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vitorszvitim

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Posts postados por vitorszvitim

  1. Amigo, seu salão ficou muito quadrado, vou tentar te ajudar.

    Logo Passarei aqui para editar

     

    Edit: está ai o salão espero que goste.

     

    Download: (Link removido a pedido do Autor do tópico)

     

    Não postei imagens porque estou um pouco sem tempo

     

    OBS: não coloquei o telhado deixei por sua opção.

  2. esta com 1 bug quando vc e teleportado o pokemon morri

    e n tem como mais cura-lo

     

    arruma ai plz

     

    é só você achar esta tag aki no Config.lua

     

    -- Summons

    maxPlayerSummons = 2

    teleportAllSummons = false

    teleportPlayerSummons = false

    normalmente ele vai estar assim

     

    após ter achado a tag modifique ficando

     

    -- Summons

    maxPlayerSummons = 2

    teleportAllSummons = true

    teleportPlayerSummons = true

     

    bom é isto

     

    FLW... :thumbsupsmiley:

  3. Vamos Nessa ! ! !

     

    Vá em PastadoServer/Data/TalkActions/Scripts, copie um arquivo qualquer e renomeie-o com o nome de poketeleport, abra-o com o Bloco de Notas e apague tudo o que estiver escrito, após apagar tudo digite:

     

    function getTime(s)

    local n = math.floor(s / 60)

    s = s - (60 * n)

    return n, s

    end

     

    function onSay(cid, words, param)

    local configs = {

    needpa = TRUE,

    needlvl = {TRUE, level = 10},

    }

     

     

    local cidades = {

    ["Teste"] = {x=1204,y=1045,z=7, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    ["Saffron"] = {x=1053,y=1049,z=7, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    ["Cerulean"] = {x=1060,y=903,z=7, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    ["Pewter"] = {x=717,y=857,z=6, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    ["Viridian"] = {x=705,y=1089,z=7, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    ["Fuchsia"] = {x=1213,y=1324,z=7, pokenames = {"Alakazam", "Kadabra", "Abra", "Hypno", "Drowzee", "Jynx"}, time = 60},

    }

    teleport = FALSE

     

    if configs.needpa and not isPremium(cid) then

    return doPlayerSendCancel(cid, "You need to be a premmium account to use teleport.")

    end

     

    if configs.needlvl[1] and getPlayerLevel(cid) < configs.needlvl.level then

    return doPlayerSendCancel(cid, "You need to be level "..configs.needlvl.level.." or higher to use teleport.")

    end

     

    if #getCreatureSummons(cid) <= 0 then

    return doPlayerSendCancel(cid, "You need to have a monster summoned.")

    end

     

    for i,x in pairs(cidades) do

    for _,z in pairs(getCreatureSummons(cid)) do

    if isInArray(x.pokenames, getCreatureName(z)) then

    if param:lower() == "\"" .. i:lower() then

    if os.time()-getPlayerStorageValue(cid, 64231) <= x.time*60 then

    minutes,seconds = getTime(x.time*60-(os.time()-getPlayerStorageValue(cid, 64231)))

    return doPlayerSendCancel(cid, "You need wait " .. minutes .. " minutes and " .. seconds .. " seconds.")

    else

    doTeleportThing(cid, x)

    doTeleportThing(z, x)

    setPlayerStorageValue(cid, 64231, os.time())

    teleport = TRUE

    break

    end

    end

    end

    end

    end

     

    if not teleport then

    return doPlayerSendCancel(cid, "This city don't exists or not is able to go in there with teleport or this monster don't able to use teleport.")

    end

     

    return TRUE

    end

    salve e Fexe

     

    Explicação:

     

    Cor Vermelha: City para qual o pokemon Será teletransportado

    Cor Azul: Posição que você irá após teletransportar-se (recomendo colocar a position do CP)

    Cor Verde: Pokemon que o pleyer usará para se transportar

    Cor Amarela: Tempo Que você poderá utilizar o comando novamente (regulado por segundos)

     

    Terminando ! ! !

