booom men sou que charizard eu venusaur eu blastoise ele lvl 85 :S
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Reformulaçao Do Level Das Magias e Level Dos Pokemons
Por FlamesAdmin, 28 de nov. de 2013 em Ferramentas
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Char no Tibia: ADM Kabo

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booom men sou que charizard eu venusaur eu blastoise ele lvl 85 :S
Nao sabe ler cara ?
"reformulaçao de alguns pokemons desde a ultima atualizaçao do PxG."
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Char no Tibia: Transloko

Isto não é um tutorial, movido!
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Char no Tibia: Dark Alissow

Aí sim hein, vai ajudar muita gente.
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Aí sim hein, vai ajudar muita gente.
Mais pra frente vou fazendo o resto.
Isto não é um tutorial, movido!
Obrigado por mover.
Editado Novembro 28 por FlamesAdmin
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Gostei, vai economizar tempo de muita gente.
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Galera, se o topico ficar parado, é pq estou sem tempo e pá, to arrumando meu server e tudo mais, se é que vcs me entendem.
Até.
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Novo balanceamento: 05/01/14
pokes = { --alterado v1.8 \/\/ toda a tabela recebeu um novo 'atributo', wildLvl...
Editado Janeiro 5 por FlamesAdmin
ei nao sei se a conta está ativa ainda,mais vo tenta eai queria saber se o poke ja tem lv como que coloca no look do poke para que apareça esse level no cliente no caso tipo igual otp exp:[50] meu server tem mesmo sistemas pah ai teria como liberar alguma coisa no look do server para que esse level fique do lado do genero do pokemon.
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@leo4784vixi, vou ficar te devendo essa





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Fala galera, fiz aqui a reformulaçao de alguns pokemons desde a ultima atualizaçao do PxG.
Pokemon Moves: localizado no configuration.lua
Fiz do Bulbasaur ate Rapidash.
["Bulbasaur"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 22, cd = 15, dist = 6, target = 1, f = 1, t = "grass"},
move6 = {name = "Solar Beam", level = 30, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Stun Spore", level = 26, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Poison Powder", level = 24, cd = 15, dist = 1, target = 0, f = 0, t = "grass"},
},
["Ivysaur"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 6, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 45, cd = 35, dist = 1, target = 0, f = 75, t = "grass"},
move7 = {name = "Solar Beam", level = 50, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "Poison Powder", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "grass"},
},
["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 80, cd = 20, dist = 6, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 80, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 80, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Giga Drain", level = 85, cd = 50, dist = 1, target = 1, f = 80, t = "grass"},
move9 = {name = "Sleep Powder", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 90, cd = 80, dist = 1, target = 0, f = 120, t = "grass"},
},
["Charmander"] = {move1 = {name = "Scratch", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 20, cd = 10, dist = 6, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 24, cd = 20, dist = 6, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 30, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
move7 = {name = "Rage", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 6, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 40, cd = 25, dist = 6, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Flame Burst", level = 45, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 50, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
move8 = {name = "Rage", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 6, target = 1, f = 42, t = "fire"},
move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 80, cd = 25, dist = 6, target = 1, f = 75, t = "fire"},
move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move5 = {name = "Flame Burst", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Fire Blast", level = 80, cd = 50, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 55, t = "flying"},
move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Squirtle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 20, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 24, cd = 25, dist = 6, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 30, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 28, cd = 27, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 40, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 25, dist = 6, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Brine", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Harden", level = 40, cd = 27, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 25, dist = 6, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Brine", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 85, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 90, cd = 70, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 8, dist = 6, target = 1, f = 0, t = "bug"},
