Preciso que você poste seu highscores, para tentar fazer a alteração.
Beijos.
info
Grupo: Banidos
Registrado: 07/04/13
Posts: 648
Reputação: +163

Preciso que você poste seu highscores, para tentar fazer a alteração.
Beijos.
info
Grupo: Conde
Registrado: 29/07/13
Posts: 780
Reputação: +60
Gênero: Masculino
Char no Tibia: aguarde...

aqui está
@UP
info
Grupo: Marquês
Registrado: 26/02/12
Posts: 1.1k
Reputação: +369
Gênero: Masculino
Char no Tibia: Tibjohiand Tito

Opa, salve!
Utilize o highscore abaixo!
Estou à disposição
<?php
if(!defined('INITIALIZED'))
exit;
$list = 'experience';
if(isset($_REQUEST['list']))
$list = $_REQUEST['list'];
$page = 0;
if(isset($_REQUEST['page']))
$page = min(50, $_REQUEST['page']);
$vocation = '';
if(isset($_REQUEST['vocation']))
$vocation = $_REQUEST['vocation'];
switch($list)
{
case "fist":
$id=Highscores::SKILL_FIST;
$list_name='Fist Fighting';
break;
case "reset":
$id=Highscores::SKILL_RESET;
$list_name='Reset';
break;
case "club":
$id=Highscores::SKILL_CLUB;
$list_name='Club Fighting';
break;
case "sword":
$id=Highscores::SKILL_SWORD;
$list_name='Sword Fighting';
break;
case "axe":
$id=Highscores::SKILL_AXE;
$list_name='Axe Fighting';
break;
case "distance":
$id=Highscores::SKILL_DISTANCE;
$list_name='Distance Fighting';
break;
case "shield":
$id=Highscores::SKILL_SHIELD;
$list_name='Shielding';
break;
case "fishing":
$id=Highscores::SKILL_FISHING;
$list_name='Fishing';
break;
case "magic":
$id=Highscores::SKILL__MAGLEVEL;
$list_name='Magic';
break;
default:
$id=Highscores::SKILL__LEVEL;
$list_name='Experience';
break;
}
$world_name = $config['server']['serverName'];
$offset = $page * 100;
$skills = new Highscores($id, 100, $page, $vocation);
$main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR><TD><IMG SRC="'.$layout_name.'/images/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD><TD><CENTER><H2>Ranking for '.htmlspecialchars($list_name).' on '.htmlspecialchars($world_name).'</H2></CENTER><BR>';
$main_content .= '<br><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%></TABLE><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=whites><B>#</B></TD><TD CLASS=whites><b>Outfit</b></TD><TD WIDTH=75% CLASS=whites><B>Name</B></TD><TD WIDTH=15% CLASS=whites><b><center>Level</center></B></TD>';
if($list == "experience")
$main_content .= '<TD CLASS=whites><b><center>Experience</center></B></TD>';
//$main_content .= '</TR><TR>';
$main_content .= '</TR>';
$number_of_rows = 0;
foreach($skills as $skill)
{
if($list == "magic") $value = $skill->getMagLevel();
elseif($list == "reset") $value = $skill->getReset();
elseif($list == "experience") $value = $skill->getLevel();
else $value = $skill->getScore();
$bgcolor = (($number_of_rows++ % 2 == 1) ? $config['site']['darkborder'] : $config['site']['lightborder']);
$main_content .= '<tr bgcolor="'.$bgcolor.'"><td style="text-align:right">'.($offset + $number_of_rows).'.</td><TD><img src="' . $config['site']['outfit_images_url'] . '?id=' . $skill->getLookType() . '&addons=' . $skill->getLookAddons() . '&head=' . $skill->getLookHead() . '&body=' . $skill->getLookBody() . '&legs=' . $skill->getLookLegs() . '&feet=' . $skill->getLookFeet() . '" alt="" /></TD><td><a href="?subtopic=characters&name='.urlencode($skill->getName()).'">'.($skill->getOnline()>0 ? "<font color=\"green\">".htmlspecialchars($skill->getName())."</font>" : "<font color=\"red\">".htmlspecialchars($skill->getName())."</font>").'</a><img src="' . $config['site']['flag_images_url'] . $skill->getFlag() . $config['site']['flag_images_extension'] . '" title="Country: ' . $skill->getFlag() . '" alt="' . $skill->getFlag() . '" /><br><small>'.$skill->getLevel().' '.htmlspecialchars(Website::getVocationName($skill->getVocation())).'</small></td><td><center>'.$value.'</center></td>';
