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Pergunta
atakashi 11
e o seguinte pessoal, boa tarde, estou querendo mudar meu script de trade do poketibia, versao PDA 1.9.
eu quero que em vez de os poke ou o que tiver no trade vim pra pessoa, quero que ela va direto pro DEPOT.
Motivo: todo pda existe um bug, se a pessoa estiver com 5 pokes e o outro com 2, com o maximo e 6 o pokemon bug e nao vem nada pra uma pessoa e o outro fica com os pokes, entao por isso quero que va direto pro DP.
aqui meu script de trade.
local xhelds = {[8] = {name = "X-Attack(Tier : 1)"},[9] = {name = "X-Attack(Tier : 2)"},[10] = {name = "X-Attack(Tier: 3)"},[11] = {name = "X-Attack(Tier: 4)"},[12] = {name = "X-Attack(Tier: 5)"},[13] = {name = "X-Attack(Tier: 6)"},[14] = {name = "X-Attack(Tier: 7)"},[22] = {name = "X-Hellfire(Tier: 1)"},[23] = {name = "X-Hellfire(Tier: 2)"},[24] = {name = "X-Hellfire(Tier: 3)"},[25] = {name = "X-Hellfire(Tier: 4)"},[26] = {name = "X-Hellfire(Tier: 5)"},[27] = {name = "X-Hellfire(Tier: 6)"},[28] = {name = "X-Hellfire(Tier: 7)"},[29] = {name = "X-Poison(Tier: 1)"},[30] = {name = "X-Poison(Tier: 2)"},[31] = {name = "X-Poison(Tier: 3)"},[32] = {name = "X-Poison(Tier: 4)"},[33] = {name = "X-Poison(Tier: 5)"},[34] = {name = "X-Poison(Tier: 6)"},[35] = {name = "X-Poison(Tier: 7)"},[43] = {name = "X-Agility(Tier: 1)"},[44] = {name = "X-Agility(Tier: 2)"},[45] = {name = "X-Agility(Tier: 3)"},[46] = {name = "X-Agility(Tier: 4)"},[47] = {name = "X-Agility(Tier: 5)"},[48] = {name = "X-Agility(Tier: 6)"},[49] = {name = "X-Agility(Tier: 7)"},[50] = {name = "X-Strafe(Tier: 1)"},[51] = {name = "X-Strafe(Tier: 2)"},[52] = {name = "X-Strafe(Tier: 3)"},[53] = {name = "X-Strafe(Tier: 4)"},[54] = {name = "X-Strafe(Tier: 5)"},[55] = {name = "X-Strafe(Tier: 6)"},[56] = {name = "X-Strafe(Tier: 7)"},[57] = {name = "X-Rage(Tier: 1)"},[58] = {name = "X-Rage(Tier: 2)"},[59] = {name = "X-Rage(Tier: 3)"},[60] = {name = "X-Rage(Tier: 4)"},[61] = {name = "X-Rage(Tier: 5)"},[62] = {name = "X-Rage(Tier: 6)"},[63] = {name = "X-Rage(Tier: 7)"},[64] = {name = "X-Harden(Tier: 1)"},[65] = {name = "X-Harden(Tier: 2)"},[66] = {name = "X-Harden(Tier: 3)"},[67] = {name = "X-Harden(Tier: 4)"},[68] = {name = "X-Harden(Tier: 5)"},[69] = {name = "X-Harden(Tier: 6)"},[70] = {name = "X-Harden(Tier: 7)"},[71] = {name = "X-Experience(Tier: 1)"},[72] = {name = "X-Experience(Tier: 2)"},[73] = {name = "X-Experience(Tier: 3)"},[74] = {name = "X-Experience(Tier: 4)"},[75] = {name = "X-Experience(Tier: 5)"},[76] = {name = "X-Experience(Tier: 6)"},[77] = {name = "X-Experience(Tier: 7)"},[78] = {name = "X-Elemental(Tier: 1)"},[79] = {name = "X-Elemental(Tier: 2)"},[80] = {name = "X-Elemental(Tier: 3)"},[81] = {name = "X-Elemental(Tier: 4)"},[82] = {name = "X-Elemental(Tier: 5)"},[83] = {name = "X-Elemental(Tier: 6)"},[84] = {name = "X-Elemental(Tier: 7)"},[85] = {name = "X-Critical(Tier: 1)"},[86] = {name = "X-Critical(Tier: 2)"},[87] = {name = "X-Critical(Tier: 3)"},[88] = {name = "X-Critical(Tier: 4)"},[89] = {name = "X-Critical(Tier: 5)"},[90] = {name = "X-Critical(Tier: 6)"},[91] = {name = "X-Critical(Tier: 7)"},[99] = {name = "X-Haste(Tier: 