poderia da exemplos de como usar as funções neh...
vlw
poderia da exemplos de como usar as funções neh...
vlw
poderia da exemplos de como usar as funções neh...
vlw
Mas to aprendendo amigo, isso que eu vi foi mexendo nas coisas aqui, mexo faz nem 3 dias sueihsauih, mas em breve explicarei
kkkk, eu tbm to mexendo a pouco tempo e to com duvida de pegar os valores das skills pra fazer um mod de skill, tipo um mod de atributo, ai ta foda :[
kkkk, eu tbm to mexendo a pouco tempo e to com duvida de pegar os valores das skills pra fazer um mod de skill, tipo um mod de atributo, ai ta foda :[
Mais cedo depois de um tempo consegui criar 1 mod que troca 1 label por uma função tipo, botei pra qde der use no botão, uma label trocar pro nome do player... agora vou dar uma mexida a mais e jaja consigo isso :s
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Grupo: Conde
Registrado: 27/04/13
Posts: 531
Reputação: +38

da próxima coloca spoiler pra ficar mais organizado >D
da próxima coloca spoiler pra ficar mais organizado >D
pô quando botei spoiler reclamaram pra botar com code porque o spoiler bug a indentação ..
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Grupo: Príncipe
Registrado: 19/08/10
Posts: 4k
Reputação: +1.1k
Gênero: Masculino

/\ eh por isso q tu deveria coloca code E spoiler...
[.spoiler][.CODE] ... [./CODE][./spoiler]
sem os '.' clr...
ô briga kkkkkkk, o meu problema eh que eu nao sei colocar o valor na janela, tipo como uma label....
tipo colocar o valor do getplayerskill pra aparecer em uma janela, soh falta isso
alguem poderia me explicar ou da um exemplo?
vlw
Ah ta, entendi... rola de vc tirar umas duvidas minha, Slicer?
/\ eh por isso q tu deveria coloca code E spoiler...
[.spoiler][.CODE] ... [./CODE][./spoiler]
sem os '.' clr...
Mano, eu esqueci como faz, tinha feito mais cedo cara kkk, vou te passar pm, aí vc fala cmg lá pra não floodar aqui, blz?
ô briga kkkkkkk, o meu problema eh que eu nao sei colocar o valor na janela, tipo como uma label....
tipo colocar o valor do getplayerskill pra aparecer em uma janela, soh falta isso
alguem poderia me explicar ou da um exemplo?
vlw
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Grupo: Campones
Registrado: 31/07/11
Posts: 59
Reputação: +2
Então galera, eu não vi algo parecido aqui na parte de OTC, então vim mostrar pra vocês, a lista de funções fica na pasta onde está o OTC -src/framework/luafunctions.cpp
Vou disponibilizar os da minha lista de funções, que acho que é a padrão pois não editei:
g_lua.bindGlobalFunction("torect", [](const std::string& v) { return stdext::from_string<Rect>(v); }); g_lua.bindGlobalFunction("topoint", [](const std::string& v) { return stdext::from_string<Point>(v); }); g_lua.bindGlobalFunction("tocolor", [](const std::string& v) { return stdext::from_string<Color>(v); }); g_lua.bindGlobalFunction("tosize", [](const std::string& v) { return stdext::from_string<Size>(v); }); g_lua.bindGlobalFunction("recttostring", [](const Rect& v) { return stdext::to_string(v); }); g_lua.bindGlobalFunction("pointtostring", [](const Point& v) { return stdext::to_string(v); }); g_lua.bindGlobalFunction("colortostring", [](const Color& v) { return stdext::to_string(v); }); g_lua.bindGlobalFunction("sizetostring", [](const Size& v) { return stdext::to_string(v); }); g_lua.bindGlobalFunction("iptostring", [](int v) { return stdext::ip_to_string(v); }); g_lua.bindGlobalFunction("stringtoip", [](const std::string& v) { return stdext::string_to_ip(v); }); g_lua.bindGlobalFunction("listSubnetAddresses", [](uint32 a, uint8 b) { return stdext::listSubnetAddresses(a, b); }); g_lua.bindGlobalFunction("ucwords", [](std::string s) { return stdext::ucwords(s); }); // Platform g_lua.registerSingletonClass("g_platform"); g_lua.bindSingletonFunction("g_platform", "spawnProcess", &Platform::spawnProcess, &g_platform); g_lua.bindSingletonFunction("g_platform", "getProcessId", &Platform::getProcessId, &g_platform); g_lua.bindSingletonFunction("g_platform", "isProcessRunning", &Platform::isProcessRunning, &g_platform); g_lua.bindSingletonFunction("g_platform", "copyFile", &Platform::copyFile, &g_platform); g_lua.bindSingletonFunction("g_platform", "fileExists", &Platform::fileExists, &g_platform); g_lua.bindSingletonFunction("g_platform", "removeFile", &Platform::removeFile, &g_platform); g_lua.bindSingletonFunction("g_platform", "killProcess", &Platform::killProcess, &g_platform); g_lua.bindSingletonFunction("g_platform", "getTempPath", &Platform::getTempPath, &g_platform); g_lua.bindSingletonFunction("g_platform", "openUrl", &Platform::openUrl, &g_platform); g_lua.bindSingletonFunction("g_platform", "getCPUName", &Platform::getCPUName, &g_platform); g_lua.bindSingletonFunction("g_platform", "getTotalSystemMemory", &Platform::getTotalSystemMemory, &g_platform); g_lua.bindSingletonFunction("g_platform", "getOSName", &Platform::getOSName, &g_platform); g_lua.bindSingletonFunction("g_platform", "getFileModificationTime", &Platform::getFileModificationTime, &g_platform); // Application g_lua.registerSingletonClass("g_app"); g_lua.bindSingletonFunction("g_app", "setName", &Application::setName, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "setCompactName", &Application::setCompactName, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "setVersion", &Application::setVersion, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "isRunning", &Application::isRunning, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "isStopping", &Application::isStopping, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getName", &Application::getName, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getCompactName", &Application::getCompactName, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getVersion", &Application::getVersion, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildCompiler", &Application::getBuildCompiler, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildDate", &Application::getBuildDate, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildRevision", &Application::getBuildRevision, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildCommit", &Application::getBuildCommit, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildType", &Application::getBuildType, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getBuildArch", &Application::getBuildArch, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getOs", &Application::getOs, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "getStartupOptions", &Application::getStartupOptions, static_cast<Application*>(&g_app)); g_lua.bindSingletonFunction("g_app", "exit", &Application::exit, static_cast<Application*>(&g_app)); // Crypt g_lua.registerSingletonClass("g_crypt"); g_lua.bindSingletonFunction("g_crypt", "genUUID", &Crypt::genUUID, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "setMachineUUID", &Crypt::setMachineUUID, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "getMachineUUID", &Crypt::getMachineUUID, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "encrypt", &Crypt::encrypt, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "decrypt", &Crypt::decrypt, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "sha1Encode", &Crypt::sha1Encode, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "md5Encode", &Crypt::md5Encode, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "rsaGenerateKey", &Crypt::rsaGenerateKey, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "rsaSetPublicKey", &Crypt::rsaSetPublicKey, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "rsaSetPrivateKey", &Crypt::rsaSetPrivateKey, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "rsaCheckKey", &Crypt::rsaCheckKey, &g_crypt); g_lua.bindSingletonFunction("g_crypt", "rsaGetSize", &Crypt::rsaGetSize, &g_crypt); // Clock g_lua.registerSingletonClass("g_clock"); g_lua.bindSingletonFunction("g_clock", "micros", &Clock::micros, &g_clock); g_lua.bindSingletonFunction("g_clock", "millis", &Clock::millis, &g_clock); g_lua.bindSingletonFunction("g_clock", "seconds", &Clock::seconds, &g_clock); // ConfigManager