Antes de tudo você conseguiu resolver o erro acima do phpmyadm ?
Meu jovem eu não mecho com servidores de jogo mechia ah muito tempo mas tenho experiencia em web sites.
Porém vamos analizar o erro.
Check server configuration
Can't load file config.lua from C:/USERS/GREMIO/DESKTOP/OTSERVER/CONFIG.LUA File doesn't exist in selected directory.
Go to STEP 1 - select other directory.
Pelo o que vi ta falando que não existe esse diretório.
Ou seja, tenta achar o diretório correto ou confira se existe mesmo o config.lua ai!
Outra coisa é tente deixar no config.lua ao invés de localhost deixe 127.0.0.1
Caso o erro persistir, me passe esse account maker ai, pra mim analizar para você e quem saiba te ajudar.
Forte abraço!





info
Grupo: Visconde
Registrado: 10/09/12
Posts: 476
Reputação: +2
Char no Tibia: Esqueci
Ae Galera Estou com esse erro :
STEP 1
Check server configuration
Can't load file config.lua from C:/Users/Grêmio/Desktop/Site/Gesior ACC 0.3.8 - #####.com/PXET seever/config.lua File doesn't exist in selected directory. Go to STEP 1 - select other directory.
Num sei qual é o error meu config.lua tá correto olhem :
accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 51
newPlayerSpawnPosY = 74
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 5
newPlayerMagicLevel = 0
generateAccountNumber = false
lightInterval = 7500
lightChange = 1
startupTime = 351
startupLight = 40
limitPokeballs = 6
happyDropTime = 30
minHappinessEffectDelay = 25
maxHappinessEffectDelay = 40
PokemonStageVeryHappy = 215
PokemonStageHappy = 160
PokemonStageOK = 110
PokemonStageSad = 50
PokemonStageMad = 0
maximumHunger = 120
stateHunger = 100
increaseHunger = 7
decreaseHappy = 1
decreaseHungryHappy = 4
useTeleportWithFly = false
dropHappyDuringBattles = false
allowBlockSpawn = false
NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.
Auto banishing works only if useBlackSkull set to negative.
advancedFragList is not advised if you use huge frags
requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
loginProtectionPeriod is the famous Tibia anti-magebomb system.
deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 18 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 1
stairhopDelay = 0 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 0
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
worldId = 0
ip = "5.189.7.34"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 50 -- codificado e limitado para 7
motd = "Bem vindo A PokeXExtremo!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "PokeXAoExtremo"
loginMessage = "Bem vindo A PokeXExtremo!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true
NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "Laurindo100"
sqlDatabase = "otserver"
sqlFile = "otserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10
ingameGuildManagement = true
levelToFormGuild = 40
premiumDaysToFormGuild = 0
guildNameMinLength = 2
guildNameMaxLength = 25
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 50
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2975
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
timeBetweenActions = 500
timeBetweenExActions = 500
hotkeyAimbotEnabled = true
NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "mastermap"
mapAuthor = "brun123"
randomizeTiles = true
storeTrash = false
cleanProtectedZones = true
mailboxDisabledTowns = "1"
NOTE: defaultPriority works only on Windows and niceLevel on *nix
coresUsed are seperated by comma cores ids used by server process,
default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = false
NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4
useHouseDataStorage usage may be found at README.
saveGlobalStorage = false
useHouseDataStorage = false
storePlayerDirection = false
monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 22
ghostModeInvisibleEffect = true
ghostModeSpellEffects = true
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
freePremium = false
premiumForPromotion = true
NOTE: blessingReduction* regards items/containers loss.
eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 0
rateExperienceFromPlayers = 0
rateSkill = 1
rateMagic = 1.0
rateLoot = 1
rateSpawn = 1
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
NOTE: min~Threshold* set to 0 will disable the minimum threshold:
player will gain experience from every lower leveled player.
max~Threshold* set to 0 will disable the maximum threshold:
player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
rateStaminaHits multiplies every hit done a creature, which are later
multiplied by player attack speed.
rateStaminaGain is divider of every logged out second, eg:
60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
rateStaminaThresholdGain is divider for the premium stamina.
staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.0
rateStaminaUnderNormal = 1.0
staminaThresholdOnlyPremium = true
NOTE: experienceShareLevelDifference is float number.
experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 200 * 200
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 20
experienceShareActivity = 2 * 60 * 1000
NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
deSpawnRange = 2
deSpawnRadius = 25
maxPlayerSummons = 1
teleportAllSummons = true
teleportPlayerSummons = true
ownerName = "Pokemon Dash Online [Advanced]"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false
NOTE: This kind of logging does not work in GUI version.
For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
Voces acharam algum erro ?