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Posts postados por sirvitor4
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38 minutos atrás, brazvct disse:
Sim, repara no código a ID da Fishing e usa como base pra fazer o da Pokedex
Não consegui identificar esse current_slot chutei varios tbm rsrsrs tem algum lugar que lista essas ids?
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3 minutos atrás, brazvct disse:
g_game.useInventoryItemWith(player:getInventoryItem(currentSlot):getId(), item)
function togglePokedex()
currentSlot = 6
startChooseItem(onClickWithMouse)
end
No slot 6 deve estár sem a pokedexEae men vlw a responder. como eu boto isso? é algo relacionado a first_items?
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Boa noite, rapaziada.
Alguém saberia resolver esse problema que aparece no terminal do meu otclient?
/game_topslot/topslot.lua:79 attempt to index a nill value
in function game_topslot/topslot.lua:52
Esse erro ocorre quando tento dar Dex em algum pokemon... A vara de pesca funciona normalmente
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Alguém sabe resolver esse erro?
WARNING: message in channel id 10 which is unknown, this is a server bug, relogin if you want to see messages in this channel
WARNING: message in channel id 12 which is unknown, this is a server bug, relogin if you want to see messages in this channel
WARNING: message in channel id 10 which is unknown, this is a server bug, relogin if you want to see messages in this channel
WARNING: message in channel id 10 which is unknown, this is a server bug, relogin if you want to see messages in this channel
WARNING: message in channel id 10 which is unknown, this is a server bug, relogin if you want to see messages in this channelconsole.lua -->
CitarSpeakTypesSettings = { none = {}, say = { speakType = MessageModes.Say, color = '#FFFF00' }, whisper = { speakType = MessageModes.Whisper, color = '#FFFF00' }, yell = { speakType = MessageModes.Yell, color = '#FFFF00' }, broadcast = { speakType = MessageModes.GamemasterPrivateFrom, color = '#F55E5E' }, private = { speakType = MessageModes.PrivateTo, color = '#5FF7F7', private = true }, privateRed = { speakType = MessageModes.GamemasterTo, color = '#F55E5E', private = true }, privatePlayerToPlayer = { speakType = MessageModes.PrivateTo, color = '#9F9DFD', private = true }, privatePlayerToNpc = { speakType = MessageModes.NpcTo, color = '#9F9DFD', private = true, npcChat = true }, privateNpcToPlayer = { speakType = MessageModes.NpcFrom, color = '#5FF7F7', private = true, npcChat = true }, channelYellow = { speakType = MessageModes.Channel, color = '#FFFF00' }, channelWhite = { speakType = MessageModes.ChannelManagement, color = '#FFFFFF' }, channelRed = { speakType = MessageModes.GamemasterChannel, color = '#F55E5E' }, channelOrange = { speakType = MessageModes.ChannelHighlight, color = '#FE6500' }, monsterSay = { speakType = MessageModes.MonsterSay, color = '#FE6500', hideInConsole = true}, monsterYell = { speakType = MessageModes.MonsterYell, color = '#FE6500', hideInConsole = true}, rvrAnswerFrom = { speakType = MessageModes.RVRAnswer, color = '#FE6500' }, rvrAnswerTo = { speakType = MessageModes.RVRAnswer, color = '#FE6500' }, rvrContinue = { speakType = MessageModes.RVRContinue, color = '#FFFF00' }, } SpeakTypes = { [MessageModes.Say] = SpeakTypesSettings.say, [MessageModes.Whisper] = SpeakTypesSettings.whisper, [MessageModes.Yell] = SpeakTypesSettings.yell, [MessageModes.GamemasterBroadcast] = SpeakTypesSettings.broadcast, [MessageModes.PrivateFrom] = SpeakTypesSettings.private, [MessageModes.GamemasterPrivateFrom] = SpeakTypesSettings.privateRed, [MessageModes.NpcTo] = SpeakTypesSettings.privatePlayerToNpc, [MessageModes.NpcFrom] = SpeakTypesSettings.privateNpcToPlayer, [MessageModes.Channel] = SpeakTypesSettings.channelYellow, [MessageModes.ChannelManagement] = SpeakTypesSettings.channelWhite, [MessageModes.GamemasterChannel] = SpeakTypesSettings.channelRed, [MessageModes.ChannelHighlight] = SpeakTypesSettings.channelOrange, [MessageModes.MonsterSay] = SpeakTypesSettings.monsterSay, [MessageModes.MonsterYell] = SpeakTypesSettings.monsterYell, [MessageModes.RVRChannel] = SpeakTypesSettings.channelWhite, [MessageModes.RVRContinue] = SpeakTypesSettings.rvrContinue, [MessageModes.RVRAnswer] = SpeakTypesSettings.rvrAnswerFrom, -- ignored types [MessageModes.Spell] = SpeakTypesSettings.none, [MessageModes.BarkLow] = SpeakTypesSettings.none, [MessageModes.BarkLoud] = SpeakTypesSettings.none, } SayModes = { [1] = { speakTypeDesc = 'whisper', icon = '/images/game/console/whisper' }, [2] = { speakTypeDesc = 'say', icon = '/images/game/console/say' }, [3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' } } MAX_HISTORY = 500 MAX_LINES = 100 HELP_CHANNEL = 9 consolePanel = nil consoleContentPanel = nil consoleTabBar = nil consoleTextEdit = nil channels = nil channelsWindow = nil communicationWindow = nil ownPrivateName = nil messageHistory = {} currentMessageIndex = 0 ignoreNpcMessages = false defaultTab = nil serverTab = nil violationsChannelId = nil violationWindow = nil violationReportTab = nil ignoredChannels = {} filters = {} local communicationSettings = { useIgnoreList = true, useWhiteList = true, privateMessages = false, yelling = false, allowVIPs = false, ignoredPlayers = {}, whitelistedPlayers = {} } function init() connect(g_game, { onTalk = onTalk, onChannelList = onChannelList, onOpenChannel = onOpenChannel, onOpenPrivateChannel = onOpenPrivateChannel, onOpenOwnPrivateChannel = onOpenOwnPrivateChannel, onCloseChannel = onCloseChannel, onRuleViolationChannel = onRuleViolationChannel, onRuleViolationRemove = onRuleViolationRemove, onRuleViolationCancel = onRuleViolationCancel, onRuleViolationLock = onRuleViolationLock, onGameStart = online, onGameEnd = offline }) consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel()) consoleTextEdit = consolePanel:getChildById('consoleTextEdit') consoleContentPanel = consolePanel:getChildById('consoleContentPanel') consoleTabBar = consolePanel:getChildById('consoleTabBar') consoleTabBar:setContentWidget(consoleContentPanel) consoleTabBar:setTabSpacing(-1) channels = {} consolePanel.onKeyPress = function(self, keyCode, keyboardModifiers) if not (keyboardModifiers == KeyboardCtrlModifier and keyCode == KeyC) then return false end local tab = consoleTabBar:getCurrentTab() if not tab then return false end local consoleBuffer = tab.tabPanel:getChildById('consoleBuffer') if not consoleBuffer then return false end local consoleLabel = consoleBuffer:getFocusedChild() if not consoleLabel or not consoleLabel:hasSelection() then return false end g_window.setClipboardText(consoleLabel:getSelection()) return true end