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Carlinhow789

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Tudo que Carlinhow789 postou

  1. nao foi nem 1 dos 2 -.-
  2. pq esse item nao ta funfando? <attribute key="armor" value="5000" /> <attribute key="absorbPercentelements" value="20" /> <attribute key="absorbPercentholy" value="20" /> <attribute key="absorbPercentphysical" value="20" /> <attribute key="absorbPercentManaDrain" value="20" /> <attribute key="skillShield" value="100" /> <attribute key="speed" value="900" /> <attribute key="skilldist" value="500" /> <attribute key="skillfist" value="500" /> <attribute key="skillaxe" value="500" /> <attribute key="skillSword" value="500" /> <attribute key="skillclub" value="500" /> <attribute key="magiclevelpoints" value="500" /> <attribute key="healthGain" value="1000000" /> <attribute key="healthTicks" value="400" /> <attribute key="manaGain" value="1000000" /> <attribute key="manaTicks" value="400" /> <attribute key="showattributes" value="1" /> <attribute key="slotType" value="body" /> <attribute key="weight" value="700" />
  3. Galera Kero Saber Si Alguem POde Me ajuda pq eu botei 1 cadeia no meu ot mas so q quando eu prendo 1 lek ele passa so 1 mn la -.- alguem pode me ajuda a bota 60mn esse é o script -- Default jail time in seconds -- default_jail = 30 -- The permission you need to jail someone -- grouprequired = 3 -- StorageValue that the player gets -- jailedstoragevalue_time = 1338 jailedstoragevalue_bool = 1339 -- POSIcaO DA CADEIA: -- jailpos = { x = 128, y = 72, z =7 } -- POSICAO DO TEMPLO: -- unjailpos = { x = 162, y = 83, z =7 } -- auto kicker, dont edit jail_list = {} jail_list_work = 0 function checkJailList(param) addEvent(checkJailList, 1000, {}) for targetID,player in ipairs(jail_list) do if isPlayer(player) == TRUE then if getPlayerStorageValue(player, jailedstoragevalue_time) < os.time() then doTeleportThing(player, unjailpos, TRUE) setPlayerStorageValue(player, jailedstoragevalue_time, 0) setPlayerStorageValue(player, jailedstoragevalue_bool, 0) table.remove(jail_list,targetID) doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You were kicked from jail! See you later ') end else table.remove(jail_list,targetID) end end end function onSay(cid, words, param) if jail_list_work == 0 then jail_list_work = addEvent(checkJailList, 1000, {}) end if param == '' and (words == '!unjail' or words == '/unjail') then if getPlayerStorageValue(cid, jailedstoragevalue_time) > os.time() then doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are jailed until ' .. os.date("%H:%M:%S", getPlayerStorageValue(cid, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').') else if getPlayerStorageValue(cid, jailedstoragevalue_bool) == 1 then table.insert(jail_list,cid) doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You will be kicked from jail in one second.') else doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are not jailed.') end end return TRUE end local jail_time = -1 for word in string.gmatch(tostring(param), "(%w+)") do if tostring(tonumber(word)) == word then jail_time = tonumber(word) end end local isplayer = getPlayerByName(param) if isPlayer(isplayer) ~= TRUE then isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+1)) if isPlayer(isplayer) ~= TRUE then isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+2)) if isPlayer(isplayer) ~= TRUE then isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+3)) end end end if jail_time ~= -1 then jail_time = jail_time * 60 else jail_time = default_jail end if words == '!jail' or words == '/jail' then if getPlayerGroupId ( cid ) >= grouprequired then if isPlayer(isplayer) == TRUE then doTeleportThing(isplayer, jailpos, TRUE) setPlayerStorageValue(isplayer, jailedstoragevalue_time, os.time()+jail_time) setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 1) table.insert(jail_list,isplayer) doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You jailed '.. getCreatureName(isplayer) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').') doPlayerSendTextMessage ( isplayer, MESSAGE_INFO_DESCR, 'You have been jailed by '.. getCreatureName(cid) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').') return TRUE else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.") return FALSE end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.") return FALSE end elseif words == '!unjail' or words == '/unjail' then if getPlayerGroupId ( cid ) >= grouprequired then if isPlayer(isplayer) == TRUE then doTeleportThing(isplayer, unjailpos, TRUE) setPlayerStorageValue(isplayer, jailedstoragevalue_time, 0) setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 0) table.remove(jail_list,targetID) doPlayerSendTextMessage(isplayer,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(cid) .. ' let you go out from jail! See you later') doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You unjailed '.. getCreatureName(isplayer) ..'.') else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.") return FALSE end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.") return FALSE end end return FALSE end
  4. Alguem Sabe 1 Enpresa Boa pra eu Hospedar Meu ot? q Seja 1 Preço Bom 24hras
  5. Vlllw Maniw Meu Ot Ta Rox POr Causa De vc
  6. precisa mecher em alguma coisa no comando ?
  7. é dakele tipo bota o id no piso ae so passa qem usa o comando !buyvip eu ja tenho o comando pronto ja
  8. Carlinhow789

