0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 110)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 680, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Triple Kick" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 110)
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)),0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 113)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 680, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Multi-Kick" then
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
local outfitx = {lookType = 527}
if isInArray({"Elite Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], outfitx, 800)
elseif isInArray({"Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], lee, 800)
elseif isInArray({"Hitmontop"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], {lookType = 436}, 800)
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 110)
end
end
end
end
local hitalvo = getCreatureTarget(cid)
local function hit2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
local outfitx = {lookType = 527}
if isInArray({"Elite Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], outfitx, 800)
elseif isInArray({"Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], lee, 800)
elseif isInArray({"Hitmontop"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], {lookType = 436}, 800)
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 113)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 680, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 980, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 1180, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Triple Kick Lee" then
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
local outfitx = {lookType = 527}
if isInArray({"Elite Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], outfitx, 800)
elseif isInArray({"Hitmonlee"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], lee, 800)
elseif isInArray({"Hitmontop"}, getCreatureName(getCreatureSummons(params.cid)[1])) then
doSetCreatureOutfit(getCreatureSummons(params.cid)[1], {lookType = 436}, 800)
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, 0, 0, 110)
end
end
end
end
local hitalvo = getCreatureTarget(cid)
local function hit2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 113)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 480, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 680, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 780, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Triple Punch" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 110)
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)),0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 680, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Punch-Machine" then
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doSendMagicEffect(getThingPos(getCreatureTarget(params.cid)), 224)
end
end
end
end
local function hit2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
end
addEvent(hit, 500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 1000, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 1500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 2000, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 2500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 3000, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 3500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 4000, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 4500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 5000, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 5500, {cid = cid, hitalvo = hitalvo})
addEvent(hit2, 6000, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Karate Chop" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
return 0
elseif pokemon.spell == "Bite" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 146)
return 0
elseif pokemon.spell == "Slash" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 160)
return 0
elseif pokemon.spell == "StickSlash" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 212)
return 0
elseif pokemon.spell == "Splash" then
doSendMagicEffect(getThingPos(sumomdonego), 53)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 53)
return 0
elseif pokemon.spell == "Doubleslap" then
local function slap(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
end
end
end
addEvent(slap, 0, {cid = cid})
addEvent(slap, 600, {cid = cid})
return 0
elseif pokemon.spell == "Earth Punch" then
local function slap(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
addEvent(slap, 200, {cid = cid})
doAreaCombatHealth(sumonado, element, getThingPos(getCreatureTarget(cid)), 0, 0, 0 ,161)
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 180)
return 0
elseif pokemon.spell == "Mega Punch" then
local function slap(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
addEvent(slap, 200, {cid = cid})
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 180)
return 0
elseif pokemon.spell == "Comet Punch" then
local function slap(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
addEvent(slap, 200, {cid = cid})
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 180)
return 0
elseif pokemon.spell == "Toxic Spikes" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 15)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
return 0
elseif pokemon.spell == "Mega Kick" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
local hitalvo = getCreatureTarget(cid)
local function hit(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.hitalvo then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(params.cid)),0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
end
end
end
end
addEvent(hit, 380, {cid = cid, hitalvo = hitalvo})
addEvent(hit, 680, {cid = cid, hitalvo = hitalvo})
return 0
elseif pokemon.spell == "Thunder Punch" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 40)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 11)
return 0
elseif pokemon.spell == "Fire Punch" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 230)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 229)
return 0
elseif pokemon.spell == "Thunder Fang" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 146)
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 40)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 11)
return 0
elseif pokemon.spell == "Shadow Punch" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 18)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 185)
return 0
elseif pokemon.spell == "Scratch" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 142)
return 0
elseif pokemon.spell == "Iron Tail" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 160)
return 0
elseif pokemon.spell == "Confusion" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), confusionx, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 136)
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
end
return 0
elseif pokemon.spell == "Psy Target" then
setPlayerStorageValue(sumomdonego, 985, ((num1)+(lvpokemon*(num3))))
setPlayerStorageValue(sumomdonego, 986, ((num2)+(lvpokemon*(num3))))
movesx(sumomdonego,false,false,false,false)
return 0
elseif pokemon.spell == "Dark Target" then
setPlayerStorageValue(sumomdonego, 985, ((num1)+(lvpokemon*(num3))))
setPlayerStorageValue(sumomdonego, 986, ((num2)+(lvpokemon*(num3))))
ghostmew(sumomdonego,false,false,false,false)
return 0
elseif pokemon.spell == "Psy beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bmn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 108)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bms, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 109)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bme, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 107)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bmw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 106)
end
return 0
elseif pokemon.spell == "Aurora Beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bmn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 108)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bms, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 109)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bme, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 107)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), bmw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 106)
end
return 0
elseif pokemon.spell == "Psy Wave" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 133)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 133)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 133)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 133)
end
return 0
elseif pokemon.spell == "Fury Wave" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), furywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 128)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), furywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 131)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), furywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 129)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), furywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 130)
end
return 0
elseif pokemon.spell == "Hyper Voice" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 22)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 22)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 22)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 22)
end
return 0
elseif pokemon.spell == "Thunder Wave" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
end
return 0
elseif pokemon.spell == "Squishy Licking" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 145)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 145)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 145)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 145)
end
return 0
elseif pokemon.spell == "Icy Wind" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 41)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 41)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 41)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psywave4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 41)
end
return 0
elseif pokemon.spell == "Psychic" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psychic, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 251)
return 0
elseif pokemon.spell == "Thunder" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), Thunder, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
return 0
elseif pokemon.spell == "Pin Missile" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 13)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Thrash" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 10)
local target = getCreatureTarget(cid)
local monsterpos = getCreatureLookDir(target)
local monstertp = getCreaturePosition(target)
local evasiontp = getCreaturePosition(sumomdonego)
if monsterpos == 0 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y+1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 2 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x
monstertp.y = monstertp.y-1
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 1 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x-1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
elseif monsterpos == 3 then
monstertp.z = monstertp.z
monstertp.x = monstertp.x+1
monstertp.y = monstertp.y
if isWalkable(monstertp,true,true,cid) then
doSendMagicEffect(evasiontp, 211)
doTeleportThing(sumomdonego,monstertp)
setPlayerStorageValue(target, 9,1)
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
return 0
elseif pokemon.spell == "Night Shade" then
doSendMagicEffect(getCreaturePosition(sumomdonego), 246)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psychic, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 186)
return 0
elseif pokemon.spell == "Absorb" then
local life = getCreatureHealth(getCreatureTarget(cid))
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 14)
local newlife = life - getCreatureHealth(getCreatureTarget(cid))
doSendMagicEffect(getThingPos(sumomdonego), 14)
doCreatureAddHealth(sumomdonego, newlife)
doSendAnimatedText(getThingPos(sumomdonego), "+"..newlife.."", 35)
return 0
elseif pokemon.spell == "Leech Life" then
local life = getCreatureHealth(getCreatureTarget(cid))
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 14)
local newlife = life - getCreatureHealth(getCreatureTarget(cid))
doSendMagicEffect(getThingPos(sumomdonego), 14)
doCreatureAddHealth(sumomdonego, newlife)
doSendAnimatedText(getThingPos(sumomdonego), "+"..newlife.."", 35)
return 0
elseif pokemon.spell == "Super Vines" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 213)
return 0
elseif pokemon.spell == "Mud Shot" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 1)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 34)
return 0
elseif pokemon.spell == "Mud Slap" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 1)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Lovey Kiss" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 16)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 147)
return 0
elseif pokemon.spell == "Mud Bomb" then
setPlayerStorageValue(getCreatureTarget(cid), 3, 1)
local mudalvo = getCreatureTarget(cid)
local function ver(params)
if isCreature(params.mudalvo) then
if getPlayerStorageValue(params.mudalvo, 3) >= 1 then
setPlayerStorageValue(params.mudalvo, 3, -1)
end
end
end
local function sleepxx(params)
if isMonster(params.mudalvo) then
doSendMagicEffect(getCreaturePosition(params.mudalvo), 34)
else
return True
end
end
Paralize(getCreatureTarget(cid))
addEvent(sleepxx, 1000,{mudalvo = mudalvo})
addEvent(sleepxx, 2000,{mudalvo = mudalvo})
addEvent(sleepxx, 3000,{mudalvo = mudalvo})
addEvent(sleepxx, 4000,{mudalvo = mudalvo})
addEvent(ver, 4500, {mudalvo = mudalvo})
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 1)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), bomb, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 116)
return 0
elseif pokemon.spell == "Sludge" then
setPlayerStorageValue(getCreatureTarget(cid), 3, 1)
local mudalvo = getCreatureTarget(cid)
local function ver(params)
if isCreature(params.mudalvo) then
if getPlayerStorageValue(params.mudalvo, 3) >= 1 then
setPlayerStorageValue(params.mudalvo, 3, -1)
end
end
end
local function sleepxx(params)
if isMonster(params.mudalvo) then
doSendMagicEffect(getCreaturePosition(params.mudalvo), 116)
else
return True
end
end
Paralize(getCreatureTarget(cid))
addEvent(sleepxx, 1000,{mudalvo = mudalvo})
addEvent(sleepxx, 2000,{mudalvo = mudalvo})
addEvent(sleepxx, 3000,{mudalvo = mudalvo})
addEvent(sleepxx, 4000,{mudalvo = mudalvo})
addEvent(ver, 4500, {mudalvo = mudalvo})
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 1)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), bomb, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 116)
return 0