g_keyboard.bindKeyPress('Shift+Up', function() navigateMessageHistory(1) end, consolePanel) g_keyboard.bindKeyPress('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel) g_keyboard.bindKeyPress('Tab', function() consoleTabBar:selectNextTab() end, consolePanel) g_keyboard.bindKeyPress('Shift+Tab', function() consoleTabBar:selectPrevTab() end, consolePanel) g_keyboard.bindKeyDown('Enter', sendCurrentMessage, consolePanel) g_keyboard.bindKeyPress('Ctrl+A', function() consoleTextEdit:clearText() end, consolePanel) -- apply buttom functions after loaded consoleTabBar:setNavigation(consolePanel:getChildById('prevChannelButton'), consolePanel:getChildById('nextChannelButton')) consoleTabBar.onTabChange = onTabChange -- tibia like hotkeys g_keyboard.bindKeyDown('Ctrl+O', g_game.requestChannels) g_keyboard.bindKeyDown('Ctrl+E', removeCurrentTab) g_keyboard.bindKeyDown('Ctrl+H', openHelp) load() if g_game.isOnline() then online() end end function terminate() save() disconnect(g_game, { onTalk = onTalk, onChannelList = onChannelList, onOpenChannel = onOpenChannel, onOpenPrivateChannel = onOpenPrivateChannel, onOpenOwnPrivateChannel = onOpenPrivateChannel, onCloseChannel = onCloseChannel, onRuleViolationChannel = onRuleViolationChannel, onRuleViolationRemove = onRuleViolationRemove, onRuleViolationCancel = onRuleViolationCancel, onRuleViolationLock = onRuleViolationLock, onGameStart = online, onGameEnd = offline }) if g_game.isOnline() then clear() end g_keyboard.unbindKeyDown('Ctrl+O') g_keyboard.unbindKeyDown('Ctrl+E') g_keyboard.unbindKeyDown('Ctrl+H') saveCommunicationSettings() if channelsWindow then channelsWindow:destroy() end if communicationWindow then communicationWindow:destroy() end if violationWindow then violationWindow:destroy() end consolePanel:destroy() ownPrivateName = nil Console = nil end function save() local settings = {} settings.messageHistory = messageHistory g_settings.setNode('game_console', settings) end function load() local settings = g_settings.getNode('game_console') if settings then messageHistory = settings.messageHistory or {} end loadCommunicationSettings() end function onTabChange(tabBar, tab) if tab == defaultTab or tab == serverTab then consolePanel:getChildById('closeChannelButton'):disable() else consolePanel:getChildById('closeChannelButton'):enable() end end function clear() -- save last open channels local lastChannelsOpen = g_settings.getNode('lastChannelsOpen') or {} local char = g_game.getCharacterName() local savedChannels = {} local set = false for channelId, channelName in pairs(channels) do if type(channelId) == 'number' then savedChannels[channelName] = channelId set = true end end if set then lastChannelsOpen[char] = savedChannels else lastChannelsOpen[char] = nil end g_settings.setNode('lastChannelsOpen', lastChannelsOpen) -- close channels for _, channelName in pairs(channels) do local tab = consoleTabBar:getTab(channelName) consoleTabBar:removeTab(tab) end channels = {} consoleTabBar:removeTab(defaultTab) consoleTabBar:removeTab(serverTab) local npcTab = consoleTabBar:getTab('NPCs') if npcTab then consoleTabBar:removeTab(npcTab) end if violationReportTab then consoleTabBar:removeTab(violationReportTab) violationReportTab = nil end consoleTextEdit:clearText() if violationWindow then violationWindow:destroy() violationWindow = nil end if channelsWindow then channelsWindow:destroy() channelsWindow = nil end end function clearChannel(consoleTabBar) consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBuffer'):destroyChildren() end function setTextEditText(text) consoleTextEdit:setText(text) consoleTextEdit:setCursorPos(-1) end function openHelp() local helpChannel = 9 if g_game.getProtocolVersion() <= 810 then helpChannel = 8 end g_game.joinChannel(helpChannel) end function openPlayerReportRuleViolationWindow() if violationWindow or violationReportTab then return end violationWindow = g_ui.loadUI('violationwindow', rootWidget) violationWindow.onEscape = function() violationWindow:destroy() violationWindow = nil end violationWindow.onEnter = function() local text = violationWindow:getChildById('text'):getText() g_game.talkChannel(MessageModes.RVRChannel, 0, text) violationReportTab = addTab(tr('Report Rule') .. '...', true) addTabText(tr('Please wait patiently for a gamemaster to reply') .. '.', SpeakTypesSettings.privateRed, violationReportTab) addTabText(applyMessagePrefixies(g_game.getCharacterName(), 0, text), SpeakTypesSettings.say, violationReportTab, g_game.getCharacterName()) violationReportTab.locked = true violationWindow:destroy() violationWindow = nil end end function addTab(name, focus) local tab = getTab(name) if tab then -- is channel already open if not focus then focus = true end else tab = consoleTabBar:addTab(name, nil, processChannelTabMenu) end if focus then consoleTabBar:selectTab(tab) end return tab end function removeTab(tab) if type(tab) == 'string' then tab = consoleTabBar:getTab(tab) end if tab == defaultTab or tab == serverTab then return end if tab == violationReportTab then g_game.cancelRuleViolation() violationReportTab = nil elseif tab.violationChatName then g_game.closeRuleViolation(tab.violationChatName) elseif tab.channelId then -- notificate the server that we are leaving the channel for k, v in pairs(channels) do if (k == tab.channelId) then channels[k] = nil end end g_game.leaveChannel(tab.channelId) elseif tab:getText() == "NPCs" then g_game.closeNpcChannel() end consoleTabBar:removeTab(tab) end function removeCurrentTab() removeTab(consoleTabBar:getCurrentTab()) end function getTab(name) return consoleTabBar:getTab(name) end function getChannelTab(channelId) local channel = channels[channelId] if channel then return getTab(channel) end return nil end function getRuleViolationsTab() if violationsChannelId then return getChannelTab(violationsChannelId) end return nil end function getCurrentTab() return consoleTabBar:getCurrentTab() end function addChannel(name, id) channels[id] = name local focus = not table.find(ignoredChannels, id) local tab = addTab(name, focus) tab.channelId = id return tab end function addPrivateChannel(receiver) channels[receiver] = receiver return addTab(receiver, false) end function addPrivateText(text, speaktype, name, isPrivateCommand, creatureName) local focus = false if speaktype.npcChat then name = 'NPCs' focus = true end local privateTab = getTab(name) if privateTab == nil then if (modules.client_options.getOption('showPrivateMessagesInConsole') and not focus) or (isPrivateCommand and not privateTab) then privateTab = defaultTab else privateTab = addTab(name, focus) channels[name] = name end privateTab.npcChat = speaktype.npcChat elseif focus then consoleTabBar:selectTab(privateTab) end addTabText(text, speaktype, privateTab, creatureName) end function addText(text, speaktype, tabName, creatureName) local tab = getTab(tabName) if tab ~= nil then addTabText(text, speaktype, tab, creatureName) end end -- Contains letter width for font "verdana-11px-antialised" as