move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 6, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 6, target = 1, f = 70, t = "bug"}, --alterado v1.8
move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Confusion", level = 34, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Air Cutter", level = 38, cd = 30, dist = 1, target = 0, f = 30, t = "flying"},
move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
},
["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 1, target = 1, f = 55, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 1, cd = 1, dist = 2, target = 1, f = 40, t = "poison"},
},
["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"},
},
["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 15, dist = 6, target = 1, f = 0, t = "bug"},
move2 = {name = "Poison Jab", level = 30, cd = 20, dist = 6, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Cutter", level = 35, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 6, target = 1, f = 50, t = "poison"},
move5 = {name = "Rage", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move6 = {name = "Strafe", level = 38, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Evasion", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
},
["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 5, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 8, cd = 12, dist = 1, target = 1, f = 35, t = "flying"},
},
["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 25, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Aeroblast", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
},
["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 5, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 80, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 82, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Aeroblast", level = 84, cd = 50, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 85, cd = 65, dist = 1, target = 0, f = 0, t = "flying"},
},
["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 12, cd = 45, dist = 1, target = 1, f = 65, t = "normal"},
},
["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Pursuit", level = 30, cd = 10, dist = 6, target = 1, f = 65, t = "dark"},
move5 = {name = "Super Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "normal"},
move6 = {name = "Scary Face", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
passive1 = {name = "Dragon Fury", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "dragon"},
},
["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 12, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
},
["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "flying"},
move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 30, t = "flying"},
move4 = {name = "Whirlwind", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "flying"},
move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 65, t = "flying"},
move6 = {name = "Wing Attack", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Aerial Ace", level = 50, cd = 45, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 5, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 12, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Acid", level = 15, cd = 7, dist = 6, target = 1, f = 45, t = "poison"},
move5 = {name = "Fear", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Arbok"] = {move1 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 40, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 40, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Wrap", level = 40, cd = 20, dist = 6, target = 1, f = 0, t = "normal"},
move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move6 = {name = "Acid", level = 40, cd = 15, dist = 6, target = 1, f = 45, t = "poison"},
move7 = {name = "Iron Tail", level = 45, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move8 = {name = "Poison Jab", level = 40, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
},
["Pikachu"] = {move1 = {name = "Mega Kick", level = 40, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 40, cd = 10, dist = 6, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 40, cd = 20, dist = 6, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 40, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 40, cd = 30, dist = 1, target = 1, f = 75, t = "electric"},
move5 = {name = "Iron Tail", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 55, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
passive1 = {name = "Electric Charge", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 6, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 6, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electric Storm", level = 90, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
passive1 = {name = "Electric Charge", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "electric"},
},
["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 20, cd = 5, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 25, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Bulldoze", level = 30, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
