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Clonando Pokemons ao soltar da ball DXP

Por Oween, 24 de set. de 2016 em Resolvidos

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OweenO
24 de setembro de 2016 às 16:01

Alguém sabe como resolver os clones do Pokemon ao soltá-los da ball   ?

 

DrakopoulosD
24 de setembro de 2016 às 16:25

Algum erro na distro?

OweenO
24 de setembro de 2016 às 16:27
1 minuto atrás, Drakopoulos disse:

Algum erro na distro?

Obrigado por responder acho que tem haver com a velocidade que é solta a poke ball

L3K0TL
24 de setembro de 2016 às 16:27
28 minutos atrás, Oween disse:

Alguém sabe como resolver os clones do Pokemon ao soltá-los da ball   ?

 

lá vai uma dica!!!!

Pokémon que se multiplicam, provavelmente eles não estão configurados corretamente, você tem que verificar Letras maiúsculas e minusculas, verificar a VIDA ver se está corretamente igual em monsters/pokes se esse for o caminho, verificar se o corpo está realmente certo, etc... verificar totalmente alguma diferença no pokemon!

Editado Setembro 24 por Alexy Brocanello

DrakopoulosD
24 de setembro de 2016 às 16:32
3 minutos atrás, Oween disse:

Obrigado por responder acho que tem haver com a velocidade que é solta a poke ball

Verifique se está dando algum erro na distro quando sumona o poke, pois se n for no server provável que seja no client

OweenO
24 de setembro de 2016 às 16:32
4 minutos atrás, Alexy Brocanello disse:

lá vai uma dica!!!!

Pokémon que se multiplicam, provavelmente eles não estão configurados corretamente, você tem que verificar Letras maiúsculas e minusculas, verificar a VIDA ver se está corretamente igual em monsters/pokes se esse for o caminho, verificar se o corpo está realmente certo, etc... verificar totalmente alguma diferença no pokemon!

Obrigado pela dica vou ficar atento quanto a isso!

6 minutos atrás, Drakopoulos disse:

Verifique se está dando algum erro na distro quando sumona o poke, pois se n for no server provável que seja no client

ok vou verificar, você sabe aonde eu modifico a velocidade de tirar o pokemon da ball tipo colocar um exausted de 3 segundos ? 

DrakopoulosD
24 de setembro de 2016 às 16:50
17 minutos atrás, Oween disse:

Obrigado pela dica vou ficar atento quanto a isso!

ok vou verificar, você sabe aonde eu modifico a velocidade de tirar o pokemon da ball tipo colocar um exausted de 3 segundos ? 

Vc pode por um exausted no goback do actions

OweenO
24 de setembro de 2016 às 17:10
19 minutos atrás, Drakopoulos disse:

Vc pode por um exausted no goback do actions

poderia me explicar como coloco o exausted ?

goback.lua

goback.lua

Editado Setembro 24 por Oween

24 de setembro de 2016 às 17:23

Olha cara, eu não recomendo colocar um exhausted porque as vezes o jogador precisa trocar rapidamente de poke, ou dar revive, e vai dar ruim ;x

OweenO
24 de setembro de 2016 às 17:24
1 minuto atrás, eryrrel disse:

Olha cara, eu não recomendo colocar um exhausted porque as vezes o jogador precisa trocar rapidamente de poke, ou dar revive, e vai dar ruim ;x

porem está abusivo a velocidade de recolher o pokemon e soltar ele 1 segundo acho que já seria suficiente 

Editado Setembro 24 por Oween

DrakopoulosD
24 de setembro de 2016 às 17:26
13 minutos atrás, Oween disse:

poderia me explicar como coloco o exausted ?

