ola, estou com algum problema no script de !status, aparentemente ele ele carrega tudo certo no tfs porem na hr que vou fazer o comando no jogo ele aparece essa menagem "Command param required." alguem poderia me ajudar
segue script:
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return true
end
local pid = getPlayerByNameWildcard(param)
if(not pid or (isPlayerGhost(pid) and getPlayerGhostAccess(pid) > getPlayerGhostAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. param .. " not found.")
return true
end
Pergunta
fluhr 0
ola, estou com algum problema no script de !status, aparentemente ele ele carrega tudo certo no tfs porem na hr que vou fazer o comando no jogo ele aparece essa menagem "Command param required." alguem poderia me ajudar
segue script:
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return true
end
local pid = getPlayerByNameWildcard(param)
if(not pid or (isPlayerGhost(pid) and getPlayerGhostAccess(pid) > getPlayerGhostAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. param .. " not found.")
return true
end
local tmp = {accountId = getPlayerAccountId(pid), ip = getPlayerIp(pid)}
local pos = getCreaturePosition(pid)
doPlayerPopupFYI(cid, "Information about player" ..
"\nName: " .. getCreatureName(pid) ..
"\nGUID: " .. getPlayerGUID(pid) ..
"\nGroup: " .. getPlayerGroupName(pid) ..
"\nAccess: " .. getPlayerAccess(pid) ..
"\nVocation: " .. getVocationInfo(getPlayerVocation(pid)).name ..
"\nStatus:" ..
"\nLevel - " .. getPlayerLevel(pid) .. ", Magic Level - " .. getPlayerMagLevel(pid) .. ", Speed - " .. getCreatureSpeed(pid) ..
"\nHealth - " .. getCreatureHealth(pid) .. " / " .. getCreatureMaxHealth(pid) .. ", Mana - " .. getCreatureMana(pid) .. " / " .. getCreatureMaxMana(pid) ..
"\nSkills:" ..
"\nFist - " .. getPlayerSkillLevel(pid, SKILL_FIST) .. ", Club - " .. getPlayerSkillLevel(pid, SKILL_CLUB) .. ", Sword - " .. getPlayerSkillLevel(pid, SKILL_SWORD) .. ", Axe - " .. getPlayerSkillLevel(pid, SKILL_AXE) ..
"\nDistance - " .. getPlayerSkillLevel(pid, SKILL_DISTANCE) .. ", Shielding - " .. getPlayerSkillLevel(pid, SKILL_SHIELD) .. ", Fishing - " .. getPlayerSkillLevel(pid, SKILL_FISHING) ..
"\nCash:" ..
"\nCrystal - " .. getPlayerItemCount(pid, 2160) .. ", Platinum - " .. getPlayerItemCount(pid, 2152) .. ", Gold - " .. getPlayerItemCount(pid, 2148) ..
"\nBalance: " .. getPlayerBalance(pid) ..
"\nPosition: [X - " .. pos.x .. " | Y - " .. pos.y .. " | Z - " .. pos.z .. "]" ..
"\n\nInformation about account" ..
"\nName: " .. getPlayerAccount(pid) ..
"\nID: " .. tmp.accountId ..
"\nNotations: " .. getNotationsCount(tmp.accountId) ..
"\nIP: " .. doConvertIntegerToIp(tmp.ip) .. " (" .. tmp.ip .. ")")
return true
end
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