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juliolokao

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  1. juliolokao

    Event Boss

    Funcional, testado tfs 0.3.5
  2. Oi yan, ao comentar essa linha a caixa do pokedex some do client tbm, como eu quero adicionar outra caixa de dex, essa do system sempre fica atras
  3. Essa é o meu pokedex system local skills = specialabilities --alterado v1.9 \/ peguem tudo! function doAddPokemonInDexList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).dex then return true end poke = doCorrectString(poke) local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." dex,") end function getPokemonEvolutionDescription(name, next) local kev = poevo[name] local stt = {} if isInArray(specialevo, name) then if name == "Poliwhirl" then if next then return "\nPoliwrath or Politoed, requires level 65." end table.insert(stt, "Evolve Stone: Water Stone and Punch Stone or Water Stone and Earth Stone\n\n") table.insert(stt, "Evolutions:\nPoliwrath, requires level 65.\nPolitoed, requires level 65.") elseif name == "Gloom" then if next then return "\nVileplume or Bellossom, requires level 50." end table.insert(stt, "Evolve Stone: 2 Leaf Stone or Leaf Stone and Venom Stone\n\n") table.insert(stt, "Evolutions:\nVileplume, requires level 50.\nBellossom, requires level 50.") elseif name == "Slowpoke" then if next then return "\nSlowbro, requires level 45.\nSlowking, requires level 100." end table.insert(stt, "Evolve Stone: Enigma Stone or Ancient Stone\n\n") table.insert(stt, "Evolutions:\nSlowbro, requires level 45.\nSlowking, requires level 100.") elseif name == "Eevee" then if next then return "\nVaporeon, requires level 55.\nJolteon, requires level 55.\nFlareon, requires level 55.\nUmbreon, requires level 55.\nEspeon, requires level 55." end table.insert(stt, "Evolve Stone: Water Stone or Thunder Stone or Fire Stone or Darkness Stone or Enigma Stone\n\n") table.insert(stt, "Evolutions:\nVaporeon, requires level 55.\nJolteon, requires level 55.\nFlareon, requires level 55.\nUmbreon, requires level 55.\nEspeon, requires level 55.") elseif name == "Tyrogue" then if next then return "\nHitmonlee, requires level 60.\nHitmonchan, requires level 60.\nHitmontop, requires level 60." end table.insert(stt, "Evolve Stone: Punch Stone\n\n") table.insert(stt, "Evolutions:\nHitmonlee, requires level 60.\nHitmonchan, requires level 60.\nHitmontop, requires level 60.") end elseif kev then if next then table.insert(stt, "\n"..kev.evolution..", requires level "..kev.level..".") return table.concat(stt) end local id = tonumber(kev.stoneid) local id2 = tonumber(kev.stoneid2) local stone = "" if tonumber(kev.count) == 2 then stone = doConvertStoneIdToString(id).." (2x)" else stone = id2 == 0 and doConvertStoneIdToString(id) or doConvertStoneIdToString(id).." and "..doConvertStoneIdToString(id2) end table.insert(stt, "Evolve Stone: "..stone.."\n\n") table.insert(stt, "Evolutions:\n"..kev.evolution..", requeris level "..kev.level..".") table.insert(stt, getPokemonEvolutionDescription(kev.evolution, true)) else if not next then table.insert(stt, "Evolutions:\nIt doen't evolve.") end end return table.concat(stt) end local function getMoveDexDescr(name, number) local x = movestable[name] if not x then return "" end local z = "\n" local tables = {x.move1, x.move2, x.move3, x.move4, x.move5, x.move6, x.move7, x.move8, x.move9, x.move10, x.move11, x.move12} local y = tables[number] if not y then return "" end local txt = ""..z..""..y.name.." - m"..number.." - level "..y.level.." - "..