elseif pokemon.spell == "Bubbles" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)),2)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 68)
end
end
end
local function damage2(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(damage2, 600, {cid = cid})
addEvent(throw, 0, {cid = cid})
addEvent(throw, 550, {cid = cid})
return 0
elseif pokemon.spell == "Clamp" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)),2)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 1)
end
end
end
local function damage2(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(damage, 600, {cid = cid})
addEvent(throw, 0, {cid = cid})
addEvent(throw, 550, {cid = cid})
return 0
elseif pokemon.spell == "Ice Shards" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)),28)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 41)
end
end
end
local function damage2(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 52)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(damage2, 600, {cid = cid})
addEvent(throw, 0, {cid = cid})
addEvent(throw, 550, {cid = cid})
return 0
elseif pokemon.spell == "Ice Punch" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)),28)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 43)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(throw, 0, {cid = cid})
return 0
elseif pokemon.spell == "Aqua tail" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)), 2)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
end
addEvent(throw, 0, {cid = cid})
addEvent(damage, 0, {cid = cid})
return 0
elseif pokemon.spell == "Dream Eather" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)), 18)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
if getPlayerStorageValue(getCreatureTarget(params.cid), 8) >= 1 then
local life = getCreatureHealth(getCreatureTarget(cid))
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 138)
local newlife = life - getCreatureHealth(getCreatureTarget(cid))
doSendMagicEffect(getThingPos(sumomdonego), 14)
doCreatureAddHealth(sumomdonego, newlife)
doSendAnimatedText(getThingPos(sumomdonego), "+"..newlife.."", 35)
end
end
end
end
addEvent(throw, 0, {cid = cid})
addEvent(damage, 0, {cid = cid})
return 0
elseif pokemon.spell == "Nightmare" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)), 18)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
if getPlayerStorageValue(getCreatureTarget(params.cid), 8) >= 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 138)
end
end
end
end
addEvent(throw, 0, {cid = cid})
addEvent(damage, 0, {cid = cid})
return 0
elseif pokemon.spell == "String Shot" then
setPlayerStorageValue(getCreatureTarget(cid), 3, 1)
local alvo = getCreatureTarget(cid)
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 23)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 137)
local function string(params)
if isCreature(params.alvo) then
if getPlayerStorageValue(params.alvo, 3) >= 1 then
doSendMagicEffect(getThingPos(params.alvo), 137)
end
end
end
local function normalstr(params)
if isCreature(params.alvo) then
if getPlayerStorageValue(params.alvo, 3) >= 1 then
setPlayerStorageValue(params.alvo, 3, -1)
end
end
end
addEvent(string, 250, {alvo = alvo})
addEvent(string, 500, {alvo = alvo})
addEvent(string, 750, {alvo = alvo})
addEvent(string, 1000, {alvo = alvo})
addEvent(string, 1250, {alvo = alvo})
addEvent(string, 1500, {alvo = alvo})
addEvent(string, 1750, {alvo = alvo})
addEvent(string, 2000, {alvo = alvo})
addEvent(string, 2250, {alvo = alvo})
addEvent(string, 2500, {alvo = alvo})
addEvent(string, 2750, {alvo = alvo})
addEvent(string, 3000, {alvo = alvo})
addEvent(normalstr, 3050, {alvo = alvo})
return 0
elseif pokemon.spell == "Falling Rocks" then
sendstorm(sumomdonego,11,183,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Team Slice" then
if isInArray({"Shiny Scyther"}, getItemAttribute(item2.uid, "nome")) then
sendstorm(sumomdonego,20,129,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
else
sendstorm(sumomdonego,19,129,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
end
return 0
elseif pokemon.spell == "Pay Day" then
sendstorm(sumomdonego,6,9,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Metronome" then
local metronomerandom = math.random(1,6)
if metronomerandom == 1 then
sendstorm(sumomdonego,3,181,DRAGONDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
elseif metronomerandom == 2 then
sendstorm(sumomdonego,18,140,GHOSTDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
elseif metronomerandom == 3 then
sendstorm(sumomdonego,2,53,WATERDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
elseif metronomerandom == 4 then
sendstorm(sumomdonego,28,52,ICEDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
elseif metronomerandom == 5 then
sendstorm(sumomdonego,11,44,ROCKDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
elseif metronomerandom == 6 then
sendstorm(sumomdonego,40,11,ELECTRICDAMAGE,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
end
return 0
elseif pokemon.spell == "Electric Storm" then
sendstorm(sumomdonego,40,48,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Blizzard" then
sendstorm(sumomdonego,28,52,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Hydro Rain" then
sendstorm(sumomdonego,2,53,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Bone Rain" then
sendstorm(sumomdonego,7,242,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Sludge Rain" then
sendstorm(sumomdonego,38,254,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Mortal Gas" then
sendstorm(sumomdonego,23,114,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Hydro Pump" then
local function fall2(params)
if isCreature(params.cid) then
local pos1 = getThingPos(params.cid)
pos1.x = pos1.x + 3
local pos2 = getThingPos(params.cid)
pos2.x = pos2.x - 3
local pos3 = getThingPos(params.cid)
pos3.x = pos3.x + 3
pos3.y = pos3.y + 3
local pos4 = getThingPos(params.cid)
pos4.x = pos4.x + 3
pos4.y = pos4.y - 3
local pos5 = getThingPos(params.cid)
pos5.y = pos5.y + 3
local pos6 = getThingPos(params.cid)
pos6.y = pos6.y - 3
local pos7 = getThingPos(params.cid)
pos7.x = pos7.x - 3
pos7.y = pos7.y - 3
local pos8 = getThingPos(params.cid)
pos8.x = pos8.x - 3
pos8.y = pos8.y + 3
doSendDistanceShoot(getThingPos(params.cid),pos1 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos2 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos3 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos4 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos5 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos6 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos7 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos8 , 2)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), pump2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 53)
end
end
local function fall3(params)
if isCreature(params.cid) then
local pos1 = getThingPos(params.cid)
pos1.x = pos1.x + 1
local pos2 = getThingPos(params.cid)
pos2.x = pos2.x - 1
local pos3 = getThingPos(params.cid)
pos3.y = pos3.y + 1
local pos4 = getThingPos(params.cid)
pos3.y = pos3.y - 1
local pos5 = getThingPos(params.cid)
pos5.x = pos5.x + 1
pos5.y = pos5.y + 1
local pos6 = getThingPos(params.cid)
pos6.x = pos6.x + 1
pos6.y = pos6.y - 1
local pos7 = getThingPos(params.cid)
pos7.x = pos7.x - 1
pos7.y = pos7.y + 1
local pos8 = getThingPos(params.cid)
pos8.x = pos8.x - 1
pos8.y = pos8.y - 1
doSendDistanceShoot(getThingPos(params.cid),pos1 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos2 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos3 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos4 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos5 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos6 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos7 , 2)
doSendDistanceShoot(getThingPos(params.cid),pos8 , 2)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), pump, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 53)
end
end
local sumonado = sumomdonego
addEvent(fall2, 300, {cid = sumonado})
addEvent(fall3, 0, {cid = sumonado})
return 0
elseif pokemon.spell == "Qual Quer Um" then
local function fall2(params)
if isCreature(params.cid) then
local pos1 = getThingPos(params.cid)
pos1.x = pos1.x + 3
local pos2 = getThingPos(params.cid)
pos2.x = pos2.x - 3
local pos3 = getThingPos(params.cid)
pos3.x = pos3.x + 3
pos3.y = pos3.y + 3
local pos4 = getThingPos(params.cid)
pos4.x = pos4.x + 3
pos4.y = pos4.y - 3
local pos5 = getThingPos(params.cid)
pos5.y = pos5.y + 3
local pos6 = getThingPos(params.cid)
pos6.y = pos6.y - 3
local pos7 = getThingPos(params.cid)
pos7.x = pos7.x - 3
pos7.y = pos7.y - 3
local pos8 = getThingPos(params.cid)
pos8.x = pos8.x - 3
pos8.y = pos8.y + 3
doSendDistanceShoot(getThingPos(params.cid),pos1 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos2 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos3 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos4 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos5 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos6 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos7 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos8 , 21)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), pump2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 338)
end
end
local function fall3(params)
if isCreature(params.cid) then
local pos1 = getThingPos(params.cid)
pos1.x = pos1.x + 1
local pos2 = getThingPos(params.cid)
pos2.x = pos2.x - 1
local pos3 = getThingPos(params.cid)
pos3.y = pos3.y + 1
local pos4 = getThingPos(params.cid)
pos3.y = pos3.y - 1
local pos5 = getThingPos(params.cid)
pos5.x = pos5.x + 1
pos5.y = pos5.y + 1
local pos6 = getThingPos(params.cid)
pos6.x = pos6.x + 1
pos6.y = pos6.y - 1
local pos7 = getThingPos(params.cid)
pos7.x = pos7.x - 1
pos7.y = pos7.y + 1
local pos8 = getThingPos(params.cid)
pos8.x = pos8.x - 1
pos8.y = pos8.y - 1
doSendDistanceShoot(getThingPos(params.cid),pos1 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos2 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos3 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos4 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos5 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos6 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos7 , 21)
doSendDistanceShoot(getThingPos(params.cid),pos8 , 21)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), pump, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 333)
end
end
local sumonado = sumomdonego
addEvent(fall2, 300, {cid = sumonado})
addEvent(fall3, 0, {cid = sumonado})
return 0
elseif pokemon.spell == "Mega Horn" then
sendstorm(sumomdonego,25,29,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Shadow Storm" then
local sumonado = sumomdonego
sendstorm(sumomdonego,18,140,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Magma Meteor" then
local sumonado = sumomdonego
sendstorm(sumonado,3,181,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Reflect" then
doSendMagicEffect(getThingPos(sumomdonego), 135)
setPlayerStorageValue(sumomdonego, 34, 1)
return 0
elseif pokemon.spell == "Water Gun" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 74)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 75)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 76)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 77)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 75)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3s,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 78)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 69)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 70)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3e,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 71)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 72)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 70)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 73)
end
return 0
elseif pokemon.spell == "Ground Chop" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
local function area1(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
local function area2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wg3n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
addEvent(area1, 200,{cid = cid})
addEvent(area2, 300,{cid = cid})
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
local function area1(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
local function area2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wg3s,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
addEvent(area1, 200,{cid = cid})
addEvent(area2, 300,{cid = cid})
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
local function area1(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
local function area2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wg3e,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
addEvent(area1, 200,{cid = cid})
addEvent(area2, 300,{cid = cid})
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
local function area1(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
local function area2(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wg3w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 111)
end
end
addEvent(area1, 200,{cid = cid})
addEvent(area2, 300,{cid = cid})
end
return 0
elseif pokemon.spell == "Poison Gun" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 7)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3s,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 7)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 7)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3e,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 7)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
end
return 0
elseif pokemon.spell == "Toxic" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3n,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3s,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3e,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3w,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
end
return 0
elseif pokemon.spell == "Water Spout" then
doSendDistanceShoot(getThingPos(sumomdonego), {x=getThingPos(sumomdonego).x, y=getThingPos(sumomdonego).y-5, z=getThingPos(sumomdonego).z}, 2)
local function spout(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
for x = -2,2 do
for y = -2,2 do
local newpos = getThingPos(getCreatureSummons(params.cid)[1])
newpos.x = newpos.x+x
newpos.y = newpos.y+y
doSendDistanceShoot({x=getThingPos(getCreatureSummons(params.cid)[1]).x, y=getThingPos(getCreatureSummons(params.cid)[1]).y-5, z=getThingPos(getCreatureSummons(params.cid)[1]).z}, newpos, 2)
end
end
end
end
local function spdmg(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureSummons(params.cid)[1]), waterspout, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 68)
end
end
addEvent(spout, 300, {cid = cid})
addEvent(spdmg, 450, {cid = cid})
return 0