},
["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Bulldoze", level = 70, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 75, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Earth Power", level = 73, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 80, cd = 65, dist = 1, target = 0, f = 10, t = "ground"},
move9 = {name = "Defense Curl", level = 70, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 4, dist = 4, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 20, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 1, target = 1, f = 55, t = "normal"},
move3 = {name = "Poison Jab", level = 30, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
move4 = {name = "Earth Power", level = 30, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Poison Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 70, t = "poison"},
move7 = {name = "Agility", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoqueen"] = {move1 = {name = "Quick Attack", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 1, target = 1, f = 55, t = "normal"},
move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Poison Jab", level = 70, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
move5 = {name = "Earth Power", level = 70, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Toxic Spikes", level = 72, cd = 12, dist = 4, target = 1, f = 50, t = "poison"},
move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 70, t = "poison"},
move8 = {name = "Earthquake", level = 76, cd = 60, dist = 1, target = 0, f = 75, t = "ground"},
move9 = {name = "Agility", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 1, target = 1, f = 55, t = "normal"},
move3 = {name = "Poison Jab", level = 30, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
move4 = {name = "Earth Power", level = 30, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Poison Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 70, t = "poison"},
move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoking"] = {move1 = {name = "Quick Attack", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Horn Attack", level = 70, cd = 12, dist = 6, target = 1, f = 55, t = "normal"},
move3 = {name = "Poison Jab", level = 70, cd = 16, dist = 6, target = 1, f = 85, t = "poison"}, --alterado v1.7 achu q eh assim kk
move4 = {name = "Poison Fang", level = 70, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic Spikes", level = 72, cd = 16, dist = 6, target = 1, f = 50, t = "poison"},
move6 = {name = "Sludge Wave", level = 74, cd = 28, dist = 1, target = 0, f = 80, t = "poison"},
move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 70, t = "poison"},
move8 = {name = "Fear", level = 76, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rage", level = 70, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Clefairy"] = {move1 = {name = "DoubleSlap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 40, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 55, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Great Love", level = 47, cd = 45, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Healarea", level = 45, cd = 65, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Metronome", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Defense Curl", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clefable"] = {move1 = {name = "DoubleSlap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 40, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 70, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Meteor Smash", level = 74, cd = 25, dist = 6, target = 1, f = 65, t = "normal"},
move6 = {name = "Great Love", level = 77, cd = 45, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Healarea", level = 75, cd = 65, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Metronome", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Defense Curl", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 20, cd = 15, dist = 6, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fire Blast", level = 30, cd = 45, dist = 1, target = 0, f = 85, t = "fire"},
},
["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 70, cd = 15, dist = 6, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fireball", level = 70, cd = 20, dist = 6, target = 1, f = 75, t = "fire"},
move7 = {name = "Confuse Ray", level = 70, cd = 25, dist = 6, target = 1, f = 65, t = "ghost"},
move8 = {name = "Fire Blast", level = 74, cd = 65, dist = 1, target = 0, f = 105, t = "fire"},
move9 = {name = "Magma Storm", level = 78, cd = 75, dist = 1, target = 0, f = 100, t = "fire"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Jigglypuff"] = {move1 = {name = "DoubleSlap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move7 = {name = "Softboiled", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Lovely Kiss", level = 40, cd = 20, dist = 6, target = 1, f = 0, t = "normal"},
passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Wigglytuff"] = {move1 = {name = "DoubleSlap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 70, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move8 = {name = "Softboiled", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Charm", level = 70, cd = 20, dist = 6, target = 1, f = 0, t = "normal"},
passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 25, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Absorb", level = 12, cd = 22, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
passive1 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 15, t = "poison"},
},
["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move5 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Cutter", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
passive1 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 15, t = "poison"},
},
["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 1, cd = 15, dist = 6, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 1, cd = 20, dist = 6, target = 1, f = 1, t = "grass"},
move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Stun Spore", level = 8, cd = 60, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Poison Powder", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "grass"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "grass"},
},
["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 6, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 10, dist = 6, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 37, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "grass"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 6, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 10, dist = 6, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "grass"},
},
["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
},
["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Life", level = 55, cd = 20, dist = 6, target = 1, f = 40, t = "grass"},
move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Poison Bomb", level = 50, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Fury Cutter", level = 56, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move10 = {name = "X-Scissor", level = 58, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "grass"},
},
["Venonat"] = {move1 = {name = "Absorb", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
move3 = {name = "Super Sonic", level = 20, cd = 15, dist = 6, target = 1, f = 0, t = "normal"},
move4 = {name = "Psychic", level = 30, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Poison Fang", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Stun Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
},
["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Silver Wind", level = 50, cd = 25, dist = 6, target = 1, f = 70, t = "bug"},
move4 = {name = "Confusion", level = 56, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 50, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Poison Fang", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move7 = {name = "Bug Buzz", level = 54, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 6, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
},
["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 6, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Bulldoze", level = 42, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Earthquake", level = 47, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Meowth"] = {move1 = {name = "Slash", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Night Slash", level = 20, cd = 15, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Pay Day", level = 30, cd = 20, dist = 6, target = 1, f = 50, t = "normal"},
passive1 = {name = "Dragon Fury", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "dragon"},
},
["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Night Slash", level = 50, cd = 15, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Pay Day", level = 60, cd = 15, dist = 6, target = 1, f = 50, t = "normal"},
move6 = {name = "Fury Cutter", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Fear", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
passive1 = {name = "Dragon Fury", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "dragon"},
},
["Psyduck"] = {move1 = {name = "Water Gun", level = 24, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move2 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Waterball", level = 24, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
passive1 = {name = "Stunning Confusion", level = 1, cd = 6, dist = 6, target = 0, f = 10, t = "psychic"},
},
["Golduck"] = {move1 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move2 = {name = "Aqua Tail", level = 70, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move7 = {name = "Hydropump", level = 80, cd = 35, dist = 1, target = 1, f = 85, t = "water"},
passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
},
["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Chop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Chop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 30, cd = 15, dist = 6, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 32, cd = 20, dist = 6, target = 1, f = 75, t = "fire"},
