viktor2005 2 Postado Outubro 11, 2011 Share Postado Outubro 11, 2011 Gente que puder postar aki em baixo um sistema de shiny : exemplo ha uma chance de nascer um pokemon shiny em um respawn ou mesmo na pesca. Obg Link para o comentário Compartilhar em outros sites More sharing options...
lipeeaugustoo 0 Postado Outubro 12, 2011 Share Postado Outubro 12, 2011 cara na pesca é facil, segue o script abaixo. local exhautStorage = 24622227 local time = 300 local exhausfish = 0 function onUse(cid, item, fromPos, itemEx, toPos) d0 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Magikarp s'}, [2] = {pokemon = 'Magikarp s'}, [3] = {pokemon = 'Magikarp s'}, [4] = {pokemon = 'Magikarp s'}, [5] = {pokemon = 'Magikarp s'}, [6] = {pokemon = 'Magikarp s'}, [7] = {pokemon = 'Magikarp s'}, [8] = {pokemon = 'Magikarp s'}, [9] = {pokemon = 'Magikarp s'}, [10] = {pokemon = 'Magikarp s'}, [11] = {pokemon = 'Magikarp s'}, [12] = {pokemon = 'Magikarp s'}, [13] = {pokemon = 'Magikarp s'}, [14] = {pokemon = 'Shiny Magikarp s'}, } d20 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Krabby s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Horsea s'}, [4] = {pokemon = 'Magikarp s'}, [5] = {pokemon = 'Krabby s'}, [6] = {pokemon = 'Poliwag s'}, [7] = {pokemon = 'Horsea s'}, [8] = {pokemon = 'Magikarp s'}, [9] = {pokemon = 'Krabby s'}, [10] = {pokemon = 'Poliwag s'}, [11] = {pokemon = 'Horsea s'}, [12] = {pokemon = 'Magikarp s'}, [13] = {pokemon = 'Krabby s'}, [14] = {pokemon = 'Poliwag s'}, [15] = {pokemon = 'Horsea s'}, [16] = {pokemon = 'Shiny Magikarp s'}, } d40 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Krabby s'}, [2] = {pokemon = 'Poliwhirl s'}, [3] = {pokemon = 'Horsea s'}, [4] = {pokemon = 'Tentacool s'}, [5] = {pokemon = 'Magikarp s'}, [6] = {pokemon = 'Krabby s'}, [7] = {pokemon = 'Poliwhirl s'}, [8] = {pokemon = 'Horsea s'}, [9] = {pokemon = 'Tentacool s'}, [10] = {pokemon = 'Magikarp s'}, [11] = {pokemon = 'Krabby s'}, [12] = {pokemon = 'Poliwhirl s'}, [13] = {pokemon = 'Horsea s'}, [14] = {pokemon = 'Tentacool s'}, [15] = {pokemon = 'Magikarp s'}, [16] = {pokemon = 'Krabby s'}, [17] = {pokemon = 'Poliwhirl s'}, [18] = {pokemon = 'Horsea s'}, [19] = {pokemon = 'Tentacool s'}, [20] = {pokemon = 'Shiny Magikarp s'}, } d60 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Krabby s'}, [2] = {pokemon = 'Poliwhirl s'}, [3] = {pokemon = 'Seaking s'}, [4] = {pokemon = 'Horsea s'}, [5] = {pokemon = 'Staryu s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Squirtle s'}, [8] = {pokemon = 'Tentacool s'}, [9] = {pokemon = 'Magikarp s'}, [10] = {pokemon = 'Krabby s'}, [11] = {pokemon = 'Poliwhirl s'}, [12] = {pokemon = 'Seaking s'}, [13] = {pokemon = 'Horsea s'}, [14] = {pokemon = 'Staryu s'}, [15] = {pokemon = 'Poliwhirl s'}, [16] = {pokemon = 'Squirtle s'}, [17] = {pokemon = 'Tentacool s'}, [18] = {pokemon = 'Magikarp s'}, [19] = {pokemon = 'Krabby s'}, [20] = {pokemon = 'Poliwhirl s'}, [21] = {pokemon = 'Seaking s'}, [22] = {pokemon = 'Horsea s'}, [23] = {pokemon = 'Staryu s'}, [24] = {pokemon = 'Poliwhirl