     

    Vá em PastadoServer/Data/TalkActions, abra o arquivo TalkActions.xml e em qualquer lugar digite:

     

    <talkaction words="h" event="script" value="poketeleport.lua"/>

    Salve e Fexe

     

    Explicação:

     

    Cor Vermelha: Comando que será utilizado para transportar o player (no meu caso utilizarei (h "cerulean) pois aqui modifique a seu gosto)

    Cor Azul: local onde se encontra a Script (se você seguiu os passos corretamente não mexa)

     

    Té mais Galera XTIBIANA ! ! !

     

    Caso tenha algum erro de Ortografia avisa ae.

     

    Ajudei? REP+ não custa nada :button_ok:

  4. no meu tambem nao funciounou, se possivel tenta faze um pro server do thalia ou pro flash.

    grato

     

    Bom. Poste o Download do Server da Thalia que eu posso dar uma revizada nele e arrumar o Script

     

    @camcam

    me desculpe se entendi errado sua pergunta...

    Bom... ainda não foi testado no Server Da Thalia!

     

    @MaGoDaNeT

    Sim você está serto, por enquanto só funciona com Pokeball, e quanto ao Pokelevel System é 100% meu ainda não estava na Script Go/Back

     

    @RicardoSohnn

    Sim Ierei fazer pois os IDs de itens são Diferentes caso você tiver um conhecimento Básico em Script conseguirá modificar sem problema nenhum.

    Caso não consigua poste o Download do Server da Thalia

  5. SALVE GALERA XTIBIANA AKI EU DENOVO COM MAIS UM TUTORIAL

     

    Primeiro os créditos

     

    50% MatheusMkalo (go/back System)

    50% vitorszvitim (pokelevel System)

     

    Vamos lá!

     

    Primeiro vá em PastadoServer/Data/Actions/Script, copie um arquivo qualquer e renomeie-o com o nome goback.lua, abra-o com o Bloco de Notas e apague tudos o que estiver escrito, depois digite:

     

    local pokes = {

    ["Zubat"] = {level = 5, go = "Go, Zubat!" , back = "Back, Zubat!"},

    ["Zapdos"] = {level = 150, go = "Go, Zapdos!", back = "Back, Zapdos!"},

    ["Wygglypuff"] = {level = 8, go = "Go, Wygglypuff!", back = "Back, Wygglypuff!"},

    ["Wigglytuff"] = {level = 42, go = "Go, Wigglytuff", back = "Back, Wigglytuff!"},

    ["Weezing"] = {level = 30, go = "Go, Weezing", back = "Back, Weezing!"},

    ["Weepinbell"] = {level = 18, go = "Go, Weepinbell!", back = "Back, Weepinbell!"},

    ["Weedle"] = {level = 1, go = "Go, Weedle!", back = "Back, Weedle!"},

    ["Wartortle"] = {level = 40, go = "Go, Wartortle!", back = "Back, Wartortle!"},

    ["Vulpix"] = {level = 20, go = "Go, Vulpix", back = "Back, Vulpix!"},

    ["Voltorb"] = {level = 12, go = "Go, Voltorb!", back = "Back, Voltorb!"},

    ["Vileplume"] = {level = 50, go = "Go, Vileplume!", back = "Back, Vileplume!"},

    ["Victreebel"] = {level = 50, go = "Go, Victreebel!", back = "Back, Victreebel!"},

    ["Venusaur"] = {level = 85, go = "Go, Venusaur!", back = "Back, Venusaur!"},

    ["Venonat"] = {level = 18, go = "Go, Venonat!", back = "Back, Venonat!"},

    ["Venomoth"] = {level = 50, go = "Go, Venomoth!", back = "Back, Venomoth!"},

    ["Vaporeon"] = {level = 55, go = "Go, Vaporeon!", back = "Back, Vaporeon!"},

    ["Tentacruel"] = {level = 70, go = "Go, Tentacruel!", back = "Back, Tentacruel!"},