elseif pokemon.spell == "Fire Blast" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], null, params.ar, sand1, 0, 0, params.eee)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 35)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 61, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 61, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 61, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 61, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 61, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 61, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 63, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 63, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 63, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 63, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 63, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 63, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Swagger" then
doSendMagicEffect(getThingPos(sumomdonego), 14)
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 14)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatCondition(getCreatureSummons(params.cid)[1], params.ar, whirl3, tonto, 31)
--doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 31)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 61, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 61, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 61, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 61, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 61, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 61, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 63, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 63, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 63, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 63, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 63, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 63, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Ancient Power" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 18)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 60, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 62, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 61, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 61, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 61, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 61, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 61, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 61, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 63, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 63, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 63, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 63, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 63, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 63, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Stickmerang" then
local function area1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.arr, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 212)
end
end
local sumonado = sumomdonego
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(area1,100,{cid = sumonado,arr = Stick04})
addEvent(area1,400,{cid = sumonado,arr = Stick04a})
addEvent(area1,800,{cid = sumonado,arr = Stick04b})
addEvent(area1,1200,{cid = sumonado,arr = Stick04c})
addEvent(area1,1600,{cid = sumonado,arr = Stick04d})
addEvent(area1,2000,{cid = sumonado,arr = Stick04e})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(area1,100,{cid = sumonado,arr = Stick01})
addEvent(area1,400,{cid = sumonado,arr = Stick01a})
addEvent(area1,800,{cid = sumonado,arr = Stick01b})
addEvent(area1,1200,{cid = sumonado,arr = Stick01c})
addEvent(area1,1600,{cid = sumonado,arr = Stick01d})
addEvent(area1,2000,{cid = sumonado,arr = Stick01e})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(area1,100,{cid = sumonado,arr = Stick03})
addEvent(area1,400,{cid = sumonado,arr = Stick03a})
addEvent(area1,800,{cid = sumonado,arr = Stick03b})
addEvent(area1,1200,{cid = sumonado,arr = Stick03c})
addEvent(area1,1600,{cid = sumonado,arr = Stick03d})
addEvent(area1,2000,{cid = sumonado,arr = Stick03e})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(area1,100,{cid = sumonado,arr = Stick02})
addEvent(area1,400,{cid = sumonado,arr = Stick02a})
addEvent(area1,800,{cid = sumonado,arr = Stick02b})
addEvent(area1,1200,{cid = sumonado,arr = Stick02c})
addEvent(area1,1600,{cid = sumonado,arr = Stick02d})
addEvent(area1,2000,{cid = sumonado,arr = Stick02e})
end
return 0
elseif pokemon.spell == "Bonemerang" then
local function area1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.arr, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 117)
end
end
local sumonado = sumomdonego
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(area1,100,{cid = sumonado,arr = Stick04})
addEvent(area1,400,{cid = sumonado,arr = Stick04a})
addEvent(area1,800,{cid = sumonado,arr = Stick04b})
addEvent(area1,1200,{cid = sumonado,arr = Stick04c})
addEvent(area1,1600,{cid = sumonado,arr = Stick04d})
addEvent(area1,2000,{cid = sumonado,arr = Stick04e})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(area1,100,{cid = sumonado,arr = Stick01})
addEvent(area1,400,{cid = sumonado,arr = Stick01a})
addEvent(area1,800,{cid = sumonado,arr = Stick01b})
addEvent(area1,1200,{cid = sumonado,arr = Stick01c})
addEvent(area1,1600,{cid = sumonado,arr = Stick01d})
addEvent(area1,2000,{cid = sumonado,arr = Stick01e})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(area1,100,{cid = sumonado,arr = Stick03})
addEvent(area1,400,{cid = sumonado,arr = Stick03a})
addEvent(area1,800,{cid = sumonado,arr = Stick03b})
addEvent(area1,1200,{cid = sumonado,arr = Stick03c})
addEvent(area1,1600,{cid = sumonado,arr = Stick03d})
addEvent(area1,2000,{cid = sumonado,arr = Stick03e})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(area1,100,{cid = sumonado,arr = Stick02})
addEvent(area1,400,{cid = sumonado,arr = Stick02a})
addEvent(area1,800,{cid = sumonado,arr = Stick02b})
addEvent(area1,1200,{cid = sumonado,arr = Stick02c})
addEvent(area1,1600,{cid = sumonado,arr = Stick02d})
addEvent(area1,2000,{cid = sumonado,arr = Stick02e})
end
return 0
elseif pokemon.spell == "Fist Machine" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], null, params.ar, sand1, 0, 0, params.eee)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 112)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 215, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 215, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 215, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 215, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 215, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 215, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 216, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 216, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 216, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 216, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 216, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 216, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Destroyer Hand" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]),params.ar,26)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, champ, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 217, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 218, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 215, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 215, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 215, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 215, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 215, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 215, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 216, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 216, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 216, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 216, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 216, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 216, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Gust" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], null, params.ar, sand1, 0, 0, params.eee)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 42)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 42, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 42, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 42, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 42, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 42, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 42, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 42, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 42, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 42, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 42, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 42, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 42, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 42, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Spark" then
local function spark(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), params.cidpos, 40)
doAreaCombatHealth(sumomdonego, element, params.cidpos, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
end
end
end
for a = -1, 1 do
for b = -1, 1 do
cidpos = getThingPos(sumomdonego)
cidpos.x = cidpos.x+a
cidpos.y = cidpos.y+b
addEvent(spark, math.abs(a)*350 + math.abs(b)*650, {cid = cid, cidpos = cidpos})
end
end
return 0
elseif pokemon.spell == "Thunder Spoof" then
local function spark(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), params.cidpos, 40)
doAreaCombatHealth(sumomdonego, element, params.cidpos, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
end
end
end
for a = -5, 5 do
for b = -5, 5 do
cidpos = getThingPos(sumomdonego)
cidpos.x = cidpos.x+a
cidpos.y = cidpos.y+b
addEvent(spark, math.abs(a)*350 + math.abs(b)*650, {cid = cid, cidpos = cidpos})
end
end
return 0
elseif pokemon.spell == "Power Gem" then
local function spark(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), params.cidpos, 11)
doAreaCombatHealth(sumomdonego, element, params.cidpos, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
end
end
end
for a = -5, 5 do
for b = -5, 5 do
cidpos = getThingPos(sumomdonego)
cidpos.x = cidpos.x+a
cidpos.y = cidpos.y+b
addEvent(spark, math.abs(a)*350 + math.abs(b)*650, {cid = cid, cidpos = cidpos})
end
end
return 0
elseif pokemon.spell == "Expansion Force" then
local function spark(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), params.cidpos, 42)
doAreaCombatHealth(sumomdonego, element, params.cidpos, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 302)
end
end
end
for a = -5, 5 do
for b = -5, 5 do
cidpos = getThingPos(sumomdonego)
cidpos.x = cidpos.x+a
cidpos.y = cidpos.y+b
addEvent(spark, math.abs(a)*350 + math.abs(b)*650, {cid = cid, cidpos = cidpos})
end
end
return 0
elseif pokemon.spell == "Stick Wave" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], null, params.ar, sand1, 0, 0, params.eee)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 212, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 212, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 212, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 212, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 212, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 212, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 212, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 212, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 212, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 212, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 212, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 212, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 212, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Hydro Cannon" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, sand1, 0, 0, params.eee)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, whirl3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 68)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 64, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 66, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, eee = 65, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 65, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 65, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 65, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 65, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 65, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, eee = 67, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = cid, eee = 67, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = cid, eee = 67, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = cid, eee = 67, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = cid, eee = 67, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = cid, eee = 67, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Fire Fang" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 146)
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 5)
end
end
end
addEvent(damage, 200, {cid = cid})
return 0
elseif pokemon.spell == "Poison Fang" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 146)
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
end
end
end
addEvent(damage, 200, {cid = cid})
return 0
elseif pokemon.spell == "Fireball" then
local function throw(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)), 3)
end
end
end
local function damage(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), waba, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 6)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(throw, 0, {cid = cid})
return 0
elseif pokemon.spell == "Water ball" then
local function throw(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(getCreatureTarget(params.cid)), 2)
end
end
end
local function damage(params)
if isCreature(getCreatureSummons(params.cid)[1]) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, getThingPos(getCreatureTarget(cid)), waba, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 68)
end
end
end
addEvent(damage, 100, {cid = cid})
addEvent(throw, 0, {cid = cid})
return 0
elseif pokemon.spell == "Ember" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 3)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 15)
return 0
elseif pokemon.spell == "Splashed Venom" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 1)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 321)
return 0
elseif pokemon.spell == "Rollout" then
local summons = sumomdonego
local mon = getCreatureName(summons)
local spd = getCreatureSpeed(summons)
local bspd = getCreatureBaseSpeed(summons)
doChangeSpeed(summons, -spd)
doChangeSpeed(summons, bspd+100)
if getItemAttribute(item2.uid, "nome") == "Shiny Golem" then
doSetCreatureOutfit(sumomdonego, {lookType = 702}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Voltorb" then
doSetCreatureOutfit(sumomdonego, shinyvoltorb, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Sandshrew" then
