local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"},
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo!
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}
local shinys = {
["Shiny Abra"] = "Dark Abra",
["Shiny Onix"] = "Crystal Onix",
["Shiny Gyarados"] = "Red Gyarados",
["Shiny Charizard"] = "Elder Charizard",
["Shiny Venusaur"] = "Ancient Venusaur",
["Shiny Blastoise"] = "Ancient Blastoise",
["Shiny Farfetch'd"] = "Elite Farfetch'd",
["Shiny Hitmonlee"] = "Elite Hitmonlee",
["Shiny Himonchan"] = "Elite Hitmonchan",
["Shiny Snorlax"] = "Big Snorlax",
}
local pokeprice = {
["Bulbasaur"] = "3k",
["Poke2"] = "3k and 500 dollars",
}
local itemprice = {
[2222] = "100 dollars",
--[ITEMID] = "Preço, utilizar k ou dollars",
}
function onLook(cid, thing, position, lookDistance)
local str = {}
local isTrade = false
if lookDistance == 0 then isTrade = true end -- trade lookDistanc end
if not isCreature(thing.uid) then
local iname = getItemInfo(thing.itemid)
if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then
local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(thing.uid, "poke")) and true or false
unLock(thing.uid)
local lock = getItemAttribute(thing.uid, "lock")
local pokename = isDittoBall and getItemAttribute(thing.uid, "copyName") or getItemAttribute(thing.uid, "poke")
local heldx = getItemAttribute(thing.uid, "xHeldItem")
local heldy = getItemAttribute(thing.uid, "yHeldItem")
local megaID = getItemAttribute(thing.uid, "megaID")
local pokeBallName = getItemAttribute(thing.uid, "ball")
if not pokeBallName then doItemSetAttribute(thing.uid, "ball", "poke") pokeBallName = "Poke" end
if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end
table.insert(str, "You see ".. doCorrectString(pokeBallName) .."ball.")
if getItemAttribute(thing.uid, "unique") then
table.insert(str, " It's an unique item.")
end
table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename.. (isDittoBall and " (Ditto)" or "") .. ".\n")
if lock and lock > 0 then
table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n")
end
local boost = getItemAttribute(thing.uid, "boost") or 0
if boost > 0 then
table.insert(str, "Boost level: +"..boost..".\n")
end
if getItemAttribute(thing.uid, "nick") then
table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n")
end
local heldName, heldTier = "", ""
local heldYName, heldYTier = "", ""
if heldx or heldy then
if heldx then heldName, heldTier = string.explode(heldx, "|")[1], string.explode(heldx, "|")[2] end
if heldy then heldYName, heldYTier = string.explode(heldy, "|")[1], string.explode(heldy, "|")[2] end
local heldString = heldName .. " (tier: " .. (heldTier or heldx) .. ")"
local heldYString = heldYName .. (not isInArray({"Mega", "GHOST"}, heldYTier) and " (tier: " .. heldYTier .. ")" or "")
if heldx and heldy then
table.insert(str, "Holding: " .. heldString .. " and " .. heldYString .. ". ")
elseif heldx then
table.insert(str, "Holding: "..heldString..". ")
elseif heldy then
table.insert(str, "Holding: "..heldYString ..". ")
end
end
if pokeprice[getItemAttribute(thing.uid, "poke")] then
table.insert(str, "\nPrice: "..pokeprice[getItemAttribute(thing.uid, "poke")])
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif getItemAttribute(thing.uid, "pokeName") and string.find(getItemAttribute(thing.uid, "pokeName"), "fainted") then
local lootName = getItemAttribute(thing.uid, "pokeName")
if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end
table.insert(str, "You see a "..string.lower(lootName)..". ")
if isContainer(thing.uid) then
table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
end
if getItemAttribute(thing.uid, "corpseowner") then
if getItemAttribute(thing.uid, "corpseowner") == "asçdlkasçldkaçslkdçaskdçaslkdçlsakdçkaslç" then
table.insert(str, "\nSuicidou-se.")
else
table.insert(str, "\nEle foi morto por: ("..getItemAttribute(thing.uid, "corpseowner")..")")
end
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif isContainer(thing.uid) then --containers
if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end
if getItemAttribute(thing.uid, "iname") then
table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
table.insert(str, getItemAttribute(thing.uid, "iname")..".")
else
table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
end
if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
table.insert(str, "\nItemID: ["..thing.itemid.."]")
local pos = getThingPos(thing.uid)
table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif getItemAttribute(thing.uid, "unique") then
if isGod(cid) then table.insert(str, "ItemID[".. thing.itemid .."].\n") end
local p = getThingPos(thing.uid)
table.insert(str, "You see ")
if thing.type > 1 then
table.insert(str, thing.type.." "..iname.plural..".")
else
table.insert(str, iname.article.." "..iname.name..".")
end
table.insert(str, " It's an unique item.\n"..iname.description)
if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
table.insert(str, "\nItemID: ["..thing.itemid.."]")
table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
end
sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
else
elseif itemprice[thing.itemid] then
local item = getItemInfo(thing.itemid)
table.insert(str, "You see "..item.article.." "..item.name".\n")
table.insert(str, "Price: "..itemprice[thing.itemid])
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
table.insert(str, "\nItemID: ["..thing.itemid.."]")
table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
end
return true
end
end
local npcname = getCreatureName(thing.uid)
if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel
table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
end
if getPlayerStorageValue(thing.uid, 697548) ~= -1 then
table.insert(str, getPlayerStorageValue(thing.uid, 697548))
local pos = getThingPos(thing.uid)
if youAre[getPlayerGroupId(cid)] then
table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
end
if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs
table.insert(str, "You see "..getCreatureName(thing.uid)..".")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
end
if isPlayer(thing.uid) then --player
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false))
return false
end
if getCreatureName(thing.uid) == "Evolution" then return false end
if not isSummon(thing.uid) then --monstros
table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n")
if isGod(cid) then
table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons
local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
local isDittoBall = isInArray({"Ditto", "Shiny Ditto"}, getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "poke")) and true or false
if getCreatureMaster(thing.uid) == cid then
local myball = getPlayerSlotItem(cid, 8).uid
table.insert(str, "You see your "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".")
if boostlevel > 0 then
table.insert(str, "\nBoost level: +"..boostlevel..".")
end
table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
else
local health = "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."."
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..doCorrectString(getCreatureName(thing.uid)).. (isDittoBall and " (Ditto)" or "") ..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid)).."." .. (isGod(cid) and health or "") )
end
return false
end
return true
end




info
Grupo: Artesão
Registrado: 28/02/17
Posts: 104
Reputação: 0
Gênero: Masculino
Char no Tibia: OWeen
alguem sabe como colcoar o look pra mostrar preço dos pokes + itens nisso?
servidor DXP
ja tentei uns que achei mas nenhum deles pega
Editado Março 18 por Yan Liima