if($list == "experience")
$main_content .= '<td><center>'.$skill->getExperience().'</center></td>';
$main_content .= '</tr>';
}
$main_content .= '</TABLE><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%>';
if($page > 0)
$main_content .= '<TR><TD WIDTH=100% ALIGN=right VALIGN=bottom><A HREF="?subtopic=highscores&list='.urlencode($list).'&page='.($page - 1).'&vocation=' . urlencode($vocation) . '" CLASS="size_xxs">Previous Page</A></TD></TR>';
if($page < 50)
$main_content .= '<TR><TD WIDTH=100% ALIGN=right VALIGN=bottom><A HREF="?subtopic=highscores&list='.urlencode($list).'&page='.($page + 1).'&vocation=' . urlencode($vocation) . '" CLASS="size_xxs">Next Page</A></TD></TR>';
$main_content .= '</TABLE></TD><TD WIDTH=5%><IMG SRC="'.$layout_name.'/images/blank.gif" WIDTH=1 HEIGHT=1 BORDER=0></TD><TD WIDTH=15% VALIGN=top ALIGN=right><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=whites><B>Choose a skill</B></TD></TR><TR BGCOLOR="'.$config['site']['lightborder'].'"><TD><A HREF="?subtopic=highscores&list=experience" CLASS="size_xs">Experience</A><BR><A HREF="?subtopic=highscores&list=reset" CLASS="size_xs">Reset</A><BR><A HREF="?subtopic=highscores&list=magic" CLASS="size_xs">Magic</A><BR><A HREF="?subtopic=highscores&list=shield" CLASS="size_xs">Shielding</A><BR><A HREF="?subtopic=highscores&list=distance" CLASS="size_xs">Distance</A><BR><A HREF="?subtopic=highscores&list=club" CLASS="size_xs">Club</A><BR><A HREF="?subtopic=highscores&list=sword" CLASS="size_xs">Sword</A><BR><A HREF="?subtopic=highscores&list=axe" CLASS="size_xs">Axe</A><BR><A HREF="?subtopic=highscores&list=fist" CLASS="size_xs">Fist</A><BR><A HREF="?subtopic=highscores&list=fishing" CLASS="size_xs">Fishing</A><BR></TD></TR></TABLE></TD><TD><IMG SRC="'.$layout_name.'/images/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD></TR></TABLE>';
Para que você consiga fazer o sistema funcionar perfeitamente, você deve adicionar isso a uma classe dentro da pasta de classes.
Abra a pasta de classes do seu gesior, edite a players. Pode substituir tudo... por isto:
<?php
if(!defined('INITIALIZED'))
exit;
class Player extends ObjectData
{
const LOADTYPE_ID = 'id';
const LOADTYPE_NAME = 'name';
const LOADTYPE_ACCOUNT_ID = 'account_id';
public static $table = 'players';
public $data = array('name' => null, 'world_id' => null, 'group_id' => null, 'account_id' => null, 'level' => null, 'vocation' => null, 'health' => null, 'healthmax' => null, 'experience' => null, 'lookbody' => null, 'lookfeet' => null, 'lookhead' => null, 'looklegs' => null, 'looktype' => null, 'lookaddons' => null, 'maglevel' => null, 'mana' => null, 'manamax' => null, 'manaspent' => null, 'soul' => null, 'town_id' => null, 'posx' => null, 'posy' => null, 'posz' => null, 'conditions' => null, 'cap' => null, 'sex' => null, 'lastlogin' => null, 'lastip' => null, 'save' => null, 'skull' => null, 'skulltime' => null, 'rank_id' => null, 'guildnick' => null, 'lastlogout' => null, 'blessings' => null, 'balance' => null, 'stamina' => null, 'direction' => null, 'loss_experience' => null, 'loss_mana' => null, 'loss_skills' => null, 'loss_containers' => null, 'loss_items' => null, 'premend' => null, 'online' => null, 'marriage' => null, 'promotion' => null, 'deleted' => null, 'description' => null, 'create_ip' => null, 'create_date' => null, 'comment' => null, 'hide_char' => null);
