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Posts postados por Leofeli
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Estava com 1 erro no meu shop.lua que fazia com que quando alguém compra-se 1 item no shop, esse item não parava de vir, infinitamente, olhei vários tópicos e consegui com que só entrega-se 1, porem oq achei estranho é que toda vez que eu compro 1 item aparece esse erro na distrito.
SpoilerGostaria de saber o que é esse erro, e se te solução. Desde já Obrigado.
(Tentei descobrir se era a área certa, já que o problema é causado por 1 script, mas me perdoe se n for )
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Obrigado, funcionou direitinho, vou dar uma olhada para ver onde você mudou e tentar aprender, vllw.
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Eu ia postar na área de suporte scripting, mas quando tento entrar na seção da erro, então se estiver na área errada, me desculpe.
Eu estava mexendo nas magias do meu servidor e gostaria de mudar 1 coisa nessa magia
Spoilerlocal combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 218)
local arr1 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 2, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area1 = createCombatArea(arr1)
setCombatArea(combat1, area1)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 219)local arr2 = {
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{2, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
}
local area2 = createCombatArea(arr2)
setCombatArea(combat2, area2)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 217)
local arr3 = {
{0, 0, 0, 0, 0},
{0, 0, 1, 2, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
}
local area3 = createCombatArea(arr3)
setCombatArea(combat3, area3)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 216)
local arr4 = {
{0, 0, 1, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 2, 0},
}
local area4 = createCombatArea(arr4)
setCombatArea(combat4, area4)local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_HITCOLOR, COLOR_PINK)
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -400.0, 0, -450.0, 0)
local arr5 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 2, 0},
{1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area5 = createCombatArea(arr5)
setCombatArea(combat5, area5)local combat6 = createCombatObject()
setCombatParam(combat6, COMBAT_PARAM_HITCOLOR, COLOR_PINK)
setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC, -400.0, 0, -450.0, 0)local arr6 = {
{0, 0, 0, 0, 0, 0 ,0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1},
{2, 1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0, 0},
}
local area6 = createCombatArea(arr6)
setCombatArea(combat6, area6)local combat7 = createCombatObject()
setCombatParam(combat7, COMBAT_PARAM_HITCOLOR, COLOR_PINK)
setCombatParam(combat7, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat7, COMBAT_FORMULA_LEVELMAGIC, -400.0, 0, -450.0, 0)
local arr7 = {
{0, 0, 0, 2, 0},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
}
local area7 = createCombatArea(arr7)
setCombatArea(combat7, area7)local combat8 = createCombatObject()
setCombatParam(combat8, COMBAT_PARAM_HITCOLOR, COLOR_PINK)
setCombatParam(combat8, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat8, COMBAT_FORMULA_LEVELMAGIC, -400.0, 0, -450.0, 0)
local arr8 = {
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 1, 1, 1},
{0, 0, 0, 2, 0},
}
local area8 = createCombatArea(arr8)
setCombatArea(combat8, area8)function bk3(cid)
if getCreatureLookDirection(cid) == 1 then
doCombat(cid, combat1, numberToVariant(cid))
doCombat(cid, combat5, numberToVariant(cid))
doPlayerSay(cid, 'MORRA!', TALKTYPE_ORANGE_1)
elseif getCreatureLookDirection(cid) == 3 then
doCombat(cid, combat2, numberToVariant(cid))
doCombat(cid, combat6, numberToVariant(cid))
doPlayerSay(cid, 'MORRA!', TALKTYPE_ORANGE_1)
elseif getCreatureLookDirection(cid) == 0 then
doCombat(cid, combat3, numberToVariant(cid))
doCombat(cid, combat7, numberToVariant(cid))
doPlayerSay(cid, 'MORRA!', TALKTYPE_ORANGE_1)
elseif getCreatureLookDirection(cid) == 2 then
doCombat(cid, combat4, numberToVariant(cid))
doCombat(cid, combat8, numberToVariant(cid))
doPlayerSay(cid, 'MORRA!', TALKTYPE_ORANGE_1)
end
endfunction bk2(cid)
doPlayerSay(cid, 'Seu desgracado!', TALKTYPE_ORANGE_1)
addEvent(bk3,500,cid)
endfunction bk1(cid)
doPlayerSay(cid, 'Nao zombe comigo!', TALKTYPE_ORANGE_1)
addEvent(bk2,500,cid)
end
function onCastSpell(cid, var)
if exhaustion.check(cid, 13107) == TRUE then
doPlayerSendCancel(cid, "Podera usar novamente dentro de 5 segundos.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return false
end
addEvent(bk1,500,cid)
exhaustion.set(cid, 13107, 5.0)
return true
endO que eu quero é tirar essas falas que aparecem antes da magia ser executada ( Seu desgracado! - Nao zombe comigo! ) deixando apenas o Morra.
Tentei mexer no script, mas sou muito leigo nesse assunto e não tive sucesso, se puderem me ajudar, desde já Obrigado.
