pirulitopiu 2 Postado Outubro 16, 2018 Share Postado Outubro 16, 2018 Por favor me ajudem o sistema de action Spoiler function onUse(cid, item, fromPosition, itemEx, toPosition) function getTime(s) local n = math.floor(s / 60) s = s - (60 * n) return n, s end local box = { [1] ={msg = "You Open a Box +3",np = "Contains a Ivysaur.",nm= 'Ivysaur'}, [2] ={msg = "You Open a Box +3",np = "Contains a Charmeleon.",nm= 'Charmeleon'}, [3] ={msg = "You Open a Box +3",np = 'Contains a Wartortle.',nm= 'Wartortle'}, [4] ={msg = "You Open a Box +3",np = 'Contains a Raichu.',nm= 'Raichu'}, [5] ={msg = "You Open a Box +3",np = 'Contains a Fearow.',nm= 'Fearow'}, [6] ={msg = "You Open a Box +3",np = 'Contains a Vileplume.',nm= 'Vileplume'}, [7] ={msg = "You Open a Box +3",np = 'Contains a Venomoth.',nm= 'Venomoth'}, [8] ={msg = "You Open a Box +3",np = 'Contains a Parasect.',nm= 'Parasect'}, [9] ={msg = "You Open a Box +3",np = 'Contains a Clefable.',nm= 'Clefable'}, [10] ={msg = "You Open a Box +3",np = 'Contains a Wigglytuff.',nm= 'Wigglytuff'}, [11] ={msg = "You Open a Box +3",np = 'Contains a Sandslash.',nm= 'Sandslash'}, [12] ={msg = "You Open a Box +3",np = 'Contains a Dugtrio.',nm= 'Dugtrio'}, [13] ={msg = "You Open a Box +3",np = 'Contains a Golduck.',nm= 'Golduck'}, [14] ={msg = "You Open a Box +3",np = 'Contains a Rapidash.',nm= 'Rapidash'}, [15] ={msg = "You Open a Box +3",np = 'Contains a Magneton.',nm= 'Magneton'}, [16] ={msg = "You Open a Box +3",np = 'Contains a Hypno.',nm= 'Hypno'}, [17] ={msg = "You Open a Box +3",np = 'Contains a Kingler.',nm= 'Kingler'}, [18] ={msg = "You Open a Box +3",np = 'Contains a Exeggutor.',nm= 'Exeggutor'}, [19] ={msg = "You Open a Box +3",np = 'Contains a Hitmonlee.',nm= 'Hitmonlee'}, [20] ={msg = "You Open a Box +3",np = 'Contains a Hitmonchan.',nm= 'Hitmonchan'}, [21] ={msg = "You Open a Box +3",np = 'Contains a Tangela.',nm= 'Tangela'}, [22] ={msg = "You Open a Box +3",np = 'Contains a Starmie.',nm= 'Starmie'}, [23] ={msg = "You Open a Box +3",np = 'Contains a Mr.Mime.',nm= 'Mr.Mime'}, [24] ={msg = "You Open a Box +3",np = 'Contains a Jolteon.',nm= 'Jolteon'}, [25] ={msg = "You Open a Box +3",np = 'Contains a Porygon.',nm= 'Porygon'} } local e = box[math.random(1,25)] local boxid = 11826 -- id da ball que vai ser dada ao jogador local pk = "This is "..e.nm.."'s pokeball. HP = [1/1]" local gender = math.random(1,3) local emcubadora = 14740 local time = 4 if itemEx.itemid == emcubadora then if os.time()-getPlayerStorageValue(cid, 64231) <= 2*60 then setPlayerStorageValue(cid, 49514, 4) minutes,seconds = getTime(2*60-(os.time()-getPlayerStorageValue(cid, 64231))) return doPlayerSendCancel(cid, "You need wait " .. minutes .. " minutes and " .. seconds .. " seconds.") else if itemEx.itemid == emcubadora and getPlayerStorageValue(cid, 49514) == 4 and os.time()-getPlayerStorageValue(cid, 64231) then setPlayerStorageValue(cid, 46574, 4) setPlayerStorageValue(cid, 64231, -1) setPlayerStorageValue(cid, 49514, -1) doPlayerSendTextMessage(cid, 27, "your egg is ready for descubed") else if itemEx.itemid == emcubadora and getPlayerStorageValue(cid, 46574) == 4 and getPlayerFreeCap(cid) <= 0.99 then doPlayerSendTextMessage(cid, 27, "your egg is descubed") doRemoveItem(itemEx.uid,1) b = doCreateItemEx(cid, boxid-1, 1) doItemSetAttribute(b, "poke", pk) doItemSetAttribute(b, "nome", "e.nm") doItemSetAttribute(b, "description", e.np) doSetItemText(b, gender) doPlayerSendMailByName(getCreatureName(cid), b,1) doPlayerSendTextMessage(cid,22,"You Open a emcubador,Good Luck You pokemon has been sent to your depot") else if itemEx.itemid == emcubadora and getPlayerStorageValue(cid, 46574) == 4 then doPlayerSendTextMessage(cid, 27, "your egg is descubed") doRemoveItem(itemEx.uid,1) doPlayerSendTextMessage(cid,22,"You Open a emcubador,You Won a "..e.nm.."") b = doPlayerAddItem(cid, boxid, 1) doItemSetAttribute(b, "poke", pk) doItemSetAttribute(b, "nome", "e.nm") doItemSetAttribute(b, "description", e.np) doSetItemText(b, gender) end end end end end end o golback Spoiler local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level+boost) then doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.") return true end ---------------------------- Sistema pokes de clan -------------------------------------- local shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4 } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 \/ if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerClanRank(cid) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doCureWithY(getCreatureMaster(pk), pk) doRegenerateWithY(getCreatureMaster(pk), pk) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end o erro que esta dando Spoiler Esta dando esse erro podem me ajudar a resolver [15/10/2018 20:24:12] [Error - Action Interface] [15/10/2018 20:24:12] data/actions/scripts/goback.lua:onUse [15/10/2018 20:24:12] Description: [15/10/2018 20:24:12] data/actions/scripts/goback.lua:75: attempt to compare nil with number [15/10/2018 20:24:12] stack traceback: [15/10/2018 20:24:12] data/actions/scripts/goback.lua:75: in function <data/actions/scripts/goback.lua:10> Link para o comentário Compartilhar em outros sites More sharing options...
Benny 735 Postado Fevereiro 20, 2019 Share Postado Fevereiro 20, 2019 A questão neste suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
Posts Recomendados