npc e 8.60 no meu mapa funciono certinho.
1primeiro crian uma pasta com nome que vc quise.
depois coloque este escript.
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Pbot Rei" script="data/npc/scripts/pbotpromotion.lua" floorchange="0" walkinterval="2000">
<health now="150" max="150"/>
<look type="332" head="20" body="39" legs="45" feet="7" addons="3"/>
<parameters>
<parameter key="message_greet" value="Hello |PLAYERNAME|. Eu vendo as 5 Bless e Todas as Addons e Promotion: Primeira Bless segunda bless terceira bless quarta bless quinta bless...." />
<parameter key="shop_buyable" value="Amulet of Loss,2173,10000"/>
</parameters>
</npc>
depois cria um arquivo lua e cola isto la
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function buyAddons(cid, message, keywords, parameters, node)
--TODO: buyAddons function in modules.lua
if(not npcHandler:isFocused(cid)) then
return false
end
local addon = parameters.addon
local cost = parameters.cost
local premium = (parameters.premium ~= nil and parameters.premium)
if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
if doPlayerRemoveMoney(cid, cost) == TRUE then
doPlayerAddAddons(cid, addon)
npcHandler:say('There, you are now able to use all addons!', cid)
else
npcHandler:say('Sorry, you do not have enough money.', cid)
end
else
npcHandler:say('I only serve customers with premium accounts.', cid)
end
keywordHandler:moveUp(1)
return true
end
local node1 = keywordHandler:addKeyword({'primeira addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the primeira addon set for 250000 gold coins?'})
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 250000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})
local node2 = keywordHandler:addKeyword({'segunda addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the segunda addon set for 500000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 500000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})
keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the primeira addon set for 250000 gold coins and the segunda addon set for 500000 gold coins.'})
npcHandler:addModule(FocusModule:new())
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local node1 = keywordHandler:addKeyword({'primeira bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first blessing for 2000 (plus level depending amount) gold?'})
node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 1, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
local node2 = keywordHandler:addKeyword({'segunda bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the second blessing for 2000 (plus level depending amount) gold?'})
node2:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 2, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
local node3 = keywordHandler:addKeyword({'terceira bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the third blessing for 2000 (plus level depending amount) gold?'})
node3:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 3, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
local node4 = keywordHandler:addKeyword({'quarta bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fourth blessing for 2000 (plus level depending amount) gold?'})
node4:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 4, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
local node5 = keywordHandler:addKeyword({'quinta bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fifth blessing for 2000 (plus level depending amount) gold?'})
node5:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 5, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
npcHandler:addModule(FocusModule:new())
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local node1 = keywordHandler:addKeyword({'promotion'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})
node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})
--[[
local node2 = keywordHandler:addKeyword({'epic'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can epicize you for 200000000 gold coins. Do you want me to epicize you?'})
node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 2000000000, level = 20, promotion = 2, text = 'Congratulations! You are now epicized.'})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})
]]--
npcHandler:addModule(FocusModule:new())
obss e ot server 8.60 o meu e o mapa origina do pbot e funciona direitinho
se de certo de um rep;