[20/03/2020 17:41:54] [Error - Npc interface]
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:onThink
[20/03/2020 17:41:54] Description:
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:151: attempt to call global 'selfAttackCreature' (a nil value)
[20/03/2020 17:41:54] stack traceback:
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:151: in function <data/npc/scripts/gym/sabrina.lua:118>
NPC
local focus = 0
local max_distance = 8
local talk_start = 0
local conv = 0
local fighting = false
local challenger = 0
local afk_limit_time = 300 -- seconds
local afk_time = 0 -- don't change
local battle_turn = 1 -- don't change
local challenger_turn = 0 -- don't change
local pokemons = {
{name = "Alakazam", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Shiny Hypno", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Mr. Mime", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"},
{name = "Porygon", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"},
{name = "Espeon", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"},
}
local function doSummonGymPokemon(npc)
local this = npc
if #getCreatureSummons(this) >= 1 or focus == 0 then return true end
local it = pokemons[battle_turn]
doSummonMonster(this, it.name)
local summon = getCreatureSummons(this)[1]
local balleffect = pokeballs["normal"].effect
if it.ball and pokeballs[it.ball] then
balleffect = pokeballs[it.ball].effect
end
doSendMagicEffect(getThingPos(summon), balleffect)
setPlayerStorageValue(summon, 10000, balleffect)
setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name))
setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name)
doSetMonsterGym(summon, focus)
addEvent(adjustWildPoke, 15, summon, it.optionalLevel)
local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name
doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1)
fighting = true
battle_turn = battle_turn + 1
end
local function doWinDuel(cid, npc)
if not isCreature(cid) then return true end
local this = npc
local a = gymbadges[getCreatureName(this)] + 8
doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById(a - 8).." as a prize.", 1)
local b = getPlayerItemById(cid, true, a)
if b.uid > 0 then doTransformItem(b.uid, b.itemid - 8) end
doPlayerSendCancel(cid, "#getBadges# "..getCreatureName(this).." "..getPlayerItemCount(cid, gymbadges[getCreatureName(this)]))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
if focus == cid then
talk_start = os.clock()
end
if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then
focus = cid
talk_start = os.clock()
conv = 1
selfSay("Hello "..getCreatureName(cid)..", my name is Sabrina and I'm Saffron's Gym Leader. How may I help you?")
return true
end
if isDuelMsg(msg) and conv == 1 and focus == cid then
--if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then
-- selfSay("You have already won my Marsh Badge, maybe some other day we can fight.")
-- focus = 0
--return true
--end
if not hasPokemon(cid) then
selfSay("To battle agains't a gym leader you need pokemons.")
return true
end
selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?")
conv = 2
return true
end
if isConfirmMsg(msg) and conv == 2 and focus == cid then
challenger = focus
setPlayerStorageValue(cid, 990, 1)
selfSay("Yea, let's fight!")
talk_start = os.clock()
addEvent(doSummonGymPokemon, 850, getThis())
conv = 3
return true
end
if isNegMsg(msg) and conv == 2 and focus == cid then
focus = 0
selfSay("It is better for you to refuse a battle against me!")
return true
end
if msgcontains(msg, 'bye') and focus == cid then
selfSay('Bye and do your best trainer!')
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
end
local afk_warning = false
function onThink()
--doSendAnimatedText(getThingPos(getThis()), getCreatureName(getThis()), 215)
if focus == 0 then
selfTurn(2)
fighting = false
challenger = 0
challenger_turn = 0
battle_turn = 1
afk_time = 0
afk_warning = false
if #getCreatureSummons(getThis()) >= 1 then
setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0)
doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1]))
end
return true
else
if not isCreature(focus) then
focus = 0
return true
end
if fighting then
talk_start = os.clock()
if not isCreature(getCreatureTarget(getThis())) then
if #getCreatureSummons(challenger) >= 1 then
if getCreatureOutfit(getCreatureSummons(challenger)[1]).lookType ~= 2 then --alterado v1.6
selfAttackCreature(getCreatureSummons(challenger)[1])
challenger_turn = challenger_turn + 1
afk_time = 0
end
else
afk_time = afk_time + 0.5
end
end
if afk_time > afk_limit_time then
setPlayerStorageValue(focus, 990, -1)
focus = 0
selfSay("I have waited too long, come back when you are ready!")
return true
end
if not afk_warning and afk_time > afk_limit_time / 2 then
selfSay("Where's your pokemon? Let's fight!")
afk_warning = true
end
if #getCreatureSummons(getThis()) == 0 then
if battle_turn > #pokemons then
addEvent(doWinDuel, 1000, focus, getThis())
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
addEvent(doSummonGymPokemon, 1000, getThis())
end
if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then
selfSay("You lost our duel! Maybe some other time you'll defeat me.")
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
end
local npcpos = getThingPos(getThis())
local focpos = getThingPos(focus)
if npcpos.z ~= focpos.z then
setPlayerStorageValue(focus, 990, -1)
focus = 0
selfSay("Bye then.")
return true
end
if (os.clock() - talk_start) > 30 then
selfSay("Good bye and keep training!")
setPlayerStorageValue(focus, 990, -1)
focus = 0
end
if getDistanceToCreature(focus) > max_distance then
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
local dir = doRedirectDirection(getDirectionTo(npcpos, focpos))
selfTurn(dir)
end
return true
end
Bom como testei so um mas creio eu que esteja todos BUGADOS meus npcs de GYM.
Quem puder ajuda com este bug e poder me passa a tag ou a linha da solução ^^
Question
BrunooMaciell 83
Estou com um BUG no npc de GYM.