    ["Tentacool"] = {level = 12, go = "Go, Tentacool!", back = "Back, Tentacool!"},

    ["Tauros"] = {level = 40, go = "Go, Tauros!", back = "Back, Tauros!"},

    ["Tangela"] = {level = 40, go = "Go, Tangela!", back = "Back, Tangela!"},

    ["Staryu"] = {level = 15, go = "Go, Staryu!", back = "Back, Staryu!"},

    ["Starmie"] = {level = 45, go = "Go, Starmie!", back = "Back, Starmie!"},

    ["Squirtle"] = {level = 20, go = "Go, Squirtle!", back = "Back, Squirtle!"},

    ["Spearow"] = {level = 5, go = "Go, Spearow!", back = "Back, Spearow!"},

    ["Snorlax"] = {level = 85, go = "Go, Snorlax!", back = "Back, Snorlax!"},

    ["Slowpoke"] = {level = 12, go = "Go, Slowpoke!", back = "Back, Slowpoke!"},

    ["Slowbro"] = {level = 45, go = "Go, Slowbro!", back = "Back, Slowbro!"},

    ["Shellder"] = {level = 5, go = "Go, Shellder!", back = "Back, Shellder!"},

    ["Seel"] = {level = 20, go = "Go, Seel!", back = "Back, Seel!"},

    ["Seaking"] = {level = 25, go = "Go, Seaking!", back = "Back, Seaking!"},

    ["Seadra"] = {level = 45, go = "Go, Seadra!", back = "Back, Seadra!"},

    ["Scyther"] = {level = 70, go = "Go, Scyther!", back = "Back, Scyther!"},

    ["Sandslash"] = {level = 55, go = "Go, Sandslash!", back = "Back, Sandslash!"},

    ["Sandshrew"] = {level = 18, go = "Go, Sandshrew!", back = "Back, Sandshrew!"},

    ["Rhyhorn"] = {level = 35, go = "Go, Rhyhorn!", back = "Back, Rhyhorn!"},

    ["Rhydon"] = {level = 65, go = "Go, Rhydon!", back = "Back, Rhydon!"},

    ["Rattata"] = {level = 1, go = "Go, Rattata!", back = "Back, Rattata!"},

    ["Raticate"] = {level = 20, go = "Go, Raticate!", back = "Back, Raticate!"},

    ["Rapidash"] = {level = 60, go = "Go, Rapidash!", back = "Back, Rapidash!"},

    ["Raichu"] = {level = 50, go = "Go, Raichu!", back = "Back, Raichu!"},

    ["Psyduck"] = {level = 12, go = "Go, Psyduck!", back = "Back, Psyduck!"},

    ["Primeape"] = {level = 45, go = "Go, Primeape!", back = "Back, Primeape!"},

    ["Porygon"] = {level = 45, go = "Go, Porygon!", back = "Back, Porygon!"},

    ["Ponyta"] = {level = 20, go = "Go, Ponyta!", back = "Back, Ponyta!"},

    ["Poliwrath"] = {level = 65, go = "Go, Poliwrath!", back = "Back, Poliwrath!"},

    ["Poliwhirl"] = {level = 20, go = "Go, Poliwhirl!", back = "Back, Poliwhirl!"},

    ["Poliwag"] = {level = 5, go = "Go, Poliwag!", back = "Back, Poliwag!"},

    ["Pinsir"] = {level = 42, go = "Go, Pinsir!", back = "Back, Pinsir!"},

    ["Pikachu"] = {level = 20, go = "Go, Pikachu!", back = "Back, Pikachu!"},

    ["Pidgeot"] = {level = 65, go = "Go, Pidgeot!", back = "Back, Pidgeot!"},

    ["Pidgey"] = {level = 5, go = "Go, Pidgey!", back = "Back, Pidgey!"},

    ["Pidgeotto"] = {level = 20, go = "Go, Pidgeotto!", back = "Back, Pidgeotto!"},

    ["Persian"] = {level = 25, go = "Go, Persian!", back = "Back, Persian!"},

    ["Parasect"] = {level = 50, go = "Go, Parasect!", back = "Back, Parasect!"},

    ["Paras"] = {level = 8, go = "Go, Paras!", back = "Back, Paras!"},

    ["Onix"] = {level = 50, go = "Go, Onix!", back = "Back, Onix!"},

