Antes de olhar o script, acontece com todos os pokemons ou apenas alguns?
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- [Encerrado] (Bug) Poketibia - Pda Sem Level - By Slicer
[Encerrado] (Bug) Poketibia - Pda Sem Level - By Slicer
Por BrunooMaciell, 15 de nov. de 2012 em Tópicos Sem Resposta
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Grupo: Conde
Registrado: 06/08/11
Posts: 752
Reputação: +112

info
Grupo: Infante
Registrado: 27/08/11
Posts: 1.9k
Reputação: +85
Gênero: Masculino
Char no Tibia: Bruno Maciel

que eu vi e apenas alguns !!
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Grupo: Conde
Registrado: 06/08/11
Posts: 752
Reputação: +112

Então veja se vc configurou todas as coisas dos que dão esse erro...
Eu dei uma procurada rapida no script e não achei essa função e.e
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Grupo: Príncipe
Registrado: 19/08/10
Posts: 4k
Reputação: +1.1k
Gênero: Masculino

essa funçao eh chamada da funçao doAdjustStatus... mas LOL n tem como da esse erro ;x quando tu solta o poke ja chama essa funçao automaticamente... ;x a n ser q o cara esteja tentando chamar um poke num lugar q n tenha espaço... mas achu q tem proteçao para isso ;x tem algu estranhu ae.. ;/
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Grupo: Infante
Registrado: 27/08/11
Posts: 1.9k
Reputação: +85
Gênero: Masculino
Char no Tibia: Bruno Maciel