public static $fields = array('id', 'name', 'world_id', 'group_id', 'account_id', 'level', 'vocation', 'health', 'healthmax', 'experience', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype', 'lookaddons', 'maglevel', 'mana', 'manamax', 'manaspent', 'soul', 'town_id', 'posx', 'posy', 'posz', 'conditions', 'cap', 'sex', 'lastlogin', 'lastip', 'save', 'skull', 'skulltime', 'rank_id', 'guildnick', 'lastlogout', 'blessings', 'balance', 'stamina', 'direction', 'loss_experience', 'loss_mana', 'loss_skills', 'loss_containers', 'loss_items', 'premend', 'online', 'marriage', 'promotion', 'deleted', 'description', 'create_ip', 'create_date', 'comment', 'hide_char', 'reset');
public static $skillFields = array('player_id', 'skillid', 'value', 'count');
public $items;
public $storages;
public $skills;
public $account;
public $rank;
public function __construct($search_text = null, $search_by = self::LOADTYPE_ID)
{
if($search_text != null)
$this->load($search_text, $search_by);
}
public function load($search_text, $search_by = self::LOADTYPE_ID)
{
if(in_array($search_by, self::$fields))
$search_string = $this->getDatabaseHandler()->fieldName($search_by) . ' = ' . $this->getDatabaseHandler()->quote($search_text);
else
new Error_Critic('', 'Wrong Player search_by type.');
$fieldsArray = array();
foreach(self::$fields as $fieldName)
$fieldsArray[] = $this->getDatabaseHandler()->fieldName($fieldName);
$this->data = $this->getDatabaseHandler()->query('SELECT ' . implode(', ', $fieldsArray) . ' FROM ' . $this->getDatabaseHandler()->tableName(self::$table) . ' WHERE ' . $search_string)->fetch();
}
public function loadById($id)
{
$this->load($id, self::LOADTYPE_ID);
}
public function loadByName($name)
{
$this->load($name, self::LOADTYPE_NAME);
}
public function save($forceInsert = false)
{
if(!isset($this->data['id']) || $forceInsert)
{
$keys = array();
$values = array();
foreach(self::$fields as $key)
if($key != 'id')
{
$keys[] = $this->getDatabaseHandler()->fieldName($key);
$values[] = $this->getDatabaseHandler()->quote($this->data[$key]);
}
$this->getDatabaseHandler()->query('INSERT INTO ' . $this->getDatabaseHandler()->tableName(self::$table) . ' (' . implode(', ', $keys) . ') VALUES (' . implode(', ', $values) . ')');
$this->setID($this->getDatabaseHandler()->lastInsertId());
}
else
{
$updates = array();
foreach(self::$fields as $key)
$updates[] = $this->getDatabaseHandler()->fieldName($key) . ' = ' . $this->getDatabaseHandler()->quote($this->data[$key]);
$this->getDatabaseHandler()->query('UPDATE ' . $this->getDatabaseHandler()->tableName(self::$table) . ' SET ' . implode(', ', $updates) . ' WHERE ' . $this->getDatabaseHandler()->fieldName('id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id']));
}
}
public function getItems($forceReload = false)
{
if(!isset($this->items) || $forceReload)
$this->items = new ItemsList($this->getID());
return $this->items;
}
public function saveItems()
{
if(isset($this->items))
{
// if any script changed ID of player, function should save items with new player id
$this->items->setPlayerId($this->getID());
$this->items->save();
}
else
new Error_Critic('', 'Player::saveItems() - items not loaded, cannot save');
}
public function loadStorages()
{
$this->storages = array();
// load all
$storages = $this->getDatabaseHandler()->query('SELECT ' . $this->getDatabaseHandler()->fieldName('player_id') . ', ' . $this->getDatabaseHandler()->fieldName('key') .
', ' . $this->getDatabaseHandler()->fieldName('value') . ' FROM ' .$this->getDatabaseHandler()->tableName('player_storage') .
' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id']))->fetchAll();
foreach($storages as $storage)
{
$this->storages[$storage['key']] = $storage['value'];
}
}
public function saveStorages()
{
if(isset($this->storages))
{
$this->getDatabaseHandler()->query('DELETE FROM ' .$this->getDatabaseHandler()->tableName('player_storage') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id']));
foreach($this->storages as $key => $value)
{
//save each
$this->getDatabaseHandler()->query('INSERT INTO ' . $this->getDatabaseHandler()->tableName('player_storage') . ' (' . $this->getDatabaseHandler()->fieldName('player_id') . ', ' .
$this->getDatabaseHandler()->fieldName('key') . ', ' . $this->getDatabaseHandler()->fieldName('value') . ', ) VALUES (' .
$this->getDatabaseHandler()->quote($this->data['id']) . ', ' . $this->getDatabaseHandler()->quote($key) . ', ' . $this->getDatabaseHandler()->quote($value) . ')');
}
}
else
new Error_Critic('', 'Player::saveStorages() - storages not loaded, cannot save');
}
public function getStorage($key)
{
if(!isset($this->storages))
{
$this->loadStorages();
}
if(isset($this->storages[$key]))
return $this->storages[$key];
else
return null;
}
public function getStorages()
{
if(!isset($this->storages))
{
$this->loadStorages();
}
return $this->storages;
}
public function setStorage($key, $value)
{
if(!isset($this->storages))
{
$this->loadStorages();
}
$this->storages[$key] = $value;
}
public function removeStorage($key)
{
if(!isset($this->storages))
{
$this->loadStorages();
}
if(isset($this->storages[$key]))
unset($this->storages[$key]);
}
public function loadSkills()
{
$fieldsArray = array();
foreach(self::$skillFields as $fieldName)
$fieldsArray[] = $this->getDatabaseHandler()->fieldName($fieldName);
$skills = $this->getDatabaseHandler()->query('SELECT ' . implode(', ', $fieldsArray) . ' FROM ' . $this->getDatabaseHandler()->fieldName('player_skills') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID()))->fetchAll();
$this->skills = array();
foreach($skills as $skill)
$this->skills[$skill['skillid']] = $skill;
}
public function getSkills($forceReload = false)
{
if(!isset($this->skills) || $forceReload)
$this->loadSkills();
return $this->skills;
}
public function getSkill($id, $forceReload = false)
{
if(!isset($this->skills) || $forceReload)
$this->loadSkills();
if(isset($this->skills[$id]))
return $this->skills[$id]['value'];
else
new Error_Critic('', 'Player::getSkill() - Skill ' . htmlspecialchars($id) . ' does not exist');
}
public function setSkill($id, $value)
{
$this->skills[$id]['value'] = $value;
}
public function getSkillCount($id, $forceReload = false)
{
if(!isset($this->skills) || $forceReload)
$this->loadSkills();
if(isset($this->skills[$id]))
return $this->skills[$id]['count'];
else
new Error_Critic('', 'Player::getSkillCount() - Skill ' . htmlspecialchars($id) . ' does not exist');
}
public function setSkillCount($id, $count)
{
$this->skills[$id]['count'] = $count;
}
public function saveSkills()
{
if(isset($this->skills))
{
$this->getDatabaseHandler()->query('DELETE FROM ' . $this->getDatabaseHandler()->tableName('player_skills') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID()));
if(count($this->skills) > 0)
{
$keys = array();
foreach(self::$skillFields as $key)
$keys[] = $this->getDatabaseHandler()->fieldName($key);
$query = 'INSERT INTO ' . $this->getDatabaseHandler()->tableName('player_skills') . ' (' . implode(', ', $keys) . ') VALUES ';
foreach($this->skills as $skill)
{
$fieldValues = array();
foreach(self::$skillFields as $key)
if($key != 'player_id')
$fieldValues[] = $this->getDatabaseHandler()->quote($skill[$key]);
else
$fieldValues[] = $this->getDatabaseHandler()->quote($this->getID());
$this->getDatabaseHandler()->query($query . '(' . implode(', ', $fieldValues) . ')');
}
}
}
else
new Error_Critic('', 'Player::saveSkills() - skills not loaded, cannot save');
}
public function loadAccount()
{
$this->account = new Account($this->getAccountID());
}
public function getAccount($forceReload = false)
{