    Ajuda Area Vip

    Alguem POde Me fase 1 Script Pra Eu Bota no Chao Da entrada Da area Vip Do Meu Ot? Do Rep +
  9. Vllw Maniw
  10. alguem me ajuda ake tem items no npc q nao vende pq ? la o script ta assim local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function SellItemVip(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if doPlayerRemoveItem(cid,parameters.item,parameters.count) then doPlayerAddItem(cid,parameters.reward,1) npcHandler:say('Thanks for buy ' .. getItemNameById(parameters.reward) .. '!', cid) else npcHandler:say('Sorry, you don\'t have ' .. parameters.count .. ' ' .. getItemNameById(parameters.item) .. '!', cid) end npcHandler:resetNpc() return true end local coin = 8300 -- id da sua coin keywordHandler:addKeyword({'items'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can sell {medal of asgard}, {golden medal}, {bone medal}, {Medal of Slime}, {Star amulet [LVL4]}, {Star amulet [LVL3]}, {Star amulet [LVL2]} and {Star amulet} for ' .. getItemNameById(coin) .. 's.'}) local node1 = keywordHandler:addKeyword({'medal of asgard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy medal of asgard for 8 ' .. getItemNameById(coin) .. 's ?'}) node1:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 8,reward = 10137}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node2 = keywordHandler:addKeyword({'golden medal'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy golden medal for 7 ' .. getItemNameById(coin) .. 's ?'}) node2:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 7,reward = 10136}) node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node3 = keywordHandler:addKeyword({'bone medal'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy bone medal for 6 ' .. getItemNameById(coin) .. 's ?'}) node3:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 6,reward = 10140}) node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node4 = keywordHandler:addKeyword({'Medal of Slime'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Medal of Slime for 5 ' .. getItemNameById(coin) .. 's ?'}) node4:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 5,reward = 10138}) node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node5 = keywordHandler:addKeyword({'Star amulet [LVL4]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL4] for 9 ' .. getItemNameById(coin) .. 's ?'}) node5:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 9,reward = 2131}) node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node6 = keywordHandler:addKeyword({'Star amulet'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet for 6 ' .. getItemNameById(coin) .. 's ?'}) node6:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 6,reward = 10135}) node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node7 = keywordHandler:addKeyword({'Star amulet [LVL2]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL2] for 7 ' .. getItemNameById(coin) .. 's ?'}) node7:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 7,reward = 10134}) node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node8 = keywordHandler:addKeyword({'Star amulet [LVL3]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL3] for 8 ' .. getItemNameById(coin) .. 's ?'}) node8:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 8,reward = 10133}) node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) npcHandler:addModule(FocusModule:new()) todos os amuletos e a medal of slime nao ta vendendo pq ? 8.6 assim q libera do rep +
  11. vlw mlk kara tem itens q nao vende pq ? la ta assim local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function SellItemVip(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if doPlayerRemoveItem(cid,parameters.item,parameters.count) then doPlayerAddItem(cid,parameters.reward,1) npcHandler:say('Thanks for buy ' .. getItemNameById(parameters.reward) .. '!', cid) else npcHandler:say('Sorry, you don\'t have ' .. parameters.count .. ' ' .. getItemNameById(parameters.item) .. '!', cid) end npcHandler:resetNpc() return true end local coin = 8300 -- id da sua coin keywordHandler:addKeyword({'items'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can sell {medal of asgard}, {golden medal}, {bone medal}, {Medal of Slime}, {Star amulet [LVL4]}, {Star amulet [LVL3]}, {Star amulet [LVL2]} and {Star amulet} for ' .. getItemNameById(coin) .. 's.'}) local node1 = keywordHandler:addKeyword({'medal of asgard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy medal of asgard for 8 ' .. getItemNameById(coin) .. 's ?'}) node1:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 8,reward = 10137}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node2 = keywordHandler:addKeyword({'golden medal'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy golden medal for 7 ' .. getItemNameById(coin) .. 's ?'}) node2:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 7,reward = 10136}) node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node3 = keywordHandler:addKeyword({'bone medal'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy bone medal for 6 ' .. getItemNameById(coin) .. 's ?'}) node3:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 6,reward = 10140}) node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node4 = keywordHandler:addKeyword({'Medal of Slime'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Medal of Slime for 5 ' .. getItemNameById(coin) .. 's ?'}) node4:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 5,reward = 10138}) node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node5 = keywordHandler:addKeyword({'Star amulet [LVL4]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL4] for 9 ' .. getItemNameById(coin) .. 's ?'}) node5:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 9,reward = 2131}) node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node6 = keywordHandler:addKeyword({'Star amulet'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet for 6 ' .. getItemNameById(coin) .. 's ?'}) node6:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 6,reward = 10135}) node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node7 = keywordHandler:addKeyword({'Star amulet [LVL2]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL2] for 7 ' .. getItemNameById(coin) .. 's ?'}) node7:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 7,reward = 10134}) node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) local node8 = keywordHandler:addKeyword({'Star amulet [LVL3]'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want buy Star amulet [LVL3] for 8 ' .. getItemNameById(coin) .. 's ?'}) node8:addChildKeyword({'yes'}, SellItemVip, {item = coin,count = 8,reward = 10133}) node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true}) npcHandler:addModule(FocusModule:new()) todos os amuleton nao ta vendendo e essa medal of slime tmb nao ta vendendo pq? ajuda ae
  12. e no 1° arquivo do npc como q eu boto ? ond fica o nome do npc e talz
  13. Mano Eu nao to intendo 1 coisa ond q boto os items pra vender? fas so 1 script de 1 item q o resto eu copio e vo botando o id é 12603 GOD armor vllw
  14. Galera Pelo Amor De Deus Me Ajuda Eu Kero Bota 1 Npc No meu oT assim q venda uns items mas qero q os player comprem com esse iten kae 8300 Pode Dexa q os itens pra vender eu arrumo Do rep + Meu Msn :carlinhow_guss@hotmail.com
  15. Carlinhow789