noss e agora vou ver aqui se parase direto caso aparesa direto vouto aqui e falo
Vamos ver ne se e direto ^^
Slicer !!
se sabe se tem como arrumar este bug ^^
[15/11/2012 19:03:15] [Error - Action Interface]
[15/11/2012 19:03:15] In a timer event called from:
[15/11/2012 19:03:15] data/actions/scripts/catch.lua:onUse
[15/11/2012 19:03:15] Description:
[15/11/2012 19:03:15] data/lib/catch system.lua:107: attempt to index a nil value
[15/11/2012 19:03:15] stack traceback:
[15/11/2012 19:03:15] data/lib/catch system.lua:107: in function <data/lib/catch system.lua:89>
Script
failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
local pballs = {--msg q aparece, ball name, num de letras + " = "
[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras
[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras
[3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system
[4] = {msg = "Ultra Ball", ball = "ultra", num = 8},
[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},
}
--------------------------------------------------------------------------------
function doBrokesCount(cid, str, ball)
if tonumber(getPlayerStorageValue(cid, str)) then
print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")
return true
end
local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system
local msg = ""
local n = 0
for i = 1, #s do
if string.find(tostring(s), ball) then
local d, e = s:find(""..pballs.ball.." = (.-)")
local st2 = string.sub(s, d + pballs.num, e +5)
local num = tonumber(st2)+1
if num == 0 and ball == pballs.ball then
num = 1
end
if i == #s then
msg = msg..""..ball.." = "..num
n = n +1
else
msg = msg..""..ball.." = "..num..", "
n = n +1
end
else
if i == #s then
msg = msg..s
else
msg = msg..s..", "
end
end
end
setPlayerStorageValue(cid, str, msg)
end
function sendBrokesMsg(cid, str, ball) --Edited brokes count system
if tonumber(getPlayerStorageValue(cid, str)) then
print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value")
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")
return true
end
local t = string.explode(getPlayerStorageValue(cid, str), ",")
local msg = "You have wasted: "
local n = 0
for a = 1, #t do
local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")
local st2 = string.sub(t[a], d + pballs[a].num, e +5)
if tonumber(st2) == 0 and pballs[a].ball == ball then
st2 = 1
end
if tonumber(st2) ~= 0 then
if n ~= 0 and a ~= #t then
msg = msg..", "
end
if tonumber(st2) ~= 1 then
msg = msg..st2.." "..pballs[a].msg.."s"
n = n +1
else
msg = msg..st2.." "..pballs[a].msg
n = n +1
end
end
end
msg = msg.." to catch it."
doPlayerSendTextMessage(cid, 27, msg)
end
--------------------------------------------------------------------------------
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then --alterado v1.7 task clan
rate = 15
end
local corpse = getTopCorpse(topos).uid
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
doItemSetAttribute(corpse, "catching", 1)
local levelChance = getItemAttribute(corpse, "level") * 0.02
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
if rate >= totalChance then
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 160
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system
return true
end
if totalChance <= 1 then totalChance = 1 end
local myChances = {}
local catchChances = {}
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 70
doRemoveItem(corpse, 1)
local doCatch = false
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system
else
addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system
doSendMagicEffect(topos, fail)
end
end
function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system
if not isCreature(cid) then
return true
end
local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system
doPlayerAddSoul(cid, 1)
end
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
local description = "Contains a "..poke.."."
local gender = status.gender
local happy = 200
--alterado v1.6
if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
item = doCreateItemEx(ballid)
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v1.6.1
end
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
doItemSetAttribute(item, "addon", 0)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan
doItemSetAttribute(item, "hands", 0)
end
----------- task clan ---------------------
if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
sendMsgToPlayer(cid, 27, "Quest Done!")
doItemSetAttribute(item, "unique", getCreatureName(cid)) --alterado v1.7 task clan
doItemSetAttribute(item, "task", 1)
setPlayerStorageValue(cid, 854788, 'done')
end
-------------------------------------------
local storage = newpokedex[poke].stoCatch --Edited brokes count system
if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --alterado v1.6
doPlayerSendMailByName(getCreatureName(cid), item, 1)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
--------------------------------------------------------------------------------
sendBrokesMsg(cid, storage, typeee) --Edited brokes count system
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")
else
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!")
--------------------------------------------------------------------------------
sendBrokesMsg(cid, storage, typeee) --edited brokes count system
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")
end
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
end
else
doSendMagicEffect(getThingPos(cid), 178)
end
doIncreaseStatistics(poke, true, true)
end
function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system
if not isCreature(cid) then
return true
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
local storage = newpokedex[poke].stoCatch
--------------------------------------------------------------------------------
doBrokesCount(cid, storage, typeee) --edited brokes count system
--------------------------------------------------------------------------------
doIncreaseStatistics(poke, true, false)
end
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
function doAddPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." use,")
end
function isPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
return false
end
function doAddPokemonInCatchList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
function getCatchList(cid)
local ret = {}
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
return ret
end
function getStatistics(pokemon, tries, success)
local ret1 = 0
local ret2 = 0
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
function doIncreaseStatistics(pokemon, tries, success)
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end
function doUpdateGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end
function getGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end
return base
end
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end
Caso seja o da action eu poste ou caso precise dela dai eu edito aqui e posto ela aqui ^^
Editado Novembro 15 por Brunnoo
info
Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.




