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Base Bolz 2.5 Com Source
Por luizmachado1, 02 de mai. de 2016 em OTServer Alternativo (ATS)
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Registrado: 31/12/69
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Grupo: Campones
Registrado: 02/06/11
Posts: 74
Reputação: +58

estou tentando arrumar o duel system do server mas estou tendo um probleminha, quando o server esta non-pvp e eu dou duel, msm depois do duel ativo n da pra atacar o outro poke mas quando o server esta pvp da para atacar o poke do outro player mesmo fora do duel.
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quantas sprite ainda sabe nele alguem sabe ???
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Registrado: 20/03/16
Posts: 258
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Alguém conseguiu arrumar o Fly ?
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Grupo: Campones
Registrado: 02/06/11
Posts: 74
Reputação: +58

19 horas atrás, Justiceiro751 disse:Alguém conseguiu arrumar o Fly ?
fly só ir no data/movements/movements.xml
e adicionar os ids 11675,11676 e 11677 nessa linha:
<movevent type="StepIn" itemid="460;1022;1023" event="script" value="fly.lua"/>
ficando assim:
<movevent type="StepIn" itemid="460;1022;1023;11675-11677" event="script" value="fly.lua"/>
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eu consegui adaptar o sistema de duel, 1x1 pelo menos, mas tive q mecher em muita coisa para deixar 10/10, vou tentar fazer um tutorial se eu conseguir compilar essa source, compilei com um dev c++ de todos jeitos mas n funcionou o .exe, vou tentar compilar com msvc2010 e depois informo aqui.
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Gênero: Masculino
Char no Tibia: esqueci 20+

@Scizorgame faz um tutorial pra galera
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Registrado: 20/03/16
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3 horas atrás, Scizorgame disse:fly só ir no data/movements/movements.xml
e adicionar os ids 11675,11676 e 11677 nessa linha:
<movevent type="StepIn" itemid="460;1022;1023" event="script" value="fly.lua"/>
ficando assim:
<movevent type="StepIn" itemid="460;1022;1023;11675-11677" event="script" value="fly.lua"/>
Obrigado Scizorgame, você me ajudou muito cara.
Obrigadão mesmo cara.
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Grupo: Visconde
Registrado: 20/03/16
Posts: 258
Reputação: +20

3 horas atrás, Scizorgame disse:eu consegui adaptar o sistema de duel, 1x1 pelo menos, mas tive q mecher em muita coisa para deixar 10/10, vou tentar fazer um tutorial se eu conseguir compilar essa source, compilei com um dev c++ de todos jeitos mas n funcionou o .exe, vou tentar compilar com msvc2010 e depois informo aqui.
Cara se você fizer esse tutorial contendo o sistema, irá ajudar varias pessoas aqui do fórum, seremos eternamente gratos pelo seu ato de bondade e colaboração.
Estou fazendo um projeto serio de Poketibia, irei bancar VPS, Domínio e hospedagem, caso se interessa, entre em contato comigo.
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fiz um tutorial enquanto instalava o msvc2010 estou tendo uns problemas com o msvc mas vou postar logo o duelsystem para vocês irem testando, não sei se esta 100%
TUTORIAL DUEL SYSTEM BASE BOLZ 2.5
1)vai no config.lua e troque o worldType para pvp e o protectionLevel para 1000 ficando assim:
worldType = "pvp"
protectionLevel = 1000
OBS: Isso vai liberar para que os players possam atacar pelo menos o summon de um dos outros.
2)vai em data/creaturescripts no creaturescripts.xml e adicione:
<!-- TV SYSTEM e DUEL SYSTEM -->
<event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/>
<event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/>
<event type="walk" name="WalkTv" event="script" value="tvsys.lua"/>
<event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/>
OBS: Apesar de estar como tvsystem tambem é o script responsavel para funcionar os channels do duel(1x1, numero de pokes, etc).
