Ir para conteúdo

Como Eu Add Nova Promotion Para Os Personagem O Meu Serv É 8.60


lucasd10

Posts Recomendados

eu ja vi uns post que comenta sobre isso so que nao deu em nada ... , olha ae como eu fiz...

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

 

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

 

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})

node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})

node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node2 = keywordHandler:addKeyword({'second promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can second promot you for 200000 gold coins. Do you want me to epicize you?'})

node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 120, promotion = 2, text = 'Congratulations! You are now epicized.'})

node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node3 = keywordHandler:addKeyword({'third promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can third promot you for 200000 gold coins. Do you want me to epicize you?'})

node3:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 500, promotion = 3, text = 'Congratulations! You are now epicized.'})

node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

npcHandler:addModule(FocusModule:new())

 

nao deu em nada =/ ajuda aee =)

Link para o comentário
Compartilhar em outros sites

Vou responder suas pergunta como se voce nao tivese pesquisado nada blz?!

 

Primeiro abre o arquivo vocations.xml que se encontra na pasta data/xml/ do ser server

 

 

Vai ter varias vocaçoes voce podera editala ou podera adicionar uma. Para editar e so trocar os dados para adicionar

aqui vai um pequeno tuto:

 

<vocation id="1" name="Sorcerer" description="a sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="50" gainmanaticks="3" gainmanaamount="50" manamultiplier="1.1" attackspeed="400" soulmax="100" gainsoulticks="120" fromvoc="1">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0" />

<skill id="0" multiplier="1.5" />

<skill id="1" multiplier="2.0" />

<skill id="2" multiplier="2.0" />

<skill id="3" multiplier="2.0" />

<skill id="4" multiplier="2.0" />

<skill id="5" multiplier="1.5" />

<skill id="6" multiplier="1.1" />

</vocation>

 

 

id = não deve haver nenhuma igual, tente seguir a sequencia para não se perder.

name = nome da nova vocação.

description = quando der look aparecera esse nome, e caso acc manager também.

needpremium = se precisa de premmium para ter essa vocação (0 = não 1 = sim)

gaincap = o tanto de cap que vai ganhar quando upar

gainhp = o tanto de vida que vai ganhar quando upar

gainmana = o tanto de mana que vai ganhar quando upar

gainhpticks = o tanto de segundos que demora pra subir a vida

gainhpamount = o tanto de vida que vai ganhar a cada ( no nosso exemplo 6 ) segundos

gainmanaticks = o tanto de segundos que demora pra subir a mana

gainmanaamount = o tanto de mana que vai ganhar a cada ( no nosso exemplo 3 ) segundos

manamultiplier = quanto ml vai demorar pra subir, quanto menor mais rápido

attackspeed = velocidade do ataque de wands e weapons (quanto menor mais rápido)

soulmax = o maximo de soul

gainsoulticks = o tanto de segundos que vai demorar pra subir o soul

fromvoc = como ele será reconhecido nos scripts ( bote igual o id )

 

Formulas:

 

meleeDamage = quanto hita com weapons ( exceto wands e rods )

distDamage = quanto hita com ataques a distancia

wandDamage = quando hita com wand

magDamage = quando hita com magias

magHealingDamage = quanto heala com magias de cura, ( tanto exura como exura sio )

defense = quanto defende com escudos

armor = quanto defende com armaduras

 

Skill Ids:

 

(0) Fist

(1) Club

(2) Sword

(3) Axe

(4) Distance

(5) Shield

(6) Fishing.

 

Dai sim vem a parte do script que voce citou, pois bem e um npc e voçe ira adicionalo em data/npc

 

salve isto como Promotion.xml

 

<?xml version="1.0" encoding="UTF-8"?>

<npc name="Promotion Seller" script="data/npc/scripts/promotion.lua" walkinterval="2000" floorchange="0">

<health now="100" max="100"/>

<look type="134" head="79" body="86" legs="114" feet="0" addons="3"/>

</npc>

 

e salve isto como promotion.lua e cole dentro de data/npc/script/

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

 

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

 

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})

node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})

node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node2 = keywordHandler:addKeyword({'second promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can second promot you for 200000 gold coins. Do you want me to epicize you?'})

node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 120, promotion = 2, text = 'Congratulations! You are now epicized.'})

node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node3 = keywordHandler:addKeyword({'third promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can third promot you for 200000 gold coins. Do you want me to epicize you?'})

node3:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 500, promotion = 3, text = 'Congratulations! You are now epicized.'})

node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

npcHandler:addModule(FocusModule:new())

 

 

 

Espero que tenha solucionado a sua duvida.

Link para o comentário
Compartilhar em outros sites

Vou responder suas pergunta como se voce nao tivese pesquisado nada blz?!

