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[Encerrado] tempo para os corpos dos players sumir


Madaraaa

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serve= DBVIOLENT SERVER

versão= 8.5

 

gente meu serve esta com um problema quando algum player morre ou e morto o corpo somi em poucos segundos quero saber como resolver isso colocar para sumir com 2 minutos

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conf.lua

 

 

 

accountManager = false
namelockManager = false
newPlayerChooseVoc = true
newPlayerSpawnPosX = 2347
newPlayerSpawnPosY = 2443
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 300
newPlayerMagicLevel = 300
generateAccountNumber = false
redSkullLength = 1 * 12 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 20
weeklyFragsToRedSkull = 300
monthlyFragsToRedSkull = 3000
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = 30
weeklyFragsToBanishment = 500
monthlyFragsToBanishment = 1000
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = false
useFragHandler = true
advancedFragList = false
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 1 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
worldType = "pvp"
protectionLevel = 500
pvpTileIgnoreLevelAndVocationProtection = false
pzLocked = 20 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 10 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = true
oldConditionAccuracy = false
loginProtectionPeriod = 1 * 1000
deathLostPercent = 15
stairhopDelay = 0
pushCreatureDelay = 5 * 1000
deathContainerId = 1987
gainExperienceColor = 155
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = false
worldId = 0
ip = "127.0.0.1"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 100
motd = "Welcome to Dragon Ball Violent!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "DBViolent"
loginMessage = "Welcome to Dragon Ball Violent!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "01530153"
sqlDatabase = "nto"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
ingameGuildManagement = false
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 800
mapName = "DBmap"
mapAuthor = "Drazzio"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
maxMessageBuffer = 4
bufferMutedOnSpellFailure = false
dataDirectory = "data/"
allowChangeOutfit = false
allowChangeColors = false
allowChangeAddons = false
noDamageToGuildMates = true
noDamageToPartyMembers = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = true
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false
ghostModeInvisibleEffect = false
ghostModeSpellEffects = false
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 9
maxItemsPerHouseTile = 9
tileLimit = 9
protectionTileLimit = 9
freePremium = true
premiumForPromotion = true
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
experienceStages = false
rateExperience = 1000.0
rateExperienceFromPlayers = 1000.0
rateSkill = 30.0
rateMagic = 1.0
rateLoot = 5.0
rateSpawn = 1
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
deSpawnRange = 2
deSpawnRadius = 50
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
ownerName = ""
ownerEmail = "@otland.net"
location = "Europe"
displayGamemastersWithOnlineCommand = false
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

 

 

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vai na data pasta data/items e clica com botao direito em items.xml

depois aperte f3, digite 1987, e clique em procurar

agora mude o <attribute key="duration" value="900" />

quanto menor o value mais rapido some

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mano esse id e de um item olha

 

 

<item id="1987" article="a" name="bag">
<attribute key="weight" value="800" />
<attribute key="containerSize" value="8" />
<attribute key="slotType" value="backpack" />

 

 

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  • 4 years later...
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