    ["Omastar"] = {level = 70, go = "Go, Omastar!", back = "Back, Omastar!"},

    ["Omanyte"] = {level = 20, go = "Go, Omanyte!", back = "Back, Omanyte!"},

    ["Oddish"] = {level = 5, go = "Go, Oddish!", back = "Back, Oddish!"},

    ["Ninetales"] = {level = 65, go = "Go, Ninetales!", back = "Back, Ninetales!"},

    ["Nidorino"] = {level = 25, go = "Go, Nidorino!", back = "Back, Nidorino!"},

    ["Nidorina"] = {level = 25, go = "Go, Nidorina!", back = "Back, Nidorina!"},

    ["Nidoranma"] = {level = 10, go = "Go, Nidoran!", back = "Back, Nidoran!"},

    ["Nidoranfe"] = {level = 10, go = "Go, Nidoran!", back = "Back, Nidoran!"},

    ["Nidoqueen"] = {level = 65, go = "Go, Nidoqueen!", back = "Back, Nidoqueen!"},

    ["Nidoking"] = {level = 65, go = "Go, Nidoking!", back = "Back, Nidoking!"},

    ["Muk"] = {level = 30, go = "Go, Muk!", back = "Back, Muk!"},

    ["Mr.Mine"] = {level = 8, go = "Go, Mr.Mime!", back = "Back, Mr.Mime!"},

    ["Moltres"] = {level = 150, go = "Go, Moltres!", back = "Back, Moltres!"},

    ["Mewtwo"] = {level = 200, go = "Go, Mewtwo!", back = "Back, Mewtwo!"},

    ["Mew"] = {level = 200, go = "Go, Mew!", back = "Back, Mew!"},

    ["Metapod"] = {level = 10, go = "Go, Metapod!", back = "Back, Metapod!"},

    ["Meowth"] = {level = 12, go = "Go, Meowth!", back = "Back, Meowth!"},

    ["Marowak"] = {level = 45, go = "Go, Marowak!", back = "Back, Marowak!"},

    ["Mankey"] = {level = 10, go = "Go, Mankey!", back = "Back, Mankey!"},

    ["Magneton"] = {level = 35, go = "Go, Magneton!", back = "Back, Magneton!"},

    ["Magnemite"] = {level = 8, go = "Go, Magnemite!", back = "Back, Magnemite!"},

    ["Magmar"] = {level = 70, go = "Go, Magmar!", back = "Back, Magmar!"},

    ["Magikarp"] = {level = 1, go = "Go, Magikarp!", back = "Back, Magikarp!"},

    ["Machop"] = {level = 18, go = "Go, Machop!", back = "Back, Machop!"},

    ["Machoke"] = {level = 40, go = "Go, Machoke!", back = "Back, Machoke!"},

    ["Machamp"] = {level = 65, go = "Go, Machamp!", back = "Back, Machamp!"},

    ["Lickitung"] = {level = 45, go = "Go, Lickitung!", back = "Back, Lickitung!"},

    ["Lapras"] = {level = 70, go = "Go, Lapras!", back = "Back, Lapras!"},

    ["Krabby"] = {level = 5, go = "Go, Krabby!", back = "Back, Krabby!"},

    ["Koffing"] = {level = 15, go = "Go, Koffing!", back = "Back, Koffing!"},

    ["Kingler"] = {level = 35, go = "Go, Kingler!", back = "Back, Kingler!"},

    ["Kangaskhan"] = {level = 60, go = "Go, Kangaskhan!", back = "Back, Kanghaskan!"},

    ["Kakuna"] = {level = 10, go = "Go, Kakuna!", back = "Back, Kakuna!"},

    ["Kadabra"] = {level = 50, go = "Go, Kadabra", back = "Back, Kadabra!"},

    ["Kabutops"] = {level = 70, go = "Go, Kabutops!", back = "Back, Kabutops!"},

    ["Kabuto"] = {level = 20, go = "Go, Kabuto!", back = "Back, Kabuto!"},

    ["Jynx"] = {level = 65, go = "Go, Jynx!", back = "Back, Jynx!"},

    ["Jyglipuff"] = {level = 8, go = "Go, Jyglipuff!", back = "Back, Jyglipuff!"},

    ["Jolteon"] = {level = 55, go = "Go, Jolteon!", back = "Back, Jolteon!"},

    ["Jigglypuff"] = {level = 10, go = "Go, Jigglypuff!", back = "Back, Jigglypuff!"},