g_lua.registerSingletonClass("g_configs"); g_lua.bindSingletonFunction("g_configs", "load", &ConfigManager::load, &g_configs); g_lua.bindSingletonFunction("g_configs", "save", &ConfigManager::save, &g_configs); g_lua.bindSingletonFunction("g_configs", "set", &ConfigManager::set, &g_configs); g_lua.bindSingletonFunction("g_configs", "setList", &ConfigManager::setList, &g_configs); g_lua.bindSingletonFunction("g_configs", "get", &ConfigManager::get, &g_configs); g_lua.bindSingletonFunction("g_configs", "getList", &ConfigManager::getList, &g_configs); g_lua.bindSingletonFunction("g_configs", "exists", &ConfigManager::exists, &g_configs); g_lua.bindSingletonFunction("g_configs", "remove", &ConfigManager::remove, &g_configs); g_lua.bindSingletonFunction("g_configs", "setNode", &ConfigManager::setNode, &g_configs); g_lua.bindSingletonFunction("g_configs", "mergeNode", &ConfigManager::mergeNode, &g_configs); g_lua.bindSingletonFunction("g_configs", "getNode", &ConfigManager::getNode, &g_configs); // Logger g_lua.registerSingletonClass("g_logger"); g_lua.bindSingletonFunction("g_logger", "log", &Logger::log, &g_logger); g_lua.bindSingletonFunction("g_logger", "fireOldMessages", &Logger::fireOldMessages, &g_logger); g_lua.bindSingletonFunction("g_logger", "setLogFile", &Logger::setLogFile, &g_logger); g_lua.bindSingletonFunction("g_logger", "setOnLog", &Logger::setOnLog, &g_logger); g_lua.bindSingletonFunction("g_logger", "debug", &Logger::debug, &g_logger); g_lua.bindSingletonFunction("g_logger", "info", &Logger::info, &g_logger); g_lua.bindSingletonFunction("g_logger", "warning", &Logger::warning, &g_logger); g_lua.bindSingletonFunction("g_logger", "error", &Logger::error, &g_logger); g_lua.bindSingletonFunction("g_logger", "fatal", &Logger::fatal, &g_logger); // ModuleManager g_lua.registerSingletonClass("g_modules"); g_lua.bindSingletonFunction("g_modules", "discoverModules", &ModuleManager::discoverModules, &g_modules); g_lua.bindSingletonFunction("g_modules", "autoLoadModules", &ModuleManager::autoLoadModules, &g_modules); g_lua.bindSingletonFunction("g_modules", "discoverModule", &ModuleManager::discoverModule, &g_modules); g_lua.bindSingletonFunction("g_modules", "ensureModuleLoaded", &ModuleManager::ensureModuleLoaded, &g_modules); g_lua.bindSingletonFunction("g_modules", "unloadModules", &ModuleManager::unloadModules, &g_modules); g_lua.bindSingletonFunction("g_modules", "reloadModules", &ModuleManager::reloadModules, &g_modules); g_lua.bindSingletonFunction("g_modules", "getModule", &ModuleManager::getModule, &g_modules); g_lua.bindSingletonFunction("g_modules", "getModules", &ModuleManager::getModules, &g_modules); // EventDispatcher g_lua.registerSingletonClass("g_dispatcher"); g_lua.bindSingletonFunction("g_dispatcher", "addEvent", &EventDispatcher::addEvent, &g_dispatcher); g_lua.bindSingletonFunction("g_dispatcher", "scheduleEvent", &EventDispatcher::scheduleEvent, &g_dispatcher); g_lua.bindSingletonFunction("g_dispatcher", "cycleEvent", &EventDispatcher::cycleEvent, &g_dispatcher); // ResourceManager g_lua.registerSingletonClass("g_resources"); g_lua.bindSingletonFunction("g_resources", "addSearchPath", &ResourceManager::addSearchPath, &g_resources); g_lua.bindSingletonFunction("g_resources", "setupUserWriteDir", &ResourceManager::setupUserWriteDir, &g_resources); g_lua.bindSingletonFunction("g_resources", "setWriteDir", &ResourceManager::setWriteDir, &g_resources); g_lua.bindSingletonFunction("g_resources", "searchAndAddPackages", &ResourceManager::searchAndAddPackages, &g_resources); g_lua.bindSingletonFunction("g_resources", "removeSearchPath", &ResourceManager::removeSearchPath, &g_resources); g_lua.bindSingletonFunction("g_resources", "fileExists", &ResourceManager::fileExists, &g_resources); g_lua.bindSingletonFunction("g_resources", "directoryExists", &ResourceManager::directoryExists, &g_resources); g_lua.bindSingletonFunction("g_resources", "getRealDir", &ResourceManager::getRealDir, &g_resources); g_lua.bindSingletonFunction("g_resources", "getWorkDir", &ResourceManager::getWorkDir, &g_resources); g_lua.bindSingletonFunction("g_resources", "getSearchPaths", &ResourceManager::getSearchPaths, &g_resources); g_lua.bindSingletonFunction("g_resources", "listDirectoryFiles", &ResourceManager::listDirectoryFiles, &g_resources); g_lua.bindSingletonFunction("g_resources", "readFileContents", &ResourceManager::readFileContents, &g_resources); g_lua.bindSingletonFunction("g_resources", "guessFilePath", &ResourceManager::guessFilePath, &g_resources); g_lua.bindSingletonFunction("g_resources", "isFileType", &ResourceManager::isFileType, &g_resources); g_lua.bindSingletonFunction("g_resources", "getFileTime", &ResourceManager::getFileTime, &g_resources); // Module g_lua.registerClass<Module>(); g_lua.bindClassMemberFunction<Module>("load", &Module::load); g_lua.bindClassMemberFunction<Module>("unload", &Module::unload); g_lua.bindClassMemberFunction<Module>("reload", &Module::reload); g_lua.bindClassMemberFunction<Module>("canReload", &Module::canReload); g_lua.bindClassMemberFunction<Module>("canUnload", &Module::canUnload); g_lua.bindClassMemberFunction<Module>("isLoaded", &Module::isLoaded); g_lua.bindClassMemberFunction<Module>("isReloadble ", &Module::isReloadable); g_lua.bindClassMemberFunction<Module>("isSandboxed ", &Module::isSandboxed); g_lua.bindClassMemberFunction<Module>("getDescript ion", &Module::getDescription); g_lua.bindClassMemberFunction<Module>("getName", &Module::getName); g_lua.bindClassMemberFunction<Module>("getAuthor", &Module::getAuthor); g_lua.bindClassMemberFunction<Module>("getWebsite" , &Module::getWebsite); g_lua.bindClassMemberFunction<Module>("getVersion" , &Module::getVersion); g_lua.bindClassMemberFunction<Module>("getSandbox" , &Module::getSandbox); g_lua.bindClassMemberFunction<Module>("isAutoLoad" , &Module::isAutoLoad); g_lua.bindClassMemberFunction<Module>("getAutoLoad Priority", &Module::getAutoLoadPriority); // Event g_lua.registerClass<Event>(); g_lua.bindClassMemberFunction<Event>("cancel", &Event::cancel); g_lua.bindClassMemberFunction<Event>("execute", &Event::execute); g_lua.bindClassMemberFunction<Event>("isCanceled", &Event::isCanceled); g_lua.bindClassMemberFunction<Event>("isExecuted", &Event::isExecuted); // ScheduledEvent g_lua.registerClass<ScheduledEvent, Event>(); g_lua.bindClassMemberFunction<ScheduledEvent>("nex tCycle", &ScheduledEvent::nextCycle); g_lua.bindClassMemberFunction<ScheduledEvent>("tic ks", &ScheduledEvent::ticks); g_lua.bindClassMemberFunction<ScheduledEvent>("rem ainingTicks", &ScheduledEvent::remainingTicks); g_lua.bindClassMemberFunction<ScheduledEvent>("del ay", &ScheduledEvent::delay); g_lua.bindClassMemberFunction<ScheduledEvent>("cyc lesExecuted", &ScheduledEvent::cyclesExecuted); g_lua.bindClassMemberFunction<ScheduledEvent>("max Cycles", &ScheduledEvent::maxCycles); #ifdef FW_GRAPHICS // GraphicalApplication g_lua.bindSingletonFunction("g_app", "setForegroundPaneMaxFps", &GraphicalApplication::setForegroundPaneMaxFps, &g_app); g_lua.bindSingletonFunction("g_app", "setBackgroundPaneMaxFps", &GraphicalApplication::setBackgroundPaneMaxFps, &g_app); g_lua.bindSingletonFunction("g_app", "isOnInputEvent", &GraphicalApplication::isOnInputEvent, &g_app); g_lua.bindSingletonFunction("g_app", "getForegroundPaneFps", &GraphicalApplication::getForegroundPaneFps, &g_app); g_lua.bindSingletonFunction("g_app", "getBackgroundPaneFps", &GraphicalApplication::getBackgroundPaneFps, &g_app); g_lua.bindSingletonFunction("g_app", "getForegroundPaneMaxFps", &GraphicalApplication::getForegroundPaneMaxFps, &g_app); g_lua.bindSingletonFunction("g_app", "getBackgroundPaneMaxFps", &GraphicalApplication::getBackgroundPaneMaxFps, &g_app); // PlatformWindow