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Loouis venceu a última vez em Março 11 2016
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batuax reagiu a uma resposta no tópico: Particle auras feitas por mim.
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Login.lua: local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local accountManager = getPlayerAccountManager(cid) if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 80 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 90) doCreatureSetDropLoot(cid, false) end if getPlayerLevel(cid) >= 81 and getPlayerLevel(cid) <= 149 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 80) doCreatureSetDropLoot(cid, false) end if getPlayerLevel(cid) >= 150 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 75) doCreatureSetDropLoot(cid, false) end if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if getCreatureName(cid) == "Account Manager" then local outfit = {} if accountManagerRandomPokemonOutfit then outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])} else outfit = accountManagerOutfit end doSetCreatureOutfit(cid, outfit, -1) return true end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end local outfit = {} if getPlayerVocation(cid) == 0 then doPlayerSetMaxCapacity(cid, 0) doPlayerSetVocation(cid, 1) setCreatureMaxMana(cid, 6) doPlayerAddSoul(cid, -getPlayerSoul(cid)) setPlayerStorageValue(cid, 19898, 0) if getCreatureOutfit(cid).lookType == 128 then outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} elseif getCreatureOutfit(cid).lookType == 136 then outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} end doCreatureChangeOutfit(cid, outfit) end registerCreatureEvent(cid, "dropStone") registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6 registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 registerCreatureEvent(cid, "WatchTv") registerCreatureEvent(cid, "StopWatchingTv") registerCreatureEvent(cid, "WalkTv") registerCreatureEvent(cid, "RecordTv") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "WildAttack") registerCreatureEvent(cid, "Idle") registerCreatureEvent(cid, "PokemonIdle") registerCreatureEvent(cid, "EffectOnAdvance") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "LookSystem") registerCreatureEvent(cid, "T1") registerCreatureEvent(cid, "T2") registerCreatureEvent(cid, "task_count") registerCreatureEvent(cid, "pokemons") addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "Bem Vindo!!", COLOR_BURN) if getPlayerStorageValue(cid, 99284) == 1 then setPlayerStorageValue(cid, 99284, -1) end if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/ doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) end doChangeSpeed(cid, -(getCreatureSpeed(cid))) --///////////////////////////////////////////////////////////////////////////-- local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if not tonumber(getPlayerStorageValue(cid, storages)) then if s == 3 then setPlayerStorageValue(cid, storages, 1) elseif s == 4 then setPlayerStorageValue(cid, storages, -1) else if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then setPlayerStorageValue(cid, storages, 1) else setPlayerStorageValue(cid, storages, -1) end end doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright") end end --/////////////////////////////////////////////////////////////////////////-- if getPlayerStorageValue(cid, 17000) >= 1 then -- fly local item = getPlayerSlotItem(cid, local poke = getItemAttribute(item.uid, "poke") doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1) local apos = getFlyingMarkedPos(cid) apos.stackpos = 0 if getTileThingByPos(apos).itemid <= 2 then doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE) doCreateItem(460, 1, getFlyingMarkedPos(cid)) end doTeleportThing(cid, apos, false) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end local posicao = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao) elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf local item = getPlayerSlotItem(cid, local poke = getItemAttribute(item.uid, "poke") doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6 doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride local item = getPlayerSlotItem(cid, local poke = getItemAttribute(item.uid, "poke") if rides[poke] then doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end else setPlayerStorageValue(cid, 17001, -1) doRegainSpeed(cid) end local posicao2 = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao2) elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then setPlayerStorageValue(cid, 13008, 0) doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) return true end if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) else doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) end doChangeSpeed(cid, 800) elseif getPlayerStorageValue(cid, 5700) > 0 then --bike doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, getPlayerStorageValue(cid, 5700)) --alterado v1.8 if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1394}, -1) else doSetCreatureOutfit(cid, {lookType = 1393}, -1) end elseif getPlayerStorageValue(cid, 75846) >= 1 then --alterado v1.9 \/ doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false) setPlayerStorageValue(cid, 75846, -1) sendMsgToPlayer(cid, 20, "You have been moved to your town!") else doRegainSpeed(cid) end if getPlayerStorageValue(cid, 22545) >= 1 then setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) setPlayerRecordWaves(cid) end if useKpdoDlls then doUpdateMoves(cid) doUpdatePokemonsBar(cid) onPokeHealthChange(cid) end doPlayerChangeModeIcon(cid) return true end
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Oi, eu tava tentando entrar no meu poketibia(pokexcyan) e quando eu criei uma conta e abri o bau de um pokemon. apareceu a seguinte mensagem no log do servidor, e o jogador nao foi teletransportado para o centro pokemon(templo)... erro: [18/03/2017 14:13:29] [Error - CreatureScript Interface] [18/03/2017 14:13:29] data/creaturescripts/scripts/login.lua:onLogin [18/03/2017 14:13:29] Description: [18/03/2017 14:13:29] (luaGetItemAttribute) Item not found
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suporte scripts Pokemons nasce no respawn de outro
pergunta respondeu ao Loouis de Loouis em Resolvidos