3)agora precisamos fazer funcionar para atacar só quando estiver em duel, para isso conto com a colaboração de vocês para me ajudar a relembrar
tudo que eu fiz vou postar o que eu lembro vocês testam e qualquer erro postem de preferencia com o conteudo do script que a distro acusar,
vamos trabalhar encima do storage 6598754, o que acredito eu antes liberava para atacar em duel e agora nos vamos fazer ele bloquear para não atacar
fora do duel va em data/creaturescripts/scripts no login.lua e procure pelo storage 6598754 você vai encontrar algo como:
if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, -1)
setPlayerStorageValue(cid, 6598755, -1)
doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
doTeleportThing(cid, posBackPVP, false)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
end
na segunda linha troque o -1 por "cant" e deixe só essa e a 3ª linha, desabilite ou delete as outras linhas ficando:
--if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
--doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
--doTeleportThing(cid, posBackPVP, false)
--doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
-- end
ou só:
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
4)vai em data/actions/scripts no revive.lua e procure por "if getPlayerStorageValue(cid,6598754)" bem no inicio, e delete e desabilite dali até o proximo end.
OBS:isso era uma tentativa de proteção para não usar revive em duel mas logo embaixo tem outra proteção que faz o mesmo sem dar possiveis bugs e erros
(do storage 52481).
5)vai em data/lib no some functions.lua procure por "function canAttackOther" e substitua toda função por:
function canAttackOther(cid, pid) --Function q verifica se um poke/player pode atacar outro poke/player
if not isCreature(cid) or not isCreature(pid) then return "Cant" end
local master1 = isSummon(cid) and getCreatureMaster(cid) or cid
local master2 = isSummon(pid) and getCreatureMaster(pid) or pid
----
if getPlayerStorageValue(master1, 6598754) ~= "cant" and getPlayerStorageValue(master2, 6598754) ~= "cant" then
if getPlayerStorageValue(master1, 6598754) ~= getPlayerStorageValue(master2, 6598754) then
if isDuelingAgainst(master1, master2) then --alterado v1.8
if isSummon(cid) and isPlayer(pid) then
return "Cant"
else
return "Can"
end
end
end
end
---- pvp system
if getPlayerStorageValue(cid, 6598754) == "cant" then
return "Cant"
else
return "Can"
end
-- if getPlayerStorageValue(master1, 6598754) >= 1 and getPlayerStorageValue(master2, 6598755) >= 1 then
-- return "Can"
-- end
-- if getPlayerStorageValue(master1, 6598755) >= 1 and getPlayerStorageValue(master2, 6598754) >= 1 then ---estar em times diferentes
-- return "Can"
-- end
----
if ehMonstro(cid) or ehMonstro(pid) then
return "Can"
end
if getTileInfo(getThingPos(cid)).pvp then
return "Can"
end
return "Cant"
end
6)agora em data/lib no Duel System.lua procure por "function doEndDuel" e substitua toda função por:
function doEndDuel(cid, desisto)
if isCreature(cid) then
if getPlayerStorageValue(cid, 52482) ~= -1 then
t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
end
local invit = getPlayerByName(getPlayerStorageValue(cid, 52485))
if isCreature(invit) then
table1 = string.explode(getPlayerStorageValue(invit, 52482), ",")
table2 = string.explode(getPlayerStorageValue(invit, 52483), ",")
end
if getPlayerStorageValue(cid, 52484) ~= 10 then
if getPlayerStorageValue(cid, 52482) ~= -1 then
for a = 1, 3 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if isCreature(pid) then doCreatureSetSkullType(pid, 0) doRemoveCondition(pid, CONDITION_INFIGHT) end
if isCreature(sid) then doCreatureSetSkullType(sid, 0) doRemoveCondition(sid, CONDITION_INFIGHT) end
for i = 1, #storagesDuel do
if isCreature(pid) then setPlayerStorageValue(pid, storagesDuel, -1) setPlayerStorageValue(pid, 6598754, "cant") end
if isCreature(sid) then setPlayerStorageValue(sid, storagesDuel, -1) setPlayerStorageValue(sid, 6598754, "cant") end
end
end
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
---------------------------------
if table2 then
local numero = 0
for i = 1, #table2 do
local ppid = getPlayerByName(table2)
if not isCreature(ppid) or getPlayerStorageValue(ppid, 52480) ~= -1 then
