Quero vender um item que tenho no meu inventário, set ou bp, então na compra de item de jogador, compre o item por exemplo !venda escudo de placa, 1000000000 outro jogador !compre escudo de placa, 1000000000
BUY .LUA
LUA:
--[[ Buy & Sell Talkaction System
Made by Yohan(me). ]]--
function onSay(cid, words, param) -- script by Yohan
local config = {
levelNeeded = 8,
muteTime = 120, -- time in Seconds that the player will be without broadcasting.
storage = 7896 -- storage that controls the broadcasting of the player.
}
if param == '' then
doPlayerPopupFYI(cid, "Say '!buy Item Name, Price in GP'")
end
t = string.explode(param, ",")
if not(t[1]) or not(t[2]) then
doPlayerSendCancel(cid, "Command requires more than one parameter.")
else
if getPlayerLevel(cid) >= config.levelNeeded then
if getPlayerStorageValue(cid,config.storage) == -1 then
setPlayerStorageValue(cid, config.storage, os.time())
elseif getPlayerStorageValue(cid,config.storage) > os.time() then
doPlayerSendCancel(cid, "You can only place one offer in " .. config.muteTime .. " seconds.")
elseif getPlayerStorageValue(cid,config.storage) <= os.time() then
doBroadcastMessage("Player " .. getPlayerName(cid) .. " is buying " .. t[1] .. " for " .. t[2] .. " gold coins.")
setPlayerStorageValue(cid,config.storage, (os.time() + config.muteTime))
end
else
doPlayerSendCancel(cid, "Only players with level " .. config.levelNeeded .. "+ can broadcast one offer.")
end
end
return true
end
SELL .LUA
LUA:
--[[ Buy & Sell Talkaction System
Made by Yohan(me). ]]--
function onSay(cid, words, param) -- script by Yohan
local config = {
levelNeeded = 8,
muteTime = 120, -- time in Seconds that the player will be without broadcasting.
storage = 7896 -- storage that controls the broadcasting of the player.
}
if param == '' then
doPlayerPopupFYI(cid, "Say '!sell Item Name, Price in GP'")
end
t = string.explode(param, ",")
if not(t[1]) or not(t[2]) then
doPlayerSendCancel(cid, "Command requires more than one parameter.")
else
if getPlayerLevel(cid) >= config.levelNeeded then
if getPlayerStorageValue(cid,config.storage) == -1 then
setPlayerStorageValue(cid, config.storage, os.time())
elseif getPlayerStorageValue(cid,config.storage) > os.time() then
doPlayerSendCancel(cid, "You can only place one offer in " .. config.muteTime .. " seconds.")
elseif getPlayerStorageValue(cid,config.storage) <= os.time() then
doBroadcastMessage("Player " .. getPlayerName(cid) .. " is selling " .. t[1] .. " for " .. t[2] .. " gold coins.")
setPlayerStorageValue(cid,config.storage, (os.time() + config.muteTime))
end
else
doPlayerSendCancel(cid, "Only players with level " .. config.levelNeeded .. "+ can broadcast one offer.")
end
end
return true
end
validCurrencies = {9971, 2160, 2148, 2152, 2159}, maxPrice = 1000000000
EXEMPLO SE UM PLAYER VENDE UM ITEM !sell plate armor, 10 preço que for deferido NO COMANDO SELL APARECE A MEMSAGEM EM BROADCAST QUE PLAYER TA VENDENDO O ITEM AI ELE FALA !buy plate armor,10 qualquer item que player estive no set iventario bp
Pergunta
Muvuka 1
BUY .LUA LUA: --[[ Buy & Sell Talkaction System Made by Yohan(me). ]]-- function onSay(cid, words, param) -- script by Yohan local config = { levelNeeded = 8, muteTime = 120, -- time in Seconds that the player will be without broadcasting. storage = 7896 -- storage that controls the broadcasting of the player. } if param == '' then doPlayerPopupFYI(cid, "Say '!buy Item Name, Price in GP'") end t = string.explode(param, ",") if not(t[1]) or not(t[2]) then doPlayerSendCancel(cid, "Command requires more than one parameter.") else if getPlayerLevel(cid) >= config.levelNeeded then if getPlayerStorageValue(cid,config.storage) == -1 then setPlayerStorageValue(cid, config.storage, os.time()) elseif getPlayerStorageValue(cid,config.storage) > os.time() then doPlayerSendCancel(cid, "You can only place one offer in " .. config.muteTime .. " seconds.") elseif getPlayerStorageValue(cid,config.storage) <= os.time() then doBroadcastMessage("Player " .. getPlayerName(cid) .. " is buying " .. t[1] .. " for " .. t[2] .. " gold coins.") setPlayerStorageValue(cid,config.storage, (os.time() + config.muteTime)) end else doPlayerSendCancel(cid, "Only players with level " .. config.levelNeeded .. "+ can broadcast one offer.") end end return true end SELL .LUA LUA: --[[ Buy & Sell Talkaction System Made by Yohan(me). ]]-- function onSay(cid, words, param) -- script by Yohan local config = { levelNeeded = 8, muteTime = 120, -- time in Seconds that the player will be without broadcasting. storage = 7896 -- storage that controls the broadcasting of the player. } if param == '' then doPlayerPopupFYI(cid, "Say '!sell Item Name, Price in GP'") end t = string.explode(param, ",") if not(t[1]) or not(t[2]) then doPlayerSendCancel(cid, "Command requires more than one parameter.") else if getPlayerLevel(cid) >= config.levelNeeded then if getPlayerStorageValue(cid,config.storage) == -1 then setPlayerStorageValue(cid, config.storage, os.time()) elseif getPlayerStorageValue(cid,config.storage) > os.time() then doPlayerSendCancel(cid, "You can only place one offer in " .. config.muteTime .. " seconds.") elseif getPlayerStorageValue(cid,config.storage) <= os.time() then doBroadcastMessage("Player " .. getPlayerName(cid) .. " is selling " .. t[1] .. " for " .. t[2] .. " gold coins.") setPlayerStorageValue(cid,config.storage, (os.time() + config.muteTime)) end else doPlayerSendCancel(cid, "Only players with level " .. config.levelNeeded .. "+ can broadcast one offer.") end end return true end validCurrencies = {9971, 2160, 2148, 2152, 2159}, maxPrice = 1000000000
EXEMPLO SE UM PLAYER VENDE UM ITEM !sell plate armor, 10 preço que for deferido NO COMANDO SELL APARECE A MEMSAGEM EM BROADCAST QUE PLAYER TA VENDENDO O ITEM AI ELE FALA !buy plate armor,10 qualquer item que player estive no set iventario bp
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