move6 = {name = "Fire Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move9 = {name = "Heat Wave", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move10 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 90, cd = 15, dist = 6, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 90, cd = 20, dist = 6, target = 1, f = 75, t = "fire"},
move6 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move7 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 6, target = 1, f = 65, t = "normal"},
move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Heat Wave", level = 94, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move10 = {name = "War Dog", level = 96, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Poliwag"] = {move1 = {name = "DoubleSlap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Bubbles", level = 1, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 6, target = 1, f = 0, t = "psychic"},
},
["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move2 = {name = "DoubleSlap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 30, cd = 15, dist = 6, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Brick Break", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Dizzy Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move8 = {name = "Hypnosis", level = 30, cd = 25, dist = 6, target = 1, f = 0, t = "psychic"},
},
["Poliwrath"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 6, target = 1, f = 40, t = "ground"},
move2 = {name = "DoubleSlap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 70, cd = 15, dist = 6, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Beam", level = 70, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Brick Break", level = 75, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move8 = {name = "Focus Blast", level = 78, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move9 = {name = "Hypnosis", level = 70, cd = 25, dist = 6, target = 1, f = 0, t = "psychic"},
},
["Abra"] = {move1 = {name = "Restore", level = 15, cd = 85, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 6, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 40, cd = 10, dist = 6, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 42, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 40, cd = 65, dist = 6, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 55, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 45, cd = 75, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Miracle Eye", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 6, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 95, cd = 65, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 80, cd = 65, dist = 6, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 85, cd = 75, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Focus Blast", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Agility", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Focus Blast", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Fist Machine", level = 45, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Agility", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Karate Chop", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Mega Punch", level = 92, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Focus Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Fist Machine", level = 86, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
move6 = {name = "Vital Throw", level = 88, cd = 20, dist = 1, target = 0, f = 90, t = "fighting"},
move7 = {name = "DynamicPunch", level = 90, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
move8 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
},
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 6, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 8, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 4, cd = 10, dist = 6, target = 1, f = 45, t = "poison"},
move4 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
},
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 12, dist = 6, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 30, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Sleep Powder", level = 35, cd = 55, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Leaf Storm", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "grass"},
},
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 6, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 12, dist = 6, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Leaf Storm", level = 60, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
move10 = {name = "Giga Drain", level = 55, cd = 50, dist = 1, target = 1, f = 80, t = "grass"},
},
["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 21, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 10, cd = 20, dist = 6, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 10, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
move5 = {name = "Acid", level = 10, cd = 15, dist = 6, target = 1, f = 45, t = "poison"},
move6 = {name = "Waterball", level = 10, cd = 20, dist = 6, target = 1, f = 65, t = "water"},
},