doSetCreatureOutfit(sumomdonego, {lookType = 690}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Sandslash" then
doSetCreatureOutfit(sumomdonego, {lookType = 673}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Electrode" then
doSetCreatureOutfit(sumomdonego, shinyelectrode, 8300)
elseif getCreatureName(sumomdonego) == "Sandslash" then
doSetCreatureOutfit(sumomdonego, sandslash, 8300)
elseif getCreatureName(sumomdonego) == "Golem" then
doSetCreatureOutfit(sumomdonego, golem, 8300)
elseif getCreatureName(sumomdonego) == "Electrode" then
doSetCreatureOutfit(sumomdonego, electrode, 8300)
elseif getCreatureName(sumomdonego) == "Voltorb" then
doSetCreatureOutfit(sumomdonego, voltorb, 8300)
elseif getCreatureName(sumomdonego) == "Sandshrew" then
doSetCreatureOutfit(sumomdonego, sandshrew, 8300)
elseif getCreatureName(sumomdonego) == "Miltank" then
doSetCreatureOutfit(sumomdonego, {lookType = 654}, 8300)
elseif getCreatureName(sumomdonego) == "Donphan" then
doSetCreatureOutfit(sumomdonego, {lookType = 586}, 8300)
elseif getCreatureName(sumomdonego) == "Phanpy" then
doSetCreatureOutfit(sumomdonego, {lookType = 656}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Miltank" then
doSetCreatureOutfit(sumomdonego, {lookType = 1078}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Phanpy" then
doSetCreatureOutfit(sumomdonego, {lookType = 1080}, 8300)
elseif getItemAttribute(item2.uid, "nome") == "Shiny Donphan" then
doSetCreatureOutfit(sumomdonego, {lookType = 1086}, 8300)
end
setPlayerStorageValue(sumomdonego, 4, 1)
local function roll(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureCondition(getCreatureSummons(params.cid)[1], CONDITION_OUTFIT) == true then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), rollout, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 255)
end
end
end
end
for r = 1, 15 do
addEvent(roll, 500*r, {cid = cid})
end
local function stoproll(params)
if isCreature(params.cid) then
doChangeSpeed(params.cid, bspd-100)
if getPlayerStorageValue(params.cid, 4) >= 1 then
setPlayerStorageValue(params.cid, 4, 0)
doChangeSpeed(params.cid, -spd)
doChangeSpeed(params.cid, bspd)
end
end
end
viado = summons
addEvent(stoproll, 8300, {cid = viado})
return 0
elseif pokemon.spell == "Bone Slash" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 7)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 117)
return 0
elseif pokemon.spell == "Hyper Fang" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 159)
return 0
elseif pokemon.spell == "Horn Attack" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 15)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Rock Throw" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 11)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Psy Pulse" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)),24)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 136)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado })
addEvent(damage, 600, {cid = sumonado })
addEvent(throw, 0, {cid = sumonado })
addEvent(throw, 550, {cid = sumonado })
return 0
elseif pokemon.spell == "Bone Club" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)),7)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Thunder Bolt" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
local pos = getThingPos(getCreatureTarget(params.cid))
local frompos = getThingPos(params.cid)
frompos.x = pos.x+2
frompos.y = pos.y+2
doSendDistanceShoot(pos, frompos, 40)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 11)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Dark Pulse" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)),18)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 187)
end
end
end
local function damage2(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 186)
end
end
end
local sumonado = sumomdonego
addEvent(throw, 0, {cid = sumonado})
addEvent(damage2, 100, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
return 0
elseif pokemon.spell == "Restore" then
doSendMagicEffect(getThingPos(sumomdonego), 132)
local summon = sumomdonego
local lifequeta = getCreatureHealth(summon)
local lifemax = getCreatureMaxHealth(summon)
curar = lifemax-lifequeta
doCreatureAddHealth(sumomdonego, curar)
doSendAnimatedText(getThingPos(sumomdonego), "+"..curar.."", 35)
return 0
elseif pokemon.spell == "Self Heal" then
doSendMagicEffect(getThingPos(sumomdonego), 132)
local summon = sumomdonego
local lifequeta = getCreatureHealth(summon)
local lifemax = getCreatureMaxHealth(summon)
curar = lifemax-lifequeta
doCreatureAddHealth(sumomdonego, curar)
doSendAnimatedText(getThingPos(sumomdonego), "+"..curar.."", 35)
return 0
elseif pokemon.spell == "Rest" then
doSendMagicEffect(getThingPos(sumomdonego), 32)
local summon = sumomdonego
local lifequeta = getCreatureHealth(summon)
local lifemax = getCreatureMaxHealth(summon)
local curar = lifemax-lifequeta
doCreatureAddHealth(sumomdonego, curar)
rest(summon)
return 0
elseif pokemon.spell == "Healera" then
local summon = sumomdonego
local lifemax = getCreatureMaxHealth(summon)
local curar = lifemax
local curarachan = (getCreatureMaxHealth(summon)-getCreatureHealth(summon))
if curarachan >= 1 then
doCreatureAddHealth(sumomdonego,curarachan)
doSendAnimatedText(getThingPos(sumomdonego), "+"..curarachan.."", 35)
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea, curar, curar*1.2, 12)
local d = getCreaturesInRange(getThingPos(sumomdonego), 3, 3, 0, 1)
for _,pid in pairs(d) do
if isPlayer(pid) then
local curarachan = (getCreatureMaxHealth(pid)-getCreatureHealth(pid))
if curarachan >= 1 then
doCreatureAddHealth(pid,curarachan)
doSendAnimatedText(getThingPos(pid), "+"..curarachan.."", 35)
end
end
end
return 0
elseif pokemon.spell == "Earth Quake" then
xxe = getCreatureName(sumomdonego)
local function go14(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
else
return true
end
end
local function go13(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go14, 500, cid)
else
return true
end
end
local function go12(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go13, 500, cid)
else
return true
end
end
local function go11(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go12, 500, cid)
else
return true
end
end
local function go10(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go11, 500, cid)
else
return true
end
end
local function go9(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go10, 500, cid)
else
return true
end
end
local function go8(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go9, 500, cid)
else
return true
end
end
local function go7(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go8, 500, cid)
else
return true
end
end
local function go6(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go7, 500, cid)
else
return true
end
end
local function go5(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go6, 500, cid)
else
return true
end
end
local function go4(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go5, 500, cid)
else
return true
end
end
local function go3(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go4, 500, cid)
else
return true
end
end
local function go2(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go3, 500, cid)
else
return true
end
end
local function go(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go2, 500, cid)
else
return true
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 252)
addEvent(go, 500, cid)
return 0
elseif pokemon.spell == "Luz Quake" then
xxe = getCreatureName(sumomdonego)
local function go14(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 5)
else
return true
end
end
local function go13(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 353)
addEvent(go14, 500, cid)
else
return true
end
end
local function go12(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), leaf4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 350)
addEvent(go13, 500, cid)
else
return true
end
end
local function go11(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), leaf5, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 347)
addEvent(go12, 500, cid)
else
return true
end
end
local function go10(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 345)
addEvent(go11, 500, cid)
else
return true
end
end
local function go9(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 344)
addEvent(go10, 500, cid)
else
return true
end
end
local function go8(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), leaf3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 343)
addEvent(go9, 500, cid)
else
return true
end
end
local function go7(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 342)
addEvent(go8, 500, cid)
else
return true
end
end
local function go6(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 341)
addEvent(go7, 500, cid)
else
return true
end
end
local function go5(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 340)
addEvent(go6, 500, cid)
else
return true
end
end
local function go4(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 339)
addEvent(go5, 500, cid)
else
return true
end
end
local function go3(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), leaf4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 338)
addEvent(go4, 500, cid)
else
return true
end
end
local function go2(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 337)
addEvent(go3, 500, cid)
else
return true
end
end
local function go(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 336)
addEvent(go2, 500, cid)
else
return true
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 335)
addEvent(go, 500, cid)
return 0
elseif pokemon.spell == "Stunning Confusion" then
xxe = getCreatureName(sumomdonego)
local function go14(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
else
return true
end
end
local function go13(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go14, 500, cid)
else
return true
end
end
local function go12(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go13, 500, cid)
else
return true
end
end
local function go11(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go12, 500, cid)
else
return true
end
end
local function go10(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go11, 500, cid)
else
return true
end
end
local function go9(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go10, 500, cid)
else
return true
end
end
local function go8(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go9, 500, cid)
else
return true
end
end
local function go7(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go8, 500, cid)
else
return true
end
end
local function go6(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go7, 500, cid)
else
return true
end
end
local function go5(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go6, 500, cid)
else
return true
end
end
local function go4(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go5, 500, cid)
else
return true
end
end
local function go3(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go4, 500, cid)
else
return true
end
end
local function go2(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go3, 500, cid)
else
return true
end
end
local function go(params)
if #getCreatureSummons(cid) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go2, 500, cid)
else
return true
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), quake, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 136)
addEvent(go, 500, cid)
return 0
elseif pokemon.spell == "Calm Mind" then
doSendMagicEffect(getThingPos(sumomdonego), 172)
setPlayerStorageValue(sumomdonego, 254, 1)
local function quiet(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 254) >= 1 then
doSendMagicEffect(getThingPos(params.cid), 249)
end
end
end
local function desc(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 254) >= 1 then
setPlayerStorageValue(params.cid, 254, 0)
end
end
end
local sumonado = sumomdonego
addEvent(quiet, 4000, {cid = sumonado})
addEvent(desc, 5000, {cid = sumonado})
return 0
elseif pokemon.spell == "Focus" then
doSendMagicEffect(getThingPos(sumomdonego), 132)
setPlayerStorageValue(sumomdonego, 254, 1)
local function desc(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 254) >= 1 then
setPlayerStorageValue(params.cid, 254, 0)
end
end
end
local sumonado = sumomdonego
addEvent(desc, 12*500, {cid = sumonado})
return 0
elseif pokemon.spell == "Ancient Fury" then
local xsx = getCreatureName(sumomdonego)
if xsx == "Elder Charizard" then
doSetCreatureOutfit(sumomdonego, elder, 8300)
elseif xsx == "Ancient Blastoise" then
doSetCreatureOutfit(sumomdonego, blastoise, 8300)
elseif xsx == "Typhlosion" then
doSetCreatureOutfit(sumomdonego,{lookType = 466}, 8300)
elseif xsx == "Quilava" then
doSetCreatureOutfit(sumomdonego,{lookType = 465}, 8300)
elseif xsx == "Cyndaquil" then
doSetCreatureOutfit(sumomdonego,{lookType = 464}, 8300)
end
setPlayerStorageValue(sumomdonego, 254, 1)
local function desc(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 254) >= 1 then
setPlayerStorageValue(params.cid, 254, 0)
end
end
end
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 208)
doSendMagicEffect(getThingPos(params.cid), 29)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
addEvent(desc, 10*800, {cid = sumonado})
return 0
elseif pokemon.spell == "Furious Legs" then
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 208)
doSendMagicEffect(getThingPos(params.cid), 29)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
return 0
elseif pokemon.spell == "Ultimate Champion" then
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 208)
doSendMagicEffect(getThingPos(params.cid), 28)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
return 0
elseif pokemon.spell == "Electric Charge" then
setPlayerStorageValue(sumomdonego, 254, 1)
local function desc(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 254) >= 1 then
setPlayerStorageValue(params.cid, 254, 0)
end
end
end
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 207)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
addEvent(desc, 10*800, {cid = sumonado})
return 0
elseif pokemon.spell == "Fury" then
doSendMagicEffect(getThingPos(sumomdonego), 28)
setPlayerStorageValue(sumomdonego, 4, 1)
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 208)
doSendMagicEffect(getThingPos(params.cid), 28)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local function chard(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 4) >= 1 then
setPlayerStorageValue(params.cid, 4, -1)
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
addEvent(chard, 6000, {cid = sumonado})
return 0
elseif pokemon.spell == "Rage" then
doSendMagicEffect(getThingPos(sumomdonego), 14)
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 14)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local sumonado = sumomdonego
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
return 0
elseif pokemon.spell == "Strafe" then
local summons = sumomdonego
local mon = getCreatureName(summons)