console is based on it local letterWidth = { -- New line (10) and Space (32) have width 1 because they are printed and not replaced with spacer [10] = 1, [32] = 1, [33] = 3, [34] = 6, [35] = 8, [36] = 7, [37] = 13, [38] = 9, [39] = 3, [40] = 5, [41] = 5, [42] = 6, [43] = 8, [44] = 4, [45] = 5, [46] = 3, [47] = 8, [48] = 7, [49] = 6, [50] = 7, [51] = 7, [52] = 7, [53] = 7, [54] = 7, [55] = 7, [56] = 7, [57] = 7, [58] = 3, [59] = 4, [60] = 8, [61] = 8, [62] = 8, [63] = 6, [64] = 10, [65] = 9, [66] = 7, [67] = 7, [68] = 8, [69] = 7, [70] = 7, [71] = 8, [72] = 8, [73] = 5, [74] = 5, [75] = 7, [76] = 7, [77] = 9, [78] = 8, [79] = 8, [80] = 7, [81] = 8, [82] = 8, [83] = 7, [84] = 8, [85] = 8, [86] = 8, [87] = 12, [88] = 8, [89] = 8, [90] = 7, [91] = 5, [92] = 8, [93] = 5, [94] = 9, [95] = 8, [96] = 5, [97] = 7, [98] = 7, [99] = 6, [100] = 7, [101] = 7, [102] = 5, [103] = 7, [104] = 7, [105] = 3, [106] = 4, [107] = 7, [108] = 3, [109] = 11, [110] = 7, [111] = 7, [112] = 7, [113] = 7, [114] = 6, [115] = 6, [116] = 5, [117] = 7, [118] = 8, [119] = 10, [120] = 8, [121] = 8, [122] = 6, [123] = 7, [124] = 4, [125] = 7, [126] = 8, [127] = 1, [128] = 7, [129] = 6, [130] = 3, [131] = 7, [132] = 6, [133] = 11, [134] = 7, [135] = 7, [136] = 7, [137] = 13, [138] = 7, [139] = 4, [140] = 11, [141] = 6, [142] = 6, [143] = 6, [144] = 6, [145] = 4, [146] = 3, [147] = 7, [148] = 6, [149] = 6, [150] = 7, [151] = 10, [152] = 7, [153] = 10, [154] = 6, [155] = 5, [156] = 11, [157] = 6, [158] = 6, [159] = 8, [160] = 4, [161] = 3, [162] = 7, [163] = 7, [164] = 7, [165] = 8, [166] = 4, [167] = 7, [168] = 6, [169] = 10, [170] = 6, [171] = 8, [172] = 8, [173] = 16, [174] = 10, [175] = 8, [176] = 5, [177] = 8, [178] = 5, [179] = 5, [180] = 6, [181] = 7, [182] = 7, [183] = 3, [184] = 5, [185] = 6, [186] = 6, [187] = 8, [188] = 12, [189] = 12, [190] = 12, [191] = 6, [192] = 9, [193] = 9, [194] = 9, [195] = 9, [196] = 9, [197] = 9, [198] = 11, [199] = 7, [200] = 7, [201] = 7, [202] = 7, [203] = 7, [204] = 5, [205] = 5, [206] = 6, [207] = 5, [208] = 8, [209] = 8, [210] = 8, [211] = 8, [212] = 8, [213] = 8, [214] = 8, [215] = 8, [216] = 8, [217] = 8, [218] = 8, [219] = 8, [220] = 8, [221] = 8, [222] = 7, [223] = 7, [224] = 7, [225] = 7, [226] = 7, [227] = 7, [228] = 7, [229] = 7, [230] = 11, [231] = 6, [232] = 7, [233] = 7, [234] = 7, [235] = 7, [236] = 3, [237] = 4, [238] = 4, [239] = 4, [240] = 7, [241] = 7, [242] = 7, [243] = 7, [244] = 7, [245] = 7, [246] = 7, [247] = 9, [248] = 7, [249] = 7, [250] = 7, [251] = 7, [252] = 7, [253] = 8, [254] = 7, [255] = 8 } -- Return information about start, end in the string and the highlighted words function getHighlightedText(text) local tmpData = {} repeat local tmp = {string.find(text, "{([^}]+)}", tmpData[#tmpData-1])} for _, v in pairs(tmp) do table.insert(tmpData, v) end until not(string.find(text, "{([^}]+)}", tmpData[#tmpData-1])) return tmpData end function addTabText(text, speaktype, tab, creatureName) if not tab or tab.locked or not text or #text == 0 then return end if modules.client_options.getOption('showTimestampsInConsole') then text = os.date('%H:%M') .. ' ' .. text end local panel = consoleTabBar:getTabPanel(tab) local consoleBuffer = panel:getChildById('consoleBuffer') local label = g_ui.createWidget('ConsoleLabel', consoleBuffer) label:setId('consoleLabel' .. consoleBuffer:getChildCount()) label:setText(text) label:setColor(speaktype.color) consoleTabBar:blinkTab(tab) -- Overlay for consoleBuffer which shows highlighted words only if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then local highlightData = getHighlightedText(text) if #highlightData > 0 then local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', label) labelHighlight:fill('parent') labelHighlight:setId('consoleLabelHighlight' .. consoleBuffer:getChildCount()) labelHighlight:setColor("#1f9ffe") -- Remove the curly braces for i = 1, #highlightData / 3 do local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] } text = text:gsub("%{(.-)%}", dataBlock.words, 1) -- Recalculate positions as braces are removed highlightData[(i-1)*3+1] = dataBlock._start - ((i-1) * 2) highlightData[(i-1)*3+2] = dataBlock._end - (1 + (i-1) * 2) end label:setText(text) -- Calculate the positions of the highlighted text and fill with string.char(127) [Width: 1] local drawText = label:getDrawText() local tmpText = "" for i = 1, #highlightData / 3 do local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] } local lastBlockEnd = (highlightData[(i-2)*3+2] or 1) for letter = lastBlockEnd, dataBlock._start-1 do local tmpChar = string.byte(drawText:sub(letter, letter)) local fillChar = (tmpChar == 10 or tmpChar == 32) and string.char(tmpChar) or string.char(127) tmpText = tmpText .. string.rep(fillChar, letterWidth[tmpChar]) end tmpText = tmpText .. dataBlock.words end -- Fill the highlight label to the same size as default label local finalBlockEnd = (highlightData[(#highlightData/3-1)*3+2] or 1) for letter = finalBlockEnd, drawText:len() do local tmpChar = string.byte(drawText:sub(letter, letter)) local fillChar = (tmpChar == 10 or tmpChar == 32) and string.char(tmpChar) or string.char(127) tmpText = tmpText .. string.rep(fillChar, letterWidth[tmpChar]) end labelHighlight:setText(tmpText) end end label.name = creatureName label.onMouseRelease = function (self, mousePos, mouseButton) processMessageMenu(mousePos, mouseButton, creatureName, text, self, tab) end if consoleBuffer:getChildCount() > MAX_LINES then consoleBuffer:getFirstChild():destroy() end end function removeTabLabelByName(tab, name) local panel = consoleTabBar:getTabPanel(tab) local consoleBuffer = panel:getChildById('consoleBuffer') for _,label in pairs(consoleBuffer:getChildren()) do if label.name == name then label:destroy() end end end function processChannelTabMenu(tab, mousePos, mouseButton) local menu = g_ui.createWidget('PopupMenu') channelName = tab:getText() if tab ~= defaultTab and tab ~= serverTab then menu:addOption(tr('Close'), function() removeTab(channelName) end) --menu:addOption(tr('Show Server Messages'), function() --[[TODO]] end) menu:addSeparator() end if consoleTabBar:getCurrentTab() == tab then menu:addOption(tr('Clear Messages'), function() clearChannel(consoleTabBar) end) end --menu:addOption(tr('Save Messages'), function() --[[TODO]] end) menu:display(mousePos) end function processMessageMenu(mousePos, mouseButton, creatureName, text, label, tab) if mouseButton == MouseRightButton then local menu = g_ui.createWidget('PopupMenu') if creatureName and #creatureName > 0 then if creatureName ~= g_game.getCharacterName() then menu:addOption(tr('Message to ' .. creatureName), function () g_game.openPrivateChannel(creatureName) end) if not g_game.getLocalPlayer():hasVip(creatureName) then menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end) end if modules.game_console.getOwnPrivateTab() then menu:addSeparator() menu:addOption(tr('Invite to private chat'), function() g_game.inviteToOwnChannel(creatureName) end) menu:addOption(tr('Exclude from private chat'), function() g_game.excludeFromOwnChannel(creatureName) end) end if isIgnored(creatureName) then menu:addOption(tr('Unignore') .. ' ' .. creatureName, function() removeIgnoredPlayer(creatureName) end) else menu:addOption(tr('Ignore') .. ' ' .. creatureName, function() addIgnoredPlayer(creatureName) end) end menu:addSeparator() end if modules.game_ruleviolation.hasWindowAccess() then menu:addOption(tr('Rule Violation'), function() modules.game_ruleviolation.show(creatureName, text:match('.