function onStatsChange(cid, attacker, type, combat, value)
-- Verificar se o Reflection está ativo
if getPlayerStorageValue(cid, 12978) > os.time() then
-- Garantir que o atacante é válido e está vivo
if isCreature(attacker) and getCreatureHealth(attacker) > 0 then
doCreatureAddHealth(attacker, -getCreatureHealth(attacker)) -- Matar atacante
doSendMagicEffect(getThingPosition(attacker), CONST_ME_HOLYDAMAGE)
doSendAnimatedText(getThingPosition(attacker), "[OWNED!]", 35)
end
return false -- Impede que o jogador perca vida
else
-- Desativar evento quando o Reflection expira
unregisterCreatureEvent(cid, "Reflection/statschange")
setPlayerStorageValue(cid, 12978, -1)
end
return true
end
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local itemID = 11192 -- id do anel
local quantRemove = 100 -- quantidade do item acima que sera removido
local storageGain = 12978 -- storage que o player vai ganhar quando o item for removido
if (msgcontains(msg, 'yes') and doPlayerRemoveItem(cid, itemID, quantRemove)) then
selfSay('Parabens Voce Ganhou Magia (Edit) Digite {Reflection} no Default...', cid)
setPlayerStorageValue(cid, storageGain, 1)
else
selfSay('Vendo Storage de Magia Digite, {Reflection} no Default Tenha [50K] de Vip Coin Digite: {yes}.', cid)
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
local msg = "You are immortal for 24 hours."
local STORAGE = 91845
local immortal_time = 86400 -- 24 hours in seconds.
function onCastSpell(cid, var)
-- Checks if the player is a donor
if getPlayerStorageValue(cid, 12967) < 1 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You need to be a donor to use this spell.")
doSendMagicEffect(getThingPosition(cid), CONST_ME_POFF)
return false
end
-- Checks if the player is already immortal
if getPlayerStorageValue(cid, STORAGE) > os.time() then
doPlayerSendCancel(cid, "You are already immortal.")
doSendMagicEffect(getThingPosition(cid), CONST_ME_POFF)
return false
end
-- Grants immortality to the player
setPlayerStorageValue(cid, STORAGE, os.time() + immortal_time)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, msg)
doSendMagicEffect(getThingPosition(cid), CONST_ME_HOLYDAMAGE)
return true
end
Pergunta
SamuelOficial 0
function onStatsChange(cid, attacker, type, combat, value) -- Verificar se o Reflection está ativo if getPlayerStorageValue(cid, 12978) > os.time() then -- Garantir que o atacante é válido e está vivo if isCreature(attacker) and getCreatureHealth(attacker) > 0 then doCreatureAddHealth(attacker, -getCreatureHealth(attacker)) -- Matar atacante doSendMagicEffect(getThingPosition(attacker), CONST_ME_HOLYDAMAGE) doSendAnimatedText(getThingPosition(attacker), "[OWNED!]", 35) end return false -- Impede que o jogador perca vida else -- Desativar evento quando o Reflection expira unregisterCreatureEvent(cid, "Reflection/statschange") setPlayerStorageValue(cid, 12978, -1) end return true end
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid local itemID = 11192 -- id do anel local quantRemove = 100 -- quantidade do item acima que sera removido local storageGain = 12978 -- storage que o player vai ganhar quando o item for removido if (msgcontains(msg, 'yes') and doPlayerRemoveItem(cid, itemID, quantRemove)) then selfSay('Parabens Voce Ganhou Magia (Edit) Digite {Reflection} no Default...', cid) setPlayerStorageValue(cid, storageGain, 1) else selfSay('Vendo Storage de Magia Digite, {Reflection} no Default Tenha [50K] de Vip Coin Digite: {yes}.', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
local msg = "You are immortal for 24 hours." local STORAGE = 91845 local immortal_time = 86400 -- 24 hours in seconds. function onCastSpell(cid, var) -- Checks if the player is a donor if getPlayerStorageValue(cid, 12967) < 1 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You need to be a donor to use this spell.") doSendMagicEffect(getThingPosition(cid), CONST_ME_POFF) return false end -- Checks if the player is already immortal if getPlayerStorageValue(cid, STORAGE) > os.time() then doPlayerSendCancel(cid, "You are already immortal.") doSendMagicEffect(getThingPosition(cid), CONST_ME_POFF) return false end -- Grants immortality to the player setPlayerStorageValue(cid, STORAGE, os.time() + immortal_time) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, msg) doSendMagicEffect(getThingPosition(cid), CONST_ME_HOLYDAMAGE) return true end
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