na verdade essa parte que vc editou n e utilizada e apenas essa
local item = xxx --ID do item necessário.
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addSellableItem({'abyss hammer'}, 7414, 20000, 'abyss hammer')
shopModule:addSellableItem({'amazon armor'}, 2500, 2500, 'amazon armor')
shopModule:addSellableItem({'amazon shield'}, 2537, 4000, 'amazon shield')
shopModule:addSellableItem({'amber staff'}, 7426, 8000, 'amber staff')
shopModule:addSellableItem({'angelic axe'}, 196, 5000, 'angelic axe')
shopModule:addSellableItem({'arbalest'}, 5803, 20000, 'arbalest')
shopModule:addSellableItem({'arcane staff'}, 2453, 25000, 'arcane staff')
shopModule:addSellableItem({'assassin dagger'}, 7404, 20000, 'assassin dagger')
shopModule:addSellableItem({'avenger'}, 6528, 20000, 'avenger')
shopModule:addSellableItem({'berserker'}, 7403, 40000, 'berserker')
shopModule:addSellableItem({'blessed sceptre'}, 7429, 50000, 'blessed sceptre')
shopModule:addSellableItem({'blessed shield'}, 2523, 150000, 'blessed shield')
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
..
help pls
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