numero = numero+1
end
end
if numero == 0 then doEndDuel(invit) sendMsgToPlayer(invit, 20, "The opponents are give up! Duel is canceled!") end
end
--------------------------------
end
if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) end
return true
end
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
removeFromTableDuel(pid, getCreatureName(cid))
removeFromTableDuel(sid, getCreatureName(cid))
end
local t3 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t4 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t3 == 0 and #t4 >= 1) or (#t4 == 0 and #t3 >= 1) then
for j = 1, (#t3 > 0 and #t3 or #t4) do
local winner = #t3 > 0 and getPlayerByName(t3[j]) or getPlayerByName(t4[j])
if isCreature(winner) then
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN", COLOR_ELECTRIC)
for i = 1, #storagesDuel do
setPlayerStorageValue(winner, storagesDuel, -1)
setPlayerStorageValue(winner, 6598754, "cant")
end
doCreatureSetSkullType(winner, 0)
doRemoveCondition(winner, CONDITION_INFIGHT)
end
end
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
if desisto then
doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE)
else
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
end
end
end
end
7)por ultimo va em data/lib no level system.lua procure pelo storage 6598754 e delete ou desabilite do if ao end assim:
-- if getPlayerStorageValue(getCreatureMaster(pk), 6598754) >= 1 then
-- setPlayerStorageValue(pk, 6598754, 1)
-- elseif getPlayerStorageValue(getCreatureMaster(pk), 6598755) >= 1 then
-- setPlayerStorageValue(pk, 6598755, 1)
-- end
Editado Maio 24 por Scizorgame
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Reputação: +20

5 minutos atrás, Scizorgame disse:fiz um tutorial enquanto instalava o msvc2010 estou tendo uns problemas com o msvc mas vou postar logo o duelsystem para vocês irem testando, não sei se esta 100%
TUTORIAL DUEL SYSTEM BASE BOLZ 2.5
1)vai no config.lua e troque o worldType para pvp e o protectionLevel para 1000 ficando assim:
worldType = "pvp"
protectionLevel = 1000
OBS: Isso vai liberar para que os players possam atacar pelo menos o summon de um dos outros.
2)vai em data/creaturescripts no creaturescripts.xml e adicione:
<!-- TV SYSTEM e DUEL SYSTEM -->
<event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/>
<event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/>
<event type="walk" name="WalkTv" event="script" value="tvsys.lua"/>
<event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/>
OBS: Apesar de estar como tvsystem tambem é o script responsavel para funcionar os channels do duel(1x1, numero de pokes, etc).
3)agora precisamos fazer funcionar para atacar só quando estiver em duel, para isso conto com a colaboração de vocês para me ajudar a relembrar
tudo que eu fiz vou postar o que eu lembro vocês testam e qualquer erro postem de preferencia com o conteudo do script que a distro acusar,
vamos trabalhar encima do storage 6598754, o que acredito eu antes liberava para atacar em duel e agora nos vamos fazer ele bloquear para não atacar
fora do duel va em data/creaturescripts/scripts no login.lua e procure pelo storage 6598754 você vai encontrar algo como:
if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, -1)
setPlayerStorageValue(cid, 6598755, -1)
doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
doTeleportThing(cid, posBackPVP, false)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
end
na segunda linha troque o -1 por "cant" e deixe só essa e a 3ª linha, desabilite ou delete as outras linhas ficando:
--if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
--doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
--doTeleportThing(cid, posBackPVP, false)
--doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
-- end
ou só:
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
4)vai em data/actions/scripts no revive.lua e procure por "if getPlayerStorageValue(cid,6598754)" bem no inicio, e delete e desabilite dali até o proximo end.
OBS:isso era uma tentativa de proteção para não usar revive em duel mas logo embaixo tem outra proteção que faz o mesmo sem dar possiveis bugs e erros
(do storage 52481).