goback.lua

Spoiler
local EFFECTS = {	--[OutfitID] = {Effect}	["Magmar"] = 35,   	["Shiny Magmar"] = 35,    ["Shiny Magmortar"] = 35,    ["Shiny Electivire"] = 48,    ["Magmortar"] = 35,    ["Electivire"] = 48,		["Jynx"] = 17,          --alterado v1.5	["Shiny Jynx"] = 17,     ["Piloswine"] = 205,  --alterado v1.8    ["Swinub"] = 205,   }local exausted = 3 --Tempo em seg local sto_exa = 892213 --Storage da exaustedfunction onUse(cid, item, frompos, item2, topos)if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true endif isRiderOrFlyOrSurf(cid) then return true endif getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<   return true                                                                                                                        endlocal ballName = getItemAttribute(item.uid, "poke")local btype = getPokeballType(item.itemid)local usando = pokeballs[btype].uselocal effect = pokeballs[btype].effect	if not effect then		effect = 21	end	unLock(item.uid) --alterado v1.8if item.itemid == usando and #getCreatureSummons(cid) > 0 then                           	local summon = getCreatureSummons(cid)[1]	if getPlayerStorageValue(summon, 9658783) == 1 and isInArray({"Aggron", "Sudowoodo", "Mega Aggron"}, getCreatureName(summon)) then	   doKillWildPoke(getCreatureSummons(cid)[1], getCreatureSummons(cid)[1])	   doPlayerSendCancel(cid, "This pokemon is fainted.")	   if isInDuel(cid) then	      doRemoveCountPokemon(cid)	   end	   return true	end	if getPlayerStorageValue(cid, 990) == 1 then -- GYM		doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")	return true	end	if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then            BackTeam(cid)              end    end       if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then       doPlayerSendCancel(cid, "You can't do that while is controling a mind")       return true     --alterado v1.5    end    if #getCreatureSummons(cid) <= 0 then		if isInArray(pokeballs[btype].all, item.itemid) then			doTransformItem(item.uid, pokeballs[btype].off)			doItemSetAttribute(item.uid, "hp", 0)			doPlayerSendCancel(cid, "This pokemon is fainted.")		    return true		end	end		    local cd = getCD(item.uid, "blink", 30)    if cd > 0 then       setCD(item.uid, "blink", 0)    end    	local z = getCreatureSummons(cid)[1]		if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then	   return true	end		if isInDuel(cid) then	   doRemoveCountPokemon(cid)	end		checkGiveUp(cid)	setPlayerStorageValue(cid, sto_exa, os.time() + exausted)	doReturnPokemon(cid, z, item, effect)	doPlayerSendCancel(cid, '12//,hide') --alterado v1.7	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_DITTO_MEMORY, "sair") -- ditto memory system	elseif item.itemid == pokeballs[btype].on then	if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then		doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")	return TRUE	end	-- rever a seguranca do pokemon ser sumanado com 0 de hp	local pokemon = getItemAttribute(item.uid, "poke")	   	 if getPlayerStorageValue(cid, sto_exa) > os.time() then        	return doPlayerSendCancel(cid, string.format("You're exausted. (%d second%s)", getPlayerStorageValue(cid, sto_exa) - os.time(), (getPlayerStorageValue(cid, sto_exa) - os.time()) > 1 and "s" or ""))    	end		if not pokes[pokemon] then	return true	end----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------if not isInArray({5, 6}, getPlayerGroupId(cid)) then   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)   local low = {}   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}   if #balls >= 1 then      for _, uid in ipairs(balls) do          local nome = getItemAttribute(uid, "poke")          if not isInArray(lowPokes, pokemon) and nome == pokemon and not isGod(cid) then             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")          else             if nome == pokemon then                table.insert(low, nome)             end          end      end   endif #low >= 3 then   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")end   