local spd = getCreatureSpeed(summons)
local bspd = getCreatureBaseSpeed(summons)
doChangeSpeed(summons, -spd)
doChangeSpeed(summons, bspd+100)
doSendMagicEffect(getThingPos(sumomdonego), 14)
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 14)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local function stopspeed(params)
if isCreature(params.cid) then
doChangeSpeed(summons, -spd)
doChangeSpeed(summons, bspd)
end
end
local sumonado = sumomdonego
addEvent(stopspeed, 6000, {cid = sumonado})
for r = 1, 10 do
addEvent(roll, 800*r, {cid = sumonado})
end
return 0
elseif pokemon.spell == "Agility" then
local summons = sumomdonego
local mon = getCreatureName(summons)
local spd = getCreatureSpeed(summons)
local bspd = getCreatureBaseSpeed(summons)
doChangeSpeed(summons, -spd)
doChangeSpeed(summons, bspd+200)
doSendMagicEffect(getThingPos(sumomdonego), 14)
local function roll(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 14)
if isCreature(getCreatureTarget(params.cid)) then
if getDistanceBetween(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid))) == 1 then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
end
end
local function stopspeed(params)
if isCreature(params.cid) then
doChangeSpeed(summons, -spd)
doChangeSpeed(summons, bspd)
end
end
local sumonado = sumomdonego
addEvent(stopspeed, 6000, {cid = sumonado})
for r = 1, 15 do
addEvent(roll, 500*r, {cid = sumonado})
end
return 0
elseif pokemon.spell == "Headbutt" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Razor Leaf" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)), 8)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 79)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Shockwave" then
posit = getThingPos(sumomdonego)
local function sandattack(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], null, params.ar, 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), params.ef)
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, params.wave, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x+1, y=posicao.y-1, z=posicao.z}, ef = 126, wave = swaven})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x+1, y=posicao.y-2, z=posicao.z}, ef = 126, wave = swaven})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x+1, y=posicao.y-3, z=posicao.z}, ef = 126, wave = swaven})
addEvent(sandattack, 1200, {cid = cid, ar = {x=posicao.x+1, y=posicao.y-4, z=posicao.z}, ef = 126, wave = swaven})
addEvent(sandattack, 1600, {cid = cid, ar = {x=posicao.x+1, y=posicao.y-5, z=posicao.z}, ef = 126, wave = swaven})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x+1, y=posicao.y+2, z=posicao.z}, ef = 125, wave = swaves})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x+1, y=posicao.y+3, z=posicao.z}, ef = 125, wave = swaves})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x+1, y=posicao.y+4, z=posicao.z}, ef = 125, wave = swaves})
addEvent(sandattack, 1200, {cid = cid, ar = {x=posicao.x+1, y=posicao.y+5, z=posicao.z}, ef = 125, wave = swaves})
addEvent(sandattack, 1600, {cid = cid, ar = {x=posicao.x+1, y=posicao.y+6, z=posicao.z}, ef = 125, wave = swaves})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x+2, y=posicao.y+1, z=posicao.z}, ef = 124, wave = swavee})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x+3, y=posicao.y+1, z=posicao.z}, ef = 124, wave = swavee})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x+4, y=posicao.y+1, z=posicao.z}, ef = 124, wave = swavee})
addEvent(sandattack, 1200, {cid = cid, ar = {x=posicao.x+5, y=posicao.y+1, z=posicao.z}, ef = 124, wave = swavee})
addEvent(sandattack, 1600, {cid = cid, ar = {x=posicao.x+6, y=posicao.y+1, z=posicao.z}, ef = 124, wave = swavee})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x-1, y=posicao.y+1, z=posicao.z}, ef = 123, wave = swavew})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x-2, y=posicao.y+1, z=posicao.z}, ef = 123, wave = swavew})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x-3, y=posicao.y+1, z=posicao.z}, ef = 123, wave = swavew})
addEvent(sandattack, 1200, {cid = cid, ar = {x=posicao.x-4, y=posicao.y+1, z=posicao.z}, ef = 123, wave = swavew})
addEvent(sandattack, 1600, {cid = cid, ar = {x=posicao.x-5, y=posicao.y+1, z=posicao.z}, ef = 123, wave = swavew})
end
return 0
elseif pokemon.spell == "Horn Drill" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)), 25)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Fury Attack" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)), 15)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Rock Tomb" then
if getCreatureLookDir(sumomdonego) == 0 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+0, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 2 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+0, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombs, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 3 then
rock1 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+0, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 1 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+0, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombe, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
end
doSendDistanceShoot(getThingPos(sumomdonego), rock1, 11)
doSendDistanceShoot(getThingPos(sumomdonego), rock2, 11)
doSendDistanceShoot(getThingPos(sumomdonego), rock3, 11)
return 0
elseif pokemon.spell == "Cross Chop" then
if getCreatureLookDir(sumomdonego) == 0 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+0, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 2 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+0, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombs, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 3 then
rock1 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y+0, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x-1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
elseif getCreatureLookDir(sumomdonego) == 1 then
rock1 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+1, z=getThingPos(sumomdonego).z}
rock2 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y+0, z=getThingPos(sumomdonego).z}
rock3 = {x=getThingPos(sumomdonego).x+1, y=getThingPos(sumomdonego).y-1, z=getThingPos(sumomdonego).z}
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tombe, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 118)
end
doSendDistanceShoot(getThingPos(sumomdonego), rock1, 26)
doSendDistanceShoot(getThingPos(sumomdonego), rock2, 26)
doSendDistanceShoot(getThingPos(sumomdonego), rock3, 26)
return 0
elseif pokemon.spell == "Psycho Shift" then
local pos = getThingPos(getCreatureTarget(cid))
local pos2 = getThingPos(getCreatureTarget(cid))
pos.x = pos.x + 1
if hasSqm(pos) and isSightClear(getThingPos(sumomdonego), pos, false) then
if getTileThingByPos(pos) and getTileThingByPos(pos).itemid >= 1 and not isInArray({919, 460, 4820, 4821, 4822, 4823, 4824, 4825, 11554}, getTileThingByPos(pos).itemid) and isWalkable(pos) then
pos = getClosestFreeTile(getCreatureTarget(cid), pos)
doSendDistanceShoot(pos2, pos, 39)
doTeleportThing(getCreatureTarget(cid), pos, false)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 238)
doSendMagicEffect(pos2, 134)
else
local newpos = getClosestFreeTile(getCreatureTarget(cid), pos)
doSendDistanceShoot(pos2, newpos, 39)
doTeleportThing(getCreatureTarget(cid), newpos, false)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 238)
doSendMagicEffect(pos2, 134)
end
else
doSendDistanceShoot(pos2, getThingPos(getCreatureTarget(cid)), 39)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 238)
doSendMagicEffect(pos2, 134)
end
return 0
elseif pokemon.spell == "Sand Attack" then
posit = getThingPos(sumomdonego)
local function sandattack(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, sand1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), params.ef)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, ef = 120})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, ef = 120})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, ef = 120})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, ef = 122})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, ef = 122})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, ef = 122})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, ef = 121})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, ef = 121})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, ef = 121})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(sandattack, 0, {cid = cid, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, ef = 119})
addEvent(sandattack, 400, {cid = cid, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, ef = 119})
addEvent(sandattack, 800, {cid = cid, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, ef = 119})
end
return 0
elseif pokemon.spell == "Big Bang" then
local function go2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 309)
end
end
local function go(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 316)
end
end
local function go1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 352)
end
end
local sumonado = sumomdonego
doSendMagicEffect(getCreaturePosition(sumonado), 311)
addEvent(go, 5000, {cid = sumonado})
addEvent(go1, 1000, {cid = sumonado})
addEvent(go2, 1000, {cid = sumonado})
return 0
elseif pokemon.spell == "God's Meteor" then
local sumonado = sumomdonego
sendstorm(sumomdonego,35,310,element,-((num1)+(lvpokemon*(num3))),-((num2)+(lvpokemon*(num3))))
return 0
elseif pokemon.spell == "Flamethrower" then
if getCreatureLookDir(sumomdonego) == 0 then
local flamepos2 = getThingPos(sumomdonego)
flamepos2.x = flamepos2.x+1
flamepos2.y = flamepos2.y-1
doSendMagicEffect(flamepos2, 225)--55
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), flamen, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
elseif getCreatureLookDir(sumomdonego) == 1 then
local flamepos1 = getThingPos(sumomdonego)
flamepos1.x = flamepos1.x+3
flamepos1.y = flamepos1.y+1
doSendMagicEffect(flamepos1, 58)--58
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), flamee, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
elseif getCreatureLookDir(sumomdonego) == 2 then
local flamepos = getThingPos(sumomdonego)
flamepos.x = flamepos.x+1
flamepos.y = flamepos.y+3
doSendMagicEffect(flamepos, 226)--56
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), flames, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
elseif getCreatureLookDir(sumomdonego) == 3 then
local flamepos = getThingPos(sumomdonego)
flamepos.x = flamepos.x-1
flamepos.y = flamepos.y+1
doSendMagicEffect(flamepos, 57)--57
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), flamew, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
end
return 0
elseif pokemon.spell == "Mind Blast" then
local function go2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 134)
end
end
local function go(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 137)
end
end
local function go1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), AREA_GREATLOVE, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 133)
end
end
local sumonado = sumomdonego
doSendMagicEffect(getCreaturePosition(sumonado), 249)
addEvent(go, 1000, {cid = sumonado})
addEvent(go1, 300, {cid = sumonado})
addEvent(go2, 600, {cid = sumonado})
return 0
elseif pokemon.spell == "Great Love" then
local function go2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), AREA_GREATLOVE2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 147)
end
end
local function go(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), AREA_GREATLOVE3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 147)
end
end
local function go1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), AREA_GREATLOVE4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 147)
end
end
local d = getCreaturesInRange(getThingPos(sumomdonego), 3, 3, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
love(sumomdonego)
else
love(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
love(sumomdonego)
else
love(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
love(sumomdonego)
else
love(pid)
end
end
end
local sumonado = sumomdonego
addEvent(go, 1000, {cid = sumonado})
addEvent(go1, 300, {cid = sumonado})
addEvent(go2, 600, {cid = sumonado})
return 0
elseif pokemon.spell == "Super Sonic" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(pid), 24)
return 0
elseif pokemon.spell == "Roar" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Roar(sumomdonego)
else
Roar(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Roar(sumomdonego)
else
Roar(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Roar(sumomdonego)
else
Roar(pid)
end
end
end
return 0
elseif pokemon.spell == "Scary Face" then
doSendMagicEffect(getThingPos(sumomdonego), 177)
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
fear(sumomdonego)
else
fear(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
fear(sumomdonego)
else
fear(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
fear(sumomdonego)
else
fear(pid)
end
end
end
return 0
elseif pokemon.spell == "Sonic Boom" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(pid), 24)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
return 0
elseif pokemon.spell == "Dizzy Punch" then
local pid = getCreatureTarget(cid)
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Confunso(sumomdonego)
else
Confunso(pid)
end
end
return 0
elseif pokemon.spell == "Acrobatics" then
local function blast1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.ar, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), params.ef)
end
end
local function blast2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.ar, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), params.ef)
end
end
local sumonado = sumomdonego
addEvent(blast1, 0, {cid = sumonado,ar = AREA_BLAST1,ef = 232})
addEvent(blast1, 500, {cid = sumonado,ar = AREA_BLAST2,ef = 232})
addEvent(blast1, 800, {cid = sumonado,ar = AREA_BLAST3,ef = 232})
addEvent(blast2, 300, {cid = sumonado,ar = AREA_BLAST1,ef = 42})
addEvent(blast2, 800, {cid = sumonado,ar = AREA_BLAST2,ef = 42})
addEvent(blast2, 1100, {cid = sumonado,ar = AREA_BLAST3,ef = 42})
addEvent(blast1, 1500, {cid = sumonado,ar = AREA_BLAST1,ef = 232})
addEvent(blast1, 1200, {cid = sumonado,ar = AREA_BLAST2,ef = 232})
addEvent(blast1, 1000, {cid = sumonado,ar = AREA_BLAST3,ef = 232})
addEvent(blast2, 1600, {cid = sumonado,ar = AREA_BLAST1,ef = 42})
addEvent(blast2, 1300, {cid = sumonado,ar = AREA_BLAST2,ef = 42})
addEvent(blast2, 1100, {cid = sumonado,ar = AREA_BLAST3,ef = 42})
return 0
elseif pokemon.spell == "Windstorm" then
posit = getThingPos(sumomdonego)
local function storm(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, params.el, posit, params.ar, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), params.ef)
end
end
local sumonado = sumomdonego
addEvent(storm, 0, {cid = sumonado, el = element, ar = ws1, ef = 42})
addEvent(storm, 500, {cid = sumonado, el = element, ar = ws2, ef = 232})