+%:%s(.+)')) end) menu:addSeparator() end menu:addOption(tr('Copy name'), function () g_window.setClipboardText(creatureName) end) end if label:hasSelection() then menu:addOption(tr('Copy'), function() g_window.setClipboardText(label:getSelection()) end, '(Ctrl+C)') end menu:addOption(tr('Copy message'), function() g_window.setClipboardText(text) end) menu:addOption(tr('Select all'), function() label:selectAll() end) if tab.violations then menu:addSeparator() menu:addOption(tr('Process') .. ' ' .. creatureName, function() processViolation(creatureName, text) end) menu:addOption(tr('Remove') .. ' ' .. creatureName, function() g_game.closeRuleViolation(creatureName) end) end menu:display(mousePos) end end function sendCurrentMessage() local message = consoleTextEdit:getText() if #message == 0 then return end consoleTextEdit:clearText() -- send message sendMessage(message) end function addFilter(filter) table.insert(filters, filter) end function removeFilter(filter) table.removevalue(filters, filter) end function sendMessage(message, tab) local tab = tab or getCurrentTab() if not tab then return end for k,func in pairs(filters) do if func(message) then return true end end -- when talking on server log, the message goes to default channel local name = tab:getText() if tab == serverTab or tab == getRuleViolationsTab() then tab = defaultTab name = defaultTab:getText() end -- handling chat commands local channel = tab.channelId local originalMessage = message local chatCommandSayMode local chatCommandPrivate local chatCommandPrivateReady local chatCommandMessage -- player used yell command chatCommandMessage = message:match("^%#y (.*)") if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' channel = 0 message = chatCommandMessage end -- player used whisper local chatCommandMessage = message:match("^%#w (.*)") if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' message = chatCommandMessage channel = 0 end -- player say local chatCommandMessage = message:match("^%#s (.*)") if chatCommandMessage ~= nil then chatCommandSayMode = 'say' message = chatCommandMessage channel = 0 end local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)") if findIni ~= nil and findIni == 1 then -- player used private chat command if chatCommandInitial == chatCommandEnd then chatCommandPrivateRepeat = false if chatCommandInitial == "*" then setTextEditText('*'.. chatCommandPrivate .. '* ') end message = chatCommandMessage:trim() chatCommandPrivateReady = true end end message = message:gsub("^(%s*)(.*)","%2") -- remove space characters from message init if #message == 0 then return end -- add new command to history currentMessageIndex = 0 if #messageHistory == 0 or messageHistory[#messageHistory] ~= originalMessage then table.insert(messageHistory, originalMessage) if #messageHistory > MAX_HISTORY then table.remove(messageHistory, 1) end end local speaktypedesc if (channel or tab == defaultTab) and not chatCommandPrivateReady then if tab == defaultTab then speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode else speaktypedesc = chatCommandSayMode or 'channelYellow' end g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, channel, message) return else local isPrivateCommand = false local priv = true local tabname = name if chatCommandPrivateReady then speaktypedesc = 'privatePlayerToPlayer' name = chatCommandPrivate isPrivateCommand = true elseif tab.npcChat then speaktypedesc = 'privatePlayerToNpc' elseif tab == violationReportTab then if violationReportTab.locked then modules.game_textmessage.displayFailureMessage('Wait for a gamemaster reply.') return end speaktypedesc = 'rvrContinue' tabname = tr('Report Rule') .. '...' elseif tab.violationChatName then speaktypedesc = 'rvrAnswerTo' name = tab.violationChatName tabname = tab.violationChatName .. '\'...' else speaktypedesc = 'privatePlayerToPlayer' end local speaktype = SpeakTypesSettings[speaktypedesc] local player = g_game.getLocalPlayer() g_game.talkPrivate(speaktype.speakType, name, message) message = applyMessagePrefixies(g_game.getCharacterName(), player:getLevel(), message) addPrivateText(message, speaktype, tabname, isPrivateCommand, g_game.getCharacterName()) end end function sayModeChange(sayMode) local buttom = consolePanel:getChildById('sayModeButton') if sayMode == nil then sayMode = buttom.sayMode + 1 end if sayMode > #SayModes then sayMode = 1 end buttom:setIcon(SayModes[sayMode].icon) buttom.sayMode = sayMode end function getOwnPrivateTab() if not ownPrivateName then return end return getTab(ownPrivateName) end function setIgnoreNpcMessages(ignore) ignoreNpcMessages = ignore end function navigateMessageHistory(step) local numCommands = #messageHistory if numCommands > 0 then currentMessageIndex = math.min(math.max(currentMessageIndex + step, 0), numCommands) if currentMessageIndex > 0 then local command = messageHistory[numCommands - currentMessageIndex + 1] setTextEditText(command) else consoleTextEdit:clearText() end end end function applyMessagePrefixies(name, level, message) if name then message = name .. ': ' .. message end return message end function onTalk(name, level, mode, message, channelId, creaturePos) if mode == MessageModes.GamemasterBroadcast then modules.game_textmessage.displayBroadcastMessage(name .. ': ' .. message) return end if ignoreNpcMessages and mode == MessageModes.NpcFrom then return end speaktype = SpeakTypes[mode] if not speaktype then perror('unhandled onTalk message mode ' .. mode .. ': ' .. message) return end local localPlayer = g_game.getLocalPlayer() if name ~= g_game.getCharacterName() and isUsingIgnoreList() and not(isUsingWhiteList()) or (isUsingWhiteList() and not(isWhitelisted(name)) and not(isAllowingVIPs() and localPlayer:hasVip(name))) then if mode == MessageModes.Yell and isIgnoringYelling() then return elseif speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom then return elseif isIgnored(name) then return end end if mode == MessageModes.RVRChannel then channelId = violationsChannelId end if (mode == MessageModes.Say or mode == MessageModes.Whisper or mode == MessageModes.Yell or mode == MessageModes.Spell or mode == MessageModes.MonsterSay or mode == MessageModes.MonsterYell or mode == MessageModes.NpcFrom or mode == MessageModes.BarkLow or mode == MessageModes.BarkLoud) and creaturePos then -- Remove curly braces from screen message local staticMessage = message if mode == MessageModes.NpcFrom then local highlightData = getHighlightedText(staticMessage) if #highlightData > 0 then for i = 1, #highlightData / 3 do local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] } staticMessage = staticMessage:gsub("{"..dataBlock.words.."