g_lua.registerSingletonClass("g_window"); g_lua.bindSingletonFunction("g_window", "move", &PlatformWindow::move, &g_window); g_lua.bindSingletonFunction("g_window", "resize", &PlatformWindow::resize, &g_window); g_lua.bindSingletonFunction("g_window", "show", &PlatformWindow::show, &g_window); g_lua.bindSingletonFunction("g_window", "hide", &PlatformWindow::hide, &g_window); g_lua.bindSingletonFunction("g_window", "poll", &PlatformWindow::poll, &g_window); g_lua.bindSingletonFunction("g_window", "maximize", &PlatformWindow::maximize, &g_window); g_lua.bindSingletonFunction("g_window", "restoreMouseCursor", &PlatformWindow::restoreMouseCursor, &g_window); g_lua.bindSingletonFunction("g_window", "showMouse", &PlatformWindow::showMouse, &g_window); g_lua.bindSingletonFunction("g_window", "hideMouse", &PlatformWindow::hideMouse, &g_window); g_lua.bindSingletonFunction("g_window", "setTitle", &PlatformWindow::setTitle, &g_window); g_lua.bindSingletonFunction("g_window", "setMouseCursor", &PlatformWindow::setMouseCursor, &g_window); g_lua.bindSingletonFunction("g_window", "setMinimumSize", &PlatformWindow::setMinimumSize, &g_window); g_lua.bindSingletonFunction("g_window", "setFullscreen", &PlatformWindow::setFullscreen, &g_window); g_lua.bindSingletonFunction("g_window", "setVerticalSync", &PlatformWindow::setVerticalSync, &g_window); g_lua.bindSingletonFunction("g_window", "setIcon", &PlatformWindow::setIcon, &g_window); g_lua.bindSingletonFunction("g_window", "setClipboardText", &PlatformWindow::setClipboardText, &g_window); g_lua.bindSingletonFunction("g_window", "getDisplaySize", &PlatformWindow::getDisplaySize, &g_window); g_lua.bindSingletonFunction("g_window", "getClipboardText", &PlatformWindow::getClipboardText, &g_window); g_lua.bindSingletonFunction("g_window", "getPlatformType", &PlatformWindow::getPlatformType, &g_window); g_lua.bindSingletonFunction("g_window", "getDisplayWidth", &PlatformWindow::getDisplayWidth, &g_window); g_lua.bindSingletonFunction("g_window", "getDisplayHeight", &PlatformWindow::getDisplayHeight, &g_window); g_lua.bindSingletonFunction("g_window", "getUnmaximizedSize", &PlatformWindow::getUnmaximizedSize, &g_window); g_lua.bindSingletonFunction("g_window", "getSize", &PlatformWindow::getSize, &g_window); g_lua.bindSingletonFunction("g_window", "getWidth", &PlatformWindow::getWidth, &g_window); g_lua.bindSingletonFunction("g_window", "getHeight", &PlatformWindow::getHeight, &g_window); g_lua.bindSingletonFunction("g_window", "getUnmaximizedPos", &PlatformWindow::getUnmaximizedPos, &g_window); g_lua.bindSingletonFunction("g_window", "getPosition", &PlatformWindow::getPosition, &g_window); g_lua.bindSingletonFunction("g_window", "getX", &PlatformWindow::getX, &g_window); g_lua.bindSingletonFunction("g_window", "getY", &PlatformWindow::getY, &g_window); g_lua.bindSingletonFunction("g_window", "getMousePosition", &PlatformWindow::getMousePosition, &g_window); g_lua.bindSingletonFunction("g_window", "getKeyboardModifiers", &PlatformWindow::getKeyboardModifiers, &g_window); g_lua.bindSingletonFunction("g_window", "isKeyPressed", &PlatformWindow::isKeyPressed, &g_window); g_lua.bindSingletonFunction("g_window", "isMouseButtonPressed", &PlatformWindow::isMouseButtonPressed, &g_window); g_lua.bindSingletonFunction("g_window", "isVisible", &PlatformWindow::isVisible, &g_window); g_lua.bindSingletonFunction("g_window", "isFullscreen", &PlatformWindow::isFullscreen, &g_window); g_lua.bindSingletonFunction("g_window", "isMaximized", &PlatformWindow::isMaximized, &g_window); g_lua.bindSingletonFunction("g_window", "hasFocus", &PlatformWindow::hasFocus, &g_window); // Input g_lua.registerSingletonClass("g_mouse"); g_lua.bindSingletonFunction("g_mouse", "loadCursors", &Mouse::loadCursors, &g_mouse); g_lua.bindSingletonFunction("g_mouse", "addCursor", &Mouse::addCursor, &g_mouse); g_lua.bindSingletonFunction("g_mouse", "pushCursor", &Mouse::pushCursor, &g_mouse); g_lua.bindSingletonFunction("g_mouse", "popCursor", &Mouse::popCursor, &g_mouse); g_lua.bindSingletonFunction("g_mouse", "isCursorChanged", &Mouse::isCursorChanged, &g_mouse); g_lua.bindSingletonFunction("g_mouse", "isPressed", &Mouse::isPressed, &g_mouse); // Graphics g_lua.registerSingletonClass("g_graphics"); g_lua.bindSingletonFunction("g_graphics", "isPainterEngineAvailable", &Graphics::isPainterEngineAvailable, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "selectPainterEngine", &Graphics::selectPainterEngine, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "canCacheBackbuffer", &Graphics::canCacheBackbuffer, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "canUseShaders", &Graphics::canUseShaders, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "shouldUseShaders", &Graphics::shouldUseShaders, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "setShouldUseShaders", &Graphics::setShouldUseShaders, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "getPainterEngine", &Graphics::getPainterEngine, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "getViewportSize", &Graphics::getViewportSize, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "getVendor", &Graphics::getVendor, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "getRenderer", &Graphics::getRenderer, &g_graphics); g_lua.bindSingletonFunction("g_graphics", "getVersion", &Graphics::getVersion, &g_graphics); // Textures g_lua.registerSingletonClass("g_textures"); g_lua.bindSingletonFunction("g_textures", "preload", &TextureManager::preload, &g_textures); g_lua.bindSingletonFunction("g_textures", "clearCache", &TextureManager::clearCache, &g_textures); g_lua.bindSingletonFunction("g_textures", "liveReload", &TextureManager::liveReload, &g_textures); // UI g_lua.registerSingletonClass("g_ui"); g_lua.bindSingletonFunction("g_ui", "clearStyles", &UIManager::clearStyles, &g_ui); g_lua.bindSingletonFunction("g_ui", "importStyle", &UIManager::importStyle, &g_ui); g_lua.bindSingletonFunction("g_ui", "getStyle", &UIManager::getStyle, &g_ui); g_lua.bindSingletonFunction("g_ui", "getStyleClass", &UIManager::getStyleClass, &g_ui); g_lua.bindSingletonFunction("g_ui", "loadUI", &UIManager::loadUI, &g_ui); g_lua.bindSingletonFunction("g_ui", "displayUI", &UIManager::displayUI, &g_ui); g_lua.bindSingletonFunction("g_ui", "createWidget", &UIManager::createWidget, &g_ui); g_lua.bindSingletonFunction("g_ui", "createWidgetFromOTML", &UIManager::createWidgetFromOTML, &g_ui); g_lua.bindSingletonFunction("g_ui", "getRootWidget", &UIManager::getRootWidget, &g_ui); g_lua.bindSingletonFunction("g_ui", "getDraggingWidget", &UIManager::getDraggingWidget, &g_ui); g_lua.bindSingletonFunction("g_ui", "getPressedWidget", &UIManager::getPressedWidget, &g_ui); g_lua.bindSingletonFunction("g_ui", "setDebugBoxesDrawing", &UIManager::setDebugBoxesDrawing, &g_ui); g_lua.bindSingletonFunction("g_ui", "isDrawingDebugBoxes", &UIManager::isDrawingDebugBoxes, &g_ui); g_lua.bindSingletonFunction("g_ui", "isMouseGrabbed", &UIManager::isMouseGrabbed, &g_ui); g_lua.bindSingletonFunction("g_ui", "isKeyboardGrabbed", &UIManager::isKeyboardGrabbed, &g_ui); // FontManager g_lua.registerSingletonClass("g_fonts"); g_lua.bindSingletonFunction("g_fonts", "clearFonts", &FontManager::clearFonts, &g_fonts); g_lua.bindSingletonFunction("g_fonts", "importFont", &FontManager::importFont, &g_fonts); g_lua.bindSingletonFunction("g_fonts", "fontExists", &FontManager::fontExists, &g_fonts); g_lua.bindSingletonFunction("g_fonts", "setDefaultFont", &FontManager::setDefaultFont, &g_fonts); // ParticleManager g_lua.registerSingletonClass("g_particles"); g_lua.bindSingletonFunction("g_particles", "importParticle", &ParticleManager::importParticle, &g_particles); g_lua.bindSingletonFunction("g_particles", "getEffectsTypes", &ParticleManager::getEffectsTypes, &g_particles); // UIWidget g_lua.registerClass<UIWidget>(); g_lua.bindClassStaticFunction<UIWidget>("create", []{ return UIWidgetPtr(new UIWidget); }); g_lua.bindClassMemberFunction<UIWidget>("addChild" , &UIWidget::addChild); g_lua.bindClassMemberFunction<UIWidget>("insertChi ld", &UIWidget::insertChild); g_lua.bindClassMemberFunction<UIWidget>("removeChi ld", &UIWidget::removeChild); g_lua.bindClassMemberFunction<UIWidget>("focusChil d", &UIWidget::focusChild); g_lua.bindClassMemberFunction<UIWidget>("focusNext Child", &UIWidget::focusNextChild); g_lua.bindClassMemberFunction<UIWidget>("focusPrev iousChild", &UIWidget::focusPreviousChild); g_lua.bindClassMemberFunction<UIWidget>("lowerChil d", &UIWidget::lowerChild); g_lua.bindClassMemberFunction<UIWidget>("raiseChil d", &UIWidget::raiseChild); g_lua.bindClassMemberFunction<UIWidget>("moveChild ToIndex", &UIWidget::moveChildToIndex); g_lua.bindClassMemberFunction<UIWidget>("lockChild ", &UIWidget::lockChild); g_lua.bindClassMemberFunction<UIWidget>("unlockChi ld", &UIWidget::unlockChild); g_lua.bindClassMemberFunction<UIWidget>("mergeStyl e", &UIWidget::mergeStyle); g_lua.bindClassMemberFunction<UIWidget>("applyStyl e", &UIWidget::applyStyle); g_lua.bindClassMemberFunction<UIWidget>("addAnchor ", &UIWidget::addAnchor); g_lua.bindClassMemberFunction<UIWidget>("removeAnc hor", &UIWidget::removeAnchor); g_lua.bindClassMemberFunction<UIWidget>("fill", &UIWidget::fill); g_lua.bindClassMemberFunction<UIWidget>("centerIn" , &UIWidget::centerIn); g_lua.bindClassMemberFunction<UIWidget>("breakAnch ors", &UIWidget::breakAnchors); g_lua.bindClassMemberFunction<UIWidget>("updatePar entLayout", &UIWidget::updateParentLayout); g_lua.bindClassMemberFunction<UIWidget>("updateLay out", &UIWidget::updateLayout); g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock); g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock); g_lua.bindClassMemberFunction<UIWidget>("focus", &UIWidget::focus); g_lua.bindClassMemberFunction<UIWidget>("lower", &UIWidget::lower); g_lua.bindClassMemberFunction<UIWidget>("raise", &UIWidget::raise); g_lua.bindClassMemberFunction<UIWidget>("grabMouse ", &UIWidget::grabMouse); g_lua.bindClassMemberFunction<UIWidget>("ungrabMou se", &UIWidget::ungrabMouse); g_lua.bindClassMemberFunction<UIWidget>("grabKeybo ard", &UIWidget::grabKeyboard); g_lua.bindClassMemberFunction<UIWidget>("ungrabKey board", &UIWidget::ungrabKeyboard); g_lua.bindClassMemberFunction<UIWidget>("bindRectT oParent", &UIWidget::bindRectToParent); g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy); g_lua.bindClassMemberFunction<UIWidget>("destroyCh ildren", &UIWidget::destroyChildren); g_lua.bindClassMemberFunction<UIWidget>("setId", &UIWidget::setId); g_lua.bindClassMemberFunction<UIWidget>("setParent ", &UIWidget::setParent); g_lua.bindClassMemberFunction<UIWidget>("setLayout ", &UIWidget::setLayout); g_lua.bindClassMemberFunction<UIWidget>("setRect", &UIWidget::setRect); g_lua.bindClassMemberFunction<UIWidget>("setStyle" , &UIWidget::setStyle); g_lua.bindClassMemberFunction<UIWidget>("setStyleF romNode", &UIWidget::setStyleFromNode); g_lua.bindClassMemberFunction<UIWidget>("setEnable d", &UIWidget::setEnabled); g_lua.bindClassMemberFunction<UIWidget>("setVisibl e", &UIWidget::setVisible); g_lua.bindClassMemberFunction<UIWidget>("setOn", &UIWidget::setOn); g_lua.bindClassMemberFunction<UIWidget>("setChecke d", &UIWidget::setChecked); g_lua.bindClassMemberFunction<UIWidget>("setFocusa ble", &UIWidget::setFocusable); g_lua.bindClassMemberFunction<UIWidget>("setPhanto m", &UIWidget::setPhantom); g_lua.bindClassMemberFunction<UIWidget>("setDragga ble", &UIWidget::setDraggable); g_lua.bindClassMemberFunction<UIWidget>("setFixedS ize", &UIWidget::setFixedSize); g_lua.bindClassMemberFunction<UIWidget>("setClippi ng", &UIWidget::setClipping); g_lua.bindClassMemberFunction<UIWidget>("setLastFo cusReason", &UIWidget::setLastFocusReason); g_lua.bindClassMemberFunction<UIWidget>("setAutoFo cusPolicy", &UIWidget::setAutoFocusPolicy); g_lua.bindClassMemberFunction<UIWidget>("setAutoRe peatDelay", &UIWidget::setAutoRepeatDelay); g_lua.bindClassMemberFunction<UIWidget>("setVirtua lOffset", &UIWidget::setVirtualOffset); g_lua.bindClassMemberFunction<UIWidget>("isVisible ", &UIWidget::isVisible); g_lua.bindClassMemberFunction<UIWidget>("isChildLo cked", &UIWidget::isChildLocked); g_lua.bindClassMemberFunction<UIWidget>("hasChild" , &UIWidget::hasChild); g_lua.bindClassMemberFunction<UIWidget>("getChildI ndex", &UIWidget::getChildIndex); g_lua.bindClassMemberFunction<UIWidget>("getMargin Rect", &UIWidget::getMarginRect); g_lua.bindClassMemberFunction<UIWidget>("getPaddin gRect", &UIWidget::getPaddingRect); g_lua.bindClassMemberFunction<UIWidget>("getChildr enRect", &UIWidget::getChildrenRect); g_lua.bindClassMemberFunction<UIWidget>("getAnchor edLayout", &UIWidget::getAnchoredLayout); g_lua.bindClassMemberFunction<UIWidget>("getRootPa rent", &UIWidget::getRootParent); g_lua.bindClassMemberFunction<UIWidget>("getChildA fter", &UIWidget::getChildAfter); g_lua.bindClassMemberFunction<UIWidget>("getChildB efore", &UIWidget::getChildBefore); g_lua.bindClassMemberFunction<UIWidget>("getChildB yId", &UIWidget::getChildById); g_lua.bindClassMemberFunction<UIWidget>("getChildB yPos", &UIWidget::getChildByPos); g_lua.bindClassMemberFunction<UIWidget>("getChildB yIndex", &UIWidget::getChildByIndex); g_lua.bindClassMemberFunction<UIWidget>("recursive GetChildById", &UIWidget::recursiveGetChildById); g_lua.bindClassMemberFunction<UIWidget>("recursive GetChildByPos", &UIWidget::recursiveGetChildByPos); g_lua.bindClassMemberFunction<UIWidget>("recursive GetChildren", &UIWidget::recursiveGetChildren); g_lua.bindClassMemberFunction<UIWidget>("recursive GetChildrenByPos", &UIWidget::recursiveGetChildrenByPos); g_lua.bindClassMemberFunction<UIWidget>("recursive GetChildrenByMarginPos", &UIWidget::recursiveGetChildrenByMarginPos); g_lua.bindClassMemberFunction<UIWidget>("backwards GetWidgetById", &UIWidget::backwardsGetWidgetById); g_lua.bindClassMemberFunction<UIWidget>("resize", &UIWidget::resize); g_lua.bindClassMemberFunction<UIWidget>("move", &UIWidget::move); g_lua.bindClassMemberFunction<UIWidget>("rotate", &UIWidget::rotate); g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide); g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show); g_lua.bindClassMemberFunction<UIWidget>("disable", &UIWidget::disable); g_lua.bindClassMemberFunction<UIWidget>("enable", &UIWidget::enable); g_lua.bindClassMemberFunction<UIWidget>("isActive" , &UIWidget::isActive); g_lua.bindClassMemberFunction<UIWidget>("isEnabled ", &UIWidget::isEnabled); g_lua.bindClassMemberFunction<UIWidget>("isDisable d", &UIWidget::isDisabled); g_lua.bindClassMemberFunction<UIWidget>("isFocused ", &UIWidget::isFocused); g_lua.bindClassMemberFunction<UIWidget>("isHovered ", &UIWidget::isHovered); g_lua.bindClassMemberFunction<UIWidget>("isPressed ", &UIWidget::isPressed); g_lua.bindClassMemberFunction<UIWidget>("isFirst", &UIWidget::isFirst); g_lua.bindClassMemberFunction<UIWidget>("isMiddle" , &UIWidget::isMiddle); g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast); g_lua.bindClassMemberFunction<UIWidget>("isAlterna te", &UIWidget::isAlternate); g_lua.bindClassMemberFunction<UIWidget>("isChecked ", &UIWidget::isChecked); g_lua.bindClassMemberFunction<UIWidget>("isOn", &UIWidget::isOn); g_lua.bindClassMemberFunction<UIWidget>("isDraggin g", &UIWidget::isDragging); g_lua.bindClassMemberFunction<UIWidget>("isHidden" , &UIWidget::isHidden); g_lua.bindClassMemberFunction<UIWidget>("isExplici tlyEnabled", &UIWidget::isExplicitlyEnabled); g_lua.bindClassMemberFunction<UIWidget>("isExplici tlyVisible", &UIWidget::isExplicitlyVisible); g_lua.bindClassMemberFunction<UIWidget>("isFocusab le", &UIWidget::isFocusable); g_lua.bindClassMemberFunction<UIWidget>("isPhantom ", &UIWidget::isPhantom); g_lua.bindClassMemberFunction<UIWidget>("isDraggab le", &UIWidget::isDraggable); g_lua.bindClassMemberFunction<UIWidget>("isFixedSi ze", &UIWidget::isFixedSize); g_lua.bindClassMemberFunction<UIWidget>("isClippin g", &UIWidget::isClipping); g_lua.bindClassMemberFunction<UIWidget>("isDestroy ed", &UIWidget::isDestroyed); g_lua.bindClassMemberFunction<UIWidget>("hasChildr en", &UIWidget::hasChildren); g_lua.bindClassMemberFunction<UIWidget>("containsM arginPoint", &UIWidget::containsMarginPoint); g_lua.bindClassMemberFunction<UIWidget>("containsP addingPoint", &UIWidget::containsPaddingPoint); g_lua.bindClassMemberFunction<UIWidget>("containsP oint", &UIWidget::containsPoint); g_lua.bindClassMemberFunction<UIWidget>("getId", &UIWidget::getId); g_lua.bindClassMemberFunction<UIWidget>("getParent ", &UIWidget::getParent); g_lua.bindClassMemberFunction<UIWidget>("getFocuse dChild", &UIWidget::getFocusedChild); g_lua.bindClassMemberFunction<UIWidget>("getChildr en", &UIWidget::getChildren); g_lua.bindClassMemberFunction<UIWidget>("getFirstC hild", &UIWidget::getFirstChild); g_lua.bindClassMemberFunction<UIWidget>("getLastCh ild", &UIWidget::getLastChild); g_lua.bindClassMemberFunction<UIWidget>("getLayout ", &UIWidget::getLayout); g_lua.bindClassMemberFunction<UIWidget>("getStyle" , &UIWidget::getStyle); g_lua.bindClassMemberFunction<UIWidget>("getChildC ount", &UIWidget::getChildCount); g_lua.bindClassMemberFunction<UIWidget>("getLastFo cusReason", &UIWidget::getLastFocusReason); g_lua.bindClassMemberFunction<UIWidget>("getAutoFo cusPolicy", &UIWidget::getAutoFocusPolicy); g_lua.bindClassMemberFunction<UIWidget>("getAutoRe peatDelay", &UIWidget::getAutoRepeatDelay); g_lua.bindClassMemberFunction<UIWidget>("getVirtua lOffset", &UIWidget::getVirtualOffset); g_lua.bindClassMemberFunction<UIWidget>("getStyleN ame", &UIWidget::getStyleName); g_lua.bindClassMemberFunction<UIWidget>("getLastCl ickPosition", &UIWidget::getLastClickPosition); g_lua.bindClassMemberFunction<UIWidget>("setX", &UIWidget::setX); g_lua.bindClassMemberFunction<UIWidget>("setY", &UIWidget::setY); g_lua.bindClassMemberFunction<UIWidget>("setWidth" , &UIWidget::setWidth); g_lua.bindClassMemberFunction<UIWidget>("setHeight ", &UIWidget::setHeight); g_lua.bindClassMemberFunction<UIWidget>("setSize", &UIWidget::setSize); g_lua.bindClassMemberFunction<UIWidget>("setPositi on", &UIWidget::setPosition); g_lua.bindClassMemberFunction<UIWidget>("setColor" , &UIWidget::setColor); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundColor", &UIWidget::setBackgroundColor); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundOffsetX", &UIWidget::setBackgroundOffsetX); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundOffsetY", &UIWidget::setBackgroundOffsetY); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundOffset", &UIWidget::setBackgroundOffset); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundWidth", &UIWidget::setBackgroundWidth); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundHeight", &UIWidget::setBackgroundHeight); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundSize", &UIWidget::setBackgroundSize); g_lua.bindClassMemberFunction<UIWidget>("setBackgr oundRect", &UIWidget::setBackgroundRect); g_lua.bindClassMemberFunction<UIWidget>("setIcon", &UIWidget::setIcon); g_lua.bindClassMemberFunction<UIWidget>("setIconCo lor", &UIWidget::setIconColor); g_lua.bindClassMemberFunction<UIWidget>("setIconOf fsetX", &UIWidget::setIconOffsetX); g_lua.bindClassMemberFunction<UIWidget>("setIconOf fsetY", &UIWidget::setIconOffsetY); g_lua.bindClassMemberFunction<UIWidget>("setIconOf fset", &UIWidget::setIconOffset); g_lua.bindClassMemberFunction<UIWidget>("setIconWi dth", &UIWidget::setIconWidth); g_lua.bindClassMemberFunction<UIWidget>("setIconHe ight", &UIWidget::setIconHeight); g_lua.bindClassMemberFunction<UIWidget>("setIconSi ze", &UIWidget::setIconSize); g_lua.bindClassMemberFunction<UIWidget>("setIconRe ct", &UIWidget::setIconRect); g_lua.bindClassMemberFunction<UIWidget>("setIconCl ip", &UIWidget::setIconClip); g_lua.bindClassMemberFunction<UIWidget>("setIconAl ign", &UIWidget::setIconAlign); g_lua.bindClassMemberFunction<UIWidget>("setBorder Width", &UIWidget::setBorderWidth); g_lua.bindClassMemberFunction<UIWidget>("setBorder WidthTop", &UIWidget::setBorderWidthTop); g_lua.bindClassMemberFunction<UIWidget>("setBorder WidthRight", &UIWidget::setBorderWidthRight); g_lua.bindClassMemberFunction<UIWidget>("setBorder WidthBottom", &UIWidget::setBorderWidthBottom); g_lua.bindClassMemberFunction<UIWidget>("setBorder WidthLeft", &UIWidget::setBorderWidthLeft); g_lua.bindClassMemberFunction<UIWidget>("setBorder Color", &UIWidget::setBorderColor); g_lua.bindClassMemberFunction<UIWidget>("setBorder ColorTop", &UIWidget::setBorderColorTop); g_lua.bindClassMemberFunction<UIWidget>("setBorder ColorRight", &UIWidget::setBorderColorRight); g_lua.bindClassMemberFunction<UIWidget>("setBorder ColorBottom", &UIWidget::setBorderColorBottom); g_lua.bindClassMemberFunction<UIWidget>("setBorder ColorLeft", &UIWidget::setBorderColorLeft); g_lua.bindClassMemberFunction<UIWidget>("setMargin ", &UIWidget::setMargin); g_lua.bindClassMemberFunction<UIWidget>("setMargin Horizontal", &UIWidget::setMarginHorizontal); g_lua.bindClassMemberFunction<UIWidget>("setMargin Vertical", &UIWidget::setMarginVertical); g_lua.bindClassMemberFunction<UIWidget>("setMargin Top", &UIWidget::setMarginTop); g_lua.bindClassMemberFunction<UIWidget>("setMargin Right", &UIWidget::setMarginRight); g_lua.bindClassMemberFunction<UIWidget>("setMargin Bottom", &UIWidget::setMarginBottom); g_lua.bindClassMemberFunction<UIWidget>("setMargin Left", &UIWidget::setMarginLeft); g_lua.bindClassMemberFunction<UIWidget>("setPaddin g", &UIWidget::setPadding); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gHorizontal", &UIWidget::setPaddingHorizontal); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gVertical", &UIWidget::setPaddingVertical); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gTop", &UIWidget::setPaddingTop); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gRight", &UIWidget::setPaddingRight); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gBottom", &UIWidget::setPaddingBottom); g_lua.bindClassMemberFunction<UIWidget>("setPaddin gLeft", &UIWidget::setPaddingLeft); g_lua.bindClassMemberFunction<UIWidget>("setOpacit y", &UIWidget::setOpacity); g_lua.bindClassMemberFunction<UIWidget>("setRotati on", &UIWidget::setRotation); g_lua.bindClassMemberFunction<UIWidget>("getX", &UIWidget::getX); g_lua.bindClassMemberFunction<UIWidget>("getY", &UIWidget::getY); g_lua.bindClassMemberFunction<UIWidget>("getPositi on", &UIWidget::getPosition); g_lua.bindClassMemberFunction<UIWidget>("getWidth" , &UIWidget::getWidth); g_lua.bindClassMemberFunction<UIWidget>("getHeight ", &UIWidget::getHeight); g_lua.bindClassMemberFunction<UIWidget>("getSize", &UIWidget::getSize); g_lua.bindClassMemberFunction<UIWidget>("getRect", &UIWidget::getRect); g_lua.bindClassMemberFunction<UIWidget>("getColor" , &UIWidget::getColor); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundColor", &UIWidget::getBackgroundColor); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundOffsetX", &UIWidget::getBackgroundOffsetX); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundOffsetY", &UIWidget::getBackgroundOffsetY); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundOffset", &UIWidget::getBackgroundOffset); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundWidth", &UIWidget::getBackgroundWidth); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundHeight", &UIWidget::getBackgroundHeight); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundSize", &UIWidget::getBackgroundSize); g_lua.bindClassMemberFunction<UIWidget>("getBackgr oundRect", &UIWidget::getBackgroundRect); g_lua.bindClassMemberFunction<UIWidget>("getIconCo lor", &UIWidget::getIconColor); g_lua.bindClassMemberFunction<UIWidget>("getIconOf fsetX", &UIWidget::getIconOffsetX); g_lua.bindClassMemberFunction<UIWidget>("getIconOf fsetY", &UIWidget::getIconOffsetY); g_lua.bindClassMemberFunction<UIWidget>("getIconOf fset", &UIWidget::getIconOffset); g_lua.bindClassMemberFunction<UIWidget>("getIconWi dth", &UIWidget::getIconWidth); g_lua.bindClassMemberFunction<UIWidget>("getIconHe ight", &UIWidget::getIconHeight); g_lua.bindClassMemberFunction<UIWidget>("getIconSi ze", &UIWidget::getIconSize); g_lua.bindClassMemberFunction<UIWidget>("getIconRe ct", &UIWidget::getIconRect); g_lua.bindClassMemberFunction<UIWidget>("getIconCl ip", &UIWidget::getIconClip); g_lua.bindClassMemberFunction<UIWidget>("getIconAl ign", &UIWidget::getIconAlign); g_lua.bindClassMemberFunction<UIWidget>("getBorder TopColor", &UIWidget::getBorderTopColor); g_lua.bindClassMemberFunction<UIWidget>("getBorder RightColor", &UIWidget::getBorderRightColor); g_lua.bindClassMemberFunction<UIWidget>("getBorder BottomColor", &UIWidget::getBorderBottomColor); g_lua.bindClassMemberFunction<UIWidget>("getBorder LeftColor", &UIWidget::getBorderLeftColor); g_lua.bindClassMemberFunction<UIWidget>("getBorder TopWidth", &UIWidget::getBorderTopWidth); g_lua.bindClassMemberFunction<UIWidget>("getBorder RightWidth", &UIWidget::getBorderRightWidth); g_lua.bindClassMemberFunction<UIWidget>("getBorder BottomWidth", &UIWidget::getBorderBottomWidth); g_lua.bindClassMemberFunction<UIWidget>("getBorder