AdmPhantom
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Falae galera, aqui é o Adm Phantom trazendo mais um server de Pokemon, o Soul Orb.
Alguns atrativos do Server:
-Sistema Ride/Fly/Blink/Teleport 100%
-Todas as ilhas Kanto
-Pokemons 2ª Geração
-TV System 100%
-Npc que compra Pokes
-Começa lvl 50 com direito a 1 pokemon (Bulbasaur,Cyndaquil,Totodile,Squirtle,Charmander,Chikorita) e + um até level 100 a escolha sem ser Shiny nem Lendário.
-Dentre outos!
- Algumas Prints:
@edit: Estamos colocando Outland!!
@edit²: A pedidos, vou colocar as rates de exp, algumas prints, as salas do Hamachi e link do client:
- As salas do Hamachi são: Soul Orb 1, Soul Orb 2... até o 6. Senha 123.
- Link do client: www.mediafire.com/?h2nayuhr3astuw1
- Rate de xp: x20
Tutorial de como entrar no Server
http://pokesoulorb.forumeiros.com/
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[Encerrado] Bug No Script
em Tópicos Sem Resposta
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Não sei se é aqui que posta (foi mal se não for),mas aí vai:
Estou com um problema do .exe do meu Server( Pokemon ) e queria ver se vocês davam uma olhada aqui, pq começa a aparecer isso no console(muito repetidamente, muito rápido):
[05/12/2012 19:45:41] [Error - TalkAction Interface]
[05/12/2012 19:45:41] data/talkactions/scripts/move1.lua:onSay
[05/12/2012 19:45:41] Description:
[05/12/2012 19:45:41] (luaGetThingFromPos) Tile not found
Tem algum jeito de resolver? se precisar, o meu move1.lua é esse:
local msgs = {"use ", ""}
function doAlertReady(cid, id, movename, n, cd)
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end
for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
return true
end
end
endfunction onSay(cid, words, param, channel)
if param ~= "" then return true end
if string.len(words) > 3 then return true endif #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
--alterado v2.5
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true endlocal name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
local it = string.sub(words, 2, 3)
local move = movestable[name].move1
if getPlayerStorageValue(mypoke, 212123) >= 1 then
cdzin = "cm_move"..it..""
else
cdzin = "move"..it.."" --alterado v2.5
endif it == "2" then
move = movestable[name].move2
elseif it == "3" then
move = movestable[name].move3
elseif it == "4" then
move = movestable[name].move4
elseif it == "5" then
move = movestable[name].move5
elseif it == "6" then
move = movestable[name].move6
elseif it == "7" then
move = movestable[name].move7
elseif it == "8" then
move = movestable[name].move8
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
end
if not move then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
return true
end --if false and getLevel(mypoke) < move.level then
if getLevel(mypoke) < move.level then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.")
return 0
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")
return 0
endif getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return 0
end
if getPlayerStorageValue(mypoke, 3894) >= 1 then
return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3
end
if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then --alterado v2.5
doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
return 0
end
--alterado v2.6
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then
local target = getCreatureTarget(cid)
if isCreature(getMasterTarget(target)) then --alterado v2.6 --alterado v2.5
doSendMagicEffect(getThingPos(target), 211)
doSendAnimatedText(getThingPos(target), "TOO BAD", 215)
doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
doSendMagicEffect(getThingPos(target), 211)
doFaceCreature(target, getThingPos(mypoke))
return true --alterado v2.6
end
end
if move.target == 1 thenif not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
endif getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
endif getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
endlocal newid = 0
if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
end
doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
local summons = getCreatureSummons(cid) --alterado v2.6addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
for i = 2, #summons do
if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then
docastspell(summons, move.name) --alterado v2.6
end
end
docastspell(mypoke, move.name)
doCreatureAddCondition(cid, playerexhaust)if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end
Grato desde já