    ["Ivysaur"] = {level = 40, go = "Go, Ivysaur!", back = "Back, Ivysaur!"},

    ["Hypno"] = {level = 50, go = "Go, Hypno!", back = "Back, Hypno!"},

    ["Horsea"] = {level = 5, go = "Go, Horsea!", back = "Back, Horsea!"},

    ["Hitmonlee"] = {level = 60, go = "Go, Hitmonlee!", back = "Back, Hitmonlee!"},

    ["Hitmonchan"] = {level = 60, go = "Go, Hitmonchan!", back = "Back, Hitmonchan!"},

    ["Haunter"] = {level = 45, go = "Go, Haunter!", back = "Back, Haunter!"},

    ["Gyarados"] = {level = 75, go = "Go, Gyarados!", back = "Back, Gyarados!"},

    ["Growlithe"] = {level = 20, go = "Go, Growlithe!", back = "Back, Growlithe!"},

    ["Goldeen"] = {level = 5, go = "Go, Goldeen!", back = "Back, Goldeen!"},

    ["Golduck"] = {level = 55, go = "Go, Golduck!", back = "Back, Golduck!"},

    ["Golem"] = {level = 65, go = "Go, Golem!", back = "Back, Golem!"},

    ["Graveler"] = {level = 40, go = "Go, Graveler!", back = "Back, Graveler!"},

    ["Grimer"] = {level = 12, go = "Go, Grimer!", back = "Back, Grimer!"},

    ["Golbat"] = {level = 30, go = "Go, Golbat!", back = "Back, Golbat!"},

    ["Gloom"] = {level = 18, go = "Go, Gloom!", back = "Back, Gloom!"},

    ["Geodude"] = {level = 12, go = "Go, Geodude!", back = "Back, Geodude!"},

    ["Gengar"] = {level = 80, go = "Go, Gengar!", back = "Back, Gengar!"},

    ["Gastly"] = {level = 18, go = "Go, Gastly!", back = "Back, Gastly!"},

    ["Flareon"] = {level = 55, go = "Go, Flareon!", back = "Back, Flareon!"},

    ["Fearow"] = {level = 40, go = "Go, Fearow!", back = "Back, Fearow!"},

    ["Farfetch"] = {level = 40, go = "Go, Farfetch!", back = "Back, Farfetch!"},

    ["Exeggutor"] = {level = 48, go = "Go, Exeggutor!", back = "Back, Exeggutor!"},

    ["Exeggcute"] = {level = 8, go = "Go, Exeggcute!", back = "Back, Exeggcute!"},

    ["Staryu"] = {level = 8, go = "Go, Staryu!", back = "Back, Staryu!"},

    ["Ekans"] = {level = 12, go = "Go, Ekans!", back = "Back, Ekans!"},

    ["Shiny Charizard"] = {level = 100, go = "Go, Shiny Charizard!", back = "Back, Shiny Charizard!"},

    ["Electabuzz"] = {level = 70, go = "Go, Electabuzz!", back = "Back, Electabuzz!"},