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4 horas atrás, samlecter disse:
Resumindo, o npc "reborna" o personagem se ele for entre o level 200 e 600, só isso, o resto são só checagens se ele está dentro desse level, e pra ver qual a vocation dele, de acordo com a vocation os parâmetros da function doReborn mudam. Pra saber como funciona o reborn não é nesse script, procura na pasta lib por "function doReborn"
No caso eu n entendi a parte de troca a vocação tipo a ultima transform sem reborn do goku é a Newtype 7 e a primeira depois do reborn 8 isso que queria saber pois eu vou mudar totalmente as transforms dos personagens e empaquei nessa parte
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Galera estou com o projeto do meu dbo e estou reformulando ele inteiro e cheguei na parte de mexer com as transformações e reborn
bom estou meio confuso com o script do reborn não sei onde e oque alterar vou deixar a do Goku como exemplo eu deixei assim
Spoiler--[vocation id] = { level, nova voc, looktype, efeito}
-- Goku
[1] = { 30, 2, 3, 118},
[2] = { 50, 3, 4, 114},
[3] = { 75, 4, 5, 114},
[4] = { 100, 5, 6, 121},
[5] = { 150, 6, 7, 114},
[6] = { 180, 7, 8, 116},SENDO ESSE ESPAÇO ONDE SEPARA AS TRANSFORMAÇÕES NORMAIS /\ DAS REBORNADAS \/
[7] = { 200, 8, 9, 114},[9] = { 50, 10, 11, 114},
[10] = { 100, 11, 12, 114},
[11] = { 150, 12, 13, 114},
[12] = { 200, 13, 14, 125},
[13] = { 250, 14, 15, 121},
[14] = { 400, 15, 16, 34},
[15] = { 600, 16, 18, 32},
[16] = { 600, 473, 17, 41},Esse é o script que não entendo se puderem me dizer aonde mudar eu agradeço
Spoilerlocal focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = falsefunction onThingMove(creature, thing, oldpos, oldstackpos)
endfunction onCreatureAppear(creature)
endfunction onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('???')
focus = 0
talk_start = 0
end
endfunction onCreatureTurn(creature)
endfunction msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
endfunction onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Olá! Se voce está pronto, diga "reborn".')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Hey!.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then
selfSay('Desculpe, mas voce já é rebornado.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') and (getPlayerLevel(cid) < 200 and getPlayerStorageValue(cid,30023) ~= 4) or (getPlayerLevel(cid) > 600 and getPlayerStorageValue(cid,30023) ~= 4) then
selfSay('Apenas level 200 até 600 podem rebornar.')
focus = 0
talk_start = 0
elseif msgcontains(msg, 'reborn') then
selfSay('Realmente quer isto?')
talk_state = 2
--_GOKU_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 8 then
doReborn(cid,1,10,9)
talk_state = 0--_VEGETA_--
elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 200 and getPlayerLevel(cid) <= 600 and getPlayerVocation(cid) == 23 then
doReborn(cid,1,25,24)
talk_state = 0
elseif msgcontains(msg, 'yes') and talk_state == 2 then
selfSay('Desculpe, ' .. getCreatureName(cid) .. '! Voce deve estar na ultima transformação.')
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Adeus!')
focus = 0
talk_start = 0
end
end
endfunction onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 45 then
if focus > 0 then
selfSay('Próximo por favor...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Adeus!')
focus = 0
end
end
end -
Galera eu á um tempo atrás jogava 1 servidor de tibia chamado Tibia RPG Brasil e uma das coisas que mas gostava lá era um System de Task que curti d+
como funciona ?
Tem 1 NPC Chamado [Hunter Boss]
O Player vai até o Npc fala Hi e ele Falara ----> Chefe dos Caçadores: Olá PLAYER NAME. Talvez haja uma MISSION esperando por você ou me pergunte sua CURRENT MISSION para ver como você está indo.
Se Voce Falar Mission ele te da a primeira Mission
Se Voce Fala Current Mission voce vera a quantidade x de monstro de falta para acabar a task
Quando Termina a Task voce vai ao npc e fala Hi/Mission/Yes ai ele te da a premiação x por completar a Task .
Mais oque eu mais quero desse System e que ele se diferencia dos que ja vi em outros Otservers é que as tasks do npc são em Ordem Exemplo
1 Mission -> Mate 100 Ratos [ Premio x Item ]
2 Mission -> Mate 200 Dragons [ Premio x Item ]
Ou Seja não tem como o Player chegar e escolher a missão que quer e sim fazer todas até chegar na que quer No Total eu quero Exatamente 54 Tasks . Obrigado Desde Já !!
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Bom Galera Eu Estou Criando Meu DBO Com Mapa Próprio Etc...
E estou com problemas ao criar 1 npc barco procurei tutorias tentei fazer porem quando adiciono o NPC No remeres e dps no meu mapa entro no jogo porem o NPC n aparece :x
Queria 1 NPC Com Essas Informações
Npc Que Teleporta
Nome : Bulma Stewardess
Newtype 295
Cidades Para Que Teleporta e Suas Cordenadas
Earth : {x=1088, y=920, z=7}
Tsufur : {x=754, y=1194, z=7}
Vegeta : {x=1505, y=1542, z=6}
Zelta : {x=930, y=840, z=6}
Namekusei : {x=768, y=1014, z=7}
Gelbo : {x=1760, y=880, z=7}
Bom é Isso Se Puderem Fazer Para Mim Obrigado e REP+ -
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Bom Estou Trabalhando em Meu Servidor De DBO e estou apagando scripts inúteis ou arrumando as que tem e tem Uma Script que estou em duvida o nome delá é
niewdeath.lua
Poderiam Me Explicar Oque Elá Faz ?