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 12, dist = 6, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 80, cd = 20, dist = 6, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 80, cd = 10, dist = 6, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 6, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 80, cd = 16, dist = 6, target = 1, f = 65, t = "water"},
move6 = {name = "BubbleBeam", level = 80, cd = 20, dist = 6, target = 1, f = 40, t = "water"},
move7 = {name = "Acid", level = 80, cd = 12, dist = 6, target = 1, f = 45, t = "poison"},
move8 = {name = "Poison Bomb", level = 80, cd = 20, dist = 6, target = 1, f = 70, t = "poison"},
move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move10 = {name = "Hydropump", level = 90, cd = 54, dist = 1, target = 0, f = 120, t = "water"},
},
["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 6, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 6, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 1, target = 1, f = 85, t = "rock"},
move4 = {name = "Earth Power", level = 20, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 6, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 6, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 40, cd = 30, dist = 1, target = 1, f = 85, t = "rock"},
move4 = {name = "Earth Power", level = 40, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 50, cd = 45, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Selfdestruction", level = 52, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 6, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 6, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 6, target = 1, f = 33, t = "rock"},
move4 = {name = "Earth Power", level = 70, cd = 45, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 75, cd = 65, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
move8 = {name = "Selfdestruction", level = 75, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 20, cd = 10, dist = 6, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 23, cd = 25, dist = 6, target = 1, f = 75, t = "fire"},
move5 = {name = "Stomp", level = 28, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Rapidash"] = {move1 = {name = "Horn Attack", level = 70, cd = 15, dist = 4, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 70, cd = 10, dist = 6, target = 1, f = 40, t = "fire"},
move3 = {name = "Stomp", level = 78, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Fireball", level = 73, cd = 20, dist = 6, target = 1, f = 75, t = "fire"},
move5 = {name = "Flamethrower", level = 76, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fire Blast", level = 70, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
move7 = {name = "Inferno", level = 80, cd = 80, dist = 1, target = 0, f = 125, t = "fire"},
move8 = {name = "Megahorn", level = 77, cd = 40, dist = 1, target = 0, f = 90, t = "bug"},
},
Pokes:
Ate Rapidash Tbm.
["Bulbasaur"] = {offense = 5, defense = 6, specialattack = 7, vitality = 7, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "grass", type2 = "poison"},
["Ivysaur"] = {offense = 8, defense = 8, specialattack = 10, vitality = 8, agility = 250, exp = 50, level = 40, wildLvl = 40, type = "grass", type2 = "poison"},
["Venusaur"] = {offense = 11, defense = 11.5, specialattack = 12, vitality = 10, agility = 250, exp = 100, level = 80, wildLvl = 80, type = "grass", type2 = "poison"},
["Charmander"] = {offense = 5, defense = 6, specialattack = 7, vitality = 7, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
["Charmeleon"] = {offense = 8, defense = 9, specialattack = 10, vitality = 8, agility = 250, exp = 50, level = 40, wildLvl = 40, type = "fire", type2 = "no type"},
["Charizard"] = {offense = 11, defense = 11.5, specialattack = 12, vitality = 10, agility = 250, exp = 100, level = 80, wildLvl = 80, type = "fire", type2 = "flying"},
["Squirtle"] = {offense = 5, defense = 6, specialattack = 7, vitality = 7, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
["Wartortle"] = {offense = 8, defense = 9, specialattack = 12, vitality = 8, agility = 250, exp = 50, level = 40, wildLvl = 40, type = "water", type2 = "no type"},
["Blastoise"] = {offense = 11, defense = 11.5, specialattack = 12, vitality = 10, agility = 250, exp = 100, level = 80, wildLvl = 80, type = "water", type2 = "no type"},
["Caterpie"] = {offense = 5, defense = 4, specialattack = 4, vitality = 5, agility = 250, exp = 5, level = 1, wildLvl = 1, type = "bug", type2 = "no type"},
["Metapod"] = {offense = 6, defense = 6, specialattack = 6, vitality = 6, agility = 250, exp = 25, level = 10, wildLvl = 10, type = "bug", type2 = "no type"},
["Butterfree"] = {offense = 8, defense = 8, specialattack = 8, vitality = 9, agility = 250, exp = 35, level = 30, wildLvl = 30, type = "bug", type2 = "flying"},
["Weedle"] = {offense = 5, defense = 4, specialattack = 4, vitality = 5, agility = 250, exp = 5, level = 1, wildLvl = 1, type = "bug", type2 = "poison"},
["Kakuna"] = {offense = 6, defense = 6, specialattack = 6, vitality = 6, agility = 250, exp = 25, level = 10, wildLvl = 10, type = "bug", type2 = "poison"},
["Beedrill"] = {offense = 8, defense = 8, specialattack = 8, vitality = 9, agility = 250, exp = 35, level = 30, wildLvl = 30, type = "bug", type2 = "poison"},