addEvent(storm, 1000, {cid = sumonado, el = element, ar = ws3, ef = 42})
addEvent(storm, 1500, {cid = sumonado, el = element, ar = ws4, ef = 232})
addEvent(storm, 700, {cid = sumonado, el = null, ar = ws4, ef = CONST_ME_POFF})
addEvent(storm, 1200, {cid = sumonado, el = null, ar = ws1, ef = CONST_ME_POFF})
addEvent(storm, 1800, {cid = sumonado, el = null, ar = ws3, ef = CONST_ME_POFF})
return 0
elseif pokemon.spell == "Poison Sting" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 15)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 8)
return 0
elseif pokemon.spell == "Vine Whip" then
if getCreatureLookDir(sumomdonego) == 0 then
area = vinen
dano = whipn
effect = 80
elseif getCreatureLookDir(sumomdonego) == 1 then
area = vinee
dano = whipe
effect = 83
elseif getCreatureLookDir(sumomdonego) == 2 then
area = vines
dano = whips
effect = 81
elseif getCreatureLookDir(sumomdonego) == 3 then
area = vinew
dano = whipw
effect = 82
end
doAreaCombatHealth(sumomdonego, null, getThingPos(sumomdonego), area, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), effect)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), dano, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 255)
return 0
elseif pokemon.spell == "Raging Blast" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), rageblast1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 181)
local function damage(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.x, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 36)
end
end
local sumonado = sumomdonego
addEvent(damage, 200, {cid = sumonado, x = rageblast2})
addEvent(damage, 400, {cid = sumonado, x = rageblast3})
addEvent(damage, 600, {cid = sumonado, x = rageblast4})
return 0
elseif pokemon.spell == "Leech Seed" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 5)
local alvo = getCreatureTarget(cid)
local leecher = sumomdonego
local function suck(params)
if isCreature(params.leecher) then
if isCreature(params.alvo) then
doSendMagicEffect(getThingPos(params.leecher), 14)
local life = getCreatureHealth(alvo)
doAreaCombatHealth(params.leecher, element, getThingPos(params.alvo), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 45)
local newlife = life - getCreatureHealth(params.alvo)
if newlife >= 1 then
doCreatureAddHealth(params.leecher, newlife)
doSendAnimatedText(getThingPos(params.leecher), "+"..newlife.."", 35)
end
end
end
end
addEvent(suck, 2000, {cid = cid, alvo = alvo,leecher = leecher})
addEvent(suck, 4000, {cid = cid, alvo = alvo,leecher = leecher})
addEvent(suck, 6000, {cid = cid, alvo = alvo,leecher = leecher})
addEvent(suck, 8000, {cid = cid, alvo = alvo,leecher = leecher})
addEvent(suck, 10000, {cid = cid, alvo = alvo,leecher = leecher})
return 0
elseif pokemon.spell == "Leaf Blade" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), rageblast1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 79)
local function damage(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.x, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 79)
end
end
local sumonado = sumomdonego
addEvent(damage, 200, {cid = sumonado, x = rageblast2})
addEvent(damage, 400, {cid = sumonado, x = rageblast3})
addEvent(damage, 600, {cid = sumonado, x = rageblast4})
return 0
elseif pokemon.spell == "Earthshock" then
doAreaCombatHealth(sumomdonego, GROUNDDAMAGE, getThingPos(sumomdonego), eshock, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
local sps = getThingPos(sumomdonego)
sps.x = sps.x+1
sps.y = sps.y+1
doSendMagicEffect(sps, 127)
return 0
elseif pokemon.spell == "Multi-Slap" then
doAreaCombatHealth(sumomdonego, NORMALDAMAGE, getThingPos(sumomdonego), eshock, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Thundershock" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 40)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 48)
return 0
elseif pokemon.spell == "Solar Beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolard1 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar, 0, 0, 95)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar2, 0, 0, 163)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar3, 0, 0, 164)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard2 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar4 , 0, 0, 88)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar5, 0, 0, 89)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar6, 0, 0, 90)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard4 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolakd, 0, 0, 87)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolapd, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolatd, 0, 0, 92)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard3 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolak , 0, 0, 93)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolap, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolat, 0, 0, 94)
end
return 0
elseif pokemon.spell == "Charge Beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolard1 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar, 0, 0, 95)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar2, 0, 0, 163)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar3, 0, 0, 164)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard2 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar4 , 0, 0, 88)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar5, 0, 0, 89)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar6, 0, 0, 90)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard4 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolakd, 0, 0, 87)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolapd, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolatd, 0, 0, 92)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard3 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolak , 0, 0, 93)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolap, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolat, 0, 0, 94)
end
return 0
elseif pokemon.spell == "Zap Cannon" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolard1 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar, 0, 0, 95)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar2, 0, 0, 163)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar3, 0, 0, 164)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard2 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar4 , 0, 0, 88)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar5, 0, 0, 89)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolar6, 0, 0, 90)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard4 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolakd, 0, 0, 87)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolapd, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolatd, 0, 0, 92)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wsolard3 ,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 255)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolak , 0, 0, 93)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolap, 0, 0, 91)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego),wsolat, 0, 0, 94)
end
return 0
elseif pokemon.spell == "Stun Spore" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
end
else
Paralize(pid)
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Paralize(sumomdonego)
else
Paralize(pid)
end
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea, 0, 0, 85)
return 0
elseif pokemon.spell == "Whirlwind" then
posit = getThingPos(sumomdonego)
local function gust(params)
if #getCreatureSummons(params.cid) >= 1 then
doAreaCombatHealth(getCreatureSummons(params.cid)[1], element, params.ar, params.br, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 42)
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = cid, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, br = sand1})
addEvent(gust, 500, {cid = cid, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, br = whirl3})
addEvent(gust, 1000, {cid = cid, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, br = whirl5})
addEvent(gust, 1500, {cid = cid, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, br = whirl5})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = cid, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, br = sand1})
addEvent(gust, 500, {cid = cid, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, br = whirl3})
addEvent(gust, 1000, {cid = cid, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, br = whirl5})
addEvent(gust, 1500, {cid = cid, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, br = whirl5})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = cid, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, br = sand1})
addEvent(gust, 500, {cid = cid, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, br = whirl32})
addEvent(gust, 1000, {cid = cid, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, br = whirl52})
addEvent(gust, 1500, {cid = cid, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, br = whirl52})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = cid, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, br = sand1})
addEvent(gust, 500, {cid = cid, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, br = whirl32})
addEvent(gust, 1000, {cid = cid, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, br = whirl52})
addEvent(gust, 1500, {cid = cid, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, br = whirl52})
end
return 0
elseif pokemon.spell == "Sing" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 3, 3, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), AREA_CIRCLE3X3, 0, 0, 22)
return 0
elseif pokemon.spell == "Melody" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 3, 3, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sing(sumomdonego)
else
Sing(pid)
end
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), AREA_CIRCLE3X3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 32)
return 0
elseif pokemon.spell == "Stomp" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
Paralize(pid)
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
Paralize(pid)
end
elseif isMonster(pid) then
Paralize(pid)
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 118)
return 0
elseif pokemon.spell == "Sleep Powder" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea,0,0, 27)
return 0
elseif pokemon.spell == "Spider Web" then
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Sleep(sumomdonego)
else
Sleep(pid)
end
end
end
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea,-((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 27)
return 0
elseif pokemon.spell == "Hypnosis" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 136)
local summons = getCreatureTarget(cid)
if getPlayerStorageValue(summons, 34) >= 1 then
setPlayerStorageValue(summons, 34, 0)
doSendMagicEffect(getThingPos(summons), 135)
doSendAnimatedText(getThingPos(summons), "REFLECT", 215)
doSendMagicEffect(getThingPos(sumomdonego), 136)
Hypnosis(sumomdonego)
return 0
end
if isMonster(summons) then
Hypnosis(summons)
end
return 0
elseif pokemon.spell == "Lick" then
doSendMagicEffect(getThingPos(getCreatureTarget(cid)), 145)
local summons = getCreatureTarget(cid)
if getPlayerStorageValue(summons, 34) >= 1 then
setPlayerStorageValue(summons, 34, 0)
doSendMagicEffect(getThingPos(summons), 135)
doSendAnimatedText(getThingPos(summons), "REFLECT", 215)
doSendMagicEffect(getThingPos(sumomdonego), 145)
Paralize(sumomdonego)
return 0
end
if isMonster(summons) then
Paralize(summons)
end
return 0
elseif pokemon.spell == "Invisible" then
local summons = sumomdonego
doSendMagicEffect(getCreaturePosition(summons), 219)
--local outfitx = {lookType = 0, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doSetCreatureOutfit(summons, {lookType = 0}, 3000)
--doSetMonsterOutfit(summons, 'Tall Grass', 3000)
--doSetItemOutfit(summons, outfitx, summons)
doAddCondition(summons , conditioninvi)
return 0
elseif pokemon.spell == "Element Hand" then
local summons = sumomdonego
doSendMagicEffect(getCreaturePosition(summons), 219)
if getCreatureName(sumomdonego) == "Hitmonchan" then
if isInArray({"631"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 630, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"630"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 629, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"629"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 628, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"628"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 631, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
end
elseif getCreatureName(sumomdonego) == "Elite Hitmonchan" then
if isInArray({"625"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 624, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"624"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 626, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"626"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 627, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
elseif isInArray({"627"}, getCreatureOutfit(sumomdonego).lookType) then
outfitx = {lookType = 625, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
doCreatureChangeOutfit(summons, outfitx)
end
end
return 0
elseif pokemon.spell == "Bug Bite" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
return 0
elseif pokemon.spell == "Crabhammer" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 146)
return 0
elseif pokemon.spell == "Guillotine" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 146)
local function guilo(params)
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 156)
end
end
local sumonado = sumomdonego
addEvent(guilo, 300, {cid = sumonado})
return 0
elseif pokemon.spell == "Horn Drill" then
local function damage(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
local function damage2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 25)
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage2, 600, {cid = sumonado})
return 0
elseif pokemon.spell == "Leaf Storm" then
local function leaf1x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 79)
end
end
local function leaf2x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 79)
end
end
local function leaf3x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 79)
end
end
local function leaf4x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 79)
end
end
local function leaf5x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf5, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 79)
end
end
local sumonado = sumomdonego
addEvent(leaf1x, 100, {cid = sumonado})
addEvent(leaf2x, 300, {cid = sumonado})
addEvent(leaf3x, 600, {cid = sumonado})
addEvent(leaf4x, 800, {cid = sumonado})
addEvent(leaf5x, 900, {cid = sumonado})
addEvent(leaf1x, 1100, {cid = sumonado})
addEvent(leaf2x, 1300, {cid = sumonado})
addEvent(leaf3x, 1500, {cid = sumonado})
addEvent(leaf4x, 1700, {cid = sumonado})
addEvent(leaf5x, 1800, {cid = sumonado})
return 0