Spoilerlocal table = {
--_GOKU_--
[1] = 12788,
[2] = 12788,
[3] = 12788,
[4] = 12788,
[5] = 12835,
[6] = 12788,
[7] = 12788,
[8] = 12788,[9] = 12815,
[10] = 12815,
[11] = 12815,
[12] = 12815,
[13] = 12815,
[14] = 12815,
[15] = 12815,
[16] = 12815,
[473] = 12815,--_VEGETA_--
[17] = 12791,
[18] = 12897,
[19] = 12791,
[20] = 12791,
[21] = 12835,
[22] = 12791,
[23] = 12791,[24] = 12821,
[25] = 12821,
[26] = 12821,
[27] = 12821,
[28] = 12821,
[29] = 12821,
[30] = 12821,
[31] = 12821,
[474] = 12821,--_PICCOLO_--
[32] = 12796,
[33] = 12792,
[34] = 12792,
[35] = 12792,
[36] = 12792,[37] = 12796,
[38] = 12792,
[39] = 12792,
[40] = 12792,
[41] = 12792,
[42] = 12792,
[43] = 12792,
[44] = 12792,--_C17_--
[45] = 12789,
[46] = 12895,
[47] = 12805,
[48] = 12802,
[49] = 12802,[50] = 12807,
[51] = 12895,
[52] = 12805,
[53] = 12822,
[54] = 12825,
[55] = 12825,
[56] = 12825,--_GOHAN_--
[57] = 12806,
[58] = 13363,
[59] = 12781,
[60] = 12781,
[61] = 12818,
[62] = 12818,
[63] = 12818,[64] = 12795,
[65] = 12795,
[66] = 12819,
[67] = 12819,
[68] = 12819,
[69] = 12819,
[70] = 12819,--_TRUNKS_--
[71] = 12786,
[72] = 12786,
[73] = 12824,
[74] = 12824,
[75] = 12824,[76] = 12820,
[77] = 12820,
[78] = 12820,
[79] = 12820,
[80] = 12820,
[81] = 12820,
[82] = 12820,
[490] = 12820,--_CELL_--
[83] = 12834,
[84] = 12814,
[85] = 12797,
[86] = 12813,
[87] = 12813,[88] = 12834,
[89] = 12814,
[90] = 12797,
[91] = 12813,
[92] = 12813,
[93] = 12813,
[94] = 12813,--_FREEZA_--
[95] = 12785,
[96] = 12785,
[97] = 12785,
[98] = 12785,
[99] = 12808,
[100] = 12808,
[101] = 12872,[102] = 12785,
[103] = 12785,
[104] = 12785,
[105] = 12785,
[106] = 12808,
[107] = 12808,
[108] = 12808,
[109] = 12808,
[110] = 12808,--_MAJIN BOO_--
[111] = 12894,
[112] = 12803,
[113] = 12803,
[114] = 12803,
[115] = 12803,
[116] = 12803,
[117] = 12803,[118] = 12894,
[119] = 12803,
[120] = 12803,
[121] = 12803,
[122] = 12803,
[123] = 12803,
[124] = 12803,
[125] = 12803,
[126] = 12803,
[475] = 12803,--_BROLY_--
[127] = 12782,
[128] = 12782,
[129] = 12782,
[130] = 12794,
[131] = 12794,[132] = 12782,
[133] = 12782,
[134] = 12794,
[135] = 12794,
[136] = 12782,
[137] = 12782,
[138] = 12782,
[139] = 12782,--_C18_--
[140] = 12789,
[141] = 12895,
[142] = 12896,
[143] = 12790,
[144] = 12790,[145] = 12807,
[146] = 12895,
[147] = 12896,
[148] = 12790,
[149] = 12790,
[150] = 12790,
[151] = 12790,--_UUB_--
[152] = 12799,
[153] = 12799,
[154] = 12799,
[155] = 12799,
[156] = 12799,[157] = 12799,
[158] = 12799,
[159] = 12799,
[160] = 12799,
[161] = 12799,
[162] = 12799,
[163] = 12799,--_GOTEN_--
[164] = 12800,
[165] = 12800,
[166] = 12810,
[167] = 12810,
[168] = 12810,
[169] = 12810,
[170] = 12810,[171] = 12817,
[172] = 12817,
[173] = 12810,
[174] = 12810,
[175] = 12810,
[176] = 12810,
[177] = 12810,--_CHIBI TRUNKS_--
[178] = 12793,
[179] = 12793,
[180] = 12810,
[181] = 12810,
[182] = 12810,
[183] = 12810,
[184] = 12810,[185] = 12793,
[186] = 12793,
[187] = 12810,
[188] = 12810,
[189] = 12810,
[190] = 12810,
[191] = 12810,--_COOLER_--
[192] = 12783,
[193] = 12783,
[194] = 12783,
[195] = 12783,
[196] = 12783,
[197] = 12783,[198] = 12783,
[199] = 12783,
[200] = 12783,
[201] = 12783,
[202] = 12783,
[203] = 12783,
[204] = 12783,
[205] = 12783,
[493] = 12783,--_DENDE_--
[206] = 12792,
[207] = 12792,
[208] = 12792,
[209] = 12792,
[210] = 12792,[211] = 12792,
[212] = 12792,
[213] = 12792,
[214] = 12792,
[215] = 12792,
[216] = 12792,
[217] = 12792,--_TSUFUL_--
[218] = 12826,
[219] = 12793,
[220] = 12826,
[221] = 12817,
[222] = 12819,[223] = 12821,
[224] = 12821,
[225] = 12811,
[226] = 12811,