5)vai em data/lib no some functions.lua procure por "function canAttackOther" e substitua toda função por:
function canAttackOther(cid, pid) --Function q verifica se um poke/player pode atacar outro poke/player
if not isCreature(cid) or not isCreature(pid) then return "Cant" end
local master1 = isSummon(cid) and getCreatureMaster(cid) or cid
local master2 = isSummon(pid) and getCreatureMaster(pid) or pid
----
if getPlayerStorageValue(master1, 6598754) ~= "cant" and getPlayerStorageValue(master2, 6598754) ~= "cant" then
if getPlayerStorageValue(master1, 6598754) ~= getPlayerStorageValue(master2, 6598754) then
if isDuelingAgainst(master1, master2) then --alterado v1.8
if isSummon(cid) and isPlayer(pid) then
return "Cant"
else
return "Can"
end
end
end
end
---- pvp system
if getPlayerStorageValue(cid, 6598754) == "cant" then
return "Cant"
else
return "Can"
end
-- if getPlayerStorageValue(master1, 6598754) >= 1 and getPlayerStorageValue(master2, 6598755) >= 1 then
-- return "Can"
-- end
-- if getPlayerStorageValue(master1, 6598755) >= 1 and getPlayerStorageValue(master2, 6598754) >= 1 then ---estar em times diferentes
-- return "Can"
-- end
----
if ehMonstro(cid) or ehMonstro(pid) then
return "Can"
end
if getTileInfo(getThingPos(cid)).pvp then
return "Can"
end
return "Cant"
end
6)agora em data/lib no Duel System.lua procure por "function doEndDuel" e substitua toda função por:
function doEndDuel(cid, desisto)
if isCreature(cid) then
if getPlayerStorageValue(cid, 52482) ~= -1 then
t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
end
local invit = getPlayerByName(getPlayerStorageValue(cid, 52485))
if isCreature(invit) then
table1 = string.explode(getPlayerStorageValue(invit, 52482), ",")
table2 = string.explode(getPlayerStorageValue(invit, 52483), ",")
end
if getPlayerStorageValue(cid, 52484) ~= 10 then
if getPlayerStorageValue(cid, 52482) ~= -1 then
for a = 1, 3 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if isCreature(pid) then doCreatureSetSkullType(pid, 0) doRemoveCondition(pid, CONDITION_INFIGHT) end
if isCreature(sid) then doCreatureSetSkullType(sid, 0) doRemoveCondition(sid, CONDITION_INFIGHT) end
for i = 1, #storagesDuel do
if isCreature(pid) then setPlayerStorageValue(pid, storagesDuel, -1) setPlayerStorageValue(pid, 6598754, "cant") end
if isCreature(sid) then setPlayerStorageValue(sid, storagesDuel, -1) setPlayerStorageValue(sid, 6598754, "cant") end
end
end
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
---------------------------------
if table2 then
local numero = 0
for i = 1, #table2 do
local ppid = getPlayerByName(table2)
if not isCreature(ppid) or getPlayerStorageValue(ppid, 52480) ~= -1 then
numero = numero+1
end
end
if numero == 0 then doEndDuel(invit) sendMsgToPlayer(invit, 20, "The opponents are give up! Duel is canceled!") end
end
--------------------------------
end
if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) end
return true
end
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
removeFromTableDuel(pid, getCreatureName(cid))
removeFromTableDuel(sid, getCreatureName(cid))
end
local t3 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t4 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t3 == 0 and #t4 >= 1) or (#t4 == 0 and #t3 >= 1) then
for j = 1, (#t3 > 0 and #t3 or #t4) do
local winner = #t3 > 0 and getPlayerByName(t3[j]) or getPlayerByName(t4[j])
if isCreature(winner) then
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN", COLOR_ELECTRIC)
for i = 1, #storagesDuel do
setPlayerStorageValue(winner, storagesDuel, -1)
setPlayerStorageValue(winner, 6598754, "cant")
end
doCreatureSetSkullType(winner, 0)
doRemoveCondition(winner, CONDITION_INFIGHT)
end
end
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
if desisto then
doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE)
else
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
end
end
end
end
7)por ultimo va em data/lib no level system.lua procure pelo storage 6598754 e delete ou desabilite do if ao end assim:
-- if getPlayerStorageValue(getCreatureMaster(pk), 6598754) >= 1 then
-- setPlayerStorageValue(pk, 6598754, 1)
-- elseif getPlayerStorageValue(getCreatureMaster(pk), 6598755) >= 1 then
-- setPlayerStorageValue(pk, 6598755, 1)
-- end
Boa, meus parabéns pela source do script Duel System, agradecemos pela colaboração, irei implementar em meu servidor agora.
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Posts: 258
Reputação: +20

Alguém conseguiu solucionar o problema do Pokémon ser capturado morto e ir diretamente para o Deposit Chest ?
coloquei a sprite pra otclient e tudo bem, só 1 probleminha ta mostrando o cliente ta mostrando o player com 6 pokes enquanto eles nao tem nemhum oO
criei um char fui la na rattata e logo q meu poke fica trapado o servidor crasha, acho que é pelo sistema do "grrrr"
edit 2: nao, desci sem poke e levei dano ai crashou
Editado Junho 2 por Josegvb
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Grupo: Visconde
Registrado: 20/03/16
Posts: 258
Reputação: +20

Em 24/05/2016 at 22:54, Scizorgame disse:fiz um tutorial enquanto instalava o msvc2010 estou tendo uns problemas com o msvc mas vou postar logo o duelsystem para vocês irem testando, não sei se esta 100%
TUTORIAL DUEL SYSTEM BASE BOLZ 2.5
1)vai no config.lua e troque o worldType para pvp e o protectionLevel para 1000 ficando assim:
worldType = "pvp"
protectionLevel = 1000
OBS: Isso vai liberar para que os players possam atacar pelo menos o summon de um dos outros.