(y.t) return txt end --alterado v1.8 local skillcheck = {"fly", "ride", "surf", "teleport", "rock smash", "cut", "dig", "light", "blink", "control mind", "transform", "levitate_fly"} local passivas = { ["Shock Counter"] = {"Electabuzz", "Shiny Electabuzz", "Elekid", "Raikou", tpw = "electric"}, ["Lava-Counter"] = {"Magmar", "Magby", "Entei", tpw = "fire"}, ["Counter Helix"] = {"Scyther", "Shiny Scyther", tpw = "bug"}, ["Giroball"] = {"Pineco", "Forretress", tpw = "steel"}, ["Counter Claw"] = {"Scizor", tpw = "bug"}, ["Counter Spin"] = {"Hitmontop", "Shiny Hitmontop", tpw = "fighting"}, ["Demon Kicker"] = {"Hitmonlee", "Shiny Hitmonlee", tpw = "fighting"}, ["Demon Puncher"] = {"Hitmonchan", "Shiny Hitmonchan", tpw = "unknow"}, --alterado v1.6 ["Stunning Confusion"] = {"Psyduck", "Golduck", "Wobbuffet", tpw = "psychic"}, ["Groundshock"] = {"Kangaskhan", tpw = "normal"}, ["Electric Charge"] = {"Pikachu", "Raichu", "Shiny Raichu", tpw = "electric"}, ["Melody"] = {"Wigglytuff", tpw = "normal"}, ["Dragon Fury"] = {"Dratini", "Dragonair", "Dragonite", "Shiny Dratini", "Shiny Dragonair", "Shiny Dragonite", tpw = "dragon"}, ["Fury"] = {"Persian", "Raticate", "Shiny Raticate", tpw = "normal"}, ["Mega Drain"] = {"Oddish", "Gloom", "Vileplume", "Kabuto", "Kabutops", "Parasect", "Tangela", "Shiny Vileplume", "Shiny Tangela", tpw = "grass"}, ["Spores Reaction"] = {"Oddish", "Gloom", "Vileplume", "Shiny Vileplume", tpw = "grass"}, ["Amnesia"] = {"Wooper", "Quagsire", "Swinub", "Piloswine", tpw = "psychic"}, ["Zen Mind"] = {"Slowking", tpw = "psychic"}, ["Mirror Coat"] = {"Wobbuffet", tpw = "psychic"}, ["Lifesteal"] = {"Zubat", "Golbat", "Crobat", "Shiny Zubat", "Shiny Golbat", "Shiny Crobat", tpw = "poison"}, ["Evasion"] = {"Scyther", "Scizor", "Hitmonlee", "Hitmonchan", "Hitmontop", "Tyrogue", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Ledian", "Ledyba", "Sneasel", tpw = "normal"}, ["Foresight"] = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Hitmontop", "Hitmonlee", "Hitmonchan", tpw = "fighting"}, ["Levitate"] = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Weezing", "Koffing", "Unown", "Shiny Gengar", tpw = "ghost"}, ["Bone Spin"] = {"Cubone", "Marowak", "Shiny Cubone", "Shiny Marowak", tpw = "rock"}, } function doShowPokedexRegistration(cid, pokemon, ball, item2) local myball = ball local name = pokemon local v = fotos[name] local stt = {} table.insert(stt, "Name: "..name.."\n") if pokes[name].type2 and pokes[name].type2 ~= "no type" then table.insert(stt, "Type: "..pokes[name].type.."/"..pokes[name].type2) else table.insert(stt, "Type: "..pokes[name].type) end if virtual then table.insert(stt, "\nRequired level: "..pokes[name].level.."\n") else table.insert(stt, "\nRequired level: ".. getPokemonLevelD(name) .."\n") --alterado v1.9 end table.insert(stt, "\n"..getPokemonEvolutionDescription(name).."\n") table.insert(stt, "\nMoves:") table.insert(stt, "\nPoke-Status:\nOffense: "..getPlayerStorageValue(item2.uid,1001).."\nDefense: "..getPlayerStorageValue(item2.uid,1002).."\nSpeed: "..getPlayerStorageValue(item2.uid,1003).."\nVitality: "..getPlayerStorageValue(item2.uid,1004).."\nSpecial-Attack: "..getPlayerStorageValue(item2.uid,1005).."\n") if name == "Ditto" then table.insert(stt, "\nIt doesn't use any moves until transformed.") else for a = 1, 15 do table.insert(stt, getMoveDexDescr(name, a)) end end for e, f in pairs(passivas) do if isInArray(passivas[e], name) then local tpw = passivas[e].tpw if name == "Pineco" and passivas[e] == "Giroball" then tpw = "bug" end table.insert(stt, "\n"..e.." - passive - "..tpw) end end table.insert(stt, "\n\nAbility:\n") local abilityNONE = true --alterado v1.8 \/ for b, c in pairs(skills) do if isInArray(skillcheck, b) then if isInArray(c, name) then table.insert(stt, (b == "levitate_fly" and "Levitate" or doCorrectString(b)).."\n") abilityNONE = false end end end if abilityNONE then table.insert(stt, "None") end if string.len(table.concat(stt)) > 8192 then print("Error while making pokedex info with pokemon named "..name..".\n Pokedex registration has more than 8192 letters (it has "..string.len(stt).." letters), it has been blocked to prevent fatal error.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return true end doShowTextDialog(cid, v, table.concat(stt)) end
  4. Olá estou com o mesmo tipo de problema, fiz oque @Yan18citou e não resolveu, a pois comentar ou apagar doShowTextDialog(cid, v, table.concat(stt)) / o servidor da varios erros/ por exemplo o poke não sai e não desloga! quem souber realmente como remove a Poke dex HELP aê
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