Posta o script do woe pra eu editar
info
Grupo: Conde
Registrado: 29/04/09
Posts: 904
Reputação: +389
Char no Tibia: Jabuti Selvagem

Posta o script do woe pra eu editar
Castle, woe_config, stor = {}, {}, {}
--castle name (?)
Castle.name = 'Ruthenburg'
--aid of entry.
Castle.tiles = 3131
--aid for created portals.
Castle.portals = 3132
--aid of flags in castle.
Castle.banderas = 3133
--aid of empes bases.
Castle.bases = 3134
--uids in case you have decorations with info.
Castle.decoraciones = {}
--where you teleported from temple.
Castle.pos = {x = 911, y = 945, z = 7}
--where players are teleported when finished or castle owner change.
Castle._exit = {x = 1019, y = 1030, z = 7}
--where portal appears
Castle.desde = {x = 911, y = 894, z = 7, stackpos = 1}
--true / false
default_map = true
--if you will not use default map you should config all the pos.
--main empe pos => with this pos all castle pos will be calculated (default map only)
Castle.empePos = {x = 911, y = 901, z = 5, stackpos = 253}
if default_map then
local pos = Castle.empePos
--entry for guild by using flags.
Castle.guildEntry = {x = pos.x - 9, y = pos.y + 4, z = pos.z}
--each floor should be all floor.
Castle.salas =
{
a = {fromx = pos.x - 18, tox = pos.x + 18, fromy = pos.y - 10, toy = pos.y + 28, z = pos.z + 2},
b = {fromx = pos.x - 18, tox = pos.x + 18, fromy = pos.y - 10, toy = pos.y + 28, z = pos.z + 1},
c = {fromx = pos.x - 18, tox = pos.x + 18, fromy = pos.y - 10, toy = pos.y + 28, z = pos.z}
}
--pre empes pos
Castle.PreEmpes =
{
{x = pos.x - 13, y = pos.y + 3, z = pos.z + 1, stackpos = 253},
{x = pos.x + 13, y = pos.y + 3, z = pos.z + 1, stackpos = 253}
}
--when you kill pre empes new portals appears.
Castle.PrePortalsPos =
{
{x = pos.x - 4, y = pos.y - 6, z = pos.z + 1, stackpos = 1},
{x = pos.x + 4, y = pos.y - 6, z = pos.z + 1, stackpos = 1}
}
Castle.PreToPos =
{
[1] = {x = pos.x - 7, y = pos.y + 26, z = pos.z},
[2] = {x = pos.x + 7, y = pos.y + 26, z = pos.z}
}
else
--edit those if not using default map
--read above to know what is everything.
--break this comment to use [...]
--[[
Castle.guildEntry = {x = 902, y = 905, z = 5}
Castle.salas =
{
a = {fromx=37, tox=73, fromy=24, toy=62, z=7},
b = {fromx=37, tox=73, fromy=24, toy=62, z=6},
c = {fromx=37, tox=73, fromy=24, toy=62, z=5}
}
Castle.PreEmpes =
{
{x=898, y=904, z=6, stackpos=253},
{x=924, y=904, z=6, stackpos=253}
}
Castle.PrePortalsPos =
{
{x=907, y=895, z=6, stackpos=1},
{x=915, y=895, z=6, stackpos=1}
}
Castle.PreToPos =
{
[1] = {x = 918, y = 927, z = 5},
[2] = {x = 904, y = 927, z = 5}
}
]]
end
--duration
woe_config.timeToEnd = 5
--bc type
woe_config.bcType = MESSAGE_EVENT_ADVANCE
--days
woe_config.dias = {"tuesday", "thursday", "saturday"}
--time to start
woe_config.horaPartida = 22
--access to start
woe_config.accessToStar = 4
--recall delay
woe_config.recallTime = 3 * 60
--rewards for winners
woe_config.premios = true
--storage for register players
stor.register = 8589
--recall delay stor
stor.recall = 23155
--global stor started
stor.Started = 7801
--global stor [...]
stor.WoeTime = 7802
Editado Outubro 11 por omega blueheaven
Péssima formatação: um código grande postado sem [code] nem [spoiler]
info
Grupo: Conde
Registrado: 29/04/09
Posts: 904
Reputação: +389
Char no Tibia: Jabuti Selvagem

Cara isso eh a config, tem que ser o script todo
Cara isso eh a config, tem que ser o script todo
info
Grupo: Conde
Registrado: 29/04/09
Posts: 904
Reputação: +389
Char no Tibia: Jabuti Selvagem

Debaixo do
addEvent(EndWoe, config.timeToEnd * 60 * 1000)
Vc coloca
addEvent(doCreateMonster, config.timeToEnd * 60 * 1000, "NOME DO BOSS", {x=1, y=1, z=1)
Ai vc coloca o nome do boss e a posicao em que ele vai nacer.
[11/10/2013 20:50:26] >> Loading script systems[11/10/2013 20:50:27] [Error - LuaScriptInterface::loadFile] data/globalevents/scripts/woe.lua:54: '}' expected near ')'[11/10/2013 20:50:27] [Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/woe.lua)[11/10/2013 20:50:27] data/globalevents/scripts/woe.lua:54: '}' expected near ')'[11/10/2013 20:50:27] >> Loading chat channels[11/10/2013 20:50:27] >> Loading outfits[11/10/2013 20:50:27] >> Loading experience stages[11/10/2013 20:50:27] >> Loading monsters[11/10/2013 20:50:27] >> Loading mods...
function onThink(interval, lastExecution)Woe.getInfo()if Woe.isTime() thenif not Woe.isStarted() thendoSummonCreature("empe", Castle.empePos)doSummonCreature("pre1", Castle.PreEmpes[1])doSummonCreature("pre2", Castle.PreEmpes[2])doBroadcastMessage("War has started...", config.bcType)setGlobalStorageValue(stor.Started, 1)Woe.updateInfo({os.time(), infoLua[2], infoLua[3], infoLua[4]})doCreateTeleport(1387, Castle.pos, Castle.desde)addEvent(EndWoe, config.timeToEnd * 60 * 1000)addEvent(doCreateMonster, config.timeToEnd * 60 * 1000, "esnakecharmer", {x=1226, y=1168, z=7)endendreturn trueend
Editado Outubro 11 por Dersinho
info
Grupo: Conde
Registrado: 29/04/09
Posts: 904
Reputação: +389
Char no Tibia: Jabuti Selvagem

addEvent(doCreateMonster, config.timeToEnd * 60 * 1000, "esnakecharmer", {x=1226, y=1168, z=7)
mude para
addEvent(doCreateMonster, config.timeToEnd * 60 * 1000, "esnakecharmer", {x=1226, y=1168, z=7})




info
Grupo: Cavaleiro
Registrado: 02/07/08
Posts: 156
Reputação: +4
bom no meu server existe um boss mais queria que ele nacece 1 x a cada fim de WOE =
Xtibia - eliteimperiosvwoe_config.dias = {"tuesday", "thursday", "saturday"} esse sao os dias que o woe funciona as 22 horas
resumindo queria 1 boss pra quem vencer woe agradeço desde ja!