["Pidgey"] = {offense = 5, defense = 4, specialattack = 4, vitality = 5, agility = 250, exp = 5, level = 1, wildLvl = 1, type = "normal", type2 = "flying"},
["Pidgeotto"] = {offense = 7, defense = 7, specialattack = 7, vitality = 7, agility = 250, exp = 25, level = 20, wildLvl = 20, type = "normal", type2 = "flying"},
["Pidgeot"] = {offense = 10, defense = 9, specialattack = 10, vitality = 10, agility = 300, exp = 50, level = 80, wildLvl = 80, type = "normal", type2 = "flying"},
["Rattata"] = {offense = 8, defense = 5, specialattack = 4, vitality = 5, agility = 250, exp = 5, level = 1, wildLvl = 1, type = "normal", type2 = "no type"},
["Raticate"] = {offense = 10, defense = 8, specialattack = 6, vitality = 8, agility = 250, exp = 25, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},
["Spearow"] = {offense = 10, defense = 5, specialattack = 4, vitality = 6, agility = 250, exp = 5, level = 10, wildLvl = 10, type = "normal", type2 = "flying"},
["Fearow"] = {offense = 10, defense = 7.5, specialattack = 9.5, vitality = 10, agility = 300, exp = 25, level = 50, wildLvl = 50, type = "normal", type2 = "flying"},
["Ekans"] = {offense = 7, defense = 6, specialattack = 5, vitality = 6, agility = 250, exp = 5, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},
["Arbok"] = {offense = 9, defense = 8, specialattack = 7.5, vitality = 8, agility = 250, exp = 15, level = 40, wildLvl = 40, type = "poison", type2 = "no type"},
["Pikachu"] = {offense = 7, defense = 7.5, specialattack = 7, vitality = 7.5, agility = 250, exp = 25, level = 40, wildLvl = 40, type = "electric", type2 = "no type"},
["Raichu"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10, agility = 250, exp = 60, level = 80, wildLvl = 80, type = "electric", type2 = "no type"},
["Sandshrew"] = {offense = 7, defense = 7.5, specialattack = 7, vitality = 7.5, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},
["Sandslash"] = {offense = 10, defense = 11.5, specialattack = 10, vitality = 10, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "ground", type2 = "no type"},
["Nidoran Female"] = {offense = 5, defense = 6, specialattack = 5.5, vitality = 6.5, agility = 250, exp = 10, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},
["Nidorina"] = {offense = 7, defense = 7, specialattack = 7.5, vitality = 8, agility = 250, exp = 20, level = 30, wildLvl = 30, type = "poison", type2 = "no type"},
["Nidoqueen"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10, agility = 250, exp = 40, level = 70, wildLvl = 70, type = "poison", type2 = "ground"},
["Nidoran Male"] = {offense = 6, defense = 6, specialattack = 5.5, vitality = 6.5, agility = 250, exp = 10, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},
["Nidorino"] = {offense = 8, defense = 7.5, specialattack = 7.5, vitality = 8, agility = 250, exp = 20, level = 30, wildLvl = 30, type = "poison", type2 = "no type"},
["Nidoking"] = {offense = 10.5, defense = 10.5, specialattack = 10.5, vitality = 10.5, agility = 250, exp = 195, level = 70, wildLvl = 70, type = "poison", type2 = "ground"},
["Clefairy"] = {offense = 6, defense = 6, specialattack = 6.5, vitality = 8.5, agility = 250, exp = 20, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
["Clefable"] = {offense = 8, defense = 5, specialattack = 9.5, vitality = 10, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "normal", type2 = "no type"},
["Vulpix"] = {offense = 5, defense = 5, specialattack = 6, vitality = 5, agility = 250, exp = 20, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
["Ninetales"] = {offense = 9.5, defense = 8.5, specialattack = 10, vitality = 9.5, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "fire", type2 = "no type"},
["Jigglypuff"] = {offense = 6, defense = 6, specialattack = 6.5, vitality = 8.5, agility = 250, exp = 20, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
["Wigglytuff"] = {offense = 8, defense = 6.5, specialattack = 9.5, vitality = 13, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "normal", type2 = "no type"},
["Zubat"] = {offense = 5, defense = 4.5, specialattack = 4.5, vitality = 5, agility = 250, exp = 20, level = 10, wildLvl = 10, type = "poison", type2 = "flying"},
["Golbat"] = {offense = 10, defense = 8.5, specialattack = 7.5, vitality = 8, agility = 250, exp = 50, level = 40, wildLvl = 40, type = "poison", type2 = "flying"},
["Oddish"] = {offense = 6, defense = 6, specialattack = 8, vitality = 7.5, agility = 250, exp = 20, level = 1, wildLvl = 1, type = "grass", type2 = "poison"},
["Gloom"] = {offense = 7.5, defense = 7.5, specialattack = 9, vitality = 9.5, agility = 250, exp = 50, level = 30, wildLvl = 30, type = "grass", type2 = "poison"},
["Vileplume"] = {offense = 8, defense = 8.5, specialattack = 10, vitality = 10.5, agility = 250, exp = 100, level = 50, wildLvl = 50, type = "grass", type2 = "poison"},
["Paras"] = {offense = 7.5, defense = 6, specialattack = 6, vitality = 6.5, agility = 250, exp = 10, level = 1, wildLvl = 1, type = "bug", type2 = "grass"},
["Parasect"] = {offense = 10, defense = 9.5, specialattack = 9.5, vitality = 10, agility = 250, exp = 30, level = 50, wildLvl = 50, type = "bug", type2 = "grass"},