    ["Electrode"] = {level = 40, go = "Go, Electrode!", back = "Back, Electrode!"},

    ["Dugtrio"] = {level = 35, go = "Go, Dugtrio!", back = "Back, Dugtrio!"},

    ["Drowzee"] = {level = 22, go = "Go, Drowzee!", back = "Back, Drowzee!"},

    ["Dratini"] = {level = 10, go = "Go, Dratini!", back = "Back, Dratini!"},

    ["Dragonite"] = {level = 100, go = "Go, Dragonite!", back = "Back, Dragonite!"},

    ["Dragonair"] = {level = 70, go = "Go, Dragonair!", back = "Back, Dragonair!"},

    ["Doduo"] = {level = 12, go = "Go, Doduo!", back = "Back, Doduo!"},

    ["Dodrio"] = {level = 45, go = "Go, Dodrio!", back = "Back, Dodrio!"},

    ["Ditto"] = {level = 40, go = "Go, Ditto!", back = "Back, Ditto!"},

    ["Diglett"] = {level = 5, go = "Go, Digglet!", back = "Back, Digglet!"},

    ["Dewgong"] = {level = 65, go = "Go, Dewgong!", back = "Back, Dewgong!"},

    ["Cubone"] = {level = 18, go = "Go, Cubone!", back = "Back, Cubone!"},

    ["Crystal Onix"] = {level = 100, go = "Go, Crystal Onix!", back = "Back, Crystal Onix!"},

    ["Cloyster"] = {level = 65, go = "Go, Cloyster!", back = "Back, Cloyster!"},

    ["Clefairy"] = {level = 10, go = "Go, Clefairy!", back = "Back, Clefairy!"},

    ["Clefabe"] = {level = 42, go = "Go, Clefabe!", back = "Back, Clefabe!"},

    ["Charmeleon"] = {level = 40, go = "Go, Charmeleon!", back = "Back, Charmeleon!"},

    ["Charmander"] = {level = 20, go = "Go, Charmander!", back = "Back, Charmander!"},

    ["Charizard"] = {level = 85, go = "Go, Charizard!", back = "Back, Charizard!"},

    ["Chansey"] = {level = 60, go = "Go, Chansey!", back = "Back, Chansey!"},

    ["Caterpie"] = {level = 1, go = "Go, Caterpie!", back = "Back, Caterpie!"},

    ["Butterfree"] = {level = 30, go = "Go, Butterfree!", back = "Back, Butterfree!"},

    ["Bulbasaur"] = {level = 20, go = "Go, Bulbasaur!", back = "Back, Bulbasaur!"},

    ["Blastoise"] = {level = 85, go = "Go, Blastoise!", back = "Back, Blastoise!"},

    ["Bellsprout"] = {level = 5, go = "Go, Bellsprout!", back = "Back, Bellsprout!"},

    ["Beedrill"] = {level = 30, go = "Go, Beedril!", back = "Back, Beedril!"},

    ["Articuno"] = {level = 150, go = "Go, Articuno!", back = "Back, Articuno!"},

    ["Arcanine"] = {level = 80, go = "Go, Arcanine!", back = "Back, Arcanine!"},

    ["Arbok"] = {level = 30, go = "Go, Arbok!", back = "Back, Arbok!"},

    ["Alakazam"] = {level = 80, go = "Go, Alakazam!", back = "Back, Alakazam!"},

    ["Aerodactyl"] = {level = 100, go = "Go, Aerodactyl!", back = "Back, Aerodactyl!"},

    ["Abra"] = {level = 10, go = "Go, Abra!", back = "Back, Abra!"},

    }

     

    local msgunica = false

     

    function onUse(cid, item, frompos, item2, topos)

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then

    doPlayerSendCancel(cid, "Sorry, you must put your pokeball in the pokeball place.")

    return TRUE

    end

     

    local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]"))

    local health = tonumber(getItemAttribute(item.uid, "poke"):match("%[(.-)/"))

     

    if item.itemid == pokeout then

     

    if health ~= nil and health <= 0 then

    return doPlayerSendCancel(cid, "This pokemon is dead.")

    end

     

    if #getCreatureSummons(cid) >= 1 then

    for _,z in pairs(getCreatureSummons(cid)) do

    if getItemAttribute(item.uid, "poke"):find(getCreatureName(z)) then

    doTransformItem(item.uid, pokein)

    if msgunica then

    doCreatureSay(cid, "Back, " .. getCreatureName(z), TALKTYPE_SAY)

    else

    doCreatureSay(cid, pokes[getCreatureName(z)].back, TALKTYPE_SAY)

    end

    doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..getCreatureHealth(z).."/"..getCreatureMaxHealth(z).."]")