2)vai em data/creaturescripts no creaturescripts.xml e adicione:
<!-- TV SYSTEM e DUEL SYSTEM -->
<event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/>
<event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/>
<event type="walk" name="WalkTv" event="script" value="tvsys.lua"/>
<event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/>
OBS: Apesar de estar como tvsystem tambem é o script responsavel para funcionar os channels do duel(1x1, numero de pokes, etc).
3)agora precisamos fazer funcionar para atacar só quando estiver em duel, para isso conto com a colaboração de vocês para me ajudar a relembrar
tudo que eu fiz vou postar o que eu lembro vocês testam e qualquer erro postem de preferencia com o conteudo do script que a distro acusar,
vamos trabalhar encima do storage 6598754, o que acredito eu antes liberava para atacar em duel e agora nos vamos fazer ele bloquear para não atacar
fora do duel va em data/creaturescripts/scripts no login.lua e procure pelo storage 6598754 você vai encontrar algo como:
if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, -1)
setPlayerStorageValue(cid, 6598755, -1)
doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
doTeleportThing(cid, posBackPVP, false)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
end
na segunda linha troque o -1 por "cant" e deixe só essa e a 3ª linha, desabilite ou delete as outras linhas ficando:
--if not getPlayerStorageValue(cid, 6598754) == -1 or not getPlayerStorageValue(cid, 6598755) == -1 then
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
--doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/
--doTeleportThing(cid, posBackPVP, false)
--doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
-- end
ou só:
setPlayerStorageValue(cid, 6598754, "cant")
setPlayerStorageValue(cid, 6598755, -1)
4)vai em data/actions/scripts no revive.lua e procure por "if getPlayerStorageValue(cid,6598754)" bem no inicio, e delete e desabilite dali até o proximo end.
OBS:isso era uma tentativa de proteção para não usar revive em duel mas logo embaixo tem outra proteção que faz o mesmo sem dar possiveis bugs e erros
(do storage 52481).
5)vai em data/lib no some functions.lua procure por "function canAttackOther" e substitua toda função por:
function canAttackOther(cid, pid) --Function q verifica se um poke/player pode atacar outro poke/player
if not isCreature(cid) or not isCreature(pid) then return "Cant" end
local master1 = isSummon(cid) and getCreatureMaster(cid) or cid
local master2 = isSummon(pid) and getCreatureMaster(pid) or pid
----
if getPlayerStorageValue(master1, 6598754) ~= "cant" and getPlayerStorageValue(master2, 6598754) ~= "cant" then
if getPlayerStorageValue(master1, 6598754) ~= getPlayerStorageValue(master2, 6598754) then
if isDuelingAgainst(master1, master2) then --alterado v1.8
if isSummon(cid) and isPlayer(pid) then
return "Cant"
else
return "Can"
end
end
end
end
---- pvp system
if getPlayerStorageValue(cid, 6598754) == "cant" then
return "Cant"
else
return "Can"
end
-- if getPlayerStorageValue(master1, 6598754) >= 1 and getPlayerStorageValue(master2, 6598755) >= 1 then
-- return "Can"
-- end
-- if getPlayerStorageValue(master1, 6598755) >= 1 and getPlayerStorageValue(master2, 6598754) >= 1 then ---estar em times diferentes
-- return "Can"
-- end
----
if ehMonstro(cid) or ehMonstro(pid) then
return "Can"
end
if getTileInfo(getThingPos(cid)).pvp then
return "Can"
end
return "Cant"
end
6)agora em data/lib no Duel System.lua procure por "function doEndDuel" e substitua toda função por:
function doEndDuel(cid, desisto)
if isCreature(cid) then
if getPlayerStorageValue(cid, 52482) ~= -1 then
t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
end
local invit = getPlayerByName(getPlayerStorageValue(cid, 52485))
if isCreature(invit) then
table1 = string.explode(getPlayerStorageValue(invit, 52482), ",")
table2 = string.explode(getPlayerStorageValue(invit, 52483), ",")
end
if getPlayerStorageValue(cid, 52484) ~= 10 then
if getPlayerStorageValue(cid, 52482) ~= -1 then
