EM

[Resolvido] {PEDIDO} Preciso de um npc promotion que só promova se a conta for premium

Por emersongo, 06 de abr. de 2019 em Resolvidos

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emersongoE
06 de abril de 2019 às 20:09

Olá, já tenho um script de um npc de promotions, porém ele promove tanto as acc premium quanto as free, preciso que ele promova exclusivamente as acc premium.

Segue o código que tenho abaixo.

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})
	node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
	node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

npcHandler:addModule(FocusModule:new())

 

gabriel28G
06 de abril de 2019 às 20:14

@emersongo
Vai no config.lua e procura por premiumForPromotion = false e troca o false por true.

emersongoE
06 de abril de 2019 às 20:16
1 minuto atrás, gabriel28 disse:

@emersongo
Vai no config.lua e procura por premiumForPromotion = false e troca o false por true.

Ja alterei e mesmo assim continua promovendo acc free.

gabriel28G
06 de abril de 2019 às 20:17
Melhor resposta

@emersongo

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})
	node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, premium = true, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
	node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

npcHandler:addModule(FocusModule:new())
emersongoE
06 de abril de 2019 às 20:21
2 minutos atrás, gabriel28 disse:

@emersongo

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})
	node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, premium = true, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
	node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})

npcHandler:addModule(FocusModule:new())

Obrigado, nem tinha percebido o premium = true, Rep+

Yan LiimaY
06 de abril de 2019 às 22:51
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