 

Primeiro abre o arquivo vocations.xml que se encontra na pasta data/xml/ do ser server

 

 

Vai ter varias vocaçoes voce podera editala ou podera adicionar uma. Para editar e so trocar os dados para adicionar

aqui vai um pequeno tuto:

 

<vocation id="1" name="Sorcerer" description="a sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="50" gainmanaticks="3" gainmanaamount="50" manamultiplier="1.1" attackspeed="400" soulmax="100" gainsoulticks="120" fromvoc="1">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0" />

<skill id="0" multiplier="1.5" />

<skill id="1" multiplier="2.0" />

<skill id="2" multiplier="2.0" />

<skill id="3" multiplier="2.0" />

<skill id="4" multiplier="2.0" />

<skill id="5" multiplier="1.5" />

<skill id="6" multiplier="1.1" />

</vocation>

 

 

id = não deve haver nenhuma igual, tente seguir a sequencia para não se perder.

name = nome da nova vocação.

description = quando der look aparecera esse nome, e caso acc manager também.

needpremium = se precisa de premmium para ter essa vocação (0 = não 1 = sim)

gaincap = o tanto de cap que vai ganhar quando upar

gainhp = o tanto de vida que vai ganhar quando upar

gainmana = o tanto de mana que vai ganhar quando upar

gainhpticks = o tanto de segundos que demora pra subir a vida

gainhpamount = o tanto de vida que vai ganhar a cada ( no nosso exemplo 6 ) segundos

gainmanaticks = o tanto de segundos que demora pra subir a mana

gainmanaamount = o tanto de mana que vai ganhar a cada ( no nosso exemplo 3 ) segundos

manamultiplier = quanto ml vai demorar pra subir, quanto menor mais rápido

attackspeed = velocidade do ataque de wands e weapons (quanto menor mais rápido)

soulmax = o maximo de soul

gainsoulticks = o tanto de segundos que vai demorar pra subir o soul

fromvoc = como ele será reconhecido nos scripts ( bote igual o id )

 

Formulas:

 

meleeDamage = quanto hita com weapons ( exceto wands e rods )

distDamage = quanto hita com ataques a distancia

wandDamage = quando hita com wand

magDamage = quando hita com magias

magHealingDamage = quanto heala com magias de cura, ( tanto exura como exura sio )

defense = quanto defende com escudos

armor = quanto defende com armaduras

 

Skill Ids:

 

(0) Fist

(1) Club

(2) Sword

(3) Axe

(4) Distance

(5) Shield

(6) Fishing.

 

Dai sim vem a parte do script que voce citou, pois bem e um npc e voçe ira adicionalo em data/npc

 

salve isto como Promotion.xml

 

<?xml version="1.0" encoding="UTF-8"?>

<npc name="Promotion Seller" script="data/npc/scripts/promotion.lua" walkinterval="2000" floorchange="0">

<health now="100" max="100"/>

<look type="134" head="79" body="86" legs="114" feet="0" addons="3"/>

</npc>

 

e salve isto como promotion.lua e cole dentro de data/npc/script/

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

 

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

 

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})

node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})

node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node2 = keywordHandler:addKeyword({'second promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can second promot you for 200000 gold coins. Do you want me to epicize you?'})

node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 120, promotion = 2, text = 'Congratulations! You are now epicized.'})

node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

local node3 = keywordHandler:addKeyword({'third promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can third promot you for 200000 gold coins. Do you want me to epicize you?'})

node3:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 200000, level = 500, promotion = 3, text = 'Congratulations! You are now epicized.'})

node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

 

npcHandler:addModule(FocusModule:new())

 

 

 

Espero que tenha solucionado a sua duvida.

 

Emtão kra não ta dando aqui tipow eu falo com o npc e ele só da a 1 promotion tipo de druid para elder druid de knight para elite knight

mais ele não ta dando de elite knight para Epic elite Knight

 

aqui meu vocation.XML

 

<?xml version="1.0" encoding="UTF-8"?>

<vocations>

<vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="10" gainmanaticks="6" gainmanaamount="10" manamultiplier="4.0" attackspeed="1000" soulmax="100" gainsoulticks="120" fromvoc="0" attackable="no">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="2.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="2.0"/>

<skill id="2" multiplier="2.0"/>

<skill id="3" multiplier="2.0"/>

<skill id="4" multiplier="2.0"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="1" name="Sorcerer" description="a sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="15" gainmanaticks="2.5" gainmanaamount="45" manamultiplier="1.1" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="1">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="2.0"/>

<skill id="2" multiplier="2.0"/>

<skill id="3" multiplier="2.0"/>

<skill id="4" multiplier="2.0"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="2" name="Druid" description="a druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="15" gainmanaticks="2.5" gainmanaamount="45" manamultiplier="1.1" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="2">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="1.8"/>

