phardole 5 Postado Agosto 23, 2011 Share Postado Agosto 23, 2011 E o seguinte uso servidor tfs 0.4_svn o bug é.. qual quer potion pode ser usada por qualquer vocação alguem me ajuda? Rep+ Link para o comentário https://xtibia.com/forum/topic/165851-potions/ Compartilhar em outros sites More sharing options...
MelhordoMundo 3 Postado Agosto 24, 2011 Share Postado Agosto 24, 2011 Vá até data\actions\scripts\liquids, e encontre o arquivo LUA das potions que deve estar nomeada como potions.LUA. Faça o backup desse arquivo caso nao dar certo... Apague tudo que tiver dentro e cole isso: local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 1.0, manaMultiplier = 1.0 } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11 ,12}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (1000)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) if(fromPosition.x == CONTAINER_POSITION) then --doCreateItem(potion.empty, 1, getThingPos(item.uid)) --fix me!!! doRemoveItem(item.uid, 1) else doCreateItem(potion.empty, 1, getThingPos(item.uid)) doRemoveItem(item.uid, 1) end return true end if(hasCondition(cid, CONDITION_EXHAUST)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return true end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return true end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return false end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not realAnimation) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) if(not potion.empty or config.removeOnUse) then doRemoveItem(item.uid) return true end if(fromPosition.x == CONTAINER_POSITION) then --doCreateItem(potion.empty, 1, getThingPos(item.uid)) --fix me!!! doRemoveItem(item.uid, 1) else doCreateItem(potion.empty, 1, getThingPos(item.uid)) doRemoveItem(item.uid, 1) end --doTransformItem(item.uid, potion.empty, 1) return true end Imagino que no seu actions.XML já esteja pronto, mas verifique se está parecido ou igual á isso: <!-- Potions --> <action itemid="7439" script="liquids/berserk_potion.lua"/> <action itemid="7440" script="liquids/mastermind_potion.lua"/> <action itemid="7443" script="liquids/bullseye_potion.lua"/> <action itemid="7588" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="7589" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="7590" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="7591" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="8472" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="8473" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="7618" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="7620" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="8704" script="liquids/potions.lua" allowfaruse="1"/> <action itemid="8474" script="liquids/potions.lua" allowfaruse="1"/> Link para o comentário https://xtibia.com/forum/topic/165851-potions/#findComment-1091011 Compartilhar em outros sites More sharing options...
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