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[Encerrado] [Ajuda] Xp Pokemon Centurium


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A XP do pokemon Centurium é muito alta, eu já abaixei no config para 20, abaixei no lib/configuration para bem baixo até 200 +/-, (Magikarp 20) deichei a pesca bem baixa igual do Slicer.

E ainda quando mata um magikarp lvl 1, ganha 3k de xp '-'

Me ajudem

 

REP+++

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Meu stage é assim:

 

 

<?xml version="1.0" encoding="UTF-8"?>
<stages>
<world id="10" multiplier="0">
<stage minlevel="1" maxlevel="8" multiplier="1"/>
<stage minlevel="9" maxlevel="20" multiplier="1"/>
<stage minlevel="21" maxlevel="50" multiplier="1"/>
<stage minlevel="51" maxlevel="100" multiplier="1"/>
<stage minlevel="101" multiplier="1"/>
</world>
</stages>

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Assim cara, vai la onde se muda a xp

 

Rate exp

Rate Loot

mais ou menos assim, ai vai tar Experience Stages ou Stages sl e se muda e coloca se tive yes coloque no se tive true coloque false

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Já está :/

O minha config



accountManager = false
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 50
newPlayerSpawnPosY = 74
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = false

lightInterval = 7500

lightChange = 1

startupTime = 351

startupLight = 40


limitPokeballs = 6 -- deprecated
happyDropTime = 12 -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
minHappinessEffectDelay = 25 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
maxHappinessEffectDelay = 40 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
PokemonStageVeryHappy = 215 -- com quanto de happy o poke precisa pra estar muito feliz
PokemonStageHappy = 160 -- ... pra estar feliz
PokemonStageOK = 110 -- ... pra estar normal
PokemonStageSad = 50 -- ... pra estar triste
PokemonStageMad = 0 -- ... pra estar bravo
maximumHunger = 120 -- maior fome possivel
stateHunger = 100 -- 19estagio que precisa estar pra ficar com fome
increaseHunger = 7 -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
decreaseHappy = 1 -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
decreaeHungryHappy = 4 -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
useTeleportWithFly = false
dropHappyDuringBattles = true -- HAPPINESS vai cair enquanto estiver batalhando ? true / false

allowBlockSpawn = false



redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false


notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false


worldType = "pvp"
protectionLevel = 1000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 18 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 1
stairhopDelay = 0 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 0
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true


worldId = 0
ip = ""
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 50 -- codificado e limitado para 7
motd = "Welcome to pokemon dash!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "Pokemon Dash"
loginMessage = "Welcome to pokemon dash server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true


sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "poketibia"
sqlFile = "poketibia.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "Sha1"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10

ingameGuildManagement = true
levelToFormGuild = 40
premiumDaysToFormGuild = 0
guildNameMinLength = 2
guildNameMaxLength = 25


highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60


buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2975
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false


timeBetweenActions = 500
timeBetweenExActions = 500
hotkeyAimbotEnabled = true


mapName = "mastermap"
mapAuthor = "Deep Kill"
randomizeTiles = true
storeTrash = false
cleanProtectedZones = true
mailboxDisabledTowns = "1"


defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false

allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = false


dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4


saveGlobalStorage = false
useHouseDataStorage = false
storePlayerDirection = false


checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 22

ghostModeInvisibleEffect = false
ghostModeSpellEffects = false

idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0


freePremium = false
premiumForPromotion = true


blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8


experienceStages = false
rateExperience = 1
rateExperienceFromPlayers = 0
rateSkill = 1
rateMagic = 1.0
rateLoot = 1
rateSpawn = 1

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1


rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.0
rateStaminaUnderNormal = 1.0
staminaThresholdOnlyPremium = true


experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 20 * 30
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 20
experienceShareActivity = 2 * 60 * 100


globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 25

maxPlayerSummons = 1
teleportAllSummons = true
teleportPlayerSummons = true

ownerName = "Pokemon Dash Online [Advanced]"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

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