for a = 1, 3 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if isCreature(pid) then doCreatureSetSkullType(pid, 0) doRemoveCondition(pid, CONDITION_INFIGHT) end
if isCreature(sid) then doCreatureSetSkullType(sid, 0) doRemoveCondition(sid, CONDITION_INFIGHT) end
for i = 1, #storagesDuel do
if isCreature(pid) then setPlayerStorageValue(pid, storagesDuel, -1) setPlayerStorageValue(pid, 6598754, "cant") end
if isCreature(sid) then setPlayerStorageValue(sid, storagesDuel, -1) setPlayerStorageValue(sid, 6598754, "cant") end
end
end
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
---------------------------------
if table2 then
local numero = 0
for i = 1, #table2 do
local ppid = getPlayerByName(table2)
if not isCreature(ppid) or getPlayerStorageValue(ppid, 52480) ~= -1 then
numero = numero+1
end
end
if numero == 0 then doEndDuel(invit) sendMsgToPlayer(invit, 20, "The opponents are give up! Duel is canceled!") end
end
--------------------------------
end
if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) end
return true
end
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
removeFromTableDuel(pid, getCreatureName(cid))
removeFromTableDuel(sid, getCreatureName(cid))
end
local t3 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t4 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t3 == 0 and #t4 >= 1) or (#t4 == 0 and #t3 >= 1) then
for j = 1, (#t3 > 0 and #t3 or #t4) do
local winner = #t3 > 0 and getPlayerByName(t3[j]) or getPlayerByName(t4[j])
if isCreature(winner) then
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN", COLOR_ELECTRIC)
for i = 1, #storagesDuel do
setPlayerStorageValue(winner, storagesDuel, -1)
setPlayerStorageValue(winner, 6598754, "cant")
end
doCreatureSetSkullType(winner, 0)
doRemoveCondition(winner, CONDITION_INFIGHT)
end
end
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
setPlayerStorageValue(cid, 6598754, "cant")
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
if desisto then
doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE)
else
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
end
end
end
end
7)por ultimo va em data/lib no level system.lua procure pelo storage 6598754 e delete ou desabilite do if ao end assim:
-- if getPlayerStorageValue(getCreatureMaster(pk), 6598754) >= 1 then
-- setPlayerStorageValue(pk, 6598754, 1)
-- elseif getPlayerStorageValue(getCreatureMaster(pk), 6598755) >= 1 then
-- setPlayerStorageValue(pk, 6598755, 1)
-- end
@Scizorgame , infelizmente está ocorrendo um erro na distro quando vai tentar Duelar. Veja logo abaixo o erro e a Script que está sendo acusada.
Erro:
[04/06/2016 12:13:09] [Error - Action Interface]
[04/06/2016 12:13:09] data/actions/scripts/order.lua:onUse
[04/06/2016 12:13:09] Description:
[04/06/2016 12:13:09] data/actions/scripts/order.lua:81: attempt to compare string with number
[04/06/2016 12:13:09] stack traceback:
[04/06/2016 12:13:09] data/actions/scripts/order.lua:81: in function <data/actions/scripts/order.lua:20>
Script:
local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700} --alterado v1.9 \/
local unfix = {x = 1, y = 1, z = 1}
local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"},
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"}, --alterado v1.8
}
function onUse(cid, item, frompos, item2, topos)
local checkpos = topos
checkpos.stackpos = 0
if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9
if getTileThingByPos(checkpos).uid <= 0 then return true end
--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then
if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
return true
end
local item = getPlayerSlotItem(cid, ![]()
local pokemon = getItemAttribute(item.uid, "poke")
local x = pokes[pokemon]
if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
return true
end
doSummonMonster(cid, pokemon)
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then
pk = doCreateMonster(pokemon, backupPos)
if not isCreature(pk) then
doPlayerSendCancel(cid, "You can't stop flying/riding here.")