}", dataBlock.words) end end end local staticText = StaticText.create() staticText:addMessage(name, mode, staticMessage) g_map.addThing(staticText, creaturePos, -1) end local defaultMessage = mode <= 3 and true or false if speaktype == SpeakTypesSettings.none then return end if speaktype.hideInConsole then return end local composedMessage = applyMessagePrefixies(name, level, message) if mode == MessageModes.RVRAnswer then violationReportTab.locked = false addTabText(composedMessage, speaktype, violationReportTab, name) elseif mode == MessageModes.RVRContinue then addText(composedMessage, speaktype, name .. '\'...', name) elseif speaktype.private then addPrivateText(composedMessage, speaktype, name, false, name) if modules.client_options.getOption('showPrivateMessagesOnScreen') and speaktype ~= SpeakTypesSettings.privateNpcToPlayer then modules.game_textmessage.displayPrivateMessage(name .. ':\n' .. message) end else local channel = tr('Default') if not defaultMessage then channel = channels[channelId] end if channel then addText(composedMessage, speaktype, channel, name) else -- server sent a message on a channel that is not open pwarning('message in channel id ' .. channelId .. ' which is unknown, this is a server bug, relogin if you want to see messages in this channel') end end end function onOpenChannel(channelId, channelName) addChannel(channelName, channelId) end function onOpenPrivateChannel(receiver) addPrivateChannel(receiver) end function onOpenOwnPrivateChannel(channelId, channelName) local privateTab = getTab(channelName) if privateTab == nil then addChannel(channelName, channelId) end ownPrivateName = channelName end function onCloseChannel(channelId) local channel = channels[channelId] if channel then local tab = getTab(channel) if tab then consoleTabBar:removeTab(tab) end for k, v in pairs(channels) do if (k == tab.channelId) then channels[k] = nil end end end end function processViolation(name, text) local tabname = name .. '\'...' local tab = addTab(tabname, true) channels[tabname] = tabname tab.violationChatName = name g_game.openRuleViolation(name) addTabText(text, SpeakTypesSettings.say, tab, name) end function onRuleViolationChannel(channelId) violationsChannelId = channelId local tab = addChannel(tr('Rule Violations'), channelId) tab.violations = true end function onRuleViolationRemove(name) local tab = getRuleViolationsTab() if not tab then return end removeTabLabelByName(tab, name) end function onRuleViolationCancel(name) local tab = getTab(name .. '\'...') if not tab then return end addTabText(tr('%s has finished the request', name) .. '.', SpeakTypesSettings.privateRed, tab) tab.locked = true end function onRuleViolationLock() if not violationReportTab then return end violationReportTab.locked = false addTabText(tr('Your request has been closed') .. '.', SpeakTypesSettings.privateRed, violationReportTab) violationReportTab.locked = true end function doChannelListSubmit() local channelListPanel = channelsWindow:getChildById('channelList') local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText() if openPrivateChannelWith ~= '' then if openPrivateChannelWith:lower() ~= g_game.getCharacterName():lower() then g_game.openPrivateChannel(openPrivateChannelWith) else modules.game_textmessage.displayFailureMessage('You cannot create a private chat channel with yourself.') end else local selectedChannelLabel = channelListPanel:getFocusedChild() if not selectedChannelLabel then return end if selectedChannelLabel.channelId == 0xFFFF then g_game.openOwnChannel() else g_game.joinChannel(selectedChannelLabel.channelId) end end channelsWindow:destroy() end function onChannelList(channelList) if channelsWindow then channelsWindow:destroy() end channelsWindow = g_ui.displayUI('channelswindow') local channelListPanel = channelsWindow:getChildById('channelList') channelsWindow.onEnter = doChannelListSubmit channelsWindow.onDestroy = function() channelsWindow = nil end g_keyboard.bindKeyPress('Down', function() channelListPanel:focusNextChild(KeyboardFocusReason) end, channelsWindow) g_keyboard.bindKeyPress('Up', function() channelListPanel:focusPreviousChild(KeyboardFocusReason) end, channelsWindow) for k,v in pairs(channelList) do local channelId = v[1] local channelName = v[2] if #channelName > 0 then local label = g_ui.createWidget('ChannelListLabel', channelListPanel) label.channelId = channelId label:setText(channelName) label:setPhantom(false) label.onDoubleClick = doChannelListSubmit end end end function loadCommunicationSettings() communicationSettings.whitelistedPlayers = {} communicationSettings.ignoredPlayers = {} local ignoreNode = g_settings.getNode('IgnorePlayers') if ignoreNode then for i = 1, #ignoreNode do table.insert(communicationSettings.ignoredPlayers, ignoreNode[i]) end end local whitelistNode = g_settings.getNode('WhitelistedPlayers') if whitelistNode then for i = 1, #whitelistNode do table.insert(communicationSettings.whitelistedPlayers, whitelistNode[i]) end end communicationSettings.useIgnoreList = g_settings.getBoolean('UseIgnoreList') communicationSettings.useWhiteList = g_settings.getBoolean('UseWhiteList') communicationSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages') communicationSettings.yelling = g_settings.getBoolean('IgnoreYelling') communicationSettings.allowVIPs = g_settings.getBoolean('AllowVIPs') end function saveCommunicationSettings() local tmpIgnoreList = {} local ignoredPlayers = getIgnoredPlayers() for i = 1, #ignoredPlayers do table.insert(tmpIgnoreList, ignoredPlayers[i]) end local tmpWhiteList = {} local whitelistedPlayers = getWhitelistedPlayers() for i = 1, #whitelistedPlayers do table.insert(tmpWhiteList, whitelistedPlayers[i]) end g_settings.set('UseIgnoreList', communicationSettings.useIgnoreList) g_settings.set('UseWhiteList', communicationSettings.useWhiteList) g_settings.set('IgnorePrivateMessages', communicationSettings.privateMessages) g_settings.set('IgnoreYelling', communicationSettings.yelling) g_settings.setNode('IgnorePlayers', tmpIgnoreList) g_settings.setNode('WhitelistedPlayers', tmpWhiteList) end function getIgnoredPlayers() return communicationSettings.ignoredPlayers end function getWhitelistedPlayers() return communicationSettings.whitelistedPlayers end function isUsingIgnoreList() return communicationSettings.useIgnoreList end function isUsingWhiteList() return communicationSettings.useWhiteList