[227] = 12899,
[228] = 12811,
[229] = 12811,--_BARDOCK_--
[230] = 12833,
[231] = 12900,
[232] = 12888,
[233] = 12888,
[234] = 12888,
[235] = 12888,[236] = 12888,
[237] = 12900,
[238] = 12888,
[239] = 12888,
[240] = 12888,
[241] = 12888,
[242] = 12888,
[243] = 12888,--_KURIRIN_--
[244] = 12823,
[245] = 12823,
[246] = 12823,
[247] = 12823,
[248] = 12823,[249] = 12823,
[250] = 12823,
[251] = 12823,
[252] = 12823,
[253] = 12823,
[254] = 12823,
[255] = 12823,--_PAN_--
[256] = 12827,
[257] = 12827,
[258] = 12828,
[259] = 12828,
[260] = 12828,[261] = 12828,
[262] = 12828,
[263] = 12828,
[264] = 12828,
[265] = 12828,
[266] = 12828,
[267] = 12828,--_KAIO_--
[268] = 13493,
[269] = 13493,
[270] = 13493,
[271] = 12809,
[272] = 12809,[273] = 13493,
[274] = 12809,
[275] = 13493,
[276] = 13493,
[277] = 13494,
[278] = 12809,
[279] = 12809,--_VIDEL_--
[280] = 12804,
[281] = 12804,
[282] = 12804,
[283] = 12804,
[284] = 12804,[285] = 12804,
[286] = 12804,
[287] = 12804,
[288] = 12804,
[289] = 12804,
[290] = 12804,
[291] = 12804,--_JANEMBA_--
[292] = 12898,
[293] = 12898,
[294] = 12898,
[295] = 12812,
[296] = 12812,[297] = 12898,
[298] = 12898,
[299] = 12898,
[300] = 12812,
[301] = 12812,
[302] = 12812,
[303] = 12812,
[491] = 12812,--_TENSHINHAN_--
[304] = 12801,
[305] = 12801,
[306] = 12801,
[307] = 12801,
[308] = 12801,[309] = 12801,
[310] = 12801,
[311] = 12801,
[312] = 12801,
[313] = 12801,
[314] = 12801,
[315] = 12801,--_JENK_--
[316] = 12830,
[317] = 12830,
[318] = 12830,
[319] = 12830,
[320] = 12830,[321] = 12829,
[322] = 12829,
[323] = 12829,
[324] = 12829,
[325] = 12829,
[326] = 12829,
[327] = 12829,--_RADITZ_--
[328] = 12798,
[329] = 12798,
[330] = 12798,
[331] = 12798,
[332] = 12798,[333] = 12798,
[334] = 12798,
[335] = 12798,
[336] = 12798,
[337] = 12798,
[338] = 12798,
[339] = 12798,--_C16_--
[340] = 12789,
[341] = 12895,
[342] = 12784,
[343] = 12784,
[344] = 12784,[345] = 12807,
[346] = 12895,
[347] = 12784,
[348] = 12784,
[349] = 12784,
[350] = 12784,
[351] = 12784,--_TURLES_--
[352] = 12831,
[353] = 12831,
[354] = 12831,
[355] = 12831,
[356] = 12831,[357] = 12831,
[358] = 12831,
[359] = 12831,
[360] = 12831,
[361] = 12831,
[362] = 12831,
[363] = 12831,--_BULMA_--
[364] = 12832,
[365] = 12832,
[366] = 12832,
[367] = 12832,
[368] = 12832,[369] = 12832,
[370] = 12832,
[371] = 12832,
[372] = 12832,
[373] = 12832,
[374] = 12832,
[375] = 12832,--_SHENRON_--
[376] = 12873,
[377] = 12874,
[378] = 12876,
[379] = 12877,
[380] = 12877,[381] = 12873,
[382] = 12874,
[383] = 12876,
[384] = 12877,
[385] = 12877,
[386] = 12878,
[387] = 12878,--_VEGETTO_--
[388] = 12875,
[389] = 12875,
[390] = 12875,
[391] = 12875,
[392] = 12875,[393] = 12875,
[394] = 12875,
[395] = 12875,
[396] = 12875,
[397] = 12875,
[398] = 12875,
[399] = 12875,--_TAPION_--
[400] = 12879,
[401] = 12879,
[402] = 12880,
[403] = 12880,
[404] = 12880,[405] = 12880,
[406] = 12880,
[407] = 12880,
[408] = 12880,
[409] = 12880,
[410] = 12881,
[411] = 12881,
[412] = 12881,
[476] = 12881,--_KAME_--
[413] = 12908,
[414] = 12908,
[415] = 12908,
[416] = 12908,
[417] = 12908,[418] = 12908,
[419] = 12908,
[420] = 12908,
[421] = 12908,
[422] = 12908,
[423] = 12908,
[424] = 12908,--_KING VEGETA_--
[425] = 12909,
[426] = 12909,
[427] = 12909,
[428] = 12909,
[429] = 12909,[430] = 12910,
[431] = 12910,
[432] = 12910,
[433] = 12910,
[434] = 12910,
[435] = 12910,
[436] = 12910,--_KAGOME_--
[437] = 12911,
[438] = 12911,
[439] = 12911,
[440] = 12911,
[441] = 12911,[442] = 12912,
[443] = 12912,
[444] = 12912,
[445] = 12912,
[446] = 12912,
[447] = 12912,
[448] = 12912,--_ZAIKO_--
