FeeHooth 0 Postado Abril 28, 2012 Share Postado Abril 28, 2012 O knight come uma Meat e vira Elite Knight. O char acha um alimento come aparece o sonzinho da food(Munch. Yum. Hmmm.) e ele troca de vocation Link para o comentário Compartilhar em outros sites More sharing options...
0 caotic 393 Postado Abril 28, 2012 Share Postado Abril 28, 2012 passa o script da food que eu faço para vc Link para o comentário Compartilhar em outros sites More sharing options...
0 FeeHooth 0 Postado Abril 28, 2012 Autor Share Postado Abril 28, 2012 Tipo no minha pasta actions eu tenhu 2 scripts com nome food : --Food System 7.6 by Danielo-- MAX_FOOD = 1200 function onUse(cid, item, frompos, item2, topos) if item.itemid == 2328 then food = 96 elseif item.itemid == 2362 then food = 96 elseif item.itemid == 2363 then food = 72 elseif item.itemid == 2666 then food = 180 elseif item.itemid == 2667 then food = 144 elseif item.itemid == 2668 then food = 120 elseif item.itemid == 2669 then food = 254 elseif item.itemid == 2670 then food = 196 elseif item.itemid == 2671 then food = 360 elseif item.itemid == 2672 then food = 720 elseif item.itemid == 2673 then food = 56 elseif item.itemid == 2674 then food = 72 elseif item.itemid == 2675 then food = 156 elseif item.itemid == 2676 then food = 96 elseif item.itemid == 2677 then food = 12 elseif item.itemid == 2678 then food = 160 elseif item.itemid == 2679 then food = 12 elseif item.itemid == 2680 then food = 24 elseif item.itemid == 2681 then food = 108 elseif item.itemid == 2682 then food = 240 elseif item.itemid == 2683 then food = 240 --MODIFIC elseif item.itemid == 2684 then food = 96 elseif item.itemid == 2685 then food = 46 elseif item.itemid == 2686 then food = 108 elseif item.itemid == 2687 then food = 24 elseif item.itemid == 2688 then food = 126 --MODIFIC elseif item.itemid == 2689 then food = 120 elseif item.itemid == 2690 then food = 72 elseif item.itemid == 2691 then food = 96 ------------------------------- elseif item.itemid == 2695 then food = 96 elseif item.itemid == 2696 then food = 108 elseif item.itemid == 2787 then food = 72 --102 elseif item.itemid == 2788 then food = 48 elseif item.itemid == 2789 then food = 264 elseif item.itemid == 2790 then food = 84 elseif item.itemid == 2791 then food = 84 elseif item.itemid == 2792 then food = 140 elseif item.itemid == 2793 then food = 126 elseif item.itemid == 2794 then food = 111 elseif item.itemid == 2795 then food = 136 elseif item.itemid == 2796 then food = 60 else return 0 end if (getPlayerFood(cid) + food > MAX_FOOD) then doPlayerSendCancel(cid,"You are full.") return 1 end doPlayerFeed(cid,food) doRemoveItem(item.uid,1) return 1 end e esse : local food = { [2724] = {8, "Mmmmm."}, [2666] = {15, "Munch."}, [2667] = {12, "Munch."}, [2668] = {10, "Mmmm."}, [2669] = {17, "Munch."}, [2670] = {4, "Gulp."}, [2671] = {30, "Chomp."}, [2672] = {60, "Chomp."}, [2673] = {5, "Yum."}, [2674] = {6, "Yum."}, [2675] = {13, "Yum."}, [2676] = {8, "Yum."}, [2677] = {1, "Yum."}, [2678] = {18, "Slurp."}, [2679] = {1, "Yum."}, [2680] = {2, "Yum."}, [2681] = {9, "Yum."}, [2682] = {20, "Yum."}, [2683] = {17, "Munch."}, [2684] = {8, "Crunch."}, [2685] = {6, "Munch."}, [2686] = {9, "Crunch."}, [2687] = {2, "Crunch."}, [2688] = {9, "Munch."