if(!isset($this->account) || $forceReload)
$this->loadAccount();
return $this->account;
}
public function setAccount($account)
{
$this->account = $account;
$this->setAccountID($account->getID());
}
public function loadRank()
{
$this->rank = new GuildRank($this->getRankID());
}
public function getRank($forceReload = false)
{
if(!isset($this->rank) || $forceReload)
$this->loadRank();
if($this->data['rank_id'] == 0)
{
return null;
}
return $this->rank;
}
public function setRank($rank = null)
{
if(isset($rank))
{
$this->rank = $rank;
$this->setRankID($rank->getID());
}
else
{
$this->rank = new GuildRank();
$this->setRankID(0);
}
}
public function hasGuild()
{
return $this->getRank()->isLoaded();
}
public function removeGuildInvitations()
{
$this->getDatabaseHandler()->query('DELETE FROM ' . $this->getDatabaseHandler()->tableName('guild_invites') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID()));
}
public function unban()
{
$bans = new DatabaseList('Ban');
$filterType = new SQL_Filter(new SQL_Field('type'), SQL_Filter::EQUAL, Ban::TYPE_PLAYER);
$filterValue = new SQL_Filter(new SQL_Field('value'), SQL_Filter::EQUAL, $this->data['id']);
$filterActive = new SQL_Filter(new SQL_Field('active'), SQL_Filter::EQUAL, 1);
$filter = new SQL_Filter($filterType, SQL_Filter::CRITERIUM_AND, $filterValue);
$filter = new SQL_Filter($filter, SQL_Filter::CRITERIUM_AND, $filterActive);
$bans->setFilter($filter);
foreach($bans as $ban)
{
$ban->setActive(0);
$ban->save();
}
}
public function isBanned()
{
$bans = new DatabaseList('Ban');
$filterType = new SQL_Filter(new SQL_Field('type'), SQL_Filter::EQUAL, Ban::TYPE_PLAYER);
$filterParam = new SQL_Filter(new SQL_Field('param'), SQL_Filter::EQUAL, Ban::PLAYERBAN_BANISHMENT);
$filterValue = new SQL_Filter(new SQL_Field('value'), SQL_Filter::EQUAL, $this->data['id']);
$filterActive = new SQL_Filter(new SQL_Field('active'), SQL_Filter::EQUAL, 1);
$filter = new SQL_Filter($filterType, SQL_Filter::CRITERIUM_AND, $filterValue);
$filter = new SQL_Filter($filter, SQL_Filter::CRITERIUM_AND, $filterActive);
$filter = new SQL_Filter($filter, SQL_Filter::CRITERIUM_AND, $filterParam);
$bans->setFilter($filter);
$isBanned = false;
foreach($bans as $ban)
{
if($ban->getExpires() <= 0 || $ban->isExpires() > time())
$isBanned = true;
}
return $isBanned;
}
public function isNamelocked()
{
$bans = new DatabaseList('Ban');
$filterType = new SQL_Filter(new SQL_Field('type'), SQL_Filter::EQUAL, Ban::TYPE_PLAYER);
$filterParam = new SQL_Filter(new SQL_Field('param'), SQL_Filter::EQUAL, Ban::PLAYERBAN_LOCK);
$filterValue = new SQL_Filter(new SQL_Field('value'), SQL_Filter::EQUAL, $this->data['id']);
$filterActive = new SQL_Filter(new SQL_Field('active'), SQL_Filter::EQUAL, 1);
$filter = new SQL_Filter($filterType, SQL_Filter::CRITERIUM_AND, $filterValue);
$filter = new SQL_Filter($filter, SQL_Filter::CRITERIUM_AND, $filterActive);
$filter = new SQL_Filter($filter, SQL_Filter::CRITERIUM_AND, $filterParam);
$bans->setFilter($filter);
return (count($bans) > 0);
}
public function delete()
{
$this->db->query('UPDATE ' . $this->getDatabaseHandler()->tableName(self::$table) . ' SET ' . $this->getDatabaseHandler()->fieldName('deleted') . ' = 1 WHERE ' . $this->getDatabaseHandler()->fieldName('id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id']));
unset($this->data['id']);
}
/*
* default tfs 0.3.6 fields
*/
public function setID($value){$this->data['id'] = $value;}
public function getID(){return $this->data['id'];}
public function setAccountID($value){$this->data['account_id'] = $value;}
public function getAccountID(){return $this->data['account_id'];}
public function setWorldID($value){$this->data['world_id'] = $value;}
public function getWorldID(){return $this->data['world_id'];}
public function setName($value){$this->data['name'] = $value;}
public function getName(){return $this->data['name'];}
public function setGroupID($value){$this->data['group_id'] = $value;}
public function getGroupID(){return $this->data['group_id'];}
