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Check server configuration

 

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File config.lua loaded from C:/Documents and Settings/Debora/Desktop/Baiak Yurots 8.54 a 8.57/config.lua and it's not valid TFS config.lua file. Go to STEP 1 - select other directory. If it's your config.lua file from TFS contact with acc. maker author.

oq ta acontecendo

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The Forgotten Server Config

 

Account manager

accountManager = "yes"

namelockManager = "no"

newPlayerChooseVoc = "yes"

newPlayerSpawnPosX = 160

newPlayerSpawnPosY = 54

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 8

newPlayerMagicLevel = 0

generateAccountNumber = "no"

 

Unjustified kills

NOTE: *Banishment and *BlackSkull variables are >summed up<

(dailyFragsToRedSkull + dailyFragsToBanishment) with their

*RedSkull equivalents.

Auto banishing works only if useBlackSkull set to negative.

advancedFragList is not advised if you use huge frags

requirements.

redSkullLength = 15 * 12 * 30 * 30

blackSkullLength = 25 * 12 * 30 * 30

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

Banishments

violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

Battle

NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

loginProtectionPeriod is the famous Tibia anti-magebomb system.

deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 1

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 15 * 200

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = "yes"

whiteSkullTime = 5 * 10 * 100

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

Connection config

worldId = 0

ip = "tibiamaster.zapto.org"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "[Welcome tibiamaster] - Bem Vindo ao tibiamaster "

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Yurots 8.57"

loginMessage = ".:: Bem Vindo ao Baiak Yurots ::. 8.57.!"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

Database

NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = "tibia"

sqlDatabase = "tibiamaster"

sqlFile = "tibiamaster.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "sha1"

 

Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

Guilds

ingameGuildManagement = true

levelToFormGuild = 8

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

Highscores

highscoreDisplayPlayers = 100

updateHighscoresAfterMinutes = 2

 

Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

Map

NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

useHouseDataStorage usage may be found at README.

mapName = "Baiak Yurots"

mapAuthor = "Baiak Lula"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

Startup

NOTE: defaultPriority works only on Windows and niceLevel on *nix

coresUsed are seperated by comma cores ids used by server process,

default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

Miscellaneous

NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

called "exception tracer" (__EXCEPTION_TRACER__ flag).

monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = false

spellNameInsteadOfWords = false

emoteSpells = false

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 1000 * 1000 * 10000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

Premium-related

freePremium = true

premiumForPromotion = true

 

Blessings

NOTE: blessingReduction* regards items/containers loss.

eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

Rates

NOTE: experienceStages configuration is located in data/XML/stages.xml.

rateExperienceFromPlayers 0 to disable.

experienceStages = "no"

rateExperience = 10

rateExperienceFromPlayers = 0

rateSkill = 100

rateMagic = 100

rateLoot = 3

rateSpawn = 1

 

Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

Experience from players

NOTE: min~Threshold* set to 0 will disable the minimum threshold:

player will gain experience from every lower leveled player.

max~Threshold* set to 0 will disable the maximum threshold:

player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

Stamina

NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

rateStaminaHits multiplies every hit done a creature, which are later

multiplied by player attack speed.

rateStaminaGain is divider of every logged out second, eg:

60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

rateStaminaThresholdGain is divider for the premium stamina.

staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

Party

NOTE: experienceShareLevelDifference is float number.

experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

Global save

NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

Status

ownerName = "Baiak Yurots 8.57"

ownerEmail = "@otland.net"

url = "http://otland.net/"

location = "Europe"

displayGamemastersWithOnlineCommand = false

 

Logs

NOTE: This kind of logging does not work in GUI version.

For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

 

 

olha ae

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tire os * e os <> da linha

NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.

 

ou remova essa parte

Editado por Epyrus
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Use esse

 


accountManager = "yes"
namelockManager = "no"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 160
newPlayerSpawnPosY = 54
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = "no"

redSkullLength = 15 * 12 * 30 * 30
blackSkullLength = 25 * 12 * 30 * 30
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 15 * 200
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = "yes"
whiteSkullTime = 5 * 10 * 100
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

worldId = 0
ip = "tibiamaster.zapto.org"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "[Welcome tibiamaster] - Bem Vindo ao tibiamaster "
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Yurots 8.57"
loginMessage = ". Bem Vindo ao Baiak Yurots . 8.57.!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "tibia"
sqlDatabase = "tibiamaster"
sqlFile = "tibiamaster.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

highscoreDisplayPlayers = 100
updateHighscoresAfterMinutes = 2

buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

mapName = "Baiak Yurots"
mapAuthor = "Baiak Lula"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

maxMessageBuffer = 4
bufferMutedOnSpellFailure = false

dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = false
spellNameInsteadOfWords = false
emoteSpells = false
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

idleWarningTime = 14 * 60 * 1000
idleKickTime = 1000 * 1000 * 10000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = true
premiumForPromotion = true

blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = "no"
rateExperience = 10
rateExperienceFromPlayers = 0
rateSkill = 100
rateMagic = 100
rateLoot = 3
rateSpawn = 1

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 50

maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

ownerName = "Baiak Yurots 8.57"
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

Editado por XaPiNhAl
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