1)"},[100] = {name = "X-Haste(Tier: 2)"},[101] = {name = "X-Haste(Tier: 3)"},[102] = {name = "X-Haste(Tier: 4)"},[103] = {name = "X-Haste(Tier: 5)"},[104] = {name = "X-Haste(Tier: 6)"},[105] = {name = "X-Haste(Tier: 7)"},[113] = {name = "X-Cooldown(Tier: 3)"},[114] = {name = "X-Cooldown(Tier: 5)"},[115] = {name = "X-Cooldown(Tier: 7)"},[116] = {name = "X-Blink(Tier: 5)"},}local zhelds = {[106] = {name = "Z-Accuracy(Tier: 1)"},[107] = {name = "Z-Accuracy(Tier: 2)"},[108] = {name = "Z-Accuracy(Tier: 3)"},[109] = {name = "Z-Accuracy(Tier: 4)"},[110] = {name = "Z-Accuracy(Tier: 5)"},[111] = {name = "Z-Accuracy(Tier: 6)"},[112] = {name = "Z-Accuracy(Tier: 7)"},[92] = {name = "Z-Vitality(Tier: 1)"},[93] = {name = "Z-Vitality(Tier: 2)"},[94] = {name = "Z-Vitality(Tier: 3)"},[95] = {name = "Z-Vitality(Tier: 4)"},[96] = {name = "Z-Vitality(Tier: 5)"},[97] = {name = "Z-Vitality(Tier: 6)"},[98] = {name = "Z-Vitality(Tier: 7)"},[36] = {name = "Z-Boost(Tier: 1)"},[37] = {name = "Z-Boost(Tier: 2)"},[38] = {name = "Z-Boost(Tier: 3)"},[39] = {name = "Z-Boost(Tier: 4)"},[40] = {name = "Z-Boost(Tier: 5)"},[41] = {name = "Z-Boost(Tier: 6)"},[42] = {name = "Z-Boost(Tier: 7)"},[120] = {name = "Z-Arch(Tier: PRO)"},}local yhelds = {[1] = {name = "Y-Regeneration(Tier: 1)"},[2] = {name = "Y-Regeneration(Tier: 2)"},[3] = {name = "Y-Regeneration(Tier: 3)"},[4] = {name = "Y-Regeneration(Tier: 4)"},[5] = {name = "Y-Regeneration(Tier: 5)"},[6] = {name = "Y-Regeneration(Tier: 6)"},[7] = {name = "Y-Regeneration(Tier: 7)"},[8] = {name = "Y-Cure(Tier: 1)"},[9] = {name = "Y-Cure(Tier: 2)"},[10] = {name = "Y-Cure(Tier: 3)"},[11] = {name = "Y-Cure(Tier: 4)"},[12] = {name = "Y-Cure(Tier: 5)"},[13] = {name = "Y-Cure(Tier: 6)"},[14] = {name = "Y-Cure(Tier: 7)"},[15] = {name = "Y-Wing(Tier: 1)"},[16] = {name = "Y-Wing(Tier: 2)"},[17] = {name = "Y-Wing(Tier: 3)"},[18] = {name = "Y-Wing(Tier: 4)"},[19] = {name = "Y-Wing(Tier: 5)"},[20] = {name = "Y-Wing(Tier: 6)"},[21] = {name = "Y-Wing(Tier: 7)"},[22] = {name = "Y-Ghost(Tier: 4)"},[23] = {name = "Y-Defense(Tier: 1)"},[24] = {name = "Y-Defense(Tier: 2)"},[25] = {name = "Y-Defense(Tier: 3)"},[26] = {name = "Y-Defense(Tier: 4)"},[27] = {name = "Y-Defense(Tier: 5)"},[28] = {name = "Y-Defense(Tier: 6)"},[29] = {name = "Y-Defense(Tier: 7)"},}function onTradeRequest(cid, target, item) for a, b in pairs (pokeballs) do if b.use == item.itemid then doPlayerSendCancel(cid, "You can't trade this item.") return false end end if isContainer(item.uid) then local bagItems = getItensUniquesInContainer(item.uid) if #bagItems >= 1 then doPlayerSendCancel(cid, "Has a Unique Item in this bag, you can't trade this item.") --alterado v1.6 return false end elseif getItemAttribute(item.uid, "unique") then --alterado v1.6 doPlayerSendCancel(cid, "It is a Unique Item, you can't trade this item.") return false end if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do local lvl = getItemAttribute(itens[i], "level") local name = getItemAttribute(itens[i], "poke") if not lvl then doItemSetAttribute(itens[i], "level", pokes[name].level) --alterado v1.6 end end end elseif isPokeball(item.itemid) then local lvl = getItemAttribute(item.uid, "level") local name = getItemAttribute(item.uid, "poke") if not lvl then doItemSetAttribute(item.uid, "level", pokes[name].level) end end if getPlayerStorageValue(cid, 52480) >= 1 then --alterado v1.6.1 doPlayerSendTextMessage(cid, 20, "You can't do that while be in a duel!") return false end if isPokeball(item.itemid) then local name = getItemAttribute(item.uid, "poke") --alterado v1.8 \/ local boost = getItemAttribute(item.uid, "boost") or 0 local nick = getItemAttribute(item.uid, "nick") or "" local str = "Pokemon in trade: " str = str.."•Name: "..name.." •Boost: "..boost.." " if nick ~= "" then str = str.."•Nick: "..nick.."" end local heldx = getItemAttribute(item.uid, "heldx") local heldy = getItemAttribute(item.uid, "heldy") if heldx and heldy and heldz thenstr = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name).." and "..(zhelds[heldz].name)..". "elseif heldx thenstr = str.."Holding: "..(xhelds[heldx].name)..". "elseif heldy thenstr = str.."Holding: "..(yhelds[heldy].name)..". "end sendMsgToPlayer(target, 20, str) end --alterado v1.8 \/ if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do if isPokeball(getThing(itens[i]).itemid) then local name = getItemAttribute(itens[i], "poke") local boost = getItemAttribute(itens[i], "boost") or 0 local nick = getItemAttribute(itens[i], "nick") or "" local heldx = getItemAttribute(itens[i], "heldx") local heldy = getItemAttribute(itens[i], "heldy") local str = "Pokemon in trade: " str = str.."•Name: "..name.." •Boost: "..boost.." " if nick ~= "" then str = str.."•Nick: "..nick.."" end if heldx and heldy and heldz thenstr = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name).." and "..(zhelds[heldz].name)..". "elseif heldx thenstr = str.."Holding: "..(xhelds[heldx].name)..". "elseif heldy thenstr = str.."Holding: "..(yhelds[heldy].name)..". "end sendMsgToPlayer(target, 20, str) end end end end return trueendlocal function noCap(cid, sid) if isCreature(cid) then doPlayerSendCancel(cid, "You can't carry more than six pokemons, trade cancelled.") end if isCreature(sid) then doPlayerSendCancel(sid, "You can't carry more than six pokemons, trade cancelled.") endendfunction onTradeAccept(cid, target, item, targetItem) local pbs = #getPokeballsInContainer(item.uid) local cancel = false local p1 = 0 local p2 = 0 local itemPokeball = isPokeball(item.itemid) and 1 or 0 local targetItemPokeball = isPokeball(targetItem.itemid) and 1 or 0 if getPlayerMana(cid) + itemPokeball > 6 then --alterado v1.6 cancel = true p1 = cid end if getPlayerMana(target) + targetItemPokeball > 6 then --alterado v1.6 cancel = true p2 = target end if pbs > 0 and getCreatureMana(target) + pbs > 6 + targetItemPokeball then cancel = true p1 = target end pbs = #getPokeballsInContainer(targetItem.uid) if pbs > 0 and getCreatureMana(cid) + pbs > 6 + itemPokeball then cancel = true p2 = cid end if cancel then addEvent(noCap, 20, p1, p2) return false end if itemPokeball == 1 and targetItemPokeball == 1 then setPlayerStorageValue(cid, 8900, 1) setPlayerStorageValue(target, 8900, 1) endreturn trueend
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