prodarky 0 Postado Fevereiro 12, 2011 Share Postado Fevereiro 12, 2011 Estava a procura de 1 NPC de Teleport , para ir para Ilhas , exemplo : Ilha de Agua , Fogo , Gelo Etc. Se alguem me ajudar eu agradeço , Obg ! Link para o comentário Compartilhar em outros sites More sharing options...
Demonbholder 420 Postado Fevereiro 12, 2011 Share Postado Fevereiro 12, 2011 npc de barco? tem um aqui no meu thyrania, só editar: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions! local travelNode = keywordHandler:addKeyword({'thyran'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Thyran for 95 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 95, destination = {x=109, y=28, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'icya'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Icya for 60 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 30, cost = 60, destination = {x=761, y=732, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'venga'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Venga for 95 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 95, destination = {x=431, y=420, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'saaha'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Saaha for 40 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 40, destination = {x=103, y=411, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'murnia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Murnia for 80 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 80, destination = {x=883, y=584, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'talas'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Talas for 50 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 50, destination = {x=576, y=895, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) local travelNode = keywordHandler:addKeyword({'mandrin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Mandrin for 75 gold coins?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 75, destination = {x=1000, y=541, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'}) keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can only take you to Thyran, Murnia, Icya, Venga, Saaha, Talas and Mandrin.'}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'}) keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can only take you to Thyran, Murnia, Icya, Venga, Saaha, Talas and Mandrin.'}) -- Makes sure the npc reacts when you say hi, bye etc. npcHandler:addModule(FocusModule:new()) Link para o comentário Compartilhar em outros sites More sharing options...
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