LeftWidth", &UIWidget::getBorderLeftWidth); g_lua.bindClassMemberFunction<UIWidget>("getMargin Top", &UIWidget::getMarginTop); g_lua.bindClassMemberFunction<UIWidget>("getMargin Right", &UIWidget::getMarginRight); g_lua.bindClassMemberFunction<UIWidget>("getMargin Bottom", &UIWidget::getMarginBottom); g_lua.bindClassMemberFunction<UIWidget>("getMargin Left", &UIWidget::getMarginLeft); g_lua.bindClassMemberFunction<UIWidget>("getPaddin gTop", &UIWidget::getPaddingTop); g_lua.bindClassMemberFunction<UIWidget>("getPaddin gRight", &UIWidget::getPaddingRight); g_lua.bindClassMemberFunction<UIWidget>("getPaddin gBottom", &UIWidget::getPaddingBottom); g_lua.bindClassMemberFunction<UIWidget>("getPaddin gLeft", &UIWidget::getPaddingLeft); g_lua.bindClassMemberFunction<UIWidget>("getOpacit y", &UIWidget::getOpacity); g_lua.bindClassMemberFunction<UIWidget>("getRotati on", &UIWidget::getRotation); g_lua.bindClassMemberFunction<UIWidget>("setImageS ource", &UIWidget::setImageSource); g_lua.bindClassMemberFunction<UIWidget>("setImageC lip", &UIWidget::setImageClip); g_lua.bindClassMemberFunction<UIWidget>("setImageO ffsetX", &UIWidget::setImageOffsetX); g_lua.bindClassMemberFunction<UIWidget>("setImageO ffsetY", &UIWidget::setImageOffsetY); g_lua.bindClassMemberFunction<UIWidget>("setImageO ffset", &UIWidget::setImageOffset); g_lua.bindClassMemberFunction<UIWidget>("setImageW idth", &UIWidget::setImageWidth); g_lua.bindClassMemberFunction<UIWidget>("setImageH eight", &UIWidget::setImageHeight); g_lua.bindClassMemberFunction<UIWidget>("setImageS ize", &UIWidget::setImageSize); g_lua.bindClassMemberFunction<UIWidget>("setImageR ect", &UIWidget::setImageRect); g_lua.bindClassMemberFunction<UIWidget>("setImageC olor", &UIWidget::setImageColor); g_lua.bindClassMemberFunction<UIWidget>("setImageF ixedRatio", &UIWidget::setImageFixedRatio); g_lua.bindClassMemberFunction<UIWidget>("setImageR epeated", &UIWidget::setImageRepeated); g_lua.bindClassMemberFunction<UIWidget>("setImageS mooth", &UIWidget::setImageSmooth); g_lua.bindClassMemberFunction<UIWidget>("setImageB orderTop", &UIWidget::setImageBorderTop); g_lua.bindClassMemberFunction<UIWidget>("setImageB orderRight", &UIWidget::setImageBorderRight); g_lua.bindClassMemberFunction<UIWidget>("setImageB orderBottom", &UIWidget::setImageBorderBottom); g_lua.bindClassMemberFunction<UIWidget>("setImageB orderLeft", &UIWidget::setImageBorderLeft); g_lua.bindClassMemberFunction<UIWidget>("setImageB order", &UIWidget::setImageBorder); g_lua.bindClassMemberFunction<UIWidget>("getImageC lip", &UIWidget::getImageClip); g_lua.bindClassMemberFunction<UIWidget>("getImageO ffsetX", &UIWidget::getImageOffsetX); g_lua.bindClassMemberFunction<UIWidget>("getImageO ffsetY", &UIWidget::getImageOffsetY); g_lua.bindClassMemberFunction<UIWidget>("getImageO ffset", &UIWidget::getImageOffset); g_lua.bindClassMemberFunction<UIWidget>("getImageW idth", &UIWidget::getImageWidth); g_lua.bindClassMemberFunction<UIWidget>("getImageH eight", &UIWidget::getImageHeight); g_lua.bindClassMemberFunction<UIWidget>("getImageS ize", &UIWidget::getImageSize); g_lua.bindClassMemberFunction<UIWidget>("getImageR ect", &UIWidget::getImageRect); g_lua.bindClassMemberFunction<UIWidget>("getImageC olor", &UIWidget::getImageColor); g_lua.bindClassMemberFunction<UIWidget>("isImageFi xedRatio", &UIWidget::isImageFixedRatio); g_lua.bindClassMemberFunction<UIWidget>("isImageSm ooth", &UIWidget::isImageSmooth); g_lua.bindClassMemberFunction<UIWidget>("getImageB orderTop", &UIWidget::getImageBorderTop); g_lua.bindClassMemberFunction<UIWidget>("getImageB orderRight", &UIWidget::getImageBorderRight); g_lua.bindClassMemberFunction<UIWidget>("getImageB orderBottom", &UIWidget::getImageBorderBottom); g_lua.bindClassMemberFunction<UIWidget>("getImageB orderLeft", &UIWidget::getImageBorderLeft); g_lua.bindClassMemberFunction<UIWidget>("getImageT extureWidth", &UIWidget::getImageTextureWidth); g_lua.bindClassMemberFunction<UIWidget>("getImageT extureHeight", &UIWidget::getImageTextureHeight); g_lua.bindClassMemberFunction<UIWidget>("resizeToT ext", &UIWidget::resizeToText); g_lua.bindClassMemberFunction<UIWidget>("clearText ", &UIWidget::clearText); g_lua.bindClassMemberFunction<UIWidget>("setText", &UIWidget::setText); g_lua.bindClassMemberFunction<UIWidget>("setTextAl ign", &UIWidget::setTextAlign); g_lua.bindClassMemberFunction<UIWidget>("setTextOf fset", &UIWidget::setTextOffset); g_lua.bindClassMemberFunction<UIWidget>("setTextWr ap", &UIWidget::setTextWrap); g_lua.bindClassMemberFunction<UIWidget>("setTextAu toResize", &UIWidget::setTextAutoResize); g_lua.bindClassMemberFunction<UIWidget>("setTextVe rticalAutoResize", &UIWidget::setTextVerticalAutoResize); g_lua.bindClassMemberFunction<UIWidget>("setTextHo rizontalAutoResize", &UIWidget::setTextHorizontalAutoResize); g_lua.bindClassMemberFunction<UIWidget>("setFont", &UIWidget::setFont); g_lua.bindClassMemberFunction<UIWidget>("getText", &UIWidget::getText); g_lua.bindClassMemberFunction<UIWidget>("getDrawTe xt", &UIWidget::getDrawText); g_lua.bindClassMemberFunction<UIWidget>("getTextAl ign", &UIWidget::getTextAlign); g_lua.bindClassMemberFunction<UIWidget>("getTextOf fset", &UIWidget::getTextOffset); g_lua.bindClassMemberFunction<UIWidget>("getTextWr ap", &UIWidget::getTextWrap); g_lua.bindClassMemberFunction<UIWidget>("getFont", &UIWidget::getFont); g_lua.bindClassMemberFunction<UIWidget>("getTextSi ze", &UIWidget::getTextSize); // UILayout g_lua.registerClass<UILayout>(); g_lua.bindClassMemberFunction<UILayout>("update", &UILayout::update); g_lua.bindClassMemberFunction<UILayout>("updateLat er", &UILayout::updateLater); g_lua.bindClassMemberFunction<UILayout>("applyStyl e", &UILayout::applyStyle); g_lua.bindClassMemberFunction<UILayout>("addWidget ", &UILayout::addWidget); g_lua.bindClassMemberFunction<UILayout>("removeWid get", &UILayout::removeWidget); g_lua.bindClassMemberFunction<UILayout>("disableUp dates", &UILayout::disableUpdates); g_lua.bindClassMemberFunction<UILayout>("enableUpd ates", &UILayout::enableUpdates); g_lua.bindClassMemberFunction<UILayout>("setParent ", &UILayout::setParent); g_lua.bindClassMemberFunction<UILayout>("getParent Widget", &UILayout::getParentWidget); g_lua.bindClassMemberFunction<UILayout>("isUpdateD isabled", &UILayout::isUpdateDisabled); g_lua.bindClassMemberFunction<UILayout>("isUpdatin g", &UILayout::isUpdating); g_lua.bindClassMemberFunction<UILayout>("isUIAncho rLayout", &UILayout::isUIAnchorLayout); g_lua.bindClassMemberFunction<UILayout>("isUIBoxLa yout", &UILayout::isUIBoxLayout); g_lua.bindClassMemberFunction<UILayout>("isUIHoriz ontalLayout", &UILayout::isUIHorizontalLayout); g_lua.bindClassMemberFunction<UILayout>("isUIVerti calLayout", &UILayout::isUIVerticalLayout); g_lua.bindClassMemberFunction<UILayout>("isUIGridL ayout", &UILayout::isUIGridLayout); // UIBoxLayout g_lua.registerClass<UIBoxLayout, UILayout>(); g_lua.bindClassMemberFunction<UIBoxLayout>("setSpa cing", &UIBoxLayout::setSpacing); g_lua.bindClassMemberFunction<UIBoxLayout>("setFit Children", &UIBoxLayout::setFitChildren); // UIVerticalLayout g_lua.registerClass<UIVerticalLayout, UIBoxLayout>(); g_lua.bindClassStaticFunction<UIVerticalLayout>("c reate", [](UIWidgetPtr parent){ return UIVerticalLayoutPtr(new UIVerticalLayout(parent)); } ); g_lua.bindClassMemberFunction<UIVerticalLayout>("s etAlignBottom", &UIVerticalLayout::setAlignBottom); g_lua.bindClassMemberFunction<UIVerticalLayout>("i sAlignBottom", &UIVerticalLayout::isAlignBottom); // UIHorizontalLayout g_lua.registerClass<UIHorizontalLayout, UIBoxLayout>(); g_lua.bindClassStaticFunction<UIHorizontalLayout>( "create", [](UIWidgetPtr parent){ return UIHorizontalLayoutPtr(new UIHorizontalLayout(parent)); } ); g_lua.bindClassMemberFunction<UIHorizontalLayout>( "setAlignRight", &UIHorizontalLayout::setAlignRight); // UIGridLayout g_lua.registerClass<UIGridLayout, UILayout>(); g_lua.bindClassStaticFunction<UIGridLayout>("creat e", [](UIWidgetPtr parent){ return UIGridLayoutPtr(new UIGridLayout(parent)); }); g_lua.bindClassMemberFunction<UIGridLayout>("setCe llSize", &UIGridLayout::setCellSize); g_lua.bindClassMemberFunction<UIGridLayout>("setCe