s'}, [25] = {pokemon = 'Squirtle s'}, [26] = {pokemon = 'Tentacool s'}, [27] = {pokemon = 'Shiny Krabby s'}, [28] = {pokemon = 'Shiny Horsea s'}, [29] = {pokemon = 'Shiny Magikarp s'}, } d80 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Krabby s'}, [2] = {pokemon = 'Poliwhirl s'}, [3] = {pokemon = 'Seaking s'}, [4] = {pokemon = 'Horsea s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Staryu s'}, [7] = {pokemon = 'Poliwhirl s'}, [8] = {pokemon = 'Kingler s'}, [9] = {pokemon = 'Seadra s'}, [10] = {pokemon = 'Squirtle s'}, [11] = {pokemon = 'Starmie s'}, [12] = {pokemon = 'Magikarp s'}, [13] = {pokemon = 'Krabby s'}, [14] = {pokemon = 'Poliwhirl s'}, [15] = {pokemon = 'Seaking s'}, [16] = {pokemon = 'Horsea s'}, [17] = {pokemon = 'Tentacool s'}, [18] = {pokemon = 'Staryu s'}, [19] = {pokemon = 'Poliwhirl s'}, [20] = {pokemon = 'Kingler s'}, [21] = {pokemon = 'Seadra s'}, [22] = {pokemon = 'Squirtle s'}, [23] = {pokemon = 'Starmie s'}, [24] = {pokemon = 'Magikarp s'}, [25] = {pokemon = 'Krabby s'}, [26] = {pokemon = 'Poliwhirl s'}, [27] = {pokemon = 'Seaking s'}, [28] = {pokemon = 'Horsea s'}, [29] = {pokemon = 'Tentacool s'}, [30] = {pokemon = 'Staryu s'}, [31] = {pokemon = 'Poliwhirl s'}, [32] = {pokemon = 'Kingler s'}, [33] = {pokemon = 'Seadra s'}, [34] = {pokemon = 'Squirtle s'}, [35] = {pokemon = 'Starmie s'}, [36] = {pokemon = 'Shiny Tentacool s'}, [37] = {pokemon = 'Shiny Krabby s'}, [38] = {pokemon = 'Shiny Horsea s'}, [39] = {pokemon = 'Shiny Magikarp s'}, } d100 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Krabby s'}, [2] = {pokemon = 'Poliwhir sl'}, [3] = {pokemon = 'Seaking s'}, [4] = {pokemon = 'Horsea s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Staryu s'}, [7] = {pokemon = 'Poliwhir sl'}, [8] = {pokemon = 'Kingler s'}, [9] = {pokemon = 'Golduck s'}, [10] = {pokemon = 'Seadra s'}, [11] = {pokemon = 'Starmie s'}, [12] = {pokemon = 'Gyarados s'}, [13] = {pokemon = 'Squirtle s'}, [14] = {pokemon = 'Magikarp s'}, [15] = {pokemon = 'Krabby s'}, [16] = {pokemon = 'Poliwhir sl'}, [17] = {pokemon = 'Seaking s'}, [18] = {pokemon = 'Horsea s'}, [19] = {pokemon = 'Tentacool s'}, [20] = {pokemon = 'Staryu s'}, [21] = {pokemon = 'Poliwhir sl'}, [22] = {pokemon = 'Kingler s'}, [23] = {pokemon = 'Golduck s'}, [24] = {pokemon = 'Seadra s'}, [25] = {pokemon = 'Starmie s'}, [26] = {pokemon = 'Gyarados s'}, [27] = {pokemon = 'Squirtle s'}, [28] = {pokemon = 'Magikarp s'}, [29] = {pokemon = 'Krabby s'}, [30] = {pokemon = 'Poliwhir sl'}, [31] = {pokemon = 'Seaking s'}, [32] = {pokemon = 'Horsea s'}, [33] = {pokemon = 'Tentacool s'}, [34] = {pokemon = 'Staryu s'}, [35] = {pokemon = 'Poliwhir sl'}, [36] = {pokemon = 'Kingler s'}, [37] = {pokemon = 'Golduck s'}, [38] = {pokemon = 'Seadra s'}, [39] = {pokemon = 'Starmie s'}, [40] = {pokemon = 'Gyarados s'}, [41] = {pokemon = 'Squirtle s'}, [42] = {pokemon = 'Shiny Tentacool s'}, [43] = {pokemon = 'Shiny Kingler s'}, [44] = {pokemon = 'Shiny Seadra s'}, } local config = { waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}, } local skill = getPlayerSkillLevel(cid, 6) local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z} if(isInArray(config.waters, itemEx.itemid)) then doSendMagicEffect(toPos, CONST_ME_LOSEENERGY) doPlayerAddSkillTry(cid, 6, 1) if skill >= 100 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d100[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end else if skill >= 80 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d80[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end else if skill >= 60 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d60[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end else if skill >= 40 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d40[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end else if skill >= 20 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d20[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end else if skill >= 0 and skill < 20 then local random = math.random(0, 80) if random <= 10 then doSummonCreature(d0[random].pokemon, playerpos) doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 173) return true end return true end return true end return true end end end end end end qualquer duvida eu explico melhor. ( lembrando que essa pesca esta bem dificil de vir shiny se quiser que eu aumente e so avizar.) Link para o comentário Compartilhar em outros sites More sharing options...
nyuchiha 108 Postado Outubro 12, 2011 Share Postado Outubro 12, 2011 Nenhuma das duvidas é dificil !!! Faz por Raids e ja era Se não souber mexer com isso, procura um tutorial que existe VARIOS e VARIOS mesmo ensinando !! Link para o comentário Compartilhar em outros sites More sharing options...
viktor2005 2 Postado Outubro 12, 2011 Autor Share Postado Outubro 12, 2011 Ah vlw xD n sabia q era no raids....Vo fazer um script aki e vo posta aki pra vcs^^ Aff death se vc pude rme da uma luz e posta o script aki... pq aki n deuc erto n T-T Link para o comentário Compartilhar em outros sites More sharing options...
lipeeaugustoo 0 Postado Outubro 12, 2011 Share Postado Outubro 12, 2011 o meu n deu certo ? a questao é ta mto mto mto dificl vir shiny. quer deixar mais facil, coloke mais shiny. exemplo: d0 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Magikarp s'}, [2] = {pokemon = 'Magikarp s'}, [3] = {pokemon = 'Magikarp s'}, [4] = {pokemon = 'Magikarp s'}, [5] = {pokemon = 'Magikarp s'}, [6] ={pokemon = 'Shiny Magikarp s'} [7] = {pokemon = 'Shiny Magikarp s'}, [8] = {pokemon = 'Shiny Magikarp s'} [9] = {pokemon = 'Shiny Magikarp s'} [10] = {pokemon = 'Shiny Magikarp s'} [11] = {pokemon = 'Shiny Magikarp s'} [12] = {pokemon = 'Shiny Magikarp s'} [13] = {pokemon = 'Shiny Magikarp s'} [14] = {pokemon = 'Shiny Magikarp s'}, Link para o comentário Compartilhar em outros sites More sharing options...
Patrickcvs 0 Postado Dezembro 11, 2011 Share Postado Dezembro 11, 2011 aonde eu encontro tutorial pra fazer resp do pokemons shiny no raid? Link para o comentário Compartilhar em outros sites More sharing options...
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