Bom Gente hojih estou aki pra mostra 3 novas magia que eu criei pra sorcerer druid e paladin entao primeiro passo vai em data>spells>script>attack copiei um bloka de notas renomear para exevo mas ice e apague tudo o que tem dentro e cole isto:
e agora vamos pra spell.xml e cole isto:
Pronto a magia esta feita agora vamos pra de sorcerer vai em data>spells>script>attack e copie um bloka de notas clika renomear e coloka exevo mas flam e cole isto:
e agora vai em spells.xml ecole isto:
e agora a de paladin vai em data>spells>script>attack e copiei um bloco de notas e clika renomear e coloke exevo mas holy e apague tudo e cole isto:
---(100% by:Bruninho Silva)---
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, 1024)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 39)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -5, -1, -5, -2)
--=======================================================================
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, 1)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 0)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, 0, 0, 0, 0)
--=======================================================================
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, 1)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 0)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, 0, 0, 0, 0)
--=======================================================================
local area1 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
--=======================================
local area2 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
--=======================================
local area3 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
--=======================================
setCombatArea(combat1, createCombatArea(area1))
setCombatArea(combat2, createCombatArea(area2))
setCombatArea(combat3, createCombatArea(area3))
function onCastSpell(cid, var)
addEvent(doCombat, 0, cid, combat1, var)
addEvent(doCombat, 0, cid, combat2, var)
addEvent(doCombat, 0, cid, combat3, var)
end
e agora vai em spells.xml e cole isto:
<instant name="Exevo mas holy" words="exevo mas holy" lvl="350" mana="2500" prem="1" exhaustion="2000" selftarget="1" needlearn="0" script="attack/exevo mas holy.lua">
<vocation name="paladin"/>
<vocation name="royal paladin"/>
</instant>
pronto a magia esta feita msn:bruno.silvamal@hotmail.com