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[Encerrado] Addons 8.7


gorz

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Gente,nao sei porque,quando alguem compra os addons no npc nao libera os addons nem do Wayfare nem do Warmaster.Alguem me ajuda ae,na pasta do xml ta assim:

 

<?xml version="1.0" encoding="UTF-8"?>

<outfits>

<!-- Female outfits -->

<outfit type="0" looktype="136" enabled="1" name="Citizen" premium="0"/>

<outfit type="0" looktype="137" enabled="1" name="Hunter" premium="0"/>

<outfit type="0" looktype="138" enabled="1" name="Mage" premium="0"/>

<outfit type="0" looktype="139" enabled="1" name="Knight" premium="0"/>

<outfit type="0" looktype="140" enabled="1" name="Noblewoman" premium="0"/>

<outfit type="0" looktype="141" enabled="1" name="Summoner" premium="0"/>

<outfit type="0" looktype="142" enabled="1" name="Warrior" premium="0"/>

<outfit type="0" looktype="147" enabled="1" name="Barbarian" premium="0"/>

<outfit type="0" looktype="148" enabled="1" name="Druid" premium="0"/>

<outfit type="0" looktype="149" enabled="1" name="Wizard" premium="0"/>

<outfit type="0" looktype="150" enabled="1" name="Oriental" premium="0"/>

<outfit type="0" looktype="155" enabled="1" name="Pirate" premium="0"/>

<outfit type="0" looktype="156" enabled="1" name="Assassin" premium="0"/>

<outfit type="0" looktype="157" enabled="1" name="Beggar" premium="0"/>

<outfit type="0" looktype="158" enabled="1" name="Shaman" premium="0"/>

<outfit type="0" looktype="252" enabled="1" name="Norsewoman" premium="0"/>

<outfit type="0" looktype="269" enabled="1" name="Nightmare" premium="0"/>

<outfit type="0" looktype="270" enabled="1" name="Jester" premium="0"/>

<outfit type="0" looktype="279" enabled="1" name="Brotherhood" premium="0"/>

<outfit type="0" looktype="288" enabled="1" name="Demonhunter" premium="0"/>

<outfit type="0" looktype="324" enabled="1" name="Yalaharian" premium="0"/>

<outfit type="0" looktype="336" enabled="1" name="Warmaster" premium="0"/>

<outfit type="0" looktype="329" enabled="1" name="Wife" premium="0"/>

<outfit type="0" looktype="366" enabled="1" name="Wayfarer" premium="0"/>

 

<!-- Male outfits -->

<outfit type="1" looktype="128" enabled="1" name="Citizen" premium="0"/>

<outfit type="1" looktype="129" enabled="1" name="Hunter" premium="0"/>

<outfit type="1" looktype="130" enabled="1" name="Mage" premium="0"/>

<outfit type="1" looktype="131" enabled="1" name="Knight" premium="0"/>

<outfit type="1" looktype="132" enabled="1" name="Nobleman" premium="0"/>

<outfit type="1" looktype="133" enabled="1" name="Summoner" premium="0"/>

<outfit type="1" looktype="134" enabled="1" name="Warrior" premium="0"/>

<outfit type="1" looktype="143" enabled="1" name="Barbarian" premium="0"/>

<outfit type="1" looktype="144" enabled="1" name="Druid" premium="0"/>

<outfit type="1" looktype="145" enabled="1" name="Wizard" premium="0"/>

<outfit type="1" looktype="146" enabled="1" name="Oriental" premium="0"/>

<outfit type="1" looktype="151" enabled="1" name="Pirate" premium="0"/>

<outfit type="1" looktype="152" enabled="1" name="Assassin" premium="0"/>

<outfit type="1" looktype="153" enabled="1" name="Beggar" premium="0"/>

<outfit type="1" looktype="154" enabled="1" name="Shaman" premium="0"/>

<outfit type="1" looktype="251" enabled="1" name="Norseman" premium="0"/>

<outfit type="1" looktype="268" enabled="1" name="Nightmare" premium="0"/>

<outfit type="1" looktype="273" enabled="1" name="Jester" premium="0"/>

<outfit type="1" looktype="278" enabled="1" name="Brotherhood" premium="0"/>

<outfit type="1" looktype="289" enabled="1" name="Demonhunter" premium="0"/>

<outfit type="1" looktype="325" enabled="1" name="Yalaharian" premium="0"/>

<outfit type="1" looktype="335" enabled="1" name="Warmaster" premium="0"/>

<outfit type="1" looktype="328" enabled="1" name="Husband" premium="0"/>

<outfit type="1" looktype="367" enabled="1" name="Wayfarer" premium="0"/>

 

<!-- Archdemon -->

<outfit type="2" looktype="12" enabled="1" name="Archdemon" premium="0"/>

<!-- Elf outfits -->

<outfit type="2" looktype="159" enabled="1" name="Elf" premium="0"/>

<!-- Dwarf outfits -->

<outfit type="2" looktype="160" enabled="1" name="Dwarf" premium="0"/>

<!-- Frog outfits -->

<outfit type="2" looktype="226" enabled="1" name="Frog" premium="0"/>

<!-- Cult -->

<outfit type="2" looktype="194" enabled="1" name="Cult" premium="0"/>

<!-- Barbarians -->

<outfit type="2" looktype="253" enabled="1" name="Headsplitter" premium="0"/>

<outfit type="2" looktype="254" enabled="1" name="Skullhunter" premium="0"/>

<outfit type="2" looktype="255" enabled="1" name="Bloodwalker" premium="0"/>

<outfit type="2" looktype="264" enabled="1" name="Brutetamer" premium="0"/>

</outfits>

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Pode ser problema no script do npc..., tente usar este script no lugar do antigo:

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)	npcHandler:onCreatureSay(cid, type, msg)	end
function onThink()						npcHandler:onThink()						end

function buyAddons(cid, message, keywords, parameters, node)
--TODO: buyAddons function in modules.lua
if(not npcHandler:isFocused(cid)) then
	return false
end

local addon = parameters.addon
local cost = parameters.cost
local premium = (parameters.premium ~= nil and parameters.premium)

if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
	if doPlayerRemoveMoney(cid, cost) == TRUE then
		doPlayerAddAddons(cid, addon)
		npcHandler:say('There, you are now able to use all addons!', cid)
	else
		npcHandler:say('Sorry, you do not have enough money.', cid)
	end
else
	npcHandler:say('I only serve customers with premium accounts.', cid)
end

keywordHandler:moveUp(1)
return true
end

local node1 = keywordHandler:addKeyword({'first addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first addons set for 5000 gold coins?'})
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 5000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 10000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 10000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 5000 gold coins and the second addons set for 10000 gold coins.'})

npcHandler:addModule(FocusModule:new())

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