}, [2689] = {10, "Crunch."}, [2690] = {3, "Crunch."}, [2691] = {8, "Crunch."}, [2792] = {6, "Munch."}, [2793] = {9, "Munch."}, [2695] = {6, "Gulp."}, [2696] = {9, "Smack."}, [2787] = {9, "Munch."}, [2788] = {4, "Munch."}, [2789] = {22, "Munch."}, [2790] = {30, "Munch."}, [8840] = {45, "Yum."}, [2791] = {30, "Munch."}, [2792] = {6, "Munch."}, [2794] = {3, "Munch."}, [2795] = {36, "Munch."}, [2796] = {5, "Munch."}, [2793] = {9, "Munch."}, [2624] = {4, "Urgh!"}, [6125] = {8, "Gulp."}, [6278] = {10, "Mmmm."}, [6279] = {15, "Mmmm."}, [6393] = {12, "Mmmm."}, [6394] = {15, "Mmmm."}, [6501] = {20, "Mmmm."}, [6541] = {6, "Gulp."}, [6542] = {6, "Gulp."}, [6543] = {6, "Gulp."}, [6544] = {6, "Gulp."}, [6545] = {6, "Gulp."}, [6569] = {1, "Mmmm."}, [6574] = {4, "Mmmm."}, [7158] = {15, "Munch."}, [7159] = {13, "Munch."}, [7372] = {7, "Yum."}, [7373] = {7, "Yum."}, [7374] = {7, "Yum."}, [7375] = {7, "Yum."}, [7376] = {7, "Yum."}, [7377] = {7, "Yum."}, [8838] = {7, "Gulp."}, [8839] = {5, "Yum."}, [8840] = {2, "Yum."}, [8841] = {3, "Urgh."}, [8842] = {3, "Munch."}, [8843] = {3, "Crunch."}, [8844] = {3, "Gulp."}, [8845] = {2, "Munch."}, [8847] = {11, "Yum."} } function onUse(cid, item, fromPosition, itemEx, toPosition) if(food[item.itemid] ~= nil) then if(getPlayerFood(cid) + food[item.itemid][1]) >= 400 then doPlayerSendCancel(cid, "You are full.") else doPlayerFeed(cid, food[item.itemid][1] * 4) doCreatureSay(cid, food[item.itemid][2], TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) end return TRUE end return FALSE end Link para o comentário Compartilhar em outros sites More sharing options...
0 caotic 393 Postado Abril 29, 2012 Share Postado Abril 29, 2012 MAX_FOOD = 1200 function onUse(cid, item, frompos, item2, topos) if item.itemid == 2328 then food = 96 elseif item.itemid == 2362 then food = 96 elseif item.itemid == 2363 then food = 72 elseif item.itemid == 2666 then food = 180 elseif item.itemid == 2667 then food = 144 elseif item.itemid == 2668 then food = 120 elseif item.itemid == 2669 then food = 254 elseif item.itemid == 2670 then food = 196 elseif item.itemid == 2671 then food = 360 elseif item.itemid == 2672 then food = 720 elseif item.itemid == 2673 then food = 56 elseif item.itemid == 2674 then food = 72 elseif item.itemid == 2675 then food = 156 elseif item.itemid == 2676 then food = 96 elseif item.itemid == 2677 then food = 12 elseif item.itemid == 2678 then food = 160 elseif item.itemid == 2679 then food = 12 elseif item.itemid == 2680 then food = 24 elseif item.itemid == 2681 then food = 108 elseif item.itemid == 2682 then food = 240 elseif item.itemid == 2683 then food = 240 --MODIFIC elseif item.itemid == 2684 then food = 96 elseif item.itemid == 2685 then food = 46 elseif item.itemid == 2686 then food = 108 elseif item.itemid == 2687 then food = 24 elseif item.itemid == 2688 then food = 126 --MODIFIC elseif item.itemid == 2689 then food = 120 elseif item.itemid == 2690 then food = 72 elseif item.itemid == 2691 then food = 96 ------------------------------- elseif item.itemid == 2695 then food = 96 elseif item.itemid == 2696 then food = 108 elseif item.itemid == 2787 then food = 72 --102 elseif item.itemid == 2788 then food = 48 elseif item.itemid == 2789 then food = 264 elseif item.itemid == 2790 then food = 84 