wernerpacheco 0 Postado Fevereiro 2, 2009 Share Postado Fevereiro 2, 2009 Estou precisando de um Npc de bless que realmente funcione todos os bless, meu server é o Darkness, mais o Eremo não funciona corretamente. Se algum pode postar ai uma npc. Muito obrigado! Vamos me ajudem! Link para o comentário Compartilhar em outros sites More sharing options...
gnomow157 0 Postado Fevereiro 3, 2009 Share Postado Fevereiro 3, 2009 (editado) Espero que ajude. blesser.xml <npc name="Blesser" script="data/npc/scripts/bless.lua" floorchange="0" access="5" level="1" maglevel="1"> <health now="150" max="150"/> <look type="130" head="0" body="0" legs="0" feet="0" addons="3" corpse="2212"/> <parameters> <parameter key="message_greet" value="Ola |PLAYERNAME|. ! Vendo {Bless 1, 2, 3, 4 e 5}..." /> </parameters> </npc> bless.lua local keywordHandler = KeywordHandler:new()local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local node1 = keywordHandler:addKeyword({'bless1'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first blessing for 10000 gold?'}) node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 1, premium = true, cost = 10000}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node2 = keywordHandler:addKeyword({'bless2'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the second blessing for 10000 gold?'}) node2:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 2, premium = true, cost = 10000}) node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node3 = keywordHandler:addKeyword({'bless3'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the third blessing for 10000 gold?'}) node3:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 3, premium = true, cost = 10000}) node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node4 = keywordHandler:addKeyword({'bless4'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fourth blessing for 10000 gold?'}) node4:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 4, premium = true, cost = 10000}) node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node5 = keywordHandler:addKeyword({'bless5'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fifth blessing for 10000 gold?'}) node5:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 5, premium = true, cost = 10000}) node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) npcHandler:addModule(FocusModule:new()) Puts, em TFS funciona, tenta ae, espero que funcione :S Editado Fevereiro 3, 2009 por gnomow157 Link para o comentário Compartilhar em outros sites More sharing options...
Vilden 137 Postado Fevereiro 3, 2009 Share Postado Fevereiro 3, 2009 (editado) Desculpe.. resposta errada.. (nao considere como flood) Editado Fevereiro 3, 2009 por Vilden Link para o comentário Compartilhar em outros sites More sharing options...
gnomow157 0 Postado Fevereiro 3, 2009 Share Postado Fevereiro 3, 2009 ?? Ta falando do que? postou só pra ganhar post eh?? Vo esperar o cara responder pra ver se deu certo Link para o comentário Compartilhar em outros sites More sharing options...
pinguyn 0 Postado Fevereiro 6, 2009 Share Postado Fevereiro 6, 2009 Estou precisando de um Npc de bless que realmente funcione todos os bless, meu server é o Darkness, mais o Eremo não funciona corretamente.Se algum pode postar ai uma npc. Muito obrigado! Vamos me ajudem! cara que tenho um aqui ,mas não sei se vai funcionar aí... La vai va em data/npc, copie um arquivo .xml e de renomeie para bless man, feito isso abra-o e cole isso <npc name=" Bless Man" script="data/npc/scripts/bless.lua" floorchange="0" walkinterval="25" access="5" level="1" maglevel="1"> <health now="150" max="150"/> <look type="149" head="108" body="81" legs="0" feet="0" addons="1"/> <parameters> <parameter key="message_greet" value="Hello |PLAYERNAME|. Eu vendo 5 Bless fale: First Bless ...." /> <parameter key="shop_buyable" value=" Amulet of Loss,2173,10000; "/> </parameters> </npc> feito isso abra data/npc/scripts e copie qualquer arquivo .lua e renomeie para bless.lua abra-o e cole o seguinte : local keywordHandler = KeywordHandler:new()local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local node1 = keywordHandler:addKeyword({'first bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first blessing for 10000 gold?'}) node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 1, premium = true, cost = 10000}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node2 = keywordHandler:addKeyword({'second bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the second blessing for 10000 gold?'}) node2:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 2, premium = true, cost = 10000}) node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node3 = keywordHandler:addKeyword({'third bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the third blessing for 10000 gold?'}) node3:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 3, premium = true, cost = 10000}) node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node4 = keywordHandler:addKeyword({'fourth bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fourth blessing for 10000 gold?'}) node4:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 4, premium = true, cost = 10000}) node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) local node5 = keywordHandler:addKeyword({'fifth bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fifth blessing for 10000 gold?'}) node5:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, bless = 5, premium = true, cost = 10000}) node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'}) npcHandler:addModule(FocusModule:new()) bom é isso não tenho certesa se vai funcionar porem aqui funcionou ! fui... :smile_positivo: Link para o comentário Compartilhar em outros sites More sharing options...
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