end---------------------------------------------------------------------------------------------------------------------------------------------------	local x = pokes[pokemon]	local boost = getItemAttribute(item.uid, "boost") or 0	if getPlayerLevel(cid) < (x.level+boost) then	   doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")	   return true	end		---------------------------- Sistema pokes de clan --------------------------------------	local shinysClan = {	["Shiny Fearow"] = {4, "Wingeon"},	["Shiny Flareon"] = {1, "Volcanic"},	["Shiny Vaporeon"] = {2, "Seavel"}, 	["Shiny Jolteon"] = {9, "Raibolt"},	["Shiny Hypno"] = {7, "Psycraft"},           	["Shiny Golem"] = {3, "Orebound"},	["Shiny Vileplume"] = {8, "Naturia"},	["Shiny Nidoking"] = {5, "Malefic"},	["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4	}		if shinysClan[pokemon] and getPlayerGroupId(cid) < 4 then  --alterado v1.9 \/	   if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then	      doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")	      return true          elseif getPlayerClanRank(cid) ~= 5 then          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")	      return true       end    end    --------------------------------------------------------------------------------------	local isNicked, nick, pokemonRealName = false, pokemon, pokemon	local pokeSourceCode = "sim"		if getItemAttribute(item.uid, "copyName") then -- ditto system        pokemon = getItemAttribute(item.uid, "copyName")		pokemonRealName = getItemAttribute(item.uid, "poke")    end		if getItemAttribute(item.uid, "nick") and getItemAttribute(item.uid, "nick") ~= "" then		isNicked = true nick = getItemAttribute(item.uid, "nick")		pokeSourceCode = doCreateMonsterNick(cid, pokemon, getItemAttribute(item.uid, "nick"), getThingPos(cid), true)	else 	    pokeSourceCode = doCreateMonsterNick(cid, pokemon, retireShinyName(pokemonRealName), getThingPos(cid), true) -- chama o pokemon com nome verdadeiro, mas se for shiny ja tera seu nome alterado	end		if pokeSourceCode == "Nao" then	   doSendMsg(cid, "Não há espaço para seu pokemon.")	   return true     end	   		local pk = getCreatureSummons(cid)[1]			  setMoveSummon(cid, true)	if not isCreature(pk) then return true end		------------------------passiva hitmonchan------------------------------	if isSummon(pk) then                                                  --alterado v1.8 \/       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then          if not getItemAttribute(item.uid, "hands") then             doSetItemAttribute(item.uid, "hands", 0)          end          local hands = getItemAttribute(item.uid, "hands")          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)       end    end	-------------------------------------------------------------------------    ---------movement magmar, jynx-------------    if EFFECTS[getCreatureName(pk)] then                    markPosEff(pk, getThingPos(pk))       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))      end    --------------------------------------------------------------------------      	doCreatureSetLookDir(pk, 2)		adjustStatus(pk, item.uid, true, true, true)	doRegenerateWithY(getCreatureMaster(pk), pk)	doCureWithY(getCreatureMaster(pk), pk)	doTransformItem(item.uid,  pokeballs[btype].use)	local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", (isNicked and nick or retireShinyName(pokemon)))	doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)    	doSendMagicEffect(getCreaturePosition(pk), effect)	doSendParticleAura(pk, 81)	doPlayerSendCancel(cid, '12//,show')	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_BATTLE_POKEMON, tostring(pk))	setPokemonGhost(pk)				if getCreatureName(pk):find("Smeargle") then			local id = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "SmeargleID")		  	setPlayerStorageValue(pk, storages.SmeargleID, "Smeargle " .. id) 		end    else    doPlayerSendCancel(cid, "This pokemon is fainted.")end		-- otclient life		doSendLifePokeToOTC(cid)		doUpdateMoves(cid)	-- otclient life	return trueend