llWidth", &UIGridLayout::setCellWidth); g_lua.bindClassMemberFunction<UIGridLayout>("setCe llHeight", &UIGridLayout::setCellHeight); g_lua.bindClassMemberFunction<UIGridLayout>("setCe llSpacing", &UIGridLayout::setCellSpacing); g_lua.bindClassMemberFunction<UIGridLayout>("setFl ow", &UIGridLayout::setFlow); g_lua.bindClassMemberFunction<UIGridLayout>("setNu mColumns", &UIGridLayout::setNumColumns); g_lua.bindClassMemberFunction<UIGridLayout>("setNu mLines", &UIGridLayout::setNumLines); g_lua.bindClassMemberFunction<UIGridLayout>("getNu mColumns", &UIGridLayout::getNumColumns); g_lua.bindClassMemberFunction<UIGridLayout>("getNu mLines", &UIGridLayout::getNumLines); g_lua.bindClassMemberFunction<UIGridLayout>("getCe llSize", &UIGridLayout::getCellSize); g_lua.bindClassMemberFunction<UIGridLayout>("getCe llSpacing", &UIGridLayout::getCellSpacing); g_lua.bindClassMemberFunction<UIGridLayout>("isUIG ridLayout", &UIGridLayout::isUIGridLayout); // UIAnchorLayout g_lua.registerClass<UIAnchorLayout, UILayout>(); g_lua.bindClassStaticFunction<UIAnchorLayout>("cre ate", [](UIWidgetPtr parent){ return UIAnchorLayoutPtr(new UIAnchorLayout(parent)); } ); g_lua.bindClassMemberFunction<UIAnchorLayout>("rem oveAnchors", &UIAnchorLayout::removeAnchors); g_lua.bindClassMemberFunction<UIAnchorLayout>("cen terIn", &UIAnchorLayout::centerIn); g_lua.bindClassMemberFunction<UIAnchorLayout>("fil l", &UIAnchorLayout::fill); // UITextEdit g_lua.registerClass<UITextEdit, UIWidget>(); g_lua.bindClassStaticFunction<UITextEdit>("create" , []{ return UITextEditPtr(new UITextEdit); } ); g_lua.bindClassMemberFunction<UITextEdit>("setCurs orPos", &UITextEdit::setCursorPos); g_lua.bindClassMemberFunction<UITextEdit>("setSele ction", &UITextEdit::setSelection); g_lua.bindClassMemberFunction<UITextEdit>("setCurs orVisible", &UITextEdit::setCursorVisible); g_lua.bindClassMemberFunction<UITextEdit>("setChan geCursorImage", &UITextEdit::setChangeCursorImage); g_lua.bindClassMemberFunction<UITextEdit>("setText Hidden", &UITextEdit::setTextHidden); g_lua.bindClassMemberFunction<UITextEdit>("setVali dCharacters", &UITextEdit::setValidCharacters); g_lua.bindClassMemberFunction<UITextEdit>("setShif tNavigation", &UITextEdit::setShiftNavigation); g_lua.bindClassMemberFunction<UITextEdit>("setMult iline", &UITextEdit::setMultiline); g_lua.bindClassMemberFunction<UITextEdit>("setEdit able", &UITextEdit::setEditable); g_lua.bindClassMemberFunction<UITextEdit>("setSele ctable", &UITextEdit::setSelectable); g_lua.bindClassMemberFunction<UITextEdit>("setSele ctionColor", &UITextEdit::setSelectionColor); g_lua.bindClassMemberFunction<UITextEdit>("setSele ctionBackgroundColor", &UITextEdit::setSelectionBackgroundColor); g_lua.bindClassMemberFunction<UITextEdit>("setMaxL ength", &UITextEdit::setMaxLength); g_lua.bindClassMemberFunction<UITextEdit>("setText VirtualOffset", &UITextEdit::setTextVirtualOffset); g_lua.bindClassMemberFunction<UITextEdit>("getText VirtualOffset", &UITextEdit::getTextVirtualOffset); g_lua.bindClassMemberFunction<UITextEdit>("getText VirtualSize", &UITextEdit::getTextVirtualSize); g_lua.bindClassMemberFunction<UITextEdit>("getText TotalSize", &UITextEdit::getTextTotalSize); g_lua.bindClassMemberFunction<UITextEdit>("moveCur sorHorizontally", &UITextEdit::moveCursorHorizontally); g_lua.bindClassMemberFunction<UITextEdit>("moveCur sorVertically", &UITextEdit::moveCursorVertically); g_lua.bindClassMemberFunction<UITextEdit>("appendT ext", &UITextEdit::appendText); g_lua.bindClassMemberFunction<UITextEdit>("wrapTex t", &UITextEdit::wrapText); g_lua.bindClassMemberFunction<UITextEdit>("removeC haracter", &UITextEdit::removeCharacter); g_lua.bindClassMemberFunction<UITextEdit>("blinkCu rsor", &UITextEdit::blinkCursor); g_lua.bindClassMemberFunction<UITextEdit>("del", &UITextEdit::del); g_lua.bindClassMemberFunction<UITextEdit>("paste", &UITextEdit::paste); g_lua.bindClassMemberFunction<UITextEdit>("copy", &UITextEdit::copy); g_lua.bindClassMemberFunction<UITextEdit>("cut", &UITextEdit::cut); g_lua.bindClassMemberFunction<UITextEdit>("selectA ll", &UITextEdit::selectAll); g_lua.bindClassMemberFunction<UITextEdit>("clearSe lection", &UITextEdit::clearSelection); g_lua.bindClassMemberFunction<UITextEdit>("getDisp layedText", &UITextEdit::getDisplayedText); g_lua.bindClassMemberFunction<UITextEdit>("getSele ction", &UITextEdit::getSelection); g_lua.bindClassMemberFunction<UITextEdit>("getText Pos", &UITextEdit::getTextPos); g_lua.bindClassMemberFunction<UITextEdit>("getCurs orPos", &UITextEdit::getCursorPos); g_lua.bindClassMemberFunction<UITextEdit>("getMaxL ength", &UITextEdit::getMaxLength); g_lua.bindClassMemberFunction<UITextEdit>("getSele ctionStart", &UITextEdit::getSelectionStart); g_lua.bindClassMemberFunction<UITextEdit>("getSele ctionEnd", &UITextEdit::getSelectionEnd); g_lua.bindClassMemberFunction<UITextEdit>("getSele ctionColor", &UITextEdit::getSelectionColor); g_lua.bindClassMemberFunction<UITextEdit>("getSele ctionBackgroundColor", &UITextEdit::getSelectionBackgroundColor); g_lua.bindClassMemberFunction<UITextEdit>("hasSele ction", &UITextEdit::hasSelection); g_lua.bindClassMemberFunction<UITextEdit>("isEdita ble", &UITextEdit::isEditable); g_lua.bindClassMemberFunction<UITextEdit>("isSelec table", &UITextEdit::isSelectable); g_lua.bindClassMemberFunction<UITextEdit>("isCurso rVisible", &UITextEdit::isCursorVisible); g_lua.bindClassMemberFunction<UITextEdit>("isChang ingCursorImage", &UITextEdit::isChangingCursorImage); g_lua.bindClassMemberFunction<UITextEdit>("isTextH idden", &UITextEdit::isTextHidden); g_lua.bindClassMemberFunction<UITextEdit>("isShift Navigation", &UITextEdit::isShiftNavigation); g_lua.bindClassMemberFunction<UITextEdit>("isMulti line", &UITextEdit::isMultiline); g_lua.registerClass<ShaderProgram>(); g_lua.registerClass<PainterShaderProgram>(); g_lua.bindClassMemberFunction<PainterShaderProgram >("addMultiTexture", &PainterShaderProgram::addMultiTexture); // ParticleEffect g_lua.registerClass<ParticleEffectType>(); g_lua.bindClassStaticFunction<ParticleEffectType>( "create", []{ return ParticleEffectTypePtr(new ParticleEffectType); }); g_lua.bindClassMemberFunction<ParticleEffectType>( "getName", &ParticleEffectType::getName); g_lua.bindClassMemberFunction<ParticleEffectType>( "getDescription", &ParticleEffectType::getDescription); // UIParticles g_lua.registerClass<UIParticles, UIWidget>(); g_lua.bindClassStaticFunction<UIParticles>("create ", []{ return UIParticlesPtr(new UIParticles); } ); g_lua.bindClassMemberFunction<UIParticles>("addEff ect", &UIParticles::addEffect); #endif #ifdef FW_NET // Server g_lua.registerClass<Server>(); g_lua.bindClassStaticFunction<Server>("create", &Server::create); g_lua.bindClassMemberFunction<Server>("close", &Server::close); g_lua.bindClassMemberFunction<Server>("isOpen", &Server::isOpen); g_lua.bindClassMemberFunction<Server>("acceptNext" , &Server::acceptNext); // Connection g_lua.registerClass<Connection>(); g_lua.bindClassMemberFunction<Connection>("getIp", &Connection::getIp); // Protocol g_lua.registerClass<Protocol>(); g_lua.bindClassStaticFunction<Protocol>("create", []{ return ProtocolPtr(new Protocol); }); g_lua.bindClassMemberFunction<Protocol>("connect", &Protocol::connect); g_lua.bindClassMemberFunction<Protocol>("disconnec t", &Protocol::disconnect); g_lua.bindClassMemberFunction<Protocol>("isConnect ed", &Protocol::isConnected); g_lua.bindClassMemberFunction<Protocol>("isConnect ing", &Protocol::isConnecting); g_lua.bindClassMemberFunction<Protocol>("getConnec tion", &Protocol::getConnection); g_lua.bindClassMemberFunction<Protocol>("setConnec tion", &Protocol::setConnection); g_lua.bindClassMemberFunction<Protocol>("send", &Protocol::send); g_lua.bindClassMemberFunction<Protocol>("recv", &Protocol::recv); g_lua.bindClassMemberFunction<Protocol>("setXteaKe y", &Protocol::setXteaKey); g_lua.bindClassMemberFunction<Protocol>("getXteaKe y", &Protocol::getXteaKey); g_lua.bindClassMemberFunction<Protocol>("generateX teaKey", &Protocol::generateXteaKey); g_lua.bindClassMemberFunction<Protocol>("enableXte aEncryption", &Protocol::enableXteaEncryption); g_lua.bindClassMemberFunction<Protocol>("enableChe