public function setVocation($value){$this->data['vocation'] = $value;}
public function getVocation(){return $this->data['vocation'];}
public function setPromotion($value){$this->data['promotion'] = $value;}
public function getPromotion(){return $this->data['promotion'];}
public function setLevel($value){$this->data['level'] = $value;}
public function getLevel(){return $this->data['level'];}
public function setExperience($value){$this->data['experience'] = $value;}
public function getExperience(){return $this->data['experience'];}
public function setHealth($value){$this->data['health'] = $value;}
public function getHealth(){return $this->data['health'];}
public function setHealthMax($value){$this->data['healthmax'] = $value;}
public function getHealthMax(){return $this->data['healthmax'];}
public function setMana($value){$this->data['mana'] = $value;}
public function getMana(){return $this->data['mana'];}
public function setManaMax($value){$this->data['manamax'] = $value;}
public function getManaMax(){return $this->data['manamax'];}
public function setMagLevel($value){$this->data['maglevel'] = $value;}
public function getMagLevel(){return $this->data['maglevel'];}
public function setManaSpent($value){$this->data['manaspent'] = $value;}
public function getManaSpent(){return $this->data['manaspent'];}
public function setSex($value){$this->data['sex'] = $value;}
public function getSex(){return $this->data['sex'];}
public function setTown($value){$this->data['town_id'] = $value;}
public function getTown(){return $this->data['town_id'];}
public function setPosX($value){$this->data['posx'] = $value;}
public function getPosX(){return $this->data['posx'];}
public function setPosY($value){$this->data['posy'] = $value;}
public function getPosY(){return $this->data['posy'];}
public function setPosZ($value){$this->data['posz'] = $value;}
public function getPosZ(){return $this->data['posz'];}
public function setCapacity($value){$this->data['cap'] = $value;}
public function getCapacity(){return $this->data['cap'];}
public function setSoul($value){$this->data['soul'] = $value;}
public function getSoul(){return $this->data['soul'];}
public function setConditions($value){$this->data['conditions'] = $value;}
public function getConditions(){return $this->data['conditions'];}
public function setLastIP($value){$this->data['lastip'] = $value;}
public function getLastIP(){return $this->data['lastip'];}
public function setLastLogin($value){$this->data['lastlogin'] = $value;}
public function getLastLogin(){return $this->data['lastlogin'];}
public function setLastLogout($value){$this->data['lastlogout'] = $value;}
public function getLastLogout(){return $this->data['lastlogout'];}
public function setSkull($value){$this->data['skull'] = $value;}
public function getSkull(){return $this->data['skull'];}
public function setSkullTime($value){$this->data['skulltime'] = $value;}
public function getSkullTime(){return $this->data['skulltime'];}
public function setRankID($value){$this->data['rank_id'] = $value;}
public function getRankID(){return $this->data['rank_id'];}
public function setGuildNick($value){$this->data['guildnick'] = $value;}
public function getGuildNick(){return $this->data['guildnick'];}
public function setSave($value = 1){$this->data['save'] = (int) $value;}
public function getSave(){return $this->data['save'];}
public function setBlessings($value){$this->data['blessings'] = $value;}
public function getBlessings(){return $this->data['blessings'];}
public function setBalance($value){$this->data['balance'] = $value;}
public function getBalance(){return $this->data['balance'];}
public function setStamina($value){$this->data['stamina'] = $value;}
public function getStamina(){return $this->data['stamina'];}
public function setDirection($value){$this->data['direction'] = $value;}
public function getDirection(){return $this->data['direction'];}
public function setLossExperience($value){$this->data['loss_experience'] = $value;}
public function getLossExperience(){return $this->data['loss_experience'];}