Eu adicionei o swampert e o mega swampert no meu servidor, para um jogador obter o mega swampert ele precisa matar o mega, mais eu não queria por respawn fixo, então queria um sistema igual ao de shiny... Quando eu estivesse matando swamperts e ele morresse quando ele fosse spawnar novamente, ele tivesse uma chance de nascer/transformar em um mega swampert. @Poccnn -
[Resolvido] Erro ao tentar importar mapa rme (pokexcyan)
pergunta respondeu ao Loouis de Loouis em Resolvidos
eta.. Obrigado seu lindo faz tempo viu que tento arrumar isso, obrigado mesmo s2222222222222222 -
suporte scripts Pokemons nasce no respawn de outro
pergunta respondeu ao Loouis de Loouis em Resolvidos
Spawn.lua: -
Gente eu to tentando importar o mapa do meu servidor (pokexcyan) mais nao estou conseguindo, aparece uma mensagem igual a essa: itens.xml: invalid rootheader pokexCyan-house.xml: invalid rootheader pokexCyan-spawn.xml: invalid rootheader Então estou tentando importar o mapa, la pelo File/Import.... mas quando eu tento importar aparece esse erro: Meu mapa ta cheio de bugs e ate então nao estou conseguindo nada :cccccccc Rep+ pra quem me ajudar s22222
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suporte scripts Pokemons nasce no respawn de outro
pergunta respondeu ao Loouis de Loouis em Resolvidos
tem o spawn.lua que faz com que quando eu player mata um pokemon selvagem, exemplo: blastoise, tenha uma chance de SPAWNAR um shiny BLASTOISE (nao podendo ser outro diferente do normal) -
suporte scripts Pokemons nasce no respawn de outro
pergunta respondeu ao Loouis de Loouis em Resolvidos
Mais não funciona o spawn de shinys no pokexcyan?pois também uso o pokexcyan e é quase a mesma coisa a única diferença é que um spawna shinys e o que eu estou pedindo spawna megas -
Hoje estava testando meu server e comprei uma house aleatória, guardei alguns itens dentro, até o momento tudo normal, só que quando eu dei teleport para a house com o comando (h"house) ele teleportou para cima da porta que estava fechada e aí bugou tudo porque não consegui abrir e tals, aí queria saber se alguém poderia me ajudar, pra que quando o player use o teleport para a house ele seja telespectadores 1sqm antes da porta para o lado de fora da house. Uso base cyan, agradeço desde já.
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suporte scripts Pokemons nasce no respawn de outro
pergunta respondeu ao Loouis de Loouis em Resolvidos
UP -
Queria um script pra dar um sumon no respawn de outros pokemons exemplo. ... Eu estou caçando Swampert e quando eles morre e vão dar respawn novamente tem a chance de nascer um tropius (como o spawn de shinys) Já vi esse script antes, mais não estou conseguindo achar. ... agradeço a quem me ajudar
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Seria bem melhor para mim, o que eu puder fazer estou a disposição.
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Não teria como adaptar de site para account manager?
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Não sei amigo, creio que esteja adaptado para site, mais com account manager teria mais facilidade. Config.lua: accountManager = false namelockManager = false newPlayerChooseVoc = false newPlayerSpawnPosX = 1021 newPlayerSpawnPosY = 1019 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 10 newPlayerMagicLevel = 0 generateAccountNumber = false lightInterval = 7500 lightChange = 1 startupTime = 351 startupLight = 40 limitPokeballs = 7 minHappinessEffectDelay = 25 maxHappinessEffectDelay = 40 PokemonStageVeryHappy = 0 maximumHunger = -1 stateHunger = -1 useTeleportWithFly = false dropHappyDuringBattles = false --adicionadas ghostPokemonNames = "Gastly, Haunter, Gengar" allowBlockSpawn = false rateGymSpellInterval = 0.10 redSkullLength = 30000 * 24 * 60 * 60 blackSkullLength = 45000 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "pvp" protectionLevel = 1000 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 5 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 150000 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 1 stairhopDelay = 0 * 1000 pushCreatureDelay = 1 * 1000 deathContainerId = 0 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "127.0.0.1" -- "25.68.80.168" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 90 -- codificado e limitado para 7 motd = "Bem Vindo ao DarkXPoke!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = true serverName = "DarkXPoke" loginMessage = "Bem Vindo Ao DarkXPoke!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = true sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "SENHA MYSQL AQUI" sqlDatabase = "dxp" sqlFile = "DarkXPoke.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 10 ingameGuildManagement = true levelToFormGuild = 40 premiumDaysToFormGuild = 0 guildNameMinLength = 2 guildNameMaxLength = 25 highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = true -- housePriceAsRent = false housePriceEachSquare = 2975 houseRentPeriod = "never" houseCleanOld = 0 -- tava 0 guildHalls = false timeBetweenActions = 500 timeBetweenExActions = 500 hotkeyAimbotEnabled = true mapName = "DarkXPoke" mapAuthor = "Three" randomizeTiles = true storeTrash = false cleanProtectedZones = true mailboxDisabledTowns = "1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = false dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 10000000 saveGlobalStorage = false useHouseDataStorage = false storePlayerDirection = false checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 22 ghostModeInvisibleEffect = false ghostModeSpellEffects = false idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = true rateExperience = 1000 premiumrateExperience = 2000 ratePremiumExperience = 2000 rateExperienceFromPlayers = 200 rateSkill = 1 rateMagic = 1.0 rateLoot = 15 rateSpawn = 1 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 1.0 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 20 extraPartyExperienceLimit = 30 extraPartyExperiencePercent = 20 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 25 maxPlayerSummons = 1 teleportAllSummons = true teleportPlayerSummons = true ownerName = "Taiger" ownerEmail = "" url = "" location = "Brazil" displayGamemastersWithOnlineCommand = false adminLogsEnabled = false displayPlayersLogging = false prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
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me desculpe, não consegui enviar a imagem direto no post... print: http://imgur.com/a/07BKc
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