<skill id="2" multiplier="1.8"/>

<skill id="3" multiplier="1.8"/>

<skill id="4" multiplier="1.8"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="2.5" gainhpamount="35" gainmanaticks="3" gainmanaamount="35" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.2"/>

<skill id="1" multiplier="1.2"/>

<skill id="2" multiplier="1.2"/>

<skill id="3" multiplier="1.2"/>

<skill id="4" multiplier="1.1"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="4" name="Knight" description="a knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="3" gainhpamount="50" gainmanaticks="3" gainmanaamount="25" manamultiplier="3.0" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="4">

<formula meleeDamage="1.1" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.1"/>

<skill id="1" multiplier="1.1"/>

<skill id="2" multiplier="1.1"/>

<skill id="3" multiplier="1.1"/>

<skill id="4" multiplier="1.4"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="5" name="Master Sorcerer" description="a master sorcerer" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="30" gainmanaticks="2" gainmanaamount="60" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="1" lessloss="30">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="2.0"/>

<skill id="2" multiplier="2.0"/>

<skill id="3" multiplier="2.0"/>

<skill id="4" multiplier="2.0"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="6" name="Elder Druid" description="an elder druid" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="30" gainmanaticks="2" gainmanaamount="60" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="2" lessloss="30">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="1.8"/>

<skill id="2" multiplier="1.8"/>

<skill id="3" multiplier="1.8"/>

<skill id="4" multiplier="1.8"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="7" name="Royal Paladin" description="a royal paladin" needpremium="1" gaincap="20" gainhp="10" gainmana="15" gainhpticks="2.5" gainhpamount="40" gainmanaticks="2.5" gainmanaamount="50" manamultiplier="1.4" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="3" lessloss="30">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.2"/>

<skill id="1" multiplier="1.2"/>

<skill id="2" multiplier="1.2"/>

<skill id="3" multiplier="1.2"/>

<skill id="4" multiplier="1.1"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="8" name="Elite Knight" description="an elite knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="50" gainmanaticks="3" gainmanaamount="40" manamultiplier="3.0" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">

<formula meleeDamage="1.1" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.1"/>

<skill id="1" multiplier="1.1"/>

<skill id="2" multiplier="1.1"/>

<skill id="3" multiplier="1.1"/>

<skill id="4" multiplier="1.4"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="9" name="Epic Master Sorcerer" description="an master sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="40" gainmanaticks="2" gainmanaamount="70" manamultiplier="1.1" attackspeed="1900" soulmax="299" gainsoulticks="15" fromvoc="5" lessloss="30">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="2.0" magDamage="1.2" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="2.0"/>

<skill id="2" multiplier="2.0"/>

<skill id="3" multiplier="2.0"/>

<skill id="4" multiplier="2.0"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="10" name="Epic Elder Druid" description="an elder druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="40" gainmanaticks="2" gainmanaamount="70" manamultiplier="1.1" attackspeed="1900" soulmax="299" gainsoulticks="15" fromvoc="6" lessloss="30">

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="2.0" magDamage="1.2" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.5"/>

<skill id="1" multiplier="1.8"/>

<skill id="2" multiplier="1.8"/>

<skill id="3" multiplier="1.8"/>

<skill id="4" multiplier="1.8"/>

<skill id="5" multiplier="1.5"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="11" name="Epic Royal Paladin" description="an royal paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="60" gainmanaticks="3" gainmanaamount="60" manamultiplier="1.4" attackspeed="1900" soulmax="299" gainsoulticks="15" fromvoc="7" lessloss="30">

<formula meleeDamage="1.1" distDamage="1.1" wandDamage="1.0" magDamage="1.1" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.2"/>

<skill id="1" multiplier="1.2"/>

<skill id="2" multiplier="1.2"/>

<skill id="3" multiplier="1.2"/>

<skill id="4" multiplier="1.1"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

<vocation id="12" name="Epic Elite Knight" description="an elite knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="8" gainhpamount="70" gainmanaticks="4" gainmanaamount="50" manamultiplier="3.0" attackspeed="1900" soulmax="299" gainsoulticks="15" fromvoc="8" lessloss="30">

<formula meleeDamage="1.2" distDamage="1.0" wandDamage="1.0" magDamage="1.1" magHealingDamage="1.0" defense="1.0" armor="1.0"/>

<skill id="0" multiplier="1.1"/>

<skill id="1" multiplier="1.1"/>

<skill id="2" multiplier="1.1"/>

<skill id="3" multiplier="1.1"/>

<skill id="4" multiplier="1.4"/>

<skill id="5" multiplier="1.1"/>

<skill id="6" multiplier="1.1"/>

</vocation>

</vocations>

Editado por ManoPergunta
Link para o comentário
Compartilhar em outros sites

  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...