exevogranmasvis 0 Postado Fevereiro 9, 2009 Share Postado Fevereiro 9, 2009 Meu problema eh o seguinte... Eu ja klokei o meu serv online e ele ta on a 2 dias e a regeneração de mana eh health são lentas obrigando os players a compra potions, mais quando eles healam o "Aaaah..." sai em vermelho e cansa todos os dias fik escutando pow edita issu, edita issu... mais num sei edita entaum queria saber como inverter a cor vermelha pro laranja, alguem pode me ajuda?? OBS: tmb aproveita e ve como edita o "Munch." da meat, ham e etc. vlws Link para o comentário Compartilhar em outros sites More sharing options...
lekmat 0 Postado Fevereiro 9, 2009 Share Postado Fevereiro 9, 2009 tenta usar essas pot aki e essas meat pot local ultimateHealthPot = 8473 local greatHealthPot = 7591 local greatManaPot = 7590 local greatSpiritPot = 8472 local strongHealthPot = 7588 local strongManaPot = 7589 local healthPot = 7618 local manaPot = 7620 local smallHealthPot = 8704 local antidotePot = 8474 local greatEmptyPot = 7635 local strongEmptyPot = 7634 local emptyPot = 7636 local antidote = createCombatObject() setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE) setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE) setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON) local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL) setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions')) function onUse(cid, item, fromPosition, itemEx, toPosition) if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then return TRUE end if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if(item.itemid == antidotePot) then if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, emptyPot) elseif(item.itemid == smallHealthPot) then if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, emptyPot) elseif(item.itemid == healthPot) then if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, emptyPot) elseif(item.itemid == manaPot) then if(doTargetCombatMana(0, cid, 100, 180, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, emptyPot) elseif(item.itemid == strongHealthPot) then if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 400, 500, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, strongEmptyPot) elseif(item.itemid == strongManaPot) then if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatMana(0, cid, 300, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, strongEmptyPot) elseif(item.itemid == greatSpiritPot) then if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 650, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 300, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, greatEmptyPot) elseif(item.itemid == greatHealthPot) then if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 700, 900, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, greatEmptyPot) elseif(item.itemid == greatManaPot) then if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatMana(0, cid, 500, 600, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, greatEmptyPot) elseif(item.itemid == ultimateHealthPot) then if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 1100, 1300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doTransformItem(item.uid, greatEmptyPot) end return TRUE end meat(foods em geral) local food = { [2362] = {8, "Crunch."}, [2666] = {15, "Munch."}, [2667] = {12, "Munch."}, [2668] = {10, "Mmmm."}, [2669] = {17, "Munch."}, [2670] = {4, "Gulp."}, [2671] = {30, "Chomp."}, [2672] = {60, "Chomp."}, [2673] = {5, "Yum."}, [2674] = {6, "Yum."}, [2675] = {13, "Yum."}, [2676] = {8, "Yum."}, [2677] = {1, "Yum."}, [2678] = {18, "Slurp."}, [2679] = {1, "Yum."}, [2680] = {2, "Yum."}, [2681] = {9, "Yum."}, [2682] = {20, "Yum."}, [2683] = {17, "Munch."}, [2684] = {8, "Crunch."}, [2685] = {6, "Munch."}, [2686] = {9, "Crunch."}, [2687] = {2, "Crunch."}, [2688] = {9, "Munch."}, [2689] = {10, "Crunch."}, [2690] = {3, "Crunch."}, [2691] = {8, "Crunch."}, [2792] = {6, "Munch."}, [2793] = {9, "Munch."}, [2695] = {6, "Gulp."}, [2696] = {9, "Smack."}, [2787] = {9, "Munch."}, [2788] = {4, "Munch."}, [2789] = {22, "Munch."}, [2790] = {30, "Munch."}, [2791] = {30, "Munch."}, [2792] = {6, "Munch."}, [2794] = {3, "Munch."}, [2795] = {36, "Munch."}, [2796] = {5, "Munch."}, [2793] = {9, "Munch."}, [5097] = {4, "Yum."}, [6125] = {8, "Gulp."}, [6278] = {10, "Mmmm."}, [6279] = {15, "Mmmm."}, [6393] = {12, "Mmmm."}, [6394] = {15, "Mmmm."}, [6501] = {20, "Mmmm."}, [6541] = {6, "Gulp."}, [6542] = {6, "Gulp."}, [6543] = {6, "Gulp."}, [6544] = {6, "Gulp."}, [6545] = {6, "Gulp."}, [6569] = {1, "Mmmm."}, [6574] = {4, "Mmmm."}, [7158] = {15, "Munch."}, [7159] = {13, "Munch."}, [7372] = {7, "Yum."}, [7373] = {7, "Yum."}, [7374] = {7, "Yum."}, [7375] = {7, "Yum."}, [7376] = {7, "Yum."}, [7377] = {7, "Yum."} } function onUse(cid, item, frompos, item2, topos) if(food[item.itemid] ~= nil) then if (getPlayerFood(cid) + food[item.itemid][1]) >= 400 then doPlayerSendCancel(cid, "You are full.") else doPlayerFeed(cid, food[item.itemid][1] * 4) doCreatureSay(cid, food[item.itemid][2], TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) end return TRUE end return FALSE end se n souber onde por me manda pm ou eu passo aki amanha no topic flows Link para o comentário Compartilhar em outros sites More sharing options...
exevogranmasvis 0 Postado Fevereiro 9, 2009 Autor Share Postado Fevereiro 9, 2009 ow vei eu comparei a sua resposta com oq ta aki no meu conf e ta igual =PP vlws por tenta ajuda Link para o comentário Compartilhar em outros sites More sharing options...
noobinhu 38 Postado Fevereiro 9, 2009 Share Postado Fevereiro 9, 2009 Qual o real problema? Quer mudar a cor do Aah... do pot e das foods? Link para o comentário Compartilhar em outros sites More sharing options...
exevogranmasvis 0 Postado Fevereiro 14, 2009 Autor Share Postado Fevereiro 14, 2009 sim eu quero Link para o comentário Compartilhar em outros sites More sharing options...
noobinhu 38 Postado Fevereiro 14, 2009 Share Postado Fevereiro 14, 2009 Abra seu global.lua localizado na pasta data. Procure por TALKTYPE_ORANGE_1, vão ter vários TALKTYPE, pegue um da cor desejada, copie o nome... Abra seu script, tanto da potion, quanto das foods, localize os TALKTYPE_ORANGE_1 e substitua pelo nome da nova cor =z Link para o comentário Compartilhar em outros sites More sharing options...
exevogranmasvis 0 Postado Fevereiro 19, 2009 Autor Share Postado Fevereiro 19, 2009 ow deu certo aki eu so tinha que ir no potions.lua e food.lua e trocar colortext_red por colortext_orange vlws por ajudarem Link para o comentário Compartilhar em outros sites More sharing options...
Merchant 0 Postado Fevereiro 20, 2009 Share Postado Fevereiro 20, 2009 Dúvida Sanada, :button_cancel: Tópico Fechado. Abraços Link para o comentário Compartilhar em outros sites More sharing options...
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