elseif pokemon.spell == "Sacred" then
local function leaf1x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), sacred, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 296)
end
end
local function leaf2x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), sacred1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 296)
end
end
local function leaf3x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), sacred2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 296)
end
end
local function leaf4x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), sacred3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 296)
end
end
local sumonado = sumomdonego
addEvent(leaf1x, 100, {cid = sumonado})
addEvent(leaf2x, 300, {cid = sumonado})
addEvent(leaf3x, 600, {cid = sumonado})
addEvent(leaf4x, 800, {cid = sumonado})
addEvent(leaf1x, 1100, {cid = sumonado})
addEvent(leaf2x, 1300, {cid = sumonado})
addEvent(leaf3x, 1500, {cid = sumonado})
addEvent(leaf4x, 1700, {cid = sumonado})
return 0
elseif pokemon.spell == "Fire storm" then
local function leaf1x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 349)
end
end
local function leaf2x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 339)
end
end
local function leaf3x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf3, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 338)
end
end
local function leaf4x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf4, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 332)
end
end
local function leaf5x(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), leaf5, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 328)
end
end
local sumonado = sumomdonego
addEvent(leaf1x, 100, {cid = sumonado})
addEvent(leaf2x, 300, {cid = sumonado})
addEvent(leaf3x, 600, {cid = sumonado})
addEvent(leaf4x, 800, {cid = sumonado})
addEvent(leaf5x, 900, {cid = sumonado})
addEvent(leaf1x, 1100, {cid = sumonado})
addEvent(leaf2x, 1300, {cid = sumonado})
addEvent(leaf3x, 1500, {cid = sumonado})
addEvent(leaf4x, 1700, {cid = sumonado})
addEvent(leaf5x, 1800, {cid = sumonado})
return 0
elseif pokemon.spell == "Selfdestruct" then
local function death(params)
if isCreature(params.cid) then
local damage = getCreatureHealth(params.cid)
doAreaCombatHealth(params.cid, element, getThingPos(sumomdonego), AREA_CIRCLE3X3, -damage, -damage, 181)
doCreatureAddHealth(params.cid, -getCreatureHealth(params.cid))
if getPlayerStorageValue(cid, 8888) >= 1 then
local player = cid
local monstrohe = getPlayerStorageValue(cid, 6569)
local spd = getCreatureBaseSpeed(monstrohe)
setPlayerStorageValue(monstrohe, 8, 1)
doSendAnimatedText(getCreaturePosition(player), "Poke Down", 210)
local cont = getPlayerStorageValue(player, 4578)
local numeromonstro = getPlayerStorageValue(player, 7787)
if getPlayerStorageValue(cid, 8333) >= numeromonstro then
local npc = getPlayerStorageValue(cid, 9999)
local posx = getPlayerStorageValue(cid, 4982)
local posy = getPlayerStorageValue(cid, 4983)
local posz = getPlayerStorageValue(cid, 4984)
local pos = getCreaturePosition(cid)
pos.stackpos = 0
pos.z = posz
pos.x = posx
pos.y = posy
local pos2 = getCreaturePosition(cid)
pos2.stackpos = 0
pos2.z = posz
pos2.x = posx
pos2.y = posy+2
if #getCreatureSummons(cid) == 1 then
doTeleportThing(getCreatureSummons(cid)[1], pos2)
end
doTeleportThing(npc, pos)
doTeleportThing(cid, pos2)
--setPlayerStorageValue(cid, 9999, 0)
--setPlayerStorageValue(cid, 8888, 0)
setPlayerStorageValue(npc, 5000, 0)
--setPlayerStorageValue(cid, 4578, 0)
--setPlayerStorageValue(cid, 8333, 0)
--setPlayerStorageValue(cid, 19987,0)
doCleanStorage(cid,19987)
doCleanStorage(cid,8333)
doCleanStorage(cid,4578)
doCleanStorage(cid,8888)
doCleanStorage(cid,9999)
local nome = getCreatureName(cid)
local criatura = getPlayerStorageValue(cid, 6569)
doSendMagicEffect(getCreaturePosition(criatura), 10)
doRemoveCreature(criatura)
setPlayerGroupId(cid, 1)
doCreatureSay(npc, "Hey "..nome.." you are a loser Trainer", 1)
return True
end
local function gymback(params)
if getPlayerStorageValue(player, 6445) >= 1 then
local npc = getPlayerStorageValue(player, 9999)
setPlayerStorageValue(player, 9999, 0)
setPlayerStorageValue(player, 8888, 0)
setPlayerStorageValue(npc, 5000, 0)
setPlayerStorageValue(player, 4578, 0)
setPlayerStorageValue(player, 8333, 0)
local nome = getCreatureName(player)
local criatura = getPlayerStorageValue(player, 6569)
doSendMagicEffect(getCreaturePosition(criatura), 10)
doRemoveCreature(criatura)
doCreatureSetNoMove(player, 0)
doCreatureSay(npc, "Hey "..nome.." you are a loser Trainer", 1)
end
end
setPlayerStorageValue(player, 6445, 1)
doSendAnimatedText(getCreaturePosition(player), "Poke Down", 210)
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 20 seconds to go you pokemon or lose duel")
local function ginasio19(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 1 seconds to go you pokemon or lose battle")
addEvent(gymback,1000, cid)
end
end
local function ginasio18(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 2 seconds to go you pokemon or lose battle")
addEvent(ginasio19,1000, cid)
end
end
local function ginasio17(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 3 seconds to go you pokemon or lose battle")
addEvent(ginasio18,1000, cid)
end
end
local function ginasio16(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 4 seconds to go you pokemon or lose battle")
addEvent(ginasio17,1000, cid)
end
end
local function ginasio15(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 5 seconds to go you pokemon or lose battle")
addEvent(ginasio16,1000, cid)
end
end
local function ginasio14(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 6 seconds to go you pokemon or lose battle")
addEvent(ginasio15,1000, cid)
end
end
local function ginasio13(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 7 seconds to go you pokemon or lose battle")
addEvent(ginasio14,1000, cid)
end
end
local function ginasio12(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 8 seconds to go you pokemon or lose battle")
addEvent(ginasio13,1000, cid)
end
end
local function ginasio11(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 9 seconds to go you pokemon or lose battle")
addEvent(ginasio12,1000, cid)
end
end
local function ginasio10(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 10 seconds to go you pokemon or lose battle")
addEvent(ginasio11,1000, cid)
end
end
local function ginasio9(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 11 seconds to go you pokemon or lose battle")
addEvent(ginasio10,1000, cid)
end
end
local function ginasio8(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 12 seconds to go you pokemon or lose battle")
addEvent(ginasio9,1000, cid)
end
end
local function ginasio7(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 13 seconds to go you pokemon or lose battle")
addEvent(ginasio8,1000, cid)
end
end
local function ginasio6(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 14 seconds to go you pokemon or lose battle")
addEvent(ginasio7,1000, cid)
end
end
local function ginasio5(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 15 seconds to go you pokemon or lose battle")
addEvent(ginasio6,1000, cid)
end
end
local function ginasio4(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 16 seconds to go you pokemon or lose battle")
addEvent(ginasio5,1000, cid)
end
end
local function ginasio3(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 17 seconds to go you pokemon or lose battle")
addEvent(ginasio4,1000, cid)
end
end
local function ginasio2(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 18 seconds to go you pokemon or lose battle")
addEvent(ginasio3,1000, cid)
end
end
local function ginasio(params)
if getPlayerStorageValue(player, 6445) >= 1 then
doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You have 19 seconds to go you pokemon or lose battle")
addEvent(ginasio2,1000, cid)
end
end
addEvent(ginasio,1000, cid)
end
end
end
local function explode(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid),29)
end
end
addEvent(explode, 450, {cid = sumomdonego})
addEvent(explode, 1050, {cid = sumomdonego})
addEvent(explode, 2050, {cid = sumomdonego})
addEvent(explode, 3050, {cid = sumomdonego})
addEvent(explode, 3550, {cid = sumomdonego})
addEvent(explode, 4050, {cid = sumomdonego})
addEvent(explode, 4550, {cid = sumomdonego})
addEvent(death, 4900, {cid = sumomdonego})
return 0
elseif pokemon.spell == "Harden" then
setPlayerStorageValue(sumomdonego, 4, 1)
local function efect(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid), 144)
end
end
local function chard(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 4) >= 1 then
setPlayerStorageValue(params.cid, 4, -1)
end
end
end
local sumonado = sumomdonego
addEvent(efect, 100, {cid = sumonado})
addEvent(efect, 1600, {cid = sumonado})
addEvent(efect, 3100, {cid = sumonado})
addEvent(efect, 4600, {cid = sumonado})
addEvent(efect, 6100, {cid = sumonado})
addEvent(efect, 7600, {cid = sumonado})
addEvent(chard, 8000, {cid = sumonado})
return 0
elseif pokemon.spell == "Rock Slide" then
local posalvo = getThingPos(getCreatureTarget(cid))
local boltalvo = getCreatureTarget(cid)
posalvo.x = posalvo.x-2
posalvo.y = posalvo.y-6
doSendDistanceShoot(posalvo, getThingPos(getCreatureTarget(cid)), 11)
local function bolt(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.boltalvo then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 44)
end
end
end
end
local function bolt2(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
if getCreatureTarget(params.cid) == params.boltalvo then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)), 11)
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 3)
end
end
end
end
local sumonado = sumomdonego
addEvent(bolt2, 500, {cid = sumonado, boltalvo = boltalvo})
addEvent(bolt, 800, {cid = sumonado, boltalvo = boltalvo})
return 0
elseif pokemon.spell == "Dragon Rush" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 253)
local function go1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 5)
end
end
local sumonado = sumomdonego
addEvent(go1, 500, {cid = sumonado})
return 0
elseif pokemon.spell == "Deadly Blast" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 332)
local function go1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), psy1, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 308)
end
end
local sumonado = sumomdonego
addEvent(go1, 500, {cid = sumonado})
return 0
elseif pokemon.spell == "Flame Blast" then
local function blast1(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.ar, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), params.ef)
end
end
local function blast2(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.ar, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), params.ef)
end
end
local sumonado = sumomdonego
addEvent(blast1, 0, {cid = sumonado,ar = AREA_BLAST1,ef = 181})
addEvent(blast1, 500, {cid = sumonado,ar = AREA_BLAST2,ef = 181})
addEvent(blast1, 800, {cid = sumonado,ar = AREA_BLAST3,ef = 181})
addEvent(blast2, 300, {cid = sumonado,ar = AREA_BLAST1,ef = 179})
addEvent(blast2, 800, {cid = sumonado,ar = AREA_BLAST2,ef = 179})
addEvent(blast2, 1100, {cid = sumonado,ar = AREA_BLAST3,ef = 179})
addEvent(blast1, 1500, {cid = sumonado,ar = AREA_BLAST1,ef = 181})
addEvent(blast1, 1200, {cid = sumonado,ar = AREA_BLAST2,ef = 181})
addEvent(blast1, 1000, {cid = sumonado,ar = AREA_BLAST3,ef = 181})
addEvent(blast2, 1600, {cid = sumonado,ar = AREA_BLAST1,ef = 179})
addEvent(blast2, 1300, {cid = sumonado,ar = AREA_BLAST2,ef = 179})
addEvent(blast2, 1100, {cid = sumonado,ar = AREA_BLAST3,ef = 179})
return 0
elseif pokemon.spell == "Giga Impact" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), AREA_GIGAEF, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 127)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), AREA_GIGA, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 255)
return 0
elseif pokemon.spell == "Impact Strength" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), leaf5, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 296)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), psy2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 314)
return 0
elseif pokemon.spell == "Fire Sprint" then
local function go(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), combat_arr2, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 179)
end
end
local sumonado = sumomdonego
addEvent(go, 1000, {cid = sumonado})
local sumonado = sumomdonego
addEvent(go, 300, {cid = sumonado})
return 0
elseif pokemon.spell == "Hyper Beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 152)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 158)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 156)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 151)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 158)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 155)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 149)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 157)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 153)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 150)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 157)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 154)
end
return 0
elseif pokemon.spell == "Ice Beam" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 99)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 105)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3n, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 103)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 98)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 105)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3s, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 102)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 96)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 104)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3e, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 100)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg1w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 97)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg2w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 104)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wg3w, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 101)
end
return 0
elseif pokemon.spell == "Tri Flames" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tri1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 6)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tri2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 6)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tri3, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 6)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), tri4, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 6)
end
return 0
elseif pokemon.spell == "Dragon Breath" then
posit = getThingPos(sumomdonego)