info
Grupo: Infante
Registrado: 27/08/11
Posts: 1.9k
Reputação: +85
Gênero: Masculino
Char no Tibia: Bruno Maciel
Como no titulo do post ja diz estou com um bug no serve pda sem level by slicer !!
Bug
[15/11/2012 14:08:09] [Error - Action Interface]
[15/11/2012 14:08:09] In a timer event called from:
[15/11/2012 14:08:09] data/actions/scripts/goback.lua:onUse
[15/11/2012 14:08:09] Description:
[15/11/2012 14:08:09] (luaDoCreatureSetSkullType) Creature not found
Script
local EFFECTS = {
--[OutfitID] = {Effect}
["Magmar"] = 35,
["Jynx"] = 17, --alterado v1.5
["Shiny Jynx"] = 17,
}
function onUse(cid, item, frompos, item2, topos)
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
--alterado v1.6 sistema de firstpoke retirado
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
return true
end
-------------------------------------------------------
ballName = getItemAttribute(item.uid, "poke")
btype = getPokeballType(item.itemid)
usando = pokeballs[btype].use
local effect = pokeballs[btype].effect
if not effect then
effect = 21
end
----------------------------------------------------------
if item.itemid == usando then
if getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
---------------------------------------------------------------------------------------
if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6
if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then
BackTeam(cid)
end
end
---------------------------------------------------------------------------------------
if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
doPlayerSendCancel(cid, "You can't do that while is controling a mind")
return true --alterado v1.5
end
---------------------------------------------------------------------------------------
if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
return true
end
end
local cd = getCD(item.uid, "blink", 30)
if cd > 0 then
setCD(item.uid, "blink", 0)
end
local z = getCreatureSummons(cid)[1]
if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
return true
end
doReturnPokemon(cid, z, item, effect)
elseif item.itemid == pokeballs[btype].on then
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
return TRUE
end
local thishp = getItemAttribute(item.uid, "hp")
if thishp <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
return true
end
end
local pokemon = getItemAttribute(item.uid, "poke")
if not pokes[pokemon] then
return true
end
----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
local low = {}
local lw = 1
for e, f in pairs(pokeballs) do
for times = 1, 3 do
local items = getItemsInContainerById(bp.uid, pokeballs[e].all[times])
if #items >= 1 then --alterado v1.6
for _, uid in pairs(items) do
local nome1 = getItemAttribute(uid, "poke")
if not isInArray(lowPokes, pokemon) and nome1 == pokemon then
return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
elseif isInArray(lowPokes, pokemon) then
if nome1 == pokemon then
table.insert(low, lw, nome1)
lw = lw +1
end
end
end
end
end
end
if #low >= 3 then
return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end
end
---------------------------------------------------------------------------------------------------------------------------------------------------
local x = pokes[pokemon]
local boost = getItemAttribute(item.uid, "boost") or 0
if getPlayerLevel(cid) < (x.level+boost) then
doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
return true
end
--------------------------------------------------------------------------------------
shinysClan = {
["Shiny Fearow"] = {4, "Wingeon"},
["Shiny Flareon"] = {1, "Volcanic"},
["Shiny Vaporeon"] = {2, "Seavel"},
["Shiny Jolteon"] = {9, "Raibolt"},
["Shiny Hypno"] = {7, "Psycraft"},
["Shiny Golem"] = {3, "Orebound"},
["Shiny Vileplume"] = {8, "Naturia"},
["Shiny Nidoking"] = {5, "Malefic"},
["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4
}
if shinysClan[pokemon] and (getPlayerGroupId(cid) < 3 or getPlayerGroupId(cid) > 6) then
if getPlayerStorageValue(cid, 86228) ~= shinysClan[pokemon][1] then
doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
return true
elseif getPlayerStorageValue(cid, 862281) ~= 5 then
doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
return true
end
end
--------------------------------------------------------------------------------------
doSummonMonster(cid, pokemon)
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then return true end
------------------------passiva hitmonchan------------------------------
if isSummon(pk) then
local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")
local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands")
if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then
if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then
doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1)
else
doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing")
end
end
end
-------------------------------------------------------------------------
---------movement magmar, jynx-------------
if EFFECTS[getCreatureName(pk)] then --edited efeito magmar/jynx
markPosEff(pk, getThingPos(pk))
sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) --alterado v1.5
end
--------------------------------------------------------------------------
if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited
local left = getItemAttribute(item.uid, "transLeft")
local name = getItemAttribute(item.uid, "transName")
if left and left > 0 then
setPlayerStorageValue(pk, 1010, name)
doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
doItemSetAttribute(item.uid, "transBegin", os.clock())
else
setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited
end
end
if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
doCreatureSetLookDir(pk, 2)
adjustStatus(pk, item.uid, true, true, true)
doAddPokemonInOwnList(cid, pokemon)
doTransformItem(item.uid, item.itemid+1)
local pokename = getPokeName(pk) --alterado v1.7
local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
doCreatureSay(cid, mgo, TALKTYPE_SAY)
doSendMagicEffect(getCreaturePosition(pk), effect)
if useOTClient then
doPlayerSendCancel(cid, '12//,show') --alterado v1.7
end
local pk = getCreatureSummons(cid)[1]
local pb = getPlayerSlotItem(cid, 8).uid
local look = getItemAttribute(pb,"addon")
if not look then
doSetItemAttribute(pb,"addon",0)
return false
end
if look > 0 then
doSetCreatureOutfit(pk, {lookType = look}, -1)
return true
end
else
doPlayerSendCancel(cid, "This pokemon is fainted.")
end
if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end
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