end function isIgnored(name) return table.find(communicationSettings.ignoredPlayers, name, true) end function addIgnoredPlayer(name) if isIgnored(name) then return end table.insert(communicationSettings.ignoredPlayers, name) end function removeIgnoredPlayer(name) table.removevalue(communicationSettings.ignoredPlayers, name) end function isWhitelisted(name) return table.find(communicationSettings.whitelistedPlayers, name, true) end function addWhitelistedPlayer(name) if isWhitelisted(name) then return end table.insert(communicationSettings.whitelistedPlayers, name) end function removeWhitelistedPlayer(name) table.removevalue(communicationSettings.whitelistedPlayers, name) end function isIgnoringPrivate() return communicationSettings.privateMessages end function isIgnoringYelling() return communicationSettings.yelling end function isAllowingVIPs() return communicationSettings.allowVIPs end function onClickIgnoreButton() if communicationWindow then return end communicationWindow = g_ui.displayUI('communicationwindow') local ignoreListPanel = communicationWindow:getChildById('ignoreList') local whiteListPanel = communicationWindow:getChildById('whiteList') communicationWindow.onDestroy = function() communicationWindow = nil end local useIgnoreListBox = communicationWindow:getChildById('checkboxUseIgnoreList') useIgnoreListBox:setChecked(communicationSettings.useIgnoreList) local useWhiteListBox = communicationWindow:getChildById('checkboxUseWhiteList') useWhiteListBox:setChecked(communicationSettings.useWhiteList) local removeIgnoreButton = communicationWindow:getChildById('buttonIgnoreRemove') removeIgnoreButton:disable() ignoreListPanel.onChildFocusChange = function() removeIgnoreButton:enable() end removeIgnoreButton.onClick = function() local selection = ignoreListPanel:getFocusedChild() if selection then ignoreListPanel:removeChild(selection) selection:destroy() end removeIgnoreButton:disable() end local removeWhitelistButton = communicationWindow:getChildById('buttonWhitelistRemove') removeWhitelistButton:disable() whiteListPanel.onChildFocusChange = function() removeWhitelistButton:enable() end removeWhitelistButton.onClick = function() local selection = whiteListPanel:getFocusedChild() if selection then whiteListPanel:removeChild(selection) selection:destroy() end removeWhitelistButton:disable() end local newlyIgnoredPlayers = {} local addIgnoreName = communicationWindow:getChildById('ignoreNameEdit') local addIgnoreButton = communicationWindow:getChildById('buttonIgnoreAdd') local addIgnoreFunction = function() local newEntry = addIgnoreName:getText() if newEntry == '' then return end if table.find(getIgnoredPlayers(), newEntry) then return end if table.find(newlyIgnoredPlayers, newEntry) then return end local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel) label:setText(newEntry) table.insert(newlyIgnoredPlayers, newEntry) addIgnoreName:setText('') end addIgnoreButton.onClick = addIgnoreFunction local newlyWhitelistedPlayers = {} local addWhitelistName = communicationWindow:getChildById('whitelistNameEdit') local addWhitelistButton = communicationWindow:getChildById('buttonWhitelistAdd') local addWhitelistFunction = function() local newEntry = addWhitelistName:getText() if newEntry == '' then return end if table.find(getWhitelistedPlayers(), newEntry) then return end if table.find(newlyWhitelistedPlayers, newEntry) then return end local label = g_ui.createWidget('WhiteListLabel', whiteListPanel) label:setText(newEntry) table.insert(newlyWhitelistedPlayers, newEntry) addWhitelistName:setText('') end addWhitelistButton.onClick = addWhitelistFunction communicationWindow.onEnter = function() if addWhitelistName:isFocused() then addWhitelistFunction() elseif addIgnoreName:isFocused() then addIgnoreFunction() end end local ignorePrivateMessageBox = communicationWindow:getChildById('checkboxIgnorePrivateMessages') ignorePrivateMessageBox:setChecked(communicationSettings.privateMessages) local ignoreYellingBox = communicationWindow:getChildById('checkboxIgnoreYelling') ignoreYellingBox:setChecked(communicationSettings.yelling) local allowVIPsBox = communicationWindow:getChildById('checkboxAllowVIPs') allowVIPsBox:setChecked(communicationSettings.allowVIPs) local saveButton = communicationWindow:recursiveGetChildById('buttonSave') saveButton.onClick = function() communicationSettings.ignoredPlayers = {} for i = 1, ignoreListPanel:getChildCount() do addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText()) end communicationSettings.whitelistedPlayers = {} for i = 1, whiteListPanel:getChildCount() do addWhitelistedPlayer(whiteListPanel:getChildByIndex(i):getText()) end communicationSettings.useIgnoreList = useIgnoreListBox:isChecked() communicationSettings.useWhiteList = useWhiteListBox:isChecked() communicationSettings.yelling = ignoreYellingBox:isChecked() communicationSettings.privateMessages = ignorePrivateMessageBox:isChecked() communicationSettings.allowVIPs = allowVIPsBox:isChecked() communicationWindow:destroy() end local cancelButton = communicationWindow:recursiveGetChildById('buttonCancel') cancelButton.onClick = function() communicationWindow:destroy() end local ignoredPlayers = getIgnoredPlayers() for i = 1, #ignoredPlayers do local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel) label:setText(ignoredPlayers[i]) end local whitelistedPlayers = getWhitelistedPlayers() for i = 1, #whitelistedPlayers do local label = g_ui.createWidget('WhiteListLabel', whiteListPanel) label:setText(whitelistedPlayers[i]) end end function online() defaultTab = addTab(tr('Default'), true) serverTab = addTab(tr('Server Log'), false) if g_game.getProtocolVersion() < 862 then g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow) end -- open last channels local lastChannelsOpen = g_settings.getNode('lastChannelsOpen') if lastChannelsOpen then local savedChannels = lastChannelsOpen[g_game.getCharacterName()] if savedChannels then for channelName, channelId in pairs(savedChannels) do channelId = tonumber(channelId) if channelId ~= -1 and channelId < 100 then if not table.find(channels, channelId) then g_game.joinChannel(channelId) table.insert(ignoredChannels, channelId) end end end end end scheduleEvent(function() ignoredChannels = {} end, 3000) end function offline() if g_game.getProtocolVersion() < 862 then g_keyboard.unbindKeyDown('Ctrl+R') end clear() end
Desculpa o post, Resolvi trocando por esse script
https://github.com/edubart/otclient/blob/master/modules/game_console/console.lua
espero que ajude + gnt
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Em 24/11/2019 em 21:46, brazvct disse:
Ta usando cliente Pokemasterx?
yep
-
resolvido
-
Por favor, qual arquivo e qual linha é necessário editar para que eu possa alterar a posição inicial do console/chat no meu cliente?
atualmente ele abre num position desagradável.