local function gust(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, null, params.ar, sand1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), params.eee)
doAreaCombatHealth(params.cid, element, params.ar, arr1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 253)
else
end
end
local posicao = getThingPos(sumomdonego)
if getCreatureLookDir(sumomdonego) == 0 then
addEvent(gust, 0, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-1, z=posicao.z}})
addEvent(gust, 600, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-2, z=posicao.z}})
addEvent(gust, 900, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-3, z=posicao.z}})
addEvent(gust, 1200, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-4, z=posicao.z}})
addEvent(gust, 1500, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y-6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y-5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 2 then
addEvent(gust, 0, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+1, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+2, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+1, z=posicao.z}})
addEvent(gust, 600, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+3, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+2, z=posicao.z}})
addEvent(gust, 900, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+4, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+3, z=posicao.z}})
addEvent(gust, 1200, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+5, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+4, z=posicao.z}})
addEvent(gust, 1500, {cid = sumomdonego, eee = 5, ar = {x=posicao.x, y=posicao.y+6, z=posicao.z}, arr = {x=posicao.x, y=posicao.y+5, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 1 then
addEvent(gust, 0, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = sumomdonego, eee = 5, ar = {x=posicao.x+6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x+5, y=posicao.y, z=posicao.z}})
elseif getCreatureLookDir(sumomdonego) == 3 then
addEvent(gust, 0, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-1, y=posicao.y, z=posicao.z}, arr = posicao})
addEvent(gust, 300, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-2, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-1, y=posicao.y, z=posicao.z}})
addEvent(gust, 600, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-3, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-2, y=posicao.y, z=posicao.z}})
addEvent(gust, 900, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-4, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-3, y=posicao.y, z=posicao.z}})
addEvent(gust, 1200, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-5, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-4, y=posicao.y, z=posicao.z}})
addEvent(gust, 1500, {cid = sumomdonego, eee = 5, ar = {x=posicao.x-6, y=posicao.y, z=posicao.z}, arr = {x=posicao.x-5, y=posicao.y, z=posicao.z}})
end
return 0
elseif pokemon.spell == "Dragon Pulse" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)),24)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 136)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(damage, 600, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
addEvent(throw, 550, {cid = sumonado})
return 0
elseif pokemon.spell == "Egg Bomb" then
local function throw(params)
if isCreature(params.cid) then
if isCreature(getCreatureTarget(params.cid)) then
doSendDistanceShoot(getThingPos(params.cid), getThingPos(getCreatureTarget(params.cid)),3)
end
end
end
local function damage(params)
if isCreature(params.cid) then
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(getCreatureTarget(params.cid)), egg, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 5)
end
end
end
local sumonado = sumomdonego
addEvent(damage, 100, {cid = sumonado})
addEvent(throw, 0, {cid = sumonado})
return 0
elseif pokemon.spell == "Acid" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 14)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 20)
return 0
elseif pokemon.spell == "Poison Bomb" then
doSendDistanceShoot(getThingPos(sumomdonego), getThingPos(getCreatureTarget(cid)), 14)
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), bomb, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
return 0
elseif pokemon.spell == "Poison Gas" then
local function gas(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), confusionx, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 114)
end
end
local sumonado = sumomdonego
addEvent(gas, 000, {cid = sumonado, cb = cb})
addEvent(gas, 500, {cid = sumonado, cb = cb})
addEvent(gas, 1000, {cid = sumonado, cb = cb})
addEvent(gas, 1500, {cid = sumonado, cb = cb})
addEvent(gas, 2200, {cid = sumonado, cb = cb})
addEvent(gas, 2700, {cid = sumonado, cb = cb})
addEvent(gas, 3200, {cid = sumonado, cb = cb})
addEvent(gas, 3900, {cid = sumonado, cb = cb})
addEvent(gas, 4400, {cid = sumonado, cb = cb})
addEvent(gas, 4900, {cid = sumonado, cb = cb})
return 0
elseif pokemon.spell == "Psy Condition" then
local function psycon(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 251)
end
end
local function psycon2(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid),172)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 136)
end
end
local function psycon3(params)
if isCreature(params.cid) then
doSendMagicEffect(getThingPos(params.cid),182)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 137)
end
end
local sumonado = sumomdonego
doAreaCombatHealth(sumonado, element, getThingPos(sumonado), mew2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 133)
addEvent(psycon, 000, {cid = sumonado, cb = cb})
addEvent(psycon2, 500, {cid = sumonado, cb = cb})
addEvent(psycon, 800, {cid = sumonado, cb = cb})
addEvent(psycon3, 1200, {cid = sumonado, cb = cb})
addEvent(psycon, 1600, {cid = sumonado, cb = cb})
addEvent(psycon2, 2000, {cid = sumonado, cb = cb})
addEvent(psycon, 2400, {cid = sumonado, cb = cb})
addEvent(psycon3, 2800, {cid = sumonado, cb = cb})
addEvent(psycon, 3200, {cid = sumonado, cb = cb})
addEvent(psycon2, 3500, {cid = sumonado, cb = cb})
addEvent(psycon, 4000, {cid = sumonado, cb = cb})
addEvent(psycon3,4400, {cid = sumonado, cb = cb})
addEvent(psycon, 4800, {cid = sumonado, cb = cb})
addEvent(psycon2,5200, {cid = sumonado, cb = cb})
addEvent(psycon, 5600, {cid = sumonado, cb = cb})
addEvent(psycon3,6000, {cid = sumonado, cb = cb})
addEvent(psycon, 6400, {cid = sumonado, cb = cb})
addEvent(psycon2, 6800, {cid = sumonado, cb = cb})
addEvent(psycon, 7200, {cid = sumonado, cb = cb})
addEvent(psycon3, 7500, {cid = sumonado, cb = cb})
addEvent(psycon, 8000, {cid = sumonado, cb = cb})
return 0
elseif pokemon.spell == "Dark Condition" then
local function darkcon(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 140)
end
end
local function darkcon2(params)
if isCreature(params.cid) then
doSendMagicEffect(getCreaturePosition(params.cid), 246)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 186)
end
end
local function darkcon3(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), mew2, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 38)
end
end
local sumonado = sumomdonego
addEvent(darkcon, 000, {cid = sumonado, cb = cb})
addEvent(darkcon2, 500, {cid = sumonado, cb = cb})
addEvent(darkcon, 800, {cid = sumonado, cb = cb})
addEvent(darkcon3, 1200, {cid = sumonado, cb = cb})
addEvent(darkcon, 1600, {cid = sumonado, cb = cb})
addEvent(darkcon2, 2000, {cid = sumonado, cb = cb})
addEvent(darkcon, 2400, {cid = sumonado, cb = cb})
addEvent(darkcon3, 2800, {cid = sumonado, cb = cb})
addEvent(darkcon, 3200, {cid = sumonado, cb = cb})
addEvent(darkcon2, 3500, {cid = sumonado, cb = cb})
addEvent(darkcon, 4000, {cid = sumonado, cb = cb})
addEvent(darkcon3,4400, {cid = sumonado, cb = cb})
addEvent(darkcon, 4800, {cid = sumonado, cb = cb})
addEvent(darkcon2,5200, {cid = sumonado, cb = cb})
addEvent(darkcon, 5600, {cid = sumonado, cb = cb})
addEvent(darkcon3,6000, {cid = sumonado, cb = cb})
addEvent(darkcon, 6400, {cid = sumonado, cb = cb})
addEvent(darkcon2, 6800, {cid = sumonado, cb = cb})
addEvent(darkcon, 7200, {cid = sumonado, cb = cb})
addEvent(darkcon3, 7500, {cid = sumonado, cb = cb})
addEvent(darkcon, 8000, {cid = sumonado, cb = cb})
return 0
elseif pokemon.spell == "Poison Powder" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), sleeparea, -((num1)+(lvpokemon*(num3))), -((num1)+(lvpokemon*(num3))), 85)
local d = getCreaturesInRange(getThingPos(sumomdonego), 2, 2, 1, 0)
for _,pid in pairs(d) do
if isSummon(pid) then
if getPlayerStorageValue(cid, 3333) >= 1 then
if getPlayerStorageValue(cid, 6333) == getCreatureMaster(pid) and getPlayerStorageValue(cid, 1333) >= 1 then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Poison(sumomdonego, 8, 10)
else
Poison(pid, 8, 10)
end
end
elseif isPlayerInParty(getCreatureMaster(pid),cid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Poison(sumomdonego, 8, 10)
else
Poison(pid, 8, 10)
end
end
elseif isMonster(pid) then
if getPlayerStorageValue(pid, 34) >= 1 then
setPlayerStorageValue(pid, 34, 0)
doSendMagicEffect(getThingPos(pid), 135)
doSendAnimatedText(getThingPos(pid), "REFLECT", 215)
Poison(sumomdonego, 8, 10)
else
Poison(pid, 8, 10)
end
end
end
return 0
elseif pokemon.spell == "Wing Attack" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wingn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 128)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingdn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), winge, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 129)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingde, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wings, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 131)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingds, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wingw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 130)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingdw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
end
return 0
elseif pokemon.spell == "Fury Cutter" then
if getCreatureLookDir(sumomdonego) == 0 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wingn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 128)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingdn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 1 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), winge, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 129)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingde, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 2 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wings, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 131)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingds, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(sumomdonego) == 3 then
doAreaCombatHealth(sumomdonego, COMBAT_PDAMAGE, getThingPos(sumomdonego), wingw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 130)
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), wingdw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
end
local function fury(params)
if isCreature(params.cid) then
if getCreatureLookDir(params.cid) == 0 then
doAreaCombatHealth(params.cid, COMBAT_PDAMAGE, getThingPos(params.cid), wingn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 128)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), wingdn, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(params.cid) == 1 then
doAreaCombatHealth(params.cid, COMBAT_PDAMAGE, getThingPos(params.cid), winge, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 129)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), wingde, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(params.cid) == 2 then
doAreaCombatHealth(params.cid, COMBAT_PDAMAGE, getThingPos(params.cid), wings, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 131)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), wingds, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
elseif getCreatureLookDir(params.cid) == 3 then
doAreaCombatHealth(params.cid, COMBAT_PDAMAGE, getThingPos(params.cid), wingw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 130)
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), wingdw, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), CONST_ME_NONE)
end
end
end
local sumonado = sumomdonego
addEvent(fury, 500, {cid = sumonado})
return 0
elseif pokemon.spell == "Twister" then
doAreaCombatHealth(sumomdonego, element, getThingPos(sumomdonego), rageblast1, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 142)
local function damage(params)
if isCreature(params.cid) then
doAreaCombatHealth(params.cid, element, getThingPos(params.cid), params.x, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 42)
end
end
local sumonado = sumomdonego
addEvent(damage, 2000, {cid = sumonado, x = rageblast2})
addEvent(damage, 3000, {cid = sumonado, x = rageblast3})
addEvent(damage, 4000, {cid = sumonado, x = rageblast4})
return 0
end
end
elseif pokemon.spell == "StickSlash" then
doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 212)
return 0
elseif pokemon.spell == "nome_da_spell" then
local Kecleon_config = {
{lookBody = 113, lookHead = 110, lookLegs = 115, lookFeet = 113},
{lookBody = 107, lookHead = 106, lookLegs = 107, lookFeet = 105},
{lookBody = xxx, lookHead = xxx, lookLegs = xxx, lookFeet = xxx},
--etc
}
if getCreatureName(sumomdonego) ~= "Kecleon" then
return false
end
local color = Kecleon_config[math.random(#Kecleon_config)]
color.lookType = getCreatureOutfit(sumomdonego).lookType
doSetCreatureOutfit(sumomdonego, color, -1)
return true
info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg

Abaixo de:elseif pokemon.spell == "StickSlash" then doAreaCombatHealth(sumomdonego, element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(lvpokemon*(num3))), -((num2)+(lvpokemon*(num3))), 212) return 0coloque:elseif pokemon.spell == "nome_da_spell" then local Kecleon_config = { {lookBody = 113, lookHead = 110, lookLegs = 115, lookFeet = 113}, {lookBody = 107, lookHead = 106, lookLegs = 107, lookFeet = 105}, {lookBody = xxx, lookHead = xxx, lookLegs = xxx, lookFeet = xxx}, --etc } if getCreatureName(sumomdonego) ~= "Kecleon" then return false end local color = Kecleon_config[math.random(#Kecleon_config)] color.lookType = getCreatureOutfit(sumomdonego).lookType doSetCreatureOutfit(sumomdonego, color, -1) return true
Valeu Zipter, a spell ta funcionando, Rep+ ^^ e obrigado por ajudar.
info
Grupo: Visconde
Registrado: 01/07/15
Posts: 416
Reputação: +206
Gênero: Masculino
Char no Tibia: Bluester

Curti ![]()
Editado Dezembro 29 por Bluester
teria como fazer essas configuraçoes pra PDA? e tb uma pra o Kecleon ter x outfit quando é selvagem (a invisivel) e quando alguem targeta ele vai pra a newtype normal dele? mas só o selvagem





info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg
zipter, teria como então criar só a spell mesmo ? sem o tipo de combat ? tipo uma spell que vc usa, e ele muda para uma cor aleatória ?