 

 

OweenO
24 de setembro de 2016 às 17:27
Agora, Drakopoulos disse:
  Mostrar conteúdo oculto
local EFFECTS = {	--[OutfitID] = {Effect}	["Magmar"] = 35,   	["Shiny Magmar"] = 35,    ["Shiny Magmortar"] = 35,    ["Shiny Electivire"] = 48,    ["Magmortar"] = 35,    ["Electivire"] = 48,		["Jynx"] = 17,          --alterado v1.5	["Shiny Jynx"] = 17,     ["Piloswine"] = 205,  --alterado v1.8    ["Swinub"] = 205,   }local exausted = 3 --Tempo em seg local sto_exa = 892213 --Storage da exaustedfunction onUse(cid, item, frompos, item2, topos)if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true endif isRiderOrFlyOrSurf(cid) then return true endif getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<   return true                                                                                                                        endlocal ballName = getItemAttribute(item.uid, "poke")local btype = getPokeballType(item.itemid)local usando = pokeballs[btype].uselocal effect = pokeballs[btype].effect	if not effect then		effect = 21	end	unLock(item.uid) --alterado v1.8if item.itemid == usando and #getCreatureSummons(cid) > 0 then                           	local summon = getCreatureSummons(cid)[1]	if getPlayerStorageValue(summon, 9658783) == 1 and isInArray({"Aggron", "Sudowoodo", "Mega Aggron"}, getCreatureName(summon)) then	   doKillWildPoke(getCreatureSummons(cid)[1], getCreatureSummons(cid)[1])	   doPlayerSendCancel(cid, "This pokemon is fainted.")	   if isInDuel(cid) then	      doRemoveCountPokemon(cid)	   end	   return true	end	if getPlayerStorageValue(cid, 990) == 1 then -- GYM		doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")	return true	end	if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then            BackTeam(cid)              end    end       if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then       doPlayerSendCancel(cid, "You can't do that while is controling a mind")       return true     --alterado v1.5    end    if #getCreatureSummons(cid) <= 0 then		if isInArray(pokeballs[btype].all, item.itemid) then			doTransformItem(item.uid, pokeballs[btype].off)			doItemSetAttribute(item.uid, "hp", 0)			doPlayerSendCancel(cid, "This pokemon is fainted.")		    return true		end	end		    local cd = getCD(item.uid, "blink", 30)    if cd > 0 then       setCD(item.uid, "blink", 0)    end    	local z = getCreatureSummons(cid)[1]		if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then	   return true	end		if isInDuel(cid) then	   doRemoveCountPokemon(cid)	end		checkGiveUp(cid)	setPlayerStorageValue(cid, sto_exa, os.time() + exausted)	doReturnPokemon(cid, z, item, effect)	doPlayerSendCancel(cid, '12//,hide') --alterado v1.7	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_DITTO_MEMORY, "sair") -- ditto memory system	elseif item.itemid == pokeballs[btype].on then	if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then		doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")	return TRUE	end	-- rever a seguranca do pokemon ser sumanado com 0 de hp	local pokemon = getItemAttribute(item.uid, "poke")	   	 if getPlayerStorageValue(cid, sto_exa) > os.time() then        	return doPlayerSendCancel(cid, string.format("You're exausted. (%d second%s)", getPlayerStorageValue(cid, sto_exa) - os.time(), (getPlayerStorageValue(cid, sto_exa) - os.time()) > 1 and "s" or ""))    	end		if not pokes[pokemon] then	return true	end----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------if not isInArray({5, 6}, getPlayerGroupId(cid)) then   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)   local low = {}   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}   if #balls >= 1 then      for _, uid in ipairs(balls) do          local nome = getItemAttribute(uid, "poke")          if not isInArray(lowPokes, pokemon) and nome == pokemon and not isGod(cid) then             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")          else             if nome == pokemon then                table.insert(low, nome)             end          end      end   endif #low >= 3 then   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")end   