elseif item.itemid == 2791 then food = 84 elseif item.itemid == 2792 then food = 140 elseif item.itemid == 2793 then food = 126 elseif item.itemid == 2794 then food = 111 elseif item.itemid == 2795 then food = 136 elseif item.itemid == 2796 then food = 60 else return 0 end if (getPlayerFood(cid) + food > MAX_FOOD) then doPlayerSendCancel(cid,"You are full.") return 1 end doPlayerFeed(cid,food) doRemoveItem(item.uid,1) if getPlayerStorageValue(cid, 467880) == 0 doPlayerSetVocation(cid, getPlayerVocation(cid) +1) doCreatureSay(cid, Uau Evoluiu minha Vocation, TALKTYPE_ORANGE_1) setPlayerStorageValue(cid, 467880, 1) return true end return 1 end local food = { [2724] = {8, "Mmmmm."}, [2666] = {15, "Munch."}, [2667] = {12, "Munch."}, [2668] = {10, "Mmmm."}, [2669] = {17, "Munch."}, [2670] = {4, "Gulp."}, [2671] = {30, "Chomp."}, [2672] = {60, "Chomp."}, [2673] = {5, "Yum."}, [2674] = {6, "Yum."}, [2675] = {13, "Yum."}, [2676] = {8, "Yum."}, [2677] = {1, "Yum."}, [2678] = {18, "Slurp."}, [2679] = {1, "Yum."}, [2680] = {2, "Yum."}, [2681] = {9, "Yum."}, [2682] = {20, "Yum."}, [2683] = {17, "Munch."}, [2684] = {8, "Crunch."}, [2685] = {6, "Munch."}, [2686] = {9, "Crunch."}, [2687] = {2, "Crunch."}, [2688] = {9, "Munch."}, [2689] = {10, "Crunch."}, [2690] = {3, "Crunch."}, [2691] = {8, "Crunch."}, [2792] = {6, "Munch."}, [2793] = {9, "Munch."}, [2695] = {6, "Gulp."}, [2696] = {9, "Smack."}, [2787] = {9, "Munch."}, [2788] = {4, "Munch."}, [2789] = {22, "Munch."}, [2790] = {30, "Munch."}, [8840] = {45, "Yum."}, [2791] = {30, "Munch."}, [2792] = {6, "Munch."}, [2794] = {3, "Munch."}, [2795] = {36, "Munch."}, [2796] = {5, "Munch."}, [2793] = {9, "Munch."}, [2624] = {4, "Urgh!"}, [6125] = {8, "Gulp."}, [6278] = {10, "Mmmm."}, [6279] = {15, "Mmmm."}, [6393] = {12, "Mmmm."}, [6394] = {15, "Mmmm."}, [6501] = {20, "Mmmm."}, [6541] = {6, "Gulp."}, [6542] = {6, "Gulp."}, [6543] = {6, "Gulp."}, [6544] = {6, "Gulp."}, [6545] = {6, "Gulp."}, [6569] = {1, "Mmmm."}, [6574] = {4, "Mmmm."}, [7158] = {15, "Munch."}, [7159] = {13, "Munch."}, [7372] = {7, "Yum."}, [7373] = {7, "Yum."}, [7374] = {7, "Yum."}, [7375] = {7, "Yum."}, [7376] = {7, "Yum."}, [7377] = {7, "Yum."}, [8838] = {7, "Gulp."}, [8839] = {5, "Yum."}, [8840] = {2, "Yum."}, [8841] = {3, "Urgh."}, [8842] = {3, "Munch."}, [8843] = {3, "Crunch."}, [8844] = {3, "Gulp."}, [8845] = {2, "Munch."}, [8847] = {11, "Yum."} } function onUse(cid, item, fromPosition, itemEx, toPosition) if(food[item.itemid] ~= nil) then if(getPlayerFood(cid) + food[item.itemid][1]) >= 400 then doPlayerSendCancel(cid, "You are full.") else doPlayerFeed(cid, food[item.itemid][1] * 4) doCreatureSay(cid, food[item.itemid][2], TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) if getPlayerStorageValue(cid, 467880) == 0 doPlayerSetVocation(cid, getPlayerVocation(cid) +1) doCreatureSay(cid, Uau Evoluiu minha Vocation, TALKTYPE_ORANGE_1) setPlayerStorageValue(cid, 467880, 1) return true end end return TRUE end return FALSE end Link para o comentário Compartilhar em outros sites More sharing options...
Pergunta
FeeHooth 0
O knight come uma Meat e vira Elite Knight.
O char acha um alimento come aparece o sonzinho da food(Munch. Yum. Hmmm.) e ele troca de vocation
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