O título já diz tudo, quando meus players deslogam eles voltam para o templo. Como arrumar isso?? Eu só mexi no login.lua
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function Player.sendTibiaTime(self, hours, minutes)
local msg = NetworkMessage()
msg:addByte(0xEF)
msg:addByte(hours)
msg:addByte(minutes)
msg:sendToPlayer(self)
msg:delete()
return true
end
local function onMovementRemoveProtection(cid, oldPosition, time)
local player = Player(cid)
if not player then
return true
end
local playerPosition = player:getPosition()
if (playerPosition.x ~= oldPosition.x or playerPosition.y ~= oldPosition.y or playerPosition.z ~= oldPosition.z) or player:getTarget() then
player:setStorageValue(Storage.combatProtectionStorage, 0)
return true
end
addEvent(onMovementRemoveProtection, 1000, cid, oldPosition, time - 1)
end
function onLogin(player)
local loginStr = 'Welcome to ' .. configManager.getString(configKeys.SERVER_NAME) .. '!'
if player:getLastLoginSaved() <= 0 then
loginStr = loginStr .. ' Please choose your outfit.'
player:sendOutfitWindow()
else
if loginStr ~= "" then
player:sendTextMessage(MESSAGE_STATUS_DEFAULT, loginStr)
end
loginStr = string.format('Your last visit was on %s.', os.date('%a %b %d %X %Y', player:getLastLoginSaved()))
end
--[[-- Maintenance mode
if (player:getGroup():getId() < 2) then
return false
else
end--]]
if (player:getGroup():getId() >= 4) then
player:setGhostMode(true)
end
-- Stamina
nextUseStaminaTime[playerId] = 1
-- EXP Stamina
nextUseXpStamina[playerId] = 1
-- Prey Small Window
if player:getClient().version > 1110 then
for slot = CONST_PREY_SLOT_FIRST, CONST_PREY_SLOT_THIRD do
player:sendPreyData(slot)
end
end
if (player:getAccountType() == ACCOUNT_TYPE_TUTOR) then
local msg = [[:: Tutor Rules
1 *> 3 Warnings you lose the job.
2 *> Without parallel conversations with players in Help, if the player starts offending, you simply mute it.
3 *> Be educated with the players in Help and especially in the Private, try to help as much as possible.
4 *> Always be on time, if you do not have a justification you will be removed from the staff.
5 *> Help is only allowed to ask questions related to tibia.
6 *> It is not allowed to divulge time up or to help in quest.
7 *> You are not allowed to sell items in the Help.
8 *> If the player encounters a bug, ask to go to the website to send a ticket and explain in detail.
9 *> Always keep the Tutors Chat open. (required).
10 *> You have finished your schedule, you have no tutor online, you communicate with some CM in-game or ts and stay in the help until someone logs in, if you can.
11 *> Always keep a good Portuguese in the Help, we want tutors who support, not that they speak a satanic ritual.
12 *> If you see a tutor doing something that violates the rules, take a print and send it to your superiors. "
- Commands -
Mute Player: / mute nick, 90. (90 seconds)
Unmute Player: / unmute nick.
- Commands -]]
player:popupFYI(msg)
end
-- OPEN CHANNELS
if table.contains({"Rookgaard", "Dawnport"}, player:getTown():getName())then
player:openChannel(3) -- world chat
player:openChannel(6) -- advertsing rook main
else
player:openChannel(3) -- world chat
player:openChannel(5) -- advertsing main
end
-- Rewards
local rewards = #player:getRewardList()
if(rewards > 0) then
player:sendTextMessage(MESSAGE_INFO_DESCR, string.format("You have %d %s in your reward chest.", rewards, rewards > 1 and "rewards" or "reward"))
end
-- Update player id
local stats = player:inBossFight()
if stats then
stats.playerId = player:getId()
end
-- Set Client XP Gain Rate
if Game.getStorageValue(GlobalStorage.XpDisplayMode) > 0 then
displayRate = Game.getExperienceStage(player:getLevel())
else
displayRate = 1
end
local staminaMinutes = player:getStamina()
local storeBoost = player:getExpBoostStamina()
player:setStoreXpBoost(storeBoost > 0 and 50 or 0)
if staminaMinutes > 2400 and player:isPremium() and storeBoost > 0 then
player:setBaseXpGain(displayRate*2*100) -- Premium + Stamina boost + Store boost
player:setStaminaXpBoost(150)
elseif staminaMinutes > 2400 and player:isPremium() and storeBoost <= 0 then
player:setBaseXpGain(displayRate*1.5*100) -- Premium + Stamina boost
player:setStaminaXpBoost(150)
elseif staminaMinutes <= 2400 and staminaMinutes > 840 and player:isPremium() and storeBoost > 0 then
player:setBaseXpGain(displayRate*1.5*100) -- Premium + Store boost
player:setStaminaXpBoost(100)
elseif staminaMinutes > 840 and storeBoost > 0 then
player:setBaseXpGain(displayRate*1.5*100) -- FACC + Store boost
player:setStaminaXpBoost(100)
elseif staminaMinutes <= 840 and storeBoost > 0 then
player:setBaseXpGain(displayRate*1*100) -- ALL players low stamina + Store boost
player:setStaminaXpBoost(50)
elseif staminaMinutes <= 840 then
player:setBaseXpGain(displayRate*0.5*100) -- ALL players low stamina
player:setStaminaXpBoost(50)
end
if player:getClient().version > 1110 then
local worldTime = getWorldTime()
local hours = math.floor(worldTime / 60)
local minutes = worldTime % 60
player:sendTibiaTime(hours, minutes)
end
if player:getStorageValue(Storage.isTraining) == 1 then -- redefinir storage de exercise weapon
player:setStorageValue(Storage.isTraining,0)
end
return true
end
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luciano0223 2
O título já diz tudo, quando meus players deslogam eles voltam para o templo. Como arrumar isso?? Eu só mexi no login.lua
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