return true
end
doConvinceCreature(cid, pk)
end
doTeleportThing(pk, getThingPos(cid), false)
doCreatureSetLookDir(pk, getCreatureLookDir(cid))
adjustStatus(pk, item.uid, true, false, true)
doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
doRegainSpeed(cid)
doRemoveCondition(cid, CONDITION_OUTFIT)
setPlayerStorageValue(cid, 17000, -1)
setPlayerStorageValue(cid, 17001, -1)
if useOTClient then
doUpdateMoves(cid)
doPlayerSendCancel(cid, '12//,show') --alterado v1.9
end
return true
end
-----------------------------
local player = getRecorderPlayer(topos) --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then
---
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")
end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
---
if getPlayerStorageValue(cid, 52480) <= -1 then
doPlayerSetVocation(cid, 7)
openChannelDialog(cid)
setPlayerStorageValue(cid, 52480, 1)
setPlayerStorageValue(cid, 6598754, 5)
setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")
setPlayerStorageValue(cid, 52483, getCreatureName(player)..",")
doCreatureSetSkullType(cid, 2)
doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then
return true
end
local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
if getPlayerStorageValue(cid, 52480) == 2 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
end
setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
setPlayerStorageValue(player, 52485, getCreatureName(cid))
local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481)
local str = {}
table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n")
table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.") --alterado v1.9
doPlayerSendTextMessage(player, 20, table.concat(str))
return true
end
end
---
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then
local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")
end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true)
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---
setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
if getPlayerStorageValue(player, 52484) == 0 then
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
removeFromTableDuel(player, t1[a])
else
doCreatureSetSkullType(pid, 1)
end
if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
removeFromTableDuel(player, t2[a])
else
doCreatureSetSkullType(sid, 1)
end
end
beginDuel(player, 6)
else
doCreatureSetSkullType(cid, 2)
end
doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
return true
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
doEndDuel(cid, true)
return true
end
------------------------------------------------------------------------------------
if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)
local marked = getMarkedPos(getCreatureSummons(cid)[1]) --alterado v1.8 \/
if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end
local thisball = getPlayerSlotItem(cid, ![]()
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1
markPos(mysum, topos)
markOwnerPos(mysum, getThingPos(cid))
-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then --alterado v1.6
--id do item arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- TRANSFORM ---------- --alterado v1.7
if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
if item2.uid == mysum then --edited
if isTransformed(mysum) then
deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
markPos(mysum, unfix)
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)
if useKpdoDlls then
doUpdateMoves(cid) --alterado v1.9
end
return true
end
doPlayerSendCancel(cid, "Your ditto is not transformed.")
markPos(mysum, unfix)
return true
end
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
local cd = getCD(thisball.uid, "trans", 40)
if cd > 0 then
doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
return true
end
if getHappiness(mysum) <= 50 then
doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
markPos(mysum, unfix)
return true
end
local turn = getItemAttribute(thisball.uid, "transTurn")
if not turn or turn > 10 then
doItemSetAttribute(thisball.uid, "transTurn", 0)
else
doItemSetAttribute(thisball.uid, "transTurn", turn + 1)
end
local time = 140 + 2 * getPokemonLevel(mysum)
turn = getItemAttribute(thisball.uid, "transTurn")
markPos(mysum, unfix)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doSetCreatureOutfit(mysum, {lookType = getPokemonXMLOutfit(getCreatureName(item2.uid))}, -1) --alterado v1.8
addEvent(deTransform, time * 1000, mysum, turn)
doSendMagicEffect(getThingPos(mysum), 184)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
local name = getCreatureName(item2.uid)
setCD(thisball.uid, "trans", 40)
doItemSetAttribute(thisball.uid, "transBegin", os.clock())
doSetItemAttribute(thisball.uid, "transLeft", time)
doSetItemAttribute(thisball.uid, "transOutfit", getPokemonXMLOutfit(getCreatureName(item2.uid))) --alterado v1.8
doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
doFaceCreature(mysum, getThingPos(item2.uid))
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
if useKpdoDlls then
doUpdateMoves(cid) --alterado v1.6
end
if dittoCopiesStatusToo then
setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid))
setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid))
setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid))
setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid))
setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid))
------------------
local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100
setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6
doCreatureAddHealth(mysum, pct * vit * HPperVITsummon)
end
return true
end
-----------------------------
-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then
markPos(mysum, unfix)
if not isInArray(skills["light"], getPokemonName(item2.uid)) then
doPlayerSendCancel(cid, "Your pokemon can't use flash.")
