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Preciso Da Magia Exana Flam,


elitevini

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EXANA FLAM...

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_FIRE)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

EXANA POX...

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_POISON)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

EXANA DEATH

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_CURSED)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

EXANA ICE

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICEAREA)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_FREEZING)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

EXANA HOLY

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_DAZZLED)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

EXANA VIS

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_ENERGY)

 

function onCastSpell(cid, var)

return doCombat(cid, combat, var)

end

 

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