[449] = 12913,
[450] = 12913,
[451] = 12913,
[452] = 12913,
[453] = 12913,[454] = 12914,
[455] = 12914,
[456] = 12914,
[457] = 12914,
[458] = 12914,
[459] = 12914,
[460] = 12914,
[477] = 12914,--_LORD CHILLED_--
[461] = 12915,
[462] = 12915,
[463] = 12915,
[464] = 12915,
[465] = 12915,[466] = 12915,
[467] = 12915,
[468] = 12915,
[469] = 12915,
[470] = 12915,
[471] = 12915,
[472] = 12915,
[492] = 12915,--_C8_--
[478] = 13481,
[479] = 13481,
[480] = 13481,
[481] = 13481,
[482] = 13482,[483] = 13482,
[484] = 13482,
[485] = 13482,
[486] = 13482,
[487] = 13482,
[488] = 13482,
[489] = 13482
}local config = {
--[vocation id] = { level, nova voc, looktype, efeito}
-- Goku
[2] = {1, 2, 118},
[3] = {1, 2, 116},
[4] = {1, 2, 116},
[5] = {1, 2, 121},
[6] = {1, 2, 116},
[7] = {1, 2, 116},
[8] = {1, 2, 116},[10] = {9, 10, 116},
[11] = {9, 10, 116},
[12] = {9, 10, 116},
[13] = {9, 10, 125},
[14] = {9, 10, 121},
[15] = {9, 10, 34},
[16] = {9, 10, 32},
[473] = {9, 10, 41},-- Vegeta
[18] = {17, 19, 34},
[19] = {17, 19, 116},
[20] = {17, 19, 116},
[21] = {17, 19, 121},
[22] = {17, 19, 116},
[23] = {17, 19, 116},[25] = {24, 25, 116},
[26] = {24, 25, 116},
[27] = {24, 25, 116},
[28] = {24, 25, 116},
[29] = {24, 25, 113},
[30] = {24, 25, 34},
[31] = {24, 25, 32},
[474] = {24, 25, 41},-- Piccolo
[33] = {32, 33, 119},
[34] = {32, 33, 31},
[35] = {32, 33, 119},
[36] = {32, 33, 119},[38] = {37, 38, 119},
[39] = {37, 38, 31},
[40] = {37, 38, 31},
[41] = {37, 38, 119},
[42] = {37, 38, 119},
[43] = {37, 38, 31},
[44] = {37, 38, 31},-- C17
[46] = {45, 46, 34},
[47] = {45, 46, 34},
[48] = {45, 46, 34},
[49] = {45, 46, 34},[51] = {50, 50, 34},
[52] = {50, 50, 34},
[53] = {50, 50, 34},
[54] = {50, 50, 34},
[55] = {50, 50, 34},
[56] = {50, 50, 34},-- Gohan
[58] = {57, 55, 34},
[59] = {57, 55, 116},
[60] = {57, 55, 116},
[61] = {57, 55, 116},
[62] = {57, 55, 127},
[63] = {57, 55, 116},[65] = {64, 62, 116},
[66] = {64, 62, 116},
[67] = {64, 62, 116},
[68] = {64, 62, 124},
[69] = {64, 62, 34},
[70] = {64, 62, 34},-- Trunks
[72] = {71, 69, 116},
[73] = {71, 69, 116},
[74] = {71, 69, 116},
[75] = {71, 69, 116},[77] = {76, 74, 116},
[78] = {76, 74, 116},
[79] = {76, 74, 116},
[80] = {76, 74, 112},
[81] = {76, 74, 34},
[82] = {76, 74, 34},
[490] = {76, 74, 32},-- Cell
[84] = {83, 81, 119},
[85] = {83, 81, 119},
[86] = {83, 81, 119},
[87] = {83, 81, 31},[89] = {88, 81, 119},
[90] = {88, 81, 119},
[91] = {88, 81, 119},
[92] = {88, 81, 31},
[93] = {88, 81, 34},
[94] = {88, 81, 34},-- Freeza
[96] = {95, 88, 34},
[97] = {95, 88, 34},
[98] = {95, 88, 34},
[99] = {95, 88, 34},
[100] = {95, 88, 34},
[101] = {95, 88, 34},[103] = {102, 88, 34},
[104] = {102, 88, 34},
[105] = {102, 88, 34},
[106] = {102, 88, 34},
[107] = {102, 88, 34},
[108] = {102, 88, 34},
[109] = {102, 88, 34},
[110] = {102, 88, 34},-- Majin Boo
[112] = {111, 98, 29},
[113] = {111, 98, 29},
[114] = {111, 98, 29},
[115] = {111, 98, 29},
[116] = {111, 98, 29},
[117] = {111, 98, 29},[119] = {118, 98, 29},
[120] = {118, 98, 29},
[121] = {118, 98, 29},
[122] = {118, 98, 29},
[123] = {118, 98, 29},
[124] = {118, 98, 29},
[125] = {118, 98, 29},
[126] = {118, 98, 29},
[475] = {118, 98, 34},-- Broly
[128] = {127, 108, 34},
[129] = {127, 108, 115},
[130] = {127, 108, 116},
[131] = {127, 108, 116},[133] = {132, 113, 115},
[134] = {132, 113, 116},
[135] = {132, 113, 116},
[136] = {132, 113, 126},
[137] = {132, 113, 121},
[138] = {132, 113, 34},
[139] = {132, 113, 32},-- C18
[141] = {140, 46, 34},
[142] = {140, 46, 34},
[143] = {140, 46, 34},
[144] = {140, 46, 34},[146] = {145, 50, 34},