return true
end
local cd = getCD(thisball.uid, "light", 30)
if cd > 0 then
doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
return true
end
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(mysum), 28)
local size = 5
size = size + math.floor(getSpecialAttack(mysum) / 60)
size = size + math.ceil(getPokemonLevel(mysum) / 60)
if size > 11 then
size = 11
end
doSetCreatureLight(mysum, size, 215, 600*1000)
local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
if delay > 0 then
setCD(thisball.uid, "light", delay)
end
return true
end
-----------------------------
-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then
local cd = getCD(thisball.uid, "blink", 30)
if getPlayerStorageValue(mysum, 2365487) == 1 then
return true --alterado v1.4
end
if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then
doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
return true
end
local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink
markPos(mysum, topos)
markOwnerPos(mysum, getThingPos(cid))
setCD(thisball.uid, "blink", CD)
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
doSendDistanceShoot(getThingPos(mysum), topos, 39)
doSendMagicEffect(getThingPos(mysum), 211)
doTeleportThing(mysum, topos, false)
doSendMagicEffect(topos, 134)
doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink
return true
end
-----------------------------
----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
--alterado v1.8 >>
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7
end
if #getCreatureSummons(cid) > 1 then --alterado v1.9
return doPlayerSendCancel(cid, "You can't do it right now!")
end
if getPlayerStorageValue(cid, 52480) >= 1 then
return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6
end
if getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9
doPlayerSendCancel(cid, "You can't do that while is mount in a bike!")
return true
end
if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") --alterado v1.8
end
local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
if isInArray(skills["fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1) --alterado v1.8
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
else
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
end
return true
end
-----------------------------
----------------------------------Control Mind-------------------------------------------- alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
if not isCreature(item2.uid) then
return true
end
if isSleeping(mysum) then
return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
end
if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
end
if #getCreatureSummons(cid) == 2 then
return doPlayerSendCancel(cid, "You only can control one Pokemon!")
end
local cd = getCD(thisball.uid, "control", 120)
if cd > 0 then
doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
return true
end
if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
end
if getPlayerStorageValue(cid, 22545) >= 1 then --alterado v1.7
return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
end
local cmed = item2.uid
setCD(thisball.uid, "control", 120)
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed)
setPlayerStorageValue(cmed, 212123, 1)
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)
local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
doUpdateMoves(cid)
end
local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, ![]()
if getPlayerStorageValue(cid, 888) <= 0 then
return true
end
if not isCreature(controled) then
setPlayerStorageValue(cid, 212124, 0)
local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2]
local pkcmpos = getThingPos(sum)
doRemoveCreature(sum)
local item = getPlayerSlotItem(cid, ![]()
local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
setPlayerStorageValue(cid, 888, -1) --alterado v1.7
cleanCMcds(item.uid)
registerCreatureEvent(pk, "SummonDeath") --alterado v1.6
if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end
if rod <= 0 then
--Pokemon controlado
local cmed2 = getCreatureSummons(cid)[1]
local poscmed = getThingPos(cmed2)
local cmeddir = getCreatureLookDir(cmed2)
local namecmed = getCreatureName(cmed2)
local gender = getPokemonGender(cmed2)
local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local back = doCreateMonster(namecmed, poscmed)
addEvent(doCreatureSetSkullType, 150, back, gender)
doWildAttackPlayer(back, cid)
doCreatureSetLookDir(back, cmeddir)
addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
-- pokemon controlador
local mynewpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos)
doConvinceCreature(cid, pk2)
addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
setPlayerStorageValue(cid, 888, -1) --alterado v1.7
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
setPlayerStorageValue(cid, 212124, 0)
cleanCMcds(ball2.uid)
registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6
if useKpdoDlls then
doUpdateMoves(cid)
end
else
if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
else
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
end
end
end
addEvent(check, 500, cid, controled, rod-1)
end
check(cid, cmed, 40)
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
local onlyWater = false
if isWater(getTileThingByPos(checkpos).itemid) then
onlyWater = true
for checkwater = 0, 7 do
if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
onlyWater = false
end
end
end
if onlyWater then
doPlayerSendCancel(cid, "Destination is not reachable.")
return true
end
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
if isCreature(getCreatureTarget(cid)) then
goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
else
addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
end
-----------------------------
return true
end





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