["Venonat"] = {offense = 7, defense = 6, specialattack = 6, vitality = 7.5, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "bug", type2 = "poison"},
["Venomoth"] = {offense = 9, defense = 7, specialattack = 9, vitality = 9.5, agility = 250, exp = 30, level = 50, wildLvl = 50, type = "bug", type2 = "poison"},
["Diglett"] = {offense = 7, defense = 6, specialattack = 6, vitality = 6, agility = 250, exp = 10, level = 10, wildLvl = 10, type = "ground", type2 = "no type"},
["Dugtrio"] = {offense = 9, defense = 7, specialattack = 8, vitality = 7.5, agility = 250, exp = 30, level = 40, wildLvl = 40, type = "ground", type2 = "no type"},
["Meowth"] = {offense = 6.5, defense = 5.5, specialattack = 5, vitality = 6, agility = 250, exp = 10, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},
["Persian"] = {offense = 8.5, defense = 7.5, specialattack = 7.5, vitality = 8.5, agility = 250, exp = 30, level = 50, wildLvl = 50, type = "normal", type2 = "no type"},
["Psyduck"] = {offense = 7, defense = 7, specialattack = 7, vitality = 7, agility = 250, exp = 20, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
["Golduck"] = {offense = 9, defense = 9, specialattack = 10, vitality = 10, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "water", type2 = "no type"},
["Mankey"] = {offense = 8, defense = 5.5, specialattack = 5.5, vitality = 6, agility = 250, exp = 20, level = 10, wildLvl = 10, type = "fighting", type2 = "no type"},
["Primeape"] = {offense = 11.5, defense = 11.5, specialattack = 11.5, vitality = 8, agility = 250, exp = 50, level = 50, wildLvl = 50, type = "fighting", type2 = "no type"},
["Growlithe"] = {offense = 9.5, defense = 6.5, specialattack = 7.5, vitality = 7.5, agility = 250, exp = 20, level = 30, wildLvl = 30, type = "fire", type2 = "no type"},
["Arcanine"] = {offense = 12, defense = 14, specialattack = 13, vitality = 11, agility = 250, exp = 50, level = 90, wildLvl = 90, type = "fire", type2 = "no type"},
["Poliwag"] = {offense = 6, defense = 6, specialattack = 6, vitality = 7, agility = 250, exp = 10, level = 1, wildLvl = 1, type = "water", type2 = "no type"},
["Poliwhirl"] = {offense = 7.5, defense = 7.5, specialattack = 7.5, vitality = 8.5, agility = 250, exp = 20, level = 30, wildLvl = 30, type = "water", type2 = "no type"},
["Poliwrath"] = {offense = 10, defense = 10, specialattack = 10, vitality = 11.5, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "water", type2 = "fighting"},
["Abra"] = {offense = 6, defense = 5.5, specialattack = 11.5, vitality = 7.5, agility = 250, exp = 20, level = 15, wildLvl = 15, type = "psychic", type2 = "no type"},
["Kadabra"] = {offense = 8.5, defense = 7.5, specialattack = 15, vitality = 10, agility = 250, exp = 40, level = 40, wildLvl = 40, type = "psychic", type2 = "no type"},
["Alakazam"] = {offense = 10, defense = 10, specialattack = 17, vitality = 12, agility = 250, exp = 80, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},
["Machop"] = {offense = 10, defense = 7, specialattack = 8, vitality = 8.5, agility = 250, exp = 20, level = 20, wildLvl = 20, type = "fighting", type2 = "no type"},
["Machoke"] = {offense = 12, defense = 9, specialattack = 10, vitality = 10, agility = 250, exp = 40, level = 40, wildLvl = 40, type = "fighting", type2 = "no type"},
["Machamp"] = {offense = 15, defense = 15, specialattack = 15, vitality = 13, agility = 250, exp = 80, level = 80, wildLvl = 80, type = "fighting", type2 = "no type"},
["Bellsprout"] = {offense = 8, defense = 7, specialattack = 8, vitality = 8, agility = 250, exp = 20, level = 1, wildLvl = 1, type = "grass", type2 = "poison"},
["Weepinbell"] = {offense = 9.5, defense = 8, specialattack = 9.5, vitality = 8.5, agility = 250, exp = 40, level = 30, wildLvl = 30, type = "grass", type2 = "poison"},
["Victreebel"] = {offense = 11.5, defense = 9.5, specialattack = 11, vitality = 11, agility = 250, exp = 80, level = 50, wildLvl = 50, type = "grass", type2 = "poison"},
["Tentacool"] = {offense = 8, defense = 7, specialattack = 8, vitality = 8, agility = 250, exp = 20, level = 10, wildLvl = 10, type = "water", type2 = "poison"},
["Tentacruel"] = {offense = 11, defense = 9.5, specialattack = 11, vitality = 11, agility = 250, exp = 60, level = 80, wildLvl = 80, type = "water", type2 = "poison"},
["Geodude"] = {offense = 8, defense = 10, specialattack = 7, vitality = 5.5, agility = 250, exp = 20, level = 10, wildLvl = 10, type = "rock", type2 = "ground"},
["Graveler"] = {offense = 10, defense = 12, specialattack = 8.5, vitality = 8.5, agility = 250, exp = 40, level = 40, wildLvl = 40, type = "rock", type2 = "ground"},
["Golem"] = {offense = 11, defense = 13, specialattack = 10, vitality = 10, agility = 250, exp = 80, level = 70, wildLvl = 70, type = "rock", type2 = "ground"},
["Ponyta"] = {offense = 9, defense = 7, specialattack = 7, vitality = 7, agility = 250, exp = 20, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
["Rapidash"] = {offense = 10, defense = 7.5, specialattack = 8.5, vitality = 8.5, agility = 250, exp = 50, level = 70, wildLvl = 70, type = "fire", type2 = "no type"},
Irei terminar de reformular o restante, só nao terminei pq fikei sem tempo.
Editado Novembro 28 por FlamesAdmin