ta ae.. esse eh pro serv com lvl.. se tiver usando o sem lvl me avisa...
local fishing = {
["Magikarp"] = {skill = 0, level = 1},
["Qwilfish"] = {skill = 18, level = 3},
["Remoraid"] = {skill = 16, level = 2},
["Staryu"] = {skill = 22, level = 6},
["Tentacool"] = {skill = 20, level = 7},
["Goldeen"] = {skill = 17, level = 5},
["Krabby"] = {skill = 14, level = 2},
["Horsea"] = {skill = 16, level = 3},
["Poliwag"] = {skill = 15, level = 2},
["Marill"] = {skill = 21, level = 3},
["Azumarill"] = {skill = 37, level = 16},
["Kingler"] = {skill = 35, level = 14},
["Seaking"] = {skill = 28, level = 11},
["Starmie"] = {skill = 49, level = 20},
["Chinchou"] = {skill = 23, level = 6},
["Poliwhirl"] = {skill = 27, level = 9},
["Seadra"] = {skill = 41, level = 15},
["Lanturn"] = {skill = 38, level = 14},
["Octillery"] = {skill = 30, level = 9},
["Corsola"] = {skill = 46, level = 16},
}
function onSay(cid, words, param)
local fishes = {}
for a, b in pairs (fishing) do
if getPlayerSkillLevel(cid, 6) >= b.skill then
table.insert(fishes, a)
end
end
local str = "Your fishing level is: ".. getPlayerSkillLevel(cid, 6).."\n"
str = str.."You can fish this pokemons:\n"
for i = 1, #fishes do
str = str..""..fishes.." Lvl "..fishing[fishes].level.."\n"
end
doShowTextDialog(cid, 2395, str)
return true
end






info
Grupo: Barão
Registrado: 23/05/07
Posts: 210
Reputação: +14
Gênero: Masculino
queria uma talkactions (!fishing) parecido com !spells de tibia, que mostrasse qual peixe vc pode pegar até o fishing do player e em qual fishing começo a pegar aquele peixe..
exemplo:
obs: o quote seria uma janelinha...
Player: !fishing
Editado Outubro 15 por GOD Gniu