[147] = {145, 50, 34},
[148] = {145, 50, 34},
[149] = {145, 50, 34},
[150] = {145, 50, 29},
[151] = {145, 50, 29},-- Uub
[153] = {152, 128, 117},
[154] = {152, 128, 117},
[155] = {152, 128, 117},
[156] = {152, 128, 117},[158] = {157, 128, 112},
[159] = {157, 128, 112},
[160] = {157, 128, 112},
[161] = {157, 128, 112},
[162] = {157, 128, 34},
[163] = {157, 128, 34},-- Goten
[165] = {164, 135, 116},
[166] = {164, 135, 121},
[167] = {164, 135, 121},
[168] = {164, 135, 121},
[169] = {164, 135, 121},
[170] = {164, 135, 121},[172] = {171, 142, 116},
[173] = {171, 142, 121},
[174] = {171, 142, 121},
[175] = {171, 142, 121},
[176] = {171, 142, 121},
[177] = {171, 142, 121},-- Chibi Trunks
[179] = {178, 149, 116},
[180] = {178, 149, 121},
[181] = {178, 149, 121},
[182] = {178, 149, 121},
[183] = {178, 149, 121},
[184] = {178, 149, 121},[186] = {185, 151, 116},
[187] = {185, 151, 121},
[188] = {185, 151, 121},
[189] = {185, 151, 121},
[190] = {185, 151, 121},
[191] = {185, 151, 121},-- Cooler
[193] = {192, 153, 113},
[194] = {192, 153, 113},
[195] = {192, 153, 113},
[196] = {192, 153, 113},
[197] = {192, 153, 34},[199] = {198, 153, 113},
[200] = {198, 153, 113},
[201] = {198, 153, 113},
[202] = {198, 153, 113},
[203] = {198, 153, 113},
[204] = {198, 153, 34},
[205] = {198, 153, 34},
[493] = {198, 153, 34},-- Dende
[207] = {206, 164, 119},
[208] = {207, 164, 119},
[209] = {208, 164, 119},
[210] = {209, 164, 119},[212] = {211, 169, 119},
[213] = {211, 169, 119},
[214] = {211, 169, 119},
[215] = {211, 169, 119},
[216] = {211, 169, 31},
[217] = {211, 169, 31},-- Tsuful
[219] = {218, 175, 116},
[220] = {218, 175, 115},
[221] = {218, 175, 116},
[222] = {218, 175, 116},[224] = {223, 180, 116},
[225] = {223, 180, 116},
[226] = {223, 180, 116},
[227] = {223, 180, 34},
[228] = {223, 180, 34},
[229] = {223, 180, 112},-- Bardock
[231] = {230, 188, 34},
[232] = {230, 188, 116},
[233] = {230, 188, 116},
[234] = {230, 188, 116},
[235] = {230, 188, 116},[237] = {236, 194, 116},
[238] = {236, 194, 116},
[239] = {236, 194, 116},
[240] = {236, 194, 112},
[241] = {236, 194, 121},
[242] = {236, 194, 34},
[243] = {236, 194, 34},-- Kuririn
[245] = {244, 200, 116},
[246] = {244, 200, 116},
[247] = {244, 200, 116},
[248] = {244, 200, 116},[250] = {249, 205, 116},
[251] = {249, 205, 116},
[252] = {249, 205, 116},
[253] = {249, 205, 112},
[254] = {249, 205, 112},
[255] = {249, 205, 34},-- Pan
[257] = {256, 210, 116},
[258] = {256, 210, 116},
[259] = {256, 210, 116},
[260] = {256, 210, 116},[262] = {261, 212, 116},
[263] = {261, 212, 116},
[264] = {261, 212, 112},
[265] = {261, 212, 112},
[266] = {261, 212, 34},
[267] = {261, 212, 34},-- Kaio
[269] = {268, 219, 113},
[270] = {268, 219, 113},
[271] = {268, 219, 113},
[272] = {268, 219, 113},[274] = {273, 221, 113},
[275] = {273, 221, 113},
[276] = {273, 221, 113},
[277] = {273, 221, 113},
[278] = {273, 221, 113},
[279] = {273, 221, 34},-- Videl
[281] = {280, 227, 116},
[282] = {280, 227, 116},
[283] = {280, 227, 116},
[284] = {280, 227, 115},[286] = {285, 227, 116},
[287] = {285, 227, 116},
[288] = {285, 227, 116},
[289] = {285, 227, 115},
[290] = {285, 227, 115},
[291] = {285, 227, 112},-- Janemba
[293] = {292, 234, 34},
[294] = {292, 234, 34},
[295] = {292, 234, 113},
[296] = {292, 234, 113},[298] = {297, 234, 34},
[299] = {297, 234, 34},
[300] = {297, 234, 113},
[301] = {297, 234, 113},
[302] = {297, 234, 113},
[303] = {297, 234, 113},
[491] = {297, 234, 113},-- Tenshinhan
[305] = {304, 242, 116},
[306] = {304, 242, 116},
[307] = {304, 242, 116},
[308] = {304, 242, 116},[310] = {309, 246, 116},
