hassio 1 Postado Novembro 8, 2008 Share Postado Novembro 8, 2008 Ae galera eu tava querendo colocar uma quest com uniqueid que tivesse uma backpack com dois items dentro.. alguem sabe fazer? (eu to querendo colocar o Golden bow[7438] com a Sniper Arrow[7364]) -- annihilator chests function onUse(cid, item, frompos, item2, topos) if item.uid == 7110 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found Blessed Turband.") doPlayerAddItem(cid,2471,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7101 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"DsL") doPlayerAddItem(cid,2469,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7111 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found Holly Wand.") doPlayerAddItem(cid,7410,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7102 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"Heaven axe.") doPlayerAddItem(cid,7411,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7103 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"shadow sceptre.") doPlayerAddItem(cid,7451,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7109 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"Golden Bow.") doPlayerAddItem(cid,7438,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 7107 then queststatus = getPlayerStorageValue(cid,5491) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"Sword of the Damned.") doPlayerAddItem(cid,7959,1) setPlayerStorageValue(cid,5491,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end else return 0 end return 1 end Link para o comentário Compartilhar em outros sites More sharing options...
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