    setPlayerStorageValue(cid, 61204, 0)

    doSendMagicEffect(getCreaturePosition(z), 188)

    return doRemoveCreature(z)

    end

    end

    end

     

    elseif item.itemid == pokein then

     

    if getTilePzInfo(getCreaturePosition(cid)) then

    return doPlayerSendCancel(cid, "You can't use pokeball in Protection Zones.")

    end

     

    if not canSummon(cid) then

    return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM)

    end

     

    if getPlayerStorageValue(cid, 63215) >= 1 then

    return doPlayerSendCancel(cid, "You can't use pokeball while surfing.")

    end

     

    if getPlayerStorageValue(cid, 62314) >= 1 then

    return doPlayerSendCancel(cid, "You can't use pokeball while flying.")

    end

     

    if getPlayerStorageValue(cid, 59987) >= 1 then

    return doPlayerSendCancel(cid, "You can't use pokeball while riding.")

    end

     

    for i,x in pairs(pokes) do

    if #getCreatureSummons(cid) >= 1 then

    return doPlayerSendCancel(cid, "You already summoned a pokemon.")

    end

     

    if i == getItemAttribute(item.uid, "poke"):sub(9, findLetter(getItemAttribute(item.uid, "poke"), "'")-1) then

    if getPlayerLevel(cid) >= x.level then

    pk = doSummonCreature(i, getThingPosition(cid))

    doConvinceCreature(cid, pk)

    setCreatureMaxHealth(pk, tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")))

    doCreatureAddHealth(pk, maxh)

    doCreatureAddHealth(pk, health-maxh)

    doTransformItem(item.uid, pokeout)

    if msgunica then

    doCreatureSay(cid, "Go, " .. i, TALKTYPE_SAY)

    else

    doCreatureSay(cid, x.go, TALKTYPE_SAY)

    end

    doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")))

    doSendMagicEffect(getCreaturePosition(pk), 188)

    setPlayerStorageValue(cid, 61204, 1)

    registerCreatureEvent(pk, "DiePoke")

    registerCreatureEvent(cid, "PlayerPokeDeath")

    registerCreatureEvent(cid, "LogoutPoke")

    break

    else

    doPlayerSendCancel(cid, "Only players level "..x.level.." or higher can use this pokemon.")

    end

    end

    end

    end

    return TRUE

    end

    Salve e Fexe

     

    Agora vá em PastadoServer/Data/Actions, abra o arquivo Actions.xml e em qualque lugar digite:

     

    <action itemid="2661;2457" event="script" value="goback.lua"/>

    Salve e Fexe

     

    Bom Não Esplicarei as Tags Pois o Sistema é Semelhante ao Go/back (MatheusMkalo), a única diferença é o PokeLevel System facil de Entender

     

    Caso Eu Tenha Esquicido Algum Crédito Me Aviza Ae ! ! !

     

    Ajudei? REP+ não custa nada :button_ok:

  6. Otimo script apesar de ter visto em algum lugar mais eu duvido que a Svke desenvolveu este script e se desenvolveu eu duvido que ele ia dar a alguem ou postar em algum forum!

     

    vlw pelo elogio

     

    + quando eu coloquei os créditos para Svke eu quis dizer que eles foram o preimeiro a usar o scripts, ou seja, eles desenvolveram.

    e tratando do post é 100% meu, fiz com próprias palavras minhas palavras :XTibia_smile:

  7. legal, mais awe, se vc conseguisse colocar tudo em um arquivo só, ficaria show =)

     

    rep+

     

    VLW pelo elogio, + sobre colocar tudo em um arquivo não daria serto pois neste script temos que reguland a exp ganha por cada dex em um específico pokemon

  8. essa pokédex registra os pokémons?

     

    sim quando você ustilizar o pokedex encima do seu character aparecerá os pokemons que você deu dex

     

    CASO ALGUEM FOR DAR REP+ NO POST COLOQUE NESTA CONTA AKI POIS A CONTA DO VITORSZVITN TA BLOQUEADA POR ALGUM TEMPO
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