Dou Rep+
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5 minutos atrás, NiCaDo disse:
em some function
coloca isso no começo
happinessRate = {
[5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
[4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
[3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
[2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
[1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}
}MANO FUNCIONOU! Estava desde ontem(hoje 5 da manha) procurando por isso... MEU DEUS! muito obrigado!
Espero que outras pessoas que estejam passando por esse problema COM DANO NO OTP possam encontrar tua resposta.
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2 minutos atrás, NiCaDo disse:
também não tenho muito conhecimento porem vou tenta te ajuda, em happinessRate no some function
ta passando um valor nulo, pelo que intendi esses valores são aplicados nos summons
posta seu some function e exp2.0
Aparentemente é algo relacionado a LIB mesmo.
Copiei de um outro server e joguei na minha e funcionou, porém bugou outras coisas (obviamente). Então acho q estamos no caminho certo.
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3 minutos atrás, NiCaDo disse:
causa algum erro na distro? durante a batalha entre os pokemon
Citar
[17/11/2019 15:05:00] [Error - GlobalEvent Interface]
[17/11/2019 15:05:00] datapack/globalevents/scripts/record.lua:onRecord
[17/11/2019 15:05:00] Description:
[17/11/2019 15:05:00] datapack/globalevents/scripts/record.lua:2: attempt to concatenate a nil value
[17/11/2019 15:05:00] stack traceback:
[17/11/2019 15:05:00] datapack/globalevents/scripts/record.lua:2: in function <datapack/globalevents/scripts/record.lua:1>
[17/11/2019 15:05:00] Contanova has logged in.
[17/11/2019 15:05:00] > Broadcasted message: "[LOTTERY SYSTEM] Parabens: Contanova, Ganhou: Fire Stone! Congratulations! (Next Lottery in 5 hours)".
[17/11/2019 15:05:26] Charmeleon ball has been created by Contanova.[17/11/2019 15:05:51] [Error - CreatureScript Interface]
[17/11/2019 15:05:51] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:51] Description:
[17/11/2019 15:05:51] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:51] stack traceback:
[17/11/2019 15:05:51] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:51] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:51] [Error - CreatureScript Interface]
[17/11/2019 15:05:51] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:51] Description:
[17/11/2019 15:05:51] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:51] stack traceback:
[17/11/2019 15:05:51] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:51] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:51] [Error - CreatureScript Interface]
[17/11/2019 15:05:51] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:51] Description:
[17/11/2019 15:05:51] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:51] stack traceback:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:52] [Error - CreatureScript Interface]
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:52] Description:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:52] stack traceback:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:52] [Error - CreatureScript Interface]
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:52] Description:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:52] stack traceback:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:52] [Error - CreatureScript Interface]
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:52] Description:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:52] stack traceback:
[17/11/2019 15:05:52] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:52] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:53] [Error - CreatureScript Interface]
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:53] Description:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:53] stack traceback:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:53] [Error - CreatureScript Interface]
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:53] Description:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:53] stack traceback:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:53] [Error - CreatureScript Interface]
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:53] Description:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:53] stack traceback:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:53] [Error - CreatureScript Interface]
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:53] Description:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:53] stack traceback:
[17/11/2019 15:05:53] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:53] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:54] [Error - CreatureScript Interface]
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:54] Description:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:54] stack traceback:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:54] [Error - CreatureScript Interface]
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:54] Description:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:54] stack traceback:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:54] [Error - CreatureScript Interface]
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:54] Description:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:54] stack traceback:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:54] [Error - CreatureScript Interface]
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:54] Description:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:54] stack traceback:
[17/11/2019 15:05:54] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:54] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:55] [Error - CreatureScript Interface]
[17/11/2019 15:05:55] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:55] Description:
[17/11/2019 15:05:55] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:55] stack traceback:
[17/11/2019 15:05:55] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:55] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:55] [Error - CreatureScript Interface]
[17/11/2019 15:05:55] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:55] Description:
[17/11/2019 15:05:55] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:55] stack traceback:
[17/11/2019 15:05:55] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:55] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:57] [Error - CreatureScript Interface]
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:57] Description:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:57] stack traceback:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:57] [Error - CreatureScript Interface]
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:57] Description:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:57] stack traceback:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:57] [Error - CreatureScript Interface]
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:57] Description:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:57] stack traceback:
[17/11/2019 15:05:57] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:57] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:58] [Error - CreatureScript Interface]
[17/11/2019 15:05:58] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:58] Description:
[17/11/2019 15:05:58] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:58] stack traceback:
[17/11/2019 15:05:58] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:58] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:05:59] [Error - CreatureScript Interface]
[17/11/2019 15:05:59] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:05:59] Description:
[17/11/2019 15:05:59] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:05:59] stack traceback:
[17/11/2019 15:05:59] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:05:59] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:01] [Error - CreatureScript Interface]
[17/11/2019 15:06:01] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:01] Description:
[17/11/2019 15:06:01] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:01] stack traceback:
[17/11/2019 15:06:01] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:01] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:01] [Error - CreatureScript Interface]
[17/11/2019 15:06:01] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:01] Description:
[17/11/2019 15:06:01] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:01] stack traceback:
[17/11/2019 15:06:01] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:01] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:03] [Error - CreatureScript Interface]
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:03] Description:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:03] stack traceback:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:03] [Error - CreatureScript Interface]
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:03] Description:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:03] stack traceback:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:03] [Error - CreatureScript Interface]
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:03] Description:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:03] stack traceback:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:03] [Error - CreatureScript Interface]
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:03] Description:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:03] stack traceback:
[17/11/2019 15:06:03] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:03] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:04] [Error - CreatureScript Interface]
[17/11/2019 15:06:04] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:04] Description:
[17/11/2019 15:06:04] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:04] stack traceback:
[17/11/2019 15:06:04] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:04] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:26] [Error - CreatureScript Interface]
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:26] Description:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:26] stack traceback:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:26] [Error - CreatureScript Interface]
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:26] Description:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:26] stack traceback:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:26] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:26] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:26] [Error - CreatureScript Interface]
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:26] Description:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:26] stack traceback:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:26] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:26] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:26] [Error - CreatureScript Interface]
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:26] Description:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:26] stack traceback:
[17/11/2019 15:06:26] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:26] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:26] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:26] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:28] [Error - CreatureScript Interface]
[17/11/2019 15:06:28] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:28] Description:
[17/11/2019 15:06:28] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:28] stack traceback:
[17/11/2019 15:06:28] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:28] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:29] [Error - CreatureScript Interface]
[17/11/2019 15:06:29] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:29] Description:
[17/11/2019 15:06:29] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:29] stack traceback:
[17/11/2019 15:06:29] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:29] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:29] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:30] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:30] [Error - CreatureScript Interface]
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:30] Description:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:30] stack traceback:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:30] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:30] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:30] [Error - CreatureScript Interface]
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:30] Description:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:30] stack traceback:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:30] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:30] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:30] [Error - CreatureScript Interface]
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:30] Description:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:30] stack traceback:
[17/11/2019 15:06:30] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:30] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:30] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:30] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:31] [Error - CreatureScript Interface]
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:31] Description:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:31] stack traceback:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:31] [Error - CreatureScript Interface]
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:31] Description:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:31] stack traceback:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:31] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:31] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:31] [Error - CreatureScript Interface]
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:31] Description:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:31] stack traceback:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:31] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:31] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:31] [Error - CreatureScript Interface]
[17/11/2019 15:06:31] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:31] Description:
[17/11/2019 15:06:31] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:32] stack traceback:
[17/11/2019 15:06:32] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:32] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:32] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:32] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:32] [Error - CreatureScript Interface]
[17/11/2019 15:06:32] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:32] Description:
[17/11/2019 15:06:32] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:32] stack traceback:
[17/11/2019 15:06:32] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:32] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:06:32] [C]: in function 'doAreaCombatHealth'
[17/11/2019 15:06:32] datapack/lib/pokemon moves.lua:4301: in function <datapack/lib/pokemon moves.lua:4299>[17/11/2019 15:06:33] [Error - CreatureScript Interface]
[17/11/2019 15:06:33] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:33] Description:
[17/11/2019 15:06:33] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:33] stack traceback:
[17/11/2019 15:06:33] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:33] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:36] [Error - CreatureScript Interface]
[17/11/2019 15:06:36] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:36] Description:
[17/11/2019 15:06:36] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:36] stack traceback:
[17/11/2019 15:06:36] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:36] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:38] [Error - CreatureScript Interface]
[17/11/2019 15:06:38] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:38] Description:
[17/11/2019 15:06:38] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:38] stack traceback:
[17/11/2019 15:06:38] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:38] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:40] [Error - CreatureScript Interface]
[17/11/2019 15:06:40] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:40] Description:
[17/11/2019 15:06:40] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:40] stack traceback:
[17/11/2019 15:06:40] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:40] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:06:42] [Error - CreatureScript Interface]
[17/11/2019 15:06:42] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:06:42] Description:
[17/11/2019 15:06:42] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:06:42] stack traceback:
[17/11/2019 15:06:42] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:06:42] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
[17/11/2019 15:11:47] > Broadcasted message: "Full server save within 120 seconds, please mind it may freeze!".[17/11/2019 15:12:27] [Error - CreatureScript Interface]
[17/11/2019 15:12:27] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:27] Description:
[17/11/2019 15:12:27] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:27] stack traceback:
[17/11/2019 15:12:27] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:27] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:29] [Error - CreatureScript Interface]
[17/11/2019 15:12:30] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:30] Description:
[17/11/2019 15:12:30] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:30] stack traceback:
[17/11/2019 15:12:30] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:30] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:33] [Error - CreatureScript Interface]
[17/11/2019 15:12:33] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:33] Description:
[17/11/2019 15:12:33] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:33] stack traceback:
[17/11/2019 15:12:33] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:33] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:35] [Error - CreatureScript Interface]
[17/11/2019 15:12:35] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:35] Description:
[17/11/2019 15:12:35] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:35] stack traceback:
[17/11/2019 15:12:35] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:35] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:38] [Error - CreatureScript Interface]
[17/11/2019 15:12:38] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:38] Description:
[17/11/2019 15:12:38] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:38] stack traceback:
[17/11/2019 15:12:38] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:38] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:40] [Error - CreatureScript Interface]
[17/11/2019 15:12:40] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:40] Description:
[17/11/2019 15:12:40] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:40] stack traceback:
[17/11/2019 15:12:40] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:40] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:43] [Error - CreatureScript Interface]
[17/11/2019 15:12:43] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:43] Description:
[17/11/2019 15:12:43] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:43] stack traceback:
[17/11/2019 15:12:43] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:43] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>[17/11/2019 15:12:45] [Error - CreatureScript Interface]
[17/11/2019 15:12:45] datapack/creaturescripts/scripts/exp2.0.lua:onStatsChange
[17/11/2019 15:12:45] Description:
[17/11/2019 15:12:45] datapack/lib/some functions.lua:764: attempt to index global 'happinessRate' (a nil value)
[17/11/2019 15:12:46] stack traceback:
[17/11/2019 15:12:46] datapack/lib/some functions.lua:764: in function 'getHappinessRate'
[17/11/2019 15:12:46] datapack/creaturescripts/scripts/exp2.0.lua:344: in function <datapack/creaturescripts/scripts/exp2.0.lua:63>
Esse log final é realmente na batalha mas n vejo como o happinessRate iria interferir no dano... Perdoe minha falta de conhecimento. Você consegue ver algo q n vejo?
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6 minutos atrás, NiCaDo disse:
vá em data/lib e procure configuration.lua
nessa parte
pokes = { --tabela
["Scorbuuney"] = {offense = 2.0, defense = 14.0, specialattack = 6.0, specialdefense = 6.0, vitality = 7.5, agility = 110, exp = 108, level = 14, wildLvl = 16, type = "fire", type2 = "no type"},
nessa tabela você faz o balanceamento de cada pokemon
( obs: sinceramente não tenho ideia de como e feito ou como você ira fazer então boa sorte )
Pois é amigo, mas como informei no EDIT 2, o unico status que está mudando é o de agilidade. Os pokemons com dono continuam n batendo nem ataque basico
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Bom dia,
Alguém saberia me informar em qual arquivo devo mexer para alterar o dano do pokemon summonado?
Oq acontece é o seguinte, os pokes selvagens estão dando dano relativamente baixo e meus pokemons não causam dano algum(NULO).
No fim, meu pokemon apanha até morrer e os selvagens estão full life.
Dou Rep+ pras respostas
EDIT:
Notei q o bulbasaur ao usar leech seed causa um dano absurdo enquanto o charizard n tira vida com nenhuma skill
EDIT 2:
Tentei editar pelo configuration.lua mas só a agilidade fez diferença.
O pokemon continua sem dar atques basicos ou causar dano com skills exceto leech seed
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Quando abro no rme estendido todas as paredes viram pokemons... Alguém sabe resolver??/ Já coloquei os arquivos item.xml e o item.otb e n resolveu...
Como eu acho o SPR e o Dat no cliente? N tem nada em things
Edit: Eu sei que alguém vai passar por isso então...
Entre na pasta things e exiba pastas ocultas
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Erro na dex Otclient
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Postado
Fuçando aq eu descobri que essa pokedex n ocupa slot mas sim uma modal que é iniciada num tal de game_pokedex. se eu descobrir mais eu posto aq