DevilMoon 125 Postado Junho 15, 2010 Share Postado Junho 15, 2010 Taligado akele sistema tu mata tantos player e ganha ban tipow maximo? meu ot ta bugando mexi no config e nao da buga tipwo queria ver se da para remover isso do ot tipow nao existir isso de ban o player pode mata Infinitivamente! Link para o comentário Compartilhar em outros sites More sharing options...
matheus1000 11 Postado Junho 15, 2010 Share Postado Junho 15, 2010 Como ta no seu config.lua?? Assim: killsToBan = 10 ?? Link para o comentário Compartilhar em outros sites More sharing options...
DevilMoon 125 Postado Junho 15, 2010 Autor Share Postado Junho 15, 2010 Olha como ta meu config.lua -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "yes" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Banishments notationsToBan = 40 warningsToFinalBan = 40 warningsToDeletion = 40 banLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = "yes" killsToBan = 19 maxViolationCommentSize = 200 autoBanishUnknownBytes = "no" -- Battle -- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. -- showHealingDamageForMonsters inheritates from showHealingDamage. worldType = "pvp" protectionLevel = 1000 pvpTileIgnoreLevelAndVocationProtection = "yes" killsToRedSkull = 10 pzLocked = 15 * 100 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = "no" removeWeaponAmmunition = "no" removeWeaponCharges = "no" removeRuneCharges = "no" timeToDecreaseFrags = 32 * 1000 whiteSkullTime = 25 * 100 noDamageToSameLookfeet = "no" experienceByKillingPlayers = "no" showHealingDamage = "no" showHealingDamageForMonsters = "no" fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = "no" oldConditionAccuracy = "no" loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 260 -- Connection config worldId = 0 ip = "201.3.154.119" loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Welcome to the System Back Ot" displayOnOrOffAtCharlist = "no" onePlayerOnlinePerAccount = "yes" allowClones = 0 serverName = "System Back Ot" loginMessage = "Welcome to the System Back Ot. Digite !notice para saber as noticias." statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = "yes" forceSlowConnectionsToDisconnect = "no" loginOnlyWithLoginServer = "no" premiumPlayerSkipWaitList = "no" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTImeout = 10 passwordType = "plain" -- Deathlist deathListEnabled = "yes" maxDeathRecords = 5 -- Guilds ingameGuildManagement = "yes" levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = "yes" houseNeedPremium = "yes" bedsRequirePremium = "yes" levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = "no" housePriceAsRent = "no" housePriceEachSquare = 1000 houseRentPeriod = "never" -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = "yes" hotkeyAimbotEnabled = "yes" maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "test" mapAuthor = "Komic" randomizeTiles = "yes" useHouseDataStorage = "no" storeTrash = "yes" cleanProtectedZones = "yes" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = "yes" removePremiumOnInit = "yes" confirmOutdatedVersion = "yes" -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = "no" -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" kickIdlePlayerAfterMinutes = 15 allowChangeOutfit = "yes" allowChangeColors = "yes" allowChangeAddons = "yes" disableOutfitsForPrivilegedPlayers = "no" bankSystem = "yes" saveGlobalStorage = "yes" ghostModeInvisibleEffect = "no" displaySkillLevelOnAdvance = "no" spellNameInsteadOfWords = "no" emoteSpells = "no" expireReportsAfterReads = 1 promptExceptionTracerErrorBox = "yes" storePlayerDirection = "no" playerQueryDeepness = 2 -- Premium-related freePremium = "no" premiumForPromotion = "yes" -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingsOnlyPremium = "yes" blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. experienceStages = "no" rateExperience = 10000000 rateSkill = 800 rateMagic = 600 rateLoot = 7 rateSpawn = 5 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 1000 / 3 rateStaminaThresholdGain = 4 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = "yes" -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = "no" globalSaveHour = 8 shutdownAtGlobalSave = "yes" cleanMapAtGlobalSave = "no" -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = "no" teleportPlayerSummons = "no" -- Status ownerName = "DevilMoon" ownerEmail = "@xtibia.net" url = "http://systembackot.blogspot.com/" location = "Brazil" displayGamemastersWithOnlineCommand = "no" -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = "no" displayPlayersLogging = "yes" prefixChannelLogs = "" runeFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = "no" Olha ;x Link para o comentário Compartilhar em outros sites More sharing options...
ka9 5 Postado Junho 15, 2010 Share Postado Junho 15, 2010 killsToBan = 19 Coloca para 999 Link para o comentário Compartilhar em outros sites More sharing options...
DevilMoon 125 Postado Junho 15, 2010 Autor Share Postado Junho 15, 2010 ai o bug eu boto isso so que o cara mata 1 e leva ban ! Link para o comentário Compartilhar em outros sites More sharing options...
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