preciso de ajuda
Tenho servidor pokemon pokemon flash com a elite.
o problema é que quando um pokemon elite vai morrer, voltar ao pokebloa e abri-lo novamente, ele tem fullhealt ... como posso corrigir isso? e tornar como normal pokemons?
disculpen eu mal br
penso que é neste arquivo
goback.lua
function onUse(cid, item, fromPosition, itemEx, toPosition)
function getPokemonMaxLife(name)
local file = io.open('data/monster/monsters.xml','r')
local arquivo = file:read(-1):lower():match('<monster name="'..name:lower()..'" file="(.-)"/>')
file:close()
local data = io.open('data/monster/'..(arquivo or ''),'r')
if not data then
return 100
end
local maximo = data:read(-1):match('max%s*=%s*"(%d+)"')
data:close()
return maximo
end
----- Config -----
local MaximoSummon = 1
local nome = getItemName(item.uid)
local poke_name = nome:match('(.-) Pokeball')
local summons = getCreatureSummons(cid)
local action_id = getItemAttribute(item.uid, "aid")
----- Config -----
if getItemAttribute(item.uid, "aid") == -1 then
return doPlayerSendCancel(cid, "Seu pokemon está morto.")
end
if getPlayerStorageValue(cid, 25000) == 5 then
return doPlayerSendCancel(cid, "Você está montando.")
end
if getPlayerStorageValue(cid, 23000) == 5 then
return doPlayerSendCancel(cid, "Você está voando.")
end
local summons = getCreatureSummons(cid)
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "Para Soltar seus pokemons, coloque-os no slot da pokeball.")
return TRUE
end
if(table.maxn(summons) < MaximoSummon) then -- no summons
creature = doSummonCreature(poke_name, getCreaturePosition(cid))
doConvinceCreature(cid, creature)
registerCreatureEvent(creature, "DiePoke")
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(cid, "LogoutPoke")
doPlayerSay(cid, "Go,"..poke_name.."!!", TALKTYPE_ORANGE_1)
doSendMagicEffect(getCreaturePosition(creature), 188)
doTransformItem(getPlayerSlotItem(cid,8).uid, 2531, 1)
doItemSetAttribute(getPlayerSlotItem(cid,8).uid,"name", poke_name .." Pokeball")
if action_id ~= 0 then
doCreatureAddHealth(creature, -(tonumber(getPokemonMaxLife(poke_name) - action_id)))
else
doCreatureAddHealth(creature, getPokemonMaxLife(poke_name))
end
else
for _, pid in ipairs(summons) do
if (table.maxn(summons) >= 1) then
doItemSetAttribute(item.uid, "aid", getCreatureHealth(summons[1]))
doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 188)
doPlayerSay(cid, "Back,"..poke_name..".", TALKTYPE_ORANGE_1)
doRemoveCreature(pid)
doTransformItem(getPlayerSlotItem(cid,8).uid, 2532, 1)
doItemSetAttribute(getPlayerSlotItem(cid,8).uid,"name", poke_name .." Pokeball")
end
end
end
return true
end