cksum", &Protocol::enableChecksum); // ProtocolHttp g_lua.registerClass<ProtocolHttp>(); g_lua.bindClassStaticFunction<ProtocolHttp>("creat e", []{ return ProtocolHttpPtr(new ProtocolHttp); }); g_lua.bindClassMemberFunction<ProtocolHttp>("conne ct", &ProtocolHttp::connect); g_lua.bindClassMemberFunction<ProtocolHttp>("disco nnect", &ProtocolHttp::disconnect); g_lua.bindClassMemberFunction<ProtocolHttp>("send" , &ProtocolHttp::send); g_lua.bindClassMemberFunction<ProtocolHttp>("recv" , &ProtocolHttp::recv); // InputMessage g_lua.registerClass<InputMessage>(); g_lua.bindClassStaticFunction<InputMessage>("creat e", []{ return InputMessagePtr(new InputMessage); }); g_lua.bindClassMemberFunction<InputMessage>("setBu ffer", &InputMessage::setBuffer); g_lua.bindClassMemberFunction<InputMessage>("skipB ytes", &InputMessage::skipBytes); g_lua.bindClassMemberFunction<InputMessage>("getU8 ", &InputMessage::getU8); g_lua.bindClassMemberFunction<InputMessage>("getU1 6", &InputMessage::getU16); g_lua.bindClassMemberFunction<InputMessage>("getU3 2", &InputMessage::getU32); g_lua.bindClassMemberFunction<InputMessage>("getU6 4", &InputMessage::getU64); g_lua.bindClassMemberFunction<InputMessage>("getSt ring", &InputMessage::getString); g_lua.bindClassMemberFunction<InputMessage>("peekU 8", &InputMessage::peekU8); g_lua.bindClassMemberFunction<InputMessage>("peekU 16", &InputMessage::peekU16); g_lua.bindClassMemberFunction<InputMessage>("peekU 32", &InputMessage::peekU32); g_lua.bindClassMemberFunction<InputMessage>("peekU 64", &InputMessage::peekU64); g_lua.bindClassMemberFunction<InputMessage>("decry ptRsa", &InputMessage::decryptRsa); g_lua.bindClassMemberFunction<InputMessage>("getRe adSize", &InputMessage::getReadSize); g_lua.bindClassMemberFunction<InputMessage>("getUn readSize", &InputMessage::getUnreadSize); g_lua.bindClassMemberFunction<InputMessage>("getMe ssageSize", &InputMessage::getMessageSize); g_lua.bindClassMemberFunction<InputMessage>("eof", &InputMessage::eof); // OutputMessage g_lua.registerClass<OutputMessage>(); g_lua.bindClassStaticFunction<OutputMessage>("crea te", []{ return OutputMessagePtr(new OutputMessage); }); g_lua.bindClassMemberFunction<OutputMessage>("getB uffer", &OutputMessage::getBuffer); g_lua.bindClassMemberFunction<OutputMessage>("rese t", &OutputMessage::reset); g_lua.bindClassMemberFunction<OutputMessage>("addU 8", &OutputMessage::addU8); g_lua.bindClassMemberFunction<OutputMessage>("addU 16", &OutputMessage::addU16); g_lua.bindClassMemberFunction<OutputMessage>("addU 32", &OutputMessage::addU32); g_lua.bindClassMemberFunction<OutputMessage>("addU 64", &OutputMessage::addU64); g_lua.bindClassMemberFunction<OutputMessage>("addS tring", &OutputMessage::addString); g_lua.bindClassMemberFunction<OutputMessage>("addP addingBytes", &OutputMessage::addPaddingBytes); g_lua.bindClassMemberFunction<OutputMessage>("encr yptRsa", &OutputMessage::encryptRsa); g_lua.bindClassMemberFunction<OutputMessage>("getM essageSize", &OutputMessage::getMessageSize); g_lua.bindClassMemberFunction<OutputMessage>("setM essageSize", &OutputMessage::setMessageSize); g_lua.bindClassMemberFunction<OutputMessage>("getW ritePos", &OutputMessage::getWritePos); g_lua.bindClassMemberFunction<OutputMessage>("setW ritePos", &OutputMessage::setWritePos); #endif #ifdef FW_SOUND // SoundManager g_lua.registerSingletonClass("g_sounds"); g_lua.bindSingletonFunction("g_sounds", "preload", &SoundManager::preload, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "play", &SoundManager::play, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "getChannel", &SoundManager::getChannel, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "stopAll", &SoundManager::stopAll, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "enableAudio", &SoundManager::enableAudio, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "disableAudio", &SoundManager::disableAudio, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "setAudioEnabled", &SoundManager::setAudioEnabled, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "isAudioEnabled", &SoundManager::isAudioEnabled, &g_sounds); g_lua.registerClass<SoundSource>(); g_lua.registerClass<CombinedSoundSource, SoundSource>(); g_lua.registerClass<StreamSoundSource, SoundSource>(); g_lua.registerClass<SoundChannel>(); g_lua.bindClassMemberFunction<SoundChannel>("play" , &SoundChannel::play); g_lua.bindClassMemberFunction<SoundChannel>("stop" , &SoundChannel::stop); g_lua.bindClassMemberFunction<SoundChannel>("enque ue", &SoundChannel::enqueue); g_lua.bindClassMemberFunction<SoundChannel>("enabl e", &SoundChannel::enable); g_lua.bindClassMemberFunction<SoundChannel>("disab le", &SoundChannel::disable); g_lua.bindClassMemberFunction<SoundChannel>("setGa in", &SoundChannel::setGain); g_lua.bindClassMemberFunction<SoundChannel>("getGa in", &SoundChannel::getGain); g_lua.bindClassMemberFunction<SoundChannel>("setEn abled", &SoundChannel::setEnabled); g_lua.bindClassMemberFunction<SoundChannel>("isEna bled", &SoundChannel::isEnabled); g_lua.bindClassMemberFunction<SoundChannel>("getId ", &SoundChannel::getId); #endif #ifdef FW_SQL // Database g_lua.registerClass<Database>(); g_lua.bindClassMemberFunction<Database>("getDataba seEngine", &Database::getDatabaseEngine); g_lua.bindClassMemberFunction<Database>("isConnect ed", &Database::isConnected); g_lua.bindClassMemberFunction<Database>("getString Comparer", &Database::getStringComparer); g_lua.bindClassMemberFunction<Database>("getUpdate Limiter", &Database::getUpdateLimiter); g_lua.bindClassMemberFunction<Database>("getLastIn sertedRowID", &Database::getLastInsertedRowID); g_lua.bindClassMemberFunction<Database>("escapeStr ing", &Database::escapeString); //g_lua.bindClassMemberFunction<Database>("escapeBlo b", &Database::escapeBlob); // need to write a cast for this type to work (if needed) // DBQuery /* (not sure if this class will work as a luafunction) g_lua.registerClass<DBQuery>(); g_lua.bindClassStaticFunction<DBQuery>("create", []{ return DBQuery(); }); g_lua.bindClassMemberFunction<DBQuery>("append", &DBQuery::append); g_lua.bindClassMemberFunction<DBQuery>("set", &DBQuery::set); */ // DBResult g_lua.registerClass<DBResult>(); g_lua.bindClassMemberFunction<DBResult>("getDataIn t", &DBResult::getDataInt); g_lua.bindClassMemberFunction<DBResult>("getDataLo ng", &DBResult::getDataLong); g_lua.bindClassMemberFunction<DBResult>("getDataSt ring", &DBResult::getDataString); //g_lua.bindClassMemberFunction<DBResult>("getDataSt ream", &DBResult::getDataStream); // need to write a cast for this type to work (if needed) g_lua.bindClassMemberFunction<DBResult>("getRowCou nt", &DBResult::getRowCount); g_lua.bindClassMemberFunction<DBResult>("free", &DBResult::free); g_lua.bindClassMemberFunction<DBResult>("next", &DBResult::next); // MySQL g_lua.registerClass<DatabaseMySQL, Database>(); g_lua.bindClassStaticFunction<DatabaseMySQL>("crea te", []{ return DatabaseMySQLPtr(new DatabaseMySQL); }); g_lua.bindClassMemberFunction<DatabaseMySQL>("conn ect", &DatabaseMySQL::connect); g_lua.bindClassMemberFunction<DatabaseMySQL>("begi nTransaction", &DatabaseMySQL::beginTransaction); g_lua.bindClassMemberFunction<DatabaseMySQL>("roll back", &DatabaseMySQL::rollback); g_lua.bindClassMemberFunction<DatabaseMySQL>("comm it", &DatabaseMySQL::commit); g_lua.bindClassMemberFunction<DatabaseMySQL>("exec uteQuery", &DatabaseMySQL::executeQuery); g_lua.bindClassMemberFunction<DatabaseMySQL>("stor eQuery", &DatabaseMySQL::storeQuery); // MySQLResult g_lua.registerClass<MySQLResult>(); g_lua.bindClassMemberFunction<MySQLResult>("getDat aInt", &MySQLResult::getDataInt); g_lua.bindClassMemberFunction<MySQLResult>("getDat aLong", &MySQLResult::getDataLong); g_lua.bindClassMemberFunction<MySQLResult>("getDat aString", &MySQLResult::getDataString); //g_lua.bindClassMemberFunction<MySQLResult>("getDat aStream", &MySQLResult::getDataStream); // need to write a cast for this type to work (if needed) g_lua.bindClassMemberFunction<MySQLResult>("getRow Count", &MySQLResult::getRowCount); g_lua.bindClassMemberFunction<MySQLResult>("free", &MySQLResult::free); g_lua.bindClassMemberFunction<MySQLResult>("next", &MySQLResult::next);