BUG
[20/03/2020 17:41:54] [Error - Npc interface]
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:onThink
[20/03/2020 17:41:54] Description:
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:151: attempt to call global 'selfAttackCreature' (a nil value)
[20/03/2020 17:41:54] stack traceback:
[20/03/2020 17:41:54] data/npc/scripts/gym/sabrina.lua:151: in function <data/npc/scripts/gym/sabrina.lua:118>
NPC
local focus = 0 local max_distance = 8 local talk_start = 0 local conv = 0 local fighting = false local challenger = 0 local afk_limit_time = 300 -- seconds local afk_time = 0 -- don't change local battle_turn = 1 -- don't change local challenger_turn = 0 -- don't change local pokemons = { {name = "Alakazam", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Shiny Hypno", optionalLevel = 400, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Mr. Mime", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Porygon", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Espeon", optionalLevel = 400, sex = SEX_FEMALE, nick = "", ball = "normal"}, } local function doSummonGymPokemon(npc) local this = npc if #getCreatureSummons(this) >= 1 or focus == 0 then return true end local it = pokemons[battle_turn] doSummonMonster(this, it.name) local summon = getCreatureSummons(this)[1] local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(summon), balleffect) setPlayerStorageValue(summon, 10000, balleffect) setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name)) setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name) doSetMonsterGym(summon, focus) addEvent(adjustWildPoke, 15, summon, it.optionalLevel) local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1) fighting = true battle_turn = battle_turn + 1 end local function doWinDuel(cid, npc) if not isCreature(cid) then return true end local this = npc local a = gymbadges[getCreatureName(this)] + 8 doCreatureSay(npc, "You won the duel! Congratulations, take this "..getItemNameById(a - 8).." as a prize.", 1) local b = getPlayerItemById(cid, true, a) if b.uid > 0 then doTransformItem(b.uid, b.itemid - 8) end doPlayerSendCancel(cid, "#getBadges# "..getCreatureName(this).." "..getPlayerItemCount(cid, gymbadges[getCreatureName(this)])) end function onCreatureSay(cid, type, msg) local msg = string.lower(msg) if focus == cid then talk_start = os.clock() end if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then focus = cid talk_start = os.clock() conv = 1 selfSay("Hello "..getCreatureName(cid)..", my name is Sabrina and I'm Saffron's Gym Leader. How may I help you?") return true end if isDuelMsg(msg) and conv == 1 and focus == cid then --if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then -- selfSay("You have already won my Marsh Badge, maybe some other day we can fight.") -- focus = 0 --return true --end if not hasPokemon(cid) then selfSay("To battle agains't a gym leader you need pokemons.") return true end selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?") conv = 2 return true end if isConfirmMsg(msg) and conv == 2 and focus == cid then challenger = focus setPlayerStorageValue(cid, 990, 1) selfSay("Yea, let's fight!") talk_start = os.clock() addEvent(doSummonGymPokemon, 850, getThis()) conv = 3 return true end if isNegMsg(msg) and conv == 2 and focus == cid then focus = 0 selfSay("It is better for you to refuse a battle against me!") return true end if msgcontains(msg, 'bye') and focus == cid then selfSay('Bye and do your best trainer!') setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local afk_warning = false function onThink() --doSendAnimatedText(getThingPos(getThis()), getCreatureName(getThis()), 215) if focus == 0 then selfTurn(2) fighting = false challenger = 0 challenger_turn = 0 battle_turn = 1 afk_time = 0 afk_warning = false if #getCreatureSummons(getThis()) >= 1 then setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0) doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1])) end return true else if not isCreature(focus) then focus = 0 return true end if fighting then talk_start = os.clock() if not isCreature(getCreatureTarget(getThis())) then if #getCreatureSummons(challenger) >= 1 then if getCreatureOutfit(getCreatureSummons(challenger)[1]).lookType ~= 2 then --alterado v1.6 selfAttackCreature(getCreatureSummons(challenger)[1]) challenger_turn = challenger_turn + 1 afk_time = 0 end else afk_time = afk_time + 0.5 end end if afk_time > afk_limit_time then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("I have waited too long, come back when you are ready!") return true end if not afk_warning and afk_time > afk_limit_time / 2 then selfSay("Where's your pokemon? Let's fight!") afk_warning = true end if #getCreatureSummons(getThis()) == 0 then if battle_turn > #pokemons then addEvent(doWinDuel, 1000, focus, getThis()) setPlayerStorageValue(focus, 990, -1) focus = 0 return true end addEvent(doSummonGymPokemon, 1000, getThis()) end if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then selfSay("You lost our duel! Maybe some other time you'll defeat me.") setPlayerStorageValue(focus, 990, -1) focus = 0 return true end end local npcpos = getThingPos(getThis()) local focpos = getThingPos(focus) if npcpos.z ~= focpos.z then setPlayerStorageValue(focus, 990, -1) focus = 0 selfSay("Bye then.") return true end if (os.clock() - talk_start) > 30 then selfSay("Good bye and keep training!") setPlayerStorageValue(focus, 990, -1) focus = 0 end if getDistanceToCreature(focus) > max_distance then setPlayerStorageValue(focus, 990, -1) focus = 0 return true end local dir = doRedirectDirection(getDirectionTo(npcpos, focpos)) selfTurn(dir) end return true end
Bom como testei so um mas creio eu que esteja todos BUGADOS meus npcs de GYM.
Quem puder ajuda com este bug e poder me passa a tag ou a linha da solução ^^
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