[311] = {309, 246, 116},
[312] = {309, 246, 116},
[313] = {309, 246, 112},
[314] = {309, 246, 34},
[315] = {309, 246, 34},-- Jenk
[317] = {316, 252, 116},
[318] = {316, 252, 116},
[319] = {316, 252, 116},
[320] = {316, 252, 116},[322] = {321, 257, 34},
[323] = {321, 257, 112},
[324] = {321, 257, 112},
[325] = {321, 257, 112},
[326] = {321, 257, 115},
[327] = {321, 257, 115},-- Raditz
[329] = {328, 264, 116},
[330] = {328, 264, 116},
[331] = {328, 264, 116},
[332] = {328, 264, 116},[334] = {333, 265, 116},
[335] = {333, 265, 116},
[336] = {333, 265, 116},
[337] = {333, 265, 112},
[338] = {333, 265, 34},
[339] = {333, 265, 34},-- C16
[341] = {340, 272, 34},
[342] = {340, 272, 34},
[343] = {340, 272, 34},
[344] = {340, 272, 34},[346] = {345, 277, 34},
[347] = {345, 277, 34},
[348] = {345, 277, 34},
[349] = {345, 277, 34},
[350] = {345, 277, 34},
[351] = {345, 277, 34},-- Turles
[353] = {352, 280, 34},
[354] = {352, 280, 116},
[355] = {352, 280, 116},
[356] = {352, 280, 116},[358] = {357, 285, 34},
[359] = {357, 285, 116},
[360] = {357, 285, 116},
[361] = {357, 285, 115},
[362] = {357, 285, 34},
[363] = {357, 285, 34},-- Bulma
[365] = {364, 292, 116},
[366] = {364, 292, 116},
[367] = {364, 292, 116},
[368] = {364, 292, 116},[370] = {369, 296, 116},
[371] = {369, 296, 116},
[372] = {369, 296, 116},
[373] = {369, 296, 112},
[374] = {369, 296, 115},
[375] = {369, 296, 115},-- Shenron
[377] = {376, 302, 34},
[378] = {376, 302, 34},
[379] = {376, 302, 34},
[380] = {376, 302, 121},[382] = {381, 302, 34},
[383] = {381, 302, 34},
[384] = {381, 302, 34},
[385] = {381, 302, 121},
[386] = {381, 302, 34},
[387] = {381, 302, 34},-- Vegetto
[389] = {388, 308, 116},
[390] = {388, 308, 116},
[391] = {388, 308, 116},
[392] = {388, 308, 116},[394] = {393, 308, 116},
[395] = {393, 308, 116},
[396] = {393, 308, 116},
[397] = {393, 308, 121},
[398] = {393, 308, 121},
[399] = {393, 308, 32},-- Tapion
[401] = {400, 316, 111},
[402] = {400, 316, 116},
[403] = {400, 316, 111},
[404] = {400, 316, 112},[406] = {405, 321, 116},
[407] = {405, 321, 112},
[408] = {405, 321, 116},
[409] = {405, 321, 115},
[410] = {405, 321, 116},
[411] = {405, 321, 112},
[412] = {405, 321, 34},
[476] = {405, 321, 34},-- Kame
[414] = {413, 330, 116},
[415] = {413, 330, 116},
[416] = {413, 330, 116},
[417] = {413, 330, 114},[419] = {418, 335, 114},
[420] = {418, 335, 116},
[421] = {418, 335, 112},
[422] = {418, 335, 114},
[423] = {418, 335, 34},
[424] = {418, 335, 34},-- King Vegeta
[426] = {425, 342, 116},
[427] = {425, 342, 116},
[428] = {425, 342, 116},
[429] = {425, 342, 116},[431] = {430, 347, 116},
[432] = {430, 347, 116},
[433] = {430, 347, 112},
[434] = {430, 347, 115},
[435] = {430, 347, 112},
[436] = {430, 347, 112},-- Kagome
[438] = {437, 353, 116},
[439] = {437, 353, 116},
[440] = {437, 353, 116},
[441] = {437, 353, 116},[443] = {442, 357, 116},
[444] = {442, 357, 116},
[445] = {442, 357, 116},
[446] = {442, 357, 112},
[447] = {442, 357, 112},
[448] = {442, 357, 112},-- Zaiko
[450] = {449, 363, 116},
[451] = {449, 363, 116},
[452] = {449, 363, 116},
[453] = {449, 363, 116},[455] = {454, 368, 116},
[456] = {454, 368, 116},
[457] = {454, 368, 111},
[458] = {454, 368, 111},
[459] = {454, 368, 112},
[460] = {454, 368, 115},
[477] = {454, 368, 114},-- Chilled
[462] = {461, 375, 113},
[463] = {461, 375, 113},
[464] = {461, 375, 113},
[465] = {461, 375, 113},[467] = {466, 375, 113},
[468] = {466, 375, 113},
[469] = {466, 375, 113},
[470] = {466, 375, 29},
[471] = {466, 375, 29},
[472] = {466, 375, 29},
[492] = {466, 375, 29},-- C8
