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Codex NG

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8
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Novembro 6, 2016
Last visit
Novembro 7
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!shop lista e !giveipoints

topic replied by Codex NG in Resolvidos

Use storage values with your talk actions, since I do not know your distribution version I cannot write any code for you.

07 de nov. de 20162 replies
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Item attackspeed tfs 1.2

topic replied by Codex NG in Resolvidos

Items do not have an attribute for attackspeed, attackspeed is handled in vocations. This does not mean you cannot assign an item an attackspeed it just requires knowledge of C++ do to it. If I have t

07 de nov. de 20162 replies
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Skill Upando Sem Parar (Help)

topic replied by Codex NG in Resolvidos

If you have an onAdvance function, you can set the maximum level a player can gain. This code should affect everything but a player's experience level, e.g. magic, sword, club etc.. -- 8.6local maxLev

07 de nov. de 20164 replies
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[c++] passive system

topic replied by Codex NG in Linguagens de Programação

This passive system is bugged, I haven't pin pointed the problem just yet, but some monsters will attack even if they are set to passive.

06 de nov. de 2016146 replies