public function setLossMana($value){$this->data['loss_mana'] = $value;}
public function getLossMana(){return $this->data['loss_mana'];}
public function setLossSkills($value){$this->data['loss_skills'] = $value;}
public function getLossSkills(){return $this->data['loss_skills'];}
public function setLossContainers($value){$this->data['loss_containers'] = $value;}
public function getLossContainers(){return $this->data['loss_containers'];}
public function setLossItems($value){$this->data['loss_items'] = $value;}
public function getLossItems(){return $this->data['loss_items'];}
public function setOnline($value){$this->data['online'] = (int) $value;}
public function getOnline(){return (bool) $this->data['online'];}
public function setMarriage($value){$this->data['marriage'] = $value;}
public function getMarriage(){return $this->data['marriage'];}
public function setDeleted($value){$this->data['deleted'] = (int) $value;}
public function isDeleted(){return (bool) $this->data['deleted'];}
public function setDescription($value){$this->data['description'] = $value;}
public function getDescription(){return $this->data['description'];}
public function setLookBody($value){$this->data['lookbody'] = $value;}
public function getLookBody(){return $this->data['lookbody'];}
public function setLookFeet($value){$this->data['lookfeet'] = $value;}
public function getLookFeet(){return $this->data['lookfeet'];}
public function setLookHead($value){$this->data['lookhead'] = $value;}
public function getLookHead(){return $this->data['lookhead'];}
public function setLookLegs($value){$this->data['looklegs'] = $value;}
public function getLookLegs(){return $this->data['looklegs'];}
public function setLookType($value){$this->data['looktype'] = $value;}
public function getLookType(){return $this->data['looktype'];}
public function setLookAddons($value){$this->data['lookaddons'] = $value;}
public function getLookAddons(){return $this->data['lookaddons'];}
/*
* Custom AAC fields
* create_ip , INT, default 0
* create_date , INT, default 0
* hide_char , INT, default 0
* comment , TEXT, default ''
*/
public function setCreateIP($value){$this->data['create_ip'] = $value;}
public function getCreateIP(){return $this->data['create_ip'];}
public function setCreateDate($value){$this->data['create_date'] = $value;}
public function getCreateDate(){return $this->data['create_date'];}
public function setHidden($value){$this->data['hide_char'] = (int) $value;}
public function isHidden(){return (bool) $this->data['hide_char'];}
public function setComment($value){$this->data['comment'] = $value;}
public function getComment(){return $this->data['comment'];}
/*
* for compability with old scripts
*/
public function setGroup($value){$this->setGroupID($value);}
public function getGroup(){return $this->getGroupID();}
public function setWorld($value){$this->setWorldID($value);}
public function getWorld(){return $this->getWorldID();}
public function isOnline(){return $this->getOnline() == 1;}
public function getCreated(){return $this->getCreateDate();}
public function setCreated($value){$this->setCreateDate($value);}
public function setCap($value){$this->setCapacity($value);}
public function getCap(){return $this->getCapacity();}
public function isSaveSet(){return $this->getSave();}
public function unsetSave(){$this->setSave(0);}
public function getTownId(){return $this->getTown();}
public function getHideChar(){return $this->isHidden();}
public function find($name){$this->loadByName($name);}
}
Caso dê algum erro, verifique o nome da tabela de resets, deve ser reset, caso seja resets, mude no player.php tudo que se refere a reset.
Espero ter ajudado.
info
Grupo: Conde
Registrado: 29/07/13
Posts: 780
Reputação: +60
Gênero: Masculino
Char no Tibia: aguarde...
Galera gostaria de adicionar aqui também um rank reset tipo esse aqui http://site.radbr.com/?subtopic=highscores não precisa ser igual mais se pelo menos mostrar o rank reset já está bom, meu site http://cronosbr.sytes.net/?subtopic=highscores
USO TFS 1.1 VERSÃO 10.76
@UP
@UP