    {Pedido} Npc

    Alguem Pode Criar 1 Npc Pra min Q Possa Casar Os Players. A versao Do Meu MApa é 8.60 q Fiqe o Nome Nos Player Quando Da look Tipow "You see Master Soul (Level 482). He is a knight.Mirred To Druidzinha." Tipo Assim Do Rap +
  16. acho q é a tecla ctrl+f
  17. GeLera Kero Sabe Como q fas pra edita 1 monster q nao se move, e é tipow 1 item Ajuda ae Do Rep +
  18. Gente kero Saber Como Fasso pra achar 1 monster. nome dele no joga é target treiner e no remeres ta training monk eu ja fui na lista dos monster e nao achei qem me ajuda do REP +
  19. Todo Ves Q abro Meu Ot q entro em 1 player normal aparece 1 message disendo q o templo ta sem a posiçao certa mas eu ja botei a posiçao umas 4x e nao vai alguem ajuda ae Do Rep+
  20. Alguem Sabe Como Tirar Ban ip ? Do Rep +
  21. Carlinhow789

    Ajuda

    No meu Ot Todo Player Q entra começa tutor e pode da nameloked como eu tiro isso?
  22. LOL Facil D+ 1° abre seu remeres 2° aperta a tecla (F) Do seu teclado
  23. nao achei '
  24. Carlinhow789

    Mensagens Do Ot

    Ond Q edita akelas mensagens q aparencen no ot subwat ? ex : Bom Jogo a Tdos ,tipo assim ond q fika ?
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