end---------------------------------------------------------------------------------------------------------------------------------------------------	local x = pokes[pokemon]	local boost = getItemAttribute(item.uid, "boost") or 0	if getPlayerLevel(cid) < (x.level+boost) then	   doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")	   return true	end		---------------------------- Sistema pokes de clan --------------------------------------	local shinysClan = {	["Shiny Fearow"] = {4, "Wingeon"},	["Shiny Flareon"] = {1, "Volcanic"},	["Shiny Vaporeon"] = {2, "Seavel"}, 	["Shiny Jolteon"] = {9, "Raibolt"},	["Shiny Hypno"] = {7, "Psycraft"},           	["Shiny Golem"] = {3, "Orebound"},	["Shiny Vileplume"] = {8, "Naturia"},	["Shiny Nidoking"] = {5, "Malefic"},	["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4	}		if shinysClan[pokemon] and getPlayerGroupId(cid) < 4 then  --alterado v1.9 \/	   if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then	      doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")	      return true          elseif getPlayerClanRank(cid) ~= 5 then          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")	      return true       end    end    --------------------------------------------------------------------------------------	local isNicked, nick, pokemonRealName = false, pokemon, pokemon	local pokeSourceCode = "sim"		if getItemAttribute(item.uid, "copyName") then -- ditto system        pokemon = getItemAttribute(item.uid, "copyName")		pokemonRealName = getItemAttribute(item.uid, "poke")    end		if getItemAttribute(item.uid, "nick") and getItemAttribute(item.uid, "nick") ~= "" then		isNicked = true nick = getItemAttribute(item.uid, "nick")		pokeSourceCode = doCreateMonsterNick(cid, pokemon, getItemAttribute(item.uid, "nick"), getThingPos(cid), true)	else 	    pokeSourceCode = doCreateMonsterNick(cid, pokemon, retireShinyName(pokemonRealName), getThingPos(cid), true) -- chama o pokemon com nome verdadeiro, mas se for shiny ja tera seu nome alterado	end		if pokeSourceCode == "Nao" then	   doSendMsg(cid, "Não há espaço para seu pokemon.")	   return true     end	   		local pk = getCreatureSummons(cid)[1]			  setMoveSummon(cid, true)	if not isCreature(pk) then return true end		------------------------passiva hitmonchan------------------------------	if isSummon(pk) then                                                  --alterado v1.8 \/       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then          if not getItemAttribute(item.uid, "hands") then             doSetItemAttribute(item.uid, "hands", 0)          end          local hands = getItemAttribute(item.uid, "hands")          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)       end    end	-------------------------------------------------------------------------    ---------movement magmar, jynx-------------    if EFFECTS[getCreatureName(pk)] then                    markPosEff(pk, getThingPos(pk))       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))      end    --------------------------------------------------------------------------      	doCreatureSetLookDir(pk, 2)		adjustStatus(pk, item.uid, true, true, true)	doRegenerateWithY(getCreatureMaster(pk), pk)	doCureWithY(getCreatureMaster(pk), pk)	doTransformItem(item.uid,  pokeballs[btype].use)	local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", (isNicked and nick or retireShinyName(pokemon)))	doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)    	doSendMagicEffect(getCreaturePosition(pk), effect)	doSendParticleAura(pk, 81)	doPlayerSendCancel(cid, '12//,show')	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_BATTLE_POKEMON, tostring(pk))	setPokemonGhost(pk)				if getCreatureName(pk):find("Smeargle") then			local id = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "SmeargleID")		  	setPlayerStorageValue(pk, storages.SmeargleID, "Smeargle " .. id) 		end    else    doPlayerSendCancel(cid, "This pokemon is fainted.")end		-- otclient life		doSendLifePokeToOTC(cid)		doUpdateMoves(cid)	-- otclient life	return trueend