[479] = {478, 512, 34},
[480] = {478, 512, 34},
[481] = {478, 512, 34},
[482] = {478, 512, 34},[484] = {483, 517, 34},
[485] = {483, 517, 34},
[486] = {483, 517, 34},
[487] = {483, 517, 34},
[488] = {483, 517, 34},
[489] = {483, 517, 34}
}local function transform(pos, id, voc)
local item = getTileItemById(pos, id)
if item and item.uid > 1 then
doTransformItem(item.uid, table[voc])
doDecayItem(item.uid or 0)
end
endfunction onDeath(cid, corpse)
--setPlayerStamina(cid, getPlayerStorageValue(cid, 34442))
local voc = config[getPlayerVocation(cid)]
if voc then
doPlayerSetVocation(cid, voc[1])
local outfit = {lookType = voc[2]}
doCreatureChangeOutfit(cid, outfit)
else
end
if not isPlayer(cid) or not table[getPlayerVocation(cid)] then return true end
addEvent(transform, 1, getThingPos(cid), corpse.itemid, getPlayerVocation(cid))
return true
endObrg Desde Já!
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14 horas atrás, RodAlbu disse:
xd
o arquivo php ta na pasta?
Sim
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1 minuto atrás, RodAlbu disse:
Amigo isso acontece pq vc está usando uma versão do PHP diferente da qual o seu site foi feito.
Tenta usar o PHP 5 que fica funcionando normal.Desculpe sou novo na área de website poderia me dizer oque devo mudar ? a pasta PHP do Xampp ? desculpe mesmo.
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Como o titulo já fala preciso de 1 tutorial de como abrir 1 site Modern Acc Que Baixei Desse Post Aque Do Xtibia
estou TRABALHANDO no meu DBO e acabei tudo interno no server oque falta é o site então se puderem me ajudar a base do meu DBO é a DBO ROX se procurarem google vai achar !!
CitarThanks Desde Já !!
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Poderia Me Mandar 1 Link De Algum Tutorial Fazendo a Intalação no Caso do Layout Azul ? Eu comecei mecher com Website agora estou mexendo num dbo 8.6 base "DBO ROX" e queria 1 site parecido com esse ai o único que consegui abrir aque não gostei... devo ta fazendo merda então se puder me mandar um tutorial da instalação agradeço .
erro que da quando tento abrir
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não tem nenhum nto que se pareça com esse que tenha essas vocações ai ? tipo todas as vocações free minato madara hidan kakuzo minato deidara
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queria um link que pegase desse nto force aqui
http://www.xtibia.com/forum/topic/215949-naruto-force-10/
pois quando tento baixar ai não vai dou rep+ presizo muito que seja esse ae
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Cara fico bom até pra quem feis rapidinho
Mesmo asim vo tida um rep+ pela determinação continue melhorando
Edit : poderia responder a mensage que ti mandei
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hum dps entro e vejo
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criei minha conta vou dar uma olhadinha aew ^^
Como tah a xp?
quais geração tem aew responde plx
manw client mt ruin deixa mt leg
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hum parese ser bom baixando espero que não tenha mts bugs
manw to vendo aqui pareçe legal se eu gosta te dou rep+
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legal o servidor pelo que vi nos vidios
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Cara Boa sua ideia manw parabens
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Quem Está Navegando 0 membros estão online
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[Resolvido] Erro Site DBO
em Resolvidos
Postado
Problema resolvido, pode trancar.!