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ERRO NO REALSERVER


kedlei

Pergunta

Boa noite meu servidor começou a crashar o real server me passaram que é erro no config.lua 

>> Loading config (config.lua)
> Using plaintext encryption
>> Checking software version... error : No such file or directory
I/O warning : failed to load external entity "http://forgottenserver.otland.net/version.xml"
failed - could not parse remote file (are you connected to the internet?)
>> Fetching blacklist
error : No such file or directory
I/O warning : failed to load external entity "http://forgottenserver.otland.net/blacklist.xml"
Unable to fetch blacklist! Continue? (y/N)
 

Meu config.lua

 

-- The Forgotten Server Config

    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 39
    newPlayerSpawnPosY = 172
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 50 * 62 * 70 * 90
    blackSkullLength = 64 * 72 * 80 * 95
    dailyFragsToRedSkull = 55
    weeklyFragsToRedSkull = 80
    monthlyFragsToRedSkull = 90
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvp"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 20 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 5 * 10 * 100
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "192.168.0.12"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 841
    motd = "Bem Vindo ao Baiak Yurots Editado por [GOD] Rox! Itens Rox No Seller Do Templo! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24h"
    loginMessage = "Bem-Vindo ao Baiak Editado por rox, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 800
    rateExperienceFromPlayers = 0
    rateSkill = 300
    rateMagic = 200
    rateLoot = 25
    rateSpawn = 4

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "{GOD} Bryan"
    ownerEmail = "@otland.net"
    url = "http://otland.net/"
    location = "Europe"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

 

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