 

 

vou testar

24 de setembro de 2016 às 17:27

Bom, você que sabe, mas as vezes 1 segundo é muito tempo pra morrer

OweenO
24 de setembro de 2016 às 17:30
2 minutos atrás, eryrrel disse:

Bom, você que sabe, mas as vezes 1 segundo é muito tempo pra morrer

realmente!

 

4 minutos atrás, Drakopoulos disse:
  Mostrar conteúdo oculto
local EFFECTS = {	--[OutfitID] = {Effect}	["Magmar"] = 35,   	["Shiny Magmar"] = 35,    ["Shiny Magmortar"] = 35,    ["Shiny Electivire"] = 48,    ["Magmortar"] = 35,    ["Electivire"] = 48,		["Jynx"] = 17,          --alterado v1.5	["Shiny Jynx"] = 17,     ["Piloswine"] = 205,  --alterado v1.8    ["Swinub"] = 205,   }local exausted = 3 --Tempo em seg local sto_exa = 892213 --Storage da exaustedfunction onUse(cid, item, frompos, item2, topos)if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true endif isRiderOrFlyOrSurf(cid) then return true endif getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<   return true                                                                                                                        endlocal ballName = getItemAttribute(item.uid, "poke")local btype = getPokeballType(item.itemid)local usando = pokeballs[btype].uselocal effect = pokeballs[btype].effect	if not effect then		effect = 21	end	unLock(item.uid) --alterado v1.8if item.itemid == usando and #getCreatureSummons(cid) > 0 then                           	local summon = getCreatureSummons(cid)[1]	if getPlayerStorageValue(summon, 9658783) == 1 and isInArray({"Aggron", "Sudowoodo", "Mega Aggron"}, getCreatureName(summon)) then	   doKillWildPoke(getCreatureSummons(cid)[1], getCreatureSummons(cid)[1])	   doPlayerSendCancel(cid, "This pokemon is fainted.")	   if isInDuel(cid) then	      doRemoveCountPokemon(cid)	   end	   return true	end	if getPlayerStorageValue(cid, 990) == 1 then -- GYM		doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")	return true	end	if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then            BackTeam(cid)              end    end       if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then       doPlayerSendCancel(cid, "You can't do that while is controling a mind")       return true     --alterado v1.5    end    if #getCreatureSummons(cid) <= 0 then		if isInArray(pokeballs[btype].all, item.itemid) then			doTransformItem(item.uid, pokeballs[btype].off)			doItemSetAttribute(item.uid, "hp", 0)			doPlayerSendCancel(cid, "This pokemon is fainted.")		    return true		end	end		    local cd = getCD(item.uid, "blink", 30)    if cd > 0 then       setCD(item.uid, "blink", 0)    end    	local z = getCreatureSummons(cid)[1]		if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then	   return true	end		if isInDuel(cid) then	   doRemoveCountPokemon(cid)	end		checkGiveUp(cid)	setPlayerStorageValue(cid, sto_exa, os.time() + exausted)	doReturnPokemon(cid, z, item, effect)	doPlayerSendCancel(cid, '12//,hide') --alterado v1.7	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_DITTO_MEMORY, "sair") -- ditto memory system	elseif item.itemid == pokeballs[btype].on then	if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then		doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")	return TRUE	end	-- rever a seguranca do pokemon ser sumanado com 0 de hp	local pokemon = getItemAttribute(item.uid, "poke")	   	 if getPlayerStorageValue(cid, sto_exa) > os.time() then        	return doPlayerSendCancel(cid, string.format("You're exausted. (%d second%s)", getPlayerStorageValue(cid, sto_exa) - os.time(), (getPlayerStorageValue(cid, sto_exa) - os.time()) > 1 and "s" or ""))    	end		if not pokes[pokemon] then	return true	end----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------if not isInArray({5, 6}, getPlayerGroupId(cid)) then   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)   local low = {}   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}   if #balls >= 1 then      for _, uid in ipairs(balls) do          local nome = getItemAttribute(uid, "poke")          if not isInArray(lowPokes, pokemon) and nome == pokemon and not isGod(cid) then             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")          else             if nome == pokemon then                table.insert(low, nome)             end          end      end   endif #low >= 3 then   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")end   end---------------------------------------------------------------------------------------------------------------------------------------------------	local x = pokes[pokemon]	local boost = getItemAttribute(item.uid, "boost") or 0	if getPlayerLevel(cid) < (x.level+boost) then	   doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")	   return true	end		---------------------------- Sistema pokes de clan --------------------------------------	local shinysClan = {	["Shiny Fearow"] = {4, "Wingeon"},	["Shiny Flareon"] = {1, "Volcanic"},	["Shiny Vaporeon"] = {2, "Seavel"}, 	["Shiny Jolteon"] = {9, "Raibolt"},	["Shiny Hypno"] = {7, "Psycraft"},           	["Shiny Golem"] = {3, "Orebound"},	["Shiny Vileplume"] = {8, "Naturia"},	["Shiny Nidoking"] = {5, "Malefic"},	["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4	}		if shinysClan[pokemon] and getPlayerGroupId(cid) < 4 then  --alterado v1.9 \/	   if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then	      doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")	      return true          elseif getPlayerClanRank(cid) ~= 5 then          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")	      return true       end    end    --------------------------------------------------------------------------------------	local isNicked, nick, pokemonRealName = false, pokemon, pokemon	local pokeSourceCode = "sim"		if getItemAttribute(item.uid, "copyName") then -- ditto system        pokemon = getItemAttribute(item.uid, "copyName")		pokemonRealName = getItemAttribute(item.uid, "poke")    end		if getItemAttribute(item.uid, "nick") and getItemAttribute(item.uid, "nick") ~= "" then		isNicked = true nick = getItemAttribute(item.uid, "nick")		pokeSourceCode = doCreateMonsterNick(cid, pokemon, getItemAttribute(item.uid, "nick"), getThingPos(cid), true)	else 	    pokeSourceCode = doCreateMonsterNick(cid, pokemon, retireShinyName(pokemonRealName), getThingPos(cid), true) -- chama o pokemon com nome verdadeiro, mas se for shiny ja tera seu nome alterado	end		if pokeSourceCode == "Nao" then	   doSendMsg(cid, "Não há espaço para seu pokemon.")	   return true     end	   		local pk = getCreatureSummons(cid)[1]			  setMoveSummon(cid, true)	if not isCreature(pk) then return true end		------------------------passiva hitmonchan------------------------------	if isSummon(pk) then                                                  --alterado v1.8 \/       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then          if not getItemAttribute(item.uid, "hands") then             doSetItemAttribute(item.uid, "hands", 0)          end          local hands = getItemAttribute(item.uid, "hands")          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)       end    end	-------------------------------------------------------------------------    ---------movement magmar, jynx-------------    if EFFECTS[getCreatureName(pk)] then                    markPosEff(pk, getThingPos(pk))       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))      end    --------------------------------------------------------------------------      	doCreatureSetLookDir(pk, 2)		adjustStatus(pk, item.uid, true, true, true)	doRegenerateWithY(getCreatureMaster(pk), pk)	doCureWithY(getCreatureMaster(pk), pk)	doTransformItem(item.uid,  pokeballs[btype].use)	local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", (isNicked and nick or retireShinyName(pokemon)))	doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)    	doSendMagicEffect(getCreaturePosition(pk), effect)	doSendParticleAura(pk, 81)	doPlayerSendCancel(cid, '12//,show')	doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_BATTLE_POKEMON, tostring(pk))	setPokemonGhost(pk)				if getCreatureName(pk):find("Smeargle") then			local id = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "SmeargleID")		  	setPlayerStorageValue(pk, storages.SmeargleID, "Smeargle " .. id) 		end    else    doPlayerSendCancel(cid, "This pokemon is fainted.")end		-- otclient life		doSendLifePokeToOTC(cid)		doUpdateMoves(cid)	-- otclient life	return trueend

 

 

Obrigado Melhorou agora! <3

Editado Setembro 24 por Oween

JosegvbJ
24